Initial import of Dillo
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/*
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* Dillo Widget
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*
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* Copyright 2005-2007 Sebastian Geerken <sgeerken@dillo.org>
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* Copyright 2023 Rodrigo Arias Mallo <rodarima@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include "dw/core.hh"
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#include "dw/fltkcore.hh"
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#include "dw/fltkviewport.hh"
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#include "dw/table.hh"
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#include "dw/textblock.hh"
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#include "dw/ui.hh"
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#include "form.hh"
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using namespace lout::object;
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using namespace lout::container::typed;
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using namespace dw;
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using namespace dw::core;
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using namespace dw::core::style;
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using namespace dw::core::ui;
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using namespace dw::fltk;
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int main(int argc, char **argv)
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{
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FltkPlatform *platform = new FltkPlatform ();
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Layout *layout = new Layout (platform);
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Fl_Window *window = new Fl_Window(400, 400, "Dw UI Test");
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window->box(FL_NO_BOX);
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window->begin();
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FltkViewport *viewport = new FltkViewport (0, 0, 400, 400);
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layout->attachView (viewport);
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StyleAttrs styleAttrs;
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styleAttrs.initValues ();
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styleAttrs.margin.setVal (5);
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styleAttrs.color = Color::create (layout, 0x000000);
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styleAttrs.backgroundColor = Color::create (layout, 0xffffff);
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FontAttrs fontAttrs;
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fontAttrs.name = "Helvetica";
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fontAttrs.size = 14;
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fontAttrs.weight = 400;
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fontAttrs.style = FONT_STYLE_NORMAL;
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fontAttrs.letterSpacing = 0;
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fontAttrs.fontVariant = FONT_VARIANT_NORMAL;
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styleAttrs.font = dw::core::style::Font::create (layout, &fontAttrs);
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Style *tableStyle = Style::create (&styleAttrs);
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Table *table = new Table (false);
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table->setStyle (tableStyle);
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layout->setWidget (table);
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tableStyle->unref();
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styleAttrs.backgroundColor = NULL;
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styleAttrs.margin.setVal (0);
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Style *cellStyle = Style::create (&styleAttrs);
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// First of all, the resources. Later, they are embedded into the
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// widget tree.
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EntryResource *entryres1 =
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layout->getResourceFactory()->createEntryResource (10, false, NULL,NULL);
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entryres1->setText ("Hi!");
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EntryResource *entryres2 =
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layout->getResourceFactory()->createEntryResource (10, true, NULL,
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"password field!");
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MultiLineTextResource *textres =
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layout->getResourceFactory()->createMultiLineTextResource (15,3,
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"textarea placeholder!");
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RadioButtonResource *radiores1 =
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layout->getResourceFactory()->createRadioButtonResource (NULL, false);
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RadioButtonResource *radiores2 =
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layout->getResourceFactory()->createRadioButtonResource (radiores1,
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false);
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CheckButtonResource *checkres =
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layout->getResourceFactory()->createCheckButtonResource (true);
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SelectionResource *selres[2];
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selres[0] = layout->getResourceFactory()->createOptionMenuResource ();
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selres[1] = layout->getResourceFactory()->createListResource
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(ListResource::SELECTION_AT_MOST_ONE, 4);
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LabelButtonResource *buttonres =
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layout->getResourceFactory()->createLabelButtonResource ("Run!");
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// Note on complex buttons: before any operations on the widget, which
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// need a layout, the complex button resource should be created, since
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// then, a layout and a platform are instantiated.
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Textblock *cbuttontext = new Textblock(false);
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ComplexButtonResource *cbuttonres =
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layout->getResourceFactory()->createComplexButtonResource (cbuttontext,
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true);
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cbuttontext->setStyle (cellStyle);
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cbuttontext->addText ("Run (complex)!", cellStyle);
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cbuttontext->flush ();
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// The entry resources are put into a special handler, which is
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// also a receiver for the button resources.
