Initial import of Dillo
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/*
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* Dillo Widget
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*
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* Copyright 2005-2007 Sebastian Geerken <sgeerken@dillo.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "form.hh"
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#include "dlib/dlib.h"
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namespace form {
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using namespace dw::core::ui;
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Form::ResourceDecorator::ResourceDecorator (const char *name)
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{
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this->name = dStrdup (name);
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}
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Form::ResourceDecorator::~ResourceDecorator ()
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{
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free((char *)name);
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}
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Form::TextResourceDecorator::TextResourceDecorator (const char *name,
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TextResource *resource):
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Form::ResourceDecorator (name)
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{
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this->resource = resource;
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}
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const char *Form::TextResourceDecorator::getValue ()
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{
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return resource->getText ();
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}
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Form::RadioButtonResourceDecorator::RadioButtonResourceDecorator
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(const char *name, RadioButtonResource *resource, const char **values):
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Form::ResourceDecorator (name)
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{
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this->resource = resource;
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int n = 0;
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while (values[n])
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n++;
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this->values = new const char*[n + 1];
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for (int i = 0; i < n; i++)
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this->values[i] = dStrdup (values[i]);
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this->values[n] = 0;
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}
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Form::RadioButtonResourceDecorator::~RadioButtonResourceDecorator ()
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{
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for (int i = 0; values[i]; i++)
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free((char *)values[i]);
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delete[] values;
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}
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const char *Form::RadioButtonResourceDecorator::getValue ()
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{
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RadioButtonResource::GroupIterator *it;
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int i;
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for (it = resource->groupIterator (), i = 0; it->hasNext (); i++) {
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RadioButtonResource *resource = it->getNext ();
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if(resource->isActivated ()) {
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it->unref ();
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return values[i];
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}
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}
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it->unref ();
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return NULL;
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}
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Form::CheckButtonResourceDecorator::CheckButtonResourceDecorator
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(const char *name, CheckButtonResource *resource):
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Form::ResourceDecorator (name)
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{
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this->resource = resource;
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}
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const char *Form::CheckButtonResourceDecorator::getValue ()
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{
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return resource->isActivated () ? "true" : NULL;
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}
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Form::SelectionResourceDecorator::SelectionResourceDecorator
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(const char *name, SelectionResource *resource, const char **values):
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Form::ResourceDecorator (name)
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{
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this->resource = resource;
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int n = 0;
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while (values[n])
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n++;
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this->values = new const char*[n + 1];
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for(int i = 0; i < n; i++)
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this->values[i] = dStrdup (values[i]);
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this->values[n] = 0;
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}
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Form::SelectionResourceDecorator::~SelectionResourceDecorator ()
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{
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for(int i = 0; values[i]; i++)
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free((char *)values[i]);
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delete[] values;
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}
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const char *Form::SelectionResourceDecorator::getValue ()
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{
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valueBuf.clear();
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int n = resource->getNumberOfItems ();
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bool first = true;
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for (int i = 0; i < n; i++) {
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if (resource->isSelected (i)) {
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if (!first)
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valueBuf.append (", ");
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valueBuf.append (values[i]);
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first = false;
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}
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}
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return valueBuf.getChars ();
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}
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void Form::FormActivateReceiver::activate (Resource *resource)
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{
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form->send (NULL, NULL, -1, -1);
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}
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void Form::FormActivateReceiver::enter (Resource *resource)
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{
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}
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void Form::FormActivateReceiver::leave (Resource *resource)
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{
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}
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Form::FormClickedReceiver::FormClickedReceiver (Form *form, const char *name,
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const char *value)
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{
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this->form = form;
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this->name = dStrdup (name);
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this->value = dStrdup (value);
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}
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Form::FormClickedReceiver::~FormClickedReceiver ()
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{
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free((char *)name);
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free((char *)value);
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}
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void Form::FormClickedReceiver::clicked (Resource *resource,
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dw::core::EventButton *event)
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{
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form->send (name, value, event->xCanvas, event->yCanvas);
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}
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Form::Form ()
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{
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resources = new lout::container::typed::List <ResourceDecorator> (true);
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activateReceiver = new FormActivateReceiver (this);
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clickedReceivers =
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new lout::container::typed::List <FormClickedReceiver> (true);
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}
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Form::~Form ()
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{
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delete resources;
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delete activateReceiver;
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delete clickedReceivers;
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}
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/**
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* \brief Adds an instance of dw::core::ui::TextResource.
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*/
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void Form::addTextResource (const char *name,
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dw::core::ui::TextResource *resource)
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{
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resources->append (new TextResourceDecorator (name, resource));
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resource->connectActivate (activateReceiver);
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}
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/**
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* \brief Adds an instance of dw::core::ui::RadioButtonResource.
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*
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* This method has to be called only once for a group of radio buttons.
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*/
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void Form::addRadioButtonResource (const char *name,
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dw::core::ui::RadioButtonResource *resource,
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const char **values)
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{
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resources->append (new RadioButtonResourceDecorator (name, resource,
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values));
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resource->connectActivate (activateReceiver);
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}
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/**
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* \brief Adds an instance of dw::core::ui::CheckButtonResource.
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*/
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void Form::addCheckButtonResource (const char *name,
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dw::core::ui::CheckButtonResource *resource)
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{
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resources->append (new CheckButtonResourceDecorator (name, resource));
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resource->connectActivate (activateReceiver);
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}
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/**
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* \brief Adds an instance of dw::core::ui::SelectionResource.
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*/
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void Form::addSelectionResource (const char *name,
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dw::core::ui::SelectionResource *resource,
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const char **values)
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{
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resources->append (new SelectionResourceDecorator (name, resource, values));
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resource->connectActivate (activateReceiver);
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}
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/**
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* \todo Comment this;
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*/
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void Form::addButtonResource (const char *name,
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dw::core::ui::ButtonResource *resource,
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const char *value)
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{
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FormClickedReceiver *receiver =
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new FormClickedReceiver (this, name, value);
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resource->connectClicked (receiver);
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clickedReceivers->append (receiver);
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}
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/**
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* \todo Comment this;
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*/
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void Form::send (const char *buttonName, const char *buttonValue, int x, int y)
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{
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for (lout::container::typed::Iterator <ResourceDecorator> it =
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resources->iterator ();
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it.hasNext (); ) {
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ResourceDecorator *resource = it.getNext ();
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const char *value = resource->getValue ();
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if (value)
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printf ("%s = %s; x=%d y=%d\n", resource->getName (), value, x, y);
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}
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if(buttonName && buttonValue)
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printf ("%s = %s\n", buttonName, buttonValue);
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}
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} // namespace form
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