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form::Form *form = new form::Form();
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form->addTextResource ("val1", entryres1);
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form->addTextResource ("val2", entryres2);
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form->addTextResource ("text", textres);
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const char *radiovalues[] = { "radio1", "radio2", NULL };
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form->addRadioButtonResource ("val3", radiores1, radiovalues);
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form->addCheckButtonResource ("check", checkres);
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const char *selvalues[] = { "i1", "g1", "i11", "i12", "i13", "(pop)", "i2",
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"g2", "i21", "i22", "i23", "(pop)", "i3", NULL};
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form->addSelectionResource ("val4", selres[0], selvalues);
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form->addSelectionResource ("val5", selres[1], selvalues);
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form->addButtonResource ("button", buttonres, "Run!");
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form->addButtonResource ("cbutton", cbuttonres, "cbuttonval");
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// Create the widgets.
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table->addRow (cellStyle);
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Textblock *label1 = new Textblock(false);
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label1->setStyle (cellStyle);
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table->addCell (label1, 1, 1);
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label1->addText ("val1 = ", cellStyle);
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label1->flush ();
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Embed *input1 = new Embed (entryres1);
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input1->setStyle (cellStyle);
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table->addCell (input1, 1, 1);
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table->addRow (cellStyle);
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Textblock *label2 = new Textblock(false);
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label2->setStyle (cellStyle);
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table->addCell (label2, 1, 1);
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label2->addText ("val2 = ", cellStyle);
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label2->flush ();
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Embed *input2 = new Embed (entryres2);
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input2->setStyle (cellStyle);
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table->addCell (input2, 1, 1);
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table->addRow (cellStyle);
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Textblock *label = new Textblock(false);
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label->setStyle (cellStyle);
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table->addCell (label, 1, 1);
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label->addText ("text = ", cellStyle);
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label->flush ();
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Embed *text = new Embed (textres);
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textres->setText("Hi textarea");
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text->setStyle (cellStyle);
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table->addCell (text, 1, 1);
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table->addRow (cellStyle);
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Textblock *radiolabel1 = new Textblock(false);
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radiolabel1->setStyle (cellStyle);
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table->addCell (radiolabel1, 2, 1);
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Embed *radio1 = new Embed (radiores1);
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radiolabel1->addWidget (radio1, cellStyle);
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radiolabel1->addText (" radio1", cellStyle);
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radiolabel1->flush ();
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table->addRow (cellStyle);
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Textblock *radiolabel2 = new Textblock(false);
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radiolabel2->setStyle (cellStyle);
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table->addCell (radiolabel2, 2, 1);
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Embed *radio2 = new Embed (radiores2);
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radiolabel2->addWidget (radio2, cellStyle);
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radiolabel2->addText (" radio2", cellStyle);
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radiolabel2->flush ();
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table->addRow (cellStyle);
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Textblock *checklabel = new Textblock(false);
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checklabel->setStyle (cellStyle);
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table->addCell (checklabel, 2, 1);
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Embed *check = new Embed (checkres);
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checklabel->addWidget (check, cellStyle);
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checklabel->addText (" check", cellStyle);
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checklabel->flush ();
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for(int i = 0; i < 2; i++) {
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table->addRow (cellStyle);
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Embed *sel = new Embed (selres[i]);
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sel->setStyle (cellStyle);
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table->addCell (sel, 2, 1);
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selres[i]->addItem("item 1", true, false);
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selres[i]->pushGroup("group 1", true);
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selres[i]->addItem("item 1/1", true, false);
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selres[i]->addItem("item 1/2", true, true);
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selres[i]->addItem("item 1/3", false, false);
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selres[i]->popGroup();
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selres[i]->addItem("item 2", false, i == 1);
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selres[i]->pushGroup("group 2", true);
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selres[i]->addItem("item 2/1", true, false);
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selres[i]->addItem("item 2/2", true, false);
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selres[i]->addItem("item 2/3", false, false);
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selres[i]->popGroup();
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selres[i]->addItem("item 3", false, false);
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}
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table->addRow (cellStyle);
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Embed *button = new Embed (buttonres);
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button->setStyle (cellStyle);
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table->addCell (button, 2, 1);
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table->addRow (cellStyle);
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Embed *cbutton = new Embed (cbuttonres);
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cbutton->setStyle (cellStyle);
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table->addCell (cbutton, 2, 1);
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cellStyle->unref();
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window->resizable(viewport);
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window->show();
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int errorCode = Fl::run();
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delete form;
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delete layout;
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return errorCode;
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}
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