Convert color script to portable POSIX shell
This commit is contained in:
+158
-133
@@ -13,54 +13,74 @@
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debug=0
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debug=0
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debug_print()
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{
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if [ ${debug} -ne 0 ]
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then
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echo ${*} >&2
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fi
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}
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# This is the named color map. Just add new entries and they'll be supported...
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# This is the named color map. Just add new entries and they'll be supported...
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declare -A map
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COLOR_TABLE=""
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map[white]="FFFFFF"
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map[silver]="C0C0C0"
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map()
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map[gray]="808080"
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{
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map[grey]="808080"
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if [ $# -eq 2 ]
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map[black]="000000"
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then
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map[red]="FF0000"
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COLOR_TABLE="${COLOR_TABLE}:${1}=${2}"
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map[maroon]="800000"
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else
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map[yellow]="FFFF00"
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___right="${COLOR_TABLE##*:${1}=}"
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map[olive]="808000"
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echo ${___right%%:*}
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map[lime]="00FF00"
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fi
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map[green]="008000"
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}
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map[aqua]="00FFFF"
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map[teal]="008080"
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map white "FFFFFF"
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map[blue]="0000FF"
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map silver "C0C0C0"
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map[navy]="000080"
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map gray "808080"
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map[fuchsia]="FF00FF"
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map grey "808080"
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map[purple]="800080"
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map black "000000"
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map red "FF0000"
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map maroon "800000"
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map yellow "FFFF00"
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map olive "808000"
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map lime "00FF00"
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map green "008000"
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map aqua "00FFFF"
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map teal "008080"
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map blue "0000FF"
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map navy "000080"
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map fuchsia "FF00FF"
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map purple "800080"
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# Some VGA color names can be promoted:
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# Some VGA color names can be promoted:
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map[brown]="aa5500"
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map brown "aa5500"
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map[cyan]="00aaaa"
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map cyan "00aaaa"
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# The VGA names can be prefixed with "vga-" to explicitly avoid the collisions with HTML names, above...
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# The VGA names can be prefixed with "vga-" to explicitly avoid the collisions with HTML names, above...
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# Based upon wikipedia's article on ANSI. See the table on that page for details.
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# Based upon wikipedia's article on ANSI. See the table on that page for details.
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map[vga-black]="000000"
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map vga-black "000000"
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map[vga-red]="aa0000"
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map vga-red "aa0000"
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map[vga-green]="00aa00"
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map vga-green "00aa00"
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map[vga-brown]="aa5500"
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map vga-brown "aa5500"
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map[vga-yellow]="aa5500"
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map vga-yellow "aa5500"
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map[vga-blue]="0000aa"
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map vga-blue "0000aa"
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map[vga-magenta]="aa00aa"
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map vga-magenta "aa00aa"
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map[vga-cyan]="00aaaa"
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map vga-cyan "00aaaa"
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map[vga-white]="aaaaaa"
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map vga-white "aaaaaa"
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map[vga-brightblack]="555555"
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map vga-brightblack "555555"
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map[vga-grey]="555555"
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map vga-grey "555555"
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map[vga-gray]="555555"
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map vga-gray "555555"
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map[vga-brightred]="ff5555"
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map vga-brightred "ff5555"
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map[vga-brightgreen]="55ff55"
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map vga-brightgreen "55ff55"
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map[vga-brightyellow]="ffff55"
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map vga-brightyellow "ffff55"
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map[vga-brightblue]="5555ff"
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map vga-brightblue "5555ff"
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map[vga-brightmagenta]="ff55ff"
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map vga-brightmagenta "ff55ff"
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map[vga-brightcyan]="55ffff"
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map vga-brightcyan "55ffff"
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map[vga-brightwhite]="ffffff"
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map vga-brightwhite "ffffff"
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enable_greyscale_cheat=0
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enable_greyscale_cheat=0
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@@ -71,10 +91,13 @@ then
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shift 1
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shift 1
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fi
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fi
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function dump_colors()
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dump_colors()
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{
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{
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for key in ${!map[@]}
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all_maps=$(echo ${COLOR_TABLE} | sed -e 's/:/ /g' -e 's/=[0-9a-fA-F]\{6\}//g')
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debug_print "Going through all these colors ${all_maps} (${COLOR_TABLE})"
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for key in ${all_maps}
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do
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do
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debug_print "Processing key ${key}"
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case $key in
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case $key in
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*bright*) text_color="000000" ;;
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*bright*) text_color="000000" ;;
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*black*) text_color="ffffff" ;;
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*black*) text_color="ffffff" ;;
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@@ -100,7 +123,7 @@ function dump_colors()
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exit 0
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exit 0
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}
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}
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function cube_row()
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cube_row()
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{
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{
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r_base=${1}
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r_base=${1}
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g=0
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g=0
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@@ -135,7 +158,7 @@ function cube_row()
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printf '\n'
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printf '\n'
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}
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}
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function greyscale_chart()
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greyscale_chart()
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{
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{
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[ ${i} -ge 244 ] && txt=";30"
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[ ${i} -ge 244 ] && txt=";30"
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@@ -148,7 +171,7 @@ function greyscale_chart()
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printf '\n'
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printf '\n'
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}
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}
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function color_chart()
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color_chart()
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{
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{
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i=0
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i=0
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@@ -171,22 +194,22 @@ function color_chart()
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greyscale_chart
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greyscale_chart
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}
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}
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function setup_color_depth()
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setup_color_depth()
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{
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{
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use_8_bit=0
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use_8_bit=0
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use_4_bit=0
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use_4_bit=0
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use_3_bit=0
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use_3_bit=0
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# Must only be set if terminal colors are reduced...
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# Must only be set if terminal colors are reduced...
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if [[ -v CSHENV_TERMINAL_COLORS ]]
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if [ "${CSHENV_TERMINAL_COLORS+x}" ]
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then
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then
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if (( ${CSHENV_TERMINAL_COLORS} == 256 ))
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if [ ${CSHENV_TERMINAL_COLORS} -eq 256 ]
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then
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then
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use_8_bit=1
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use_8_bit=1
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elif (( ${CSHENV_TERMINAL_COLORS} == 16 ))
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elif [ ${CSHENV_TERMINAL_COLORS} -eq 16 ]
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then
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then
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use_4_bit=1
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use_4_bit=1
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elif (( ${CSHENV_TERMINAL_COLORS} == 8 ))
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elif [ ${CSHENV_TERMINAL_COLORS} -eq 8 ]
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then
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then
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use_3_bit=1
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use_3_bit=1
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else
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else
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@@ -195,23 +218,23 @@ function setup_color_depth()
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fi
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fi
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}
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}
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function render_color()
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render_color()
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{
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{
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command_color=30
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command_color=30
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if (( ${use_3_bit} ))
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if [ ${use_3_bit} -ne 0 ]
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then
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then
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# Underline colours need 8-bit or more
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# Underline colours need 8-bit or more
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if (( ${background} > 1 )) ; then return; fi
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if [ ${background} -gt 1 ] ; then return; fi
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basecolor=$(( ${command_color} + ${background}*10))
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basecolor=$(( ${command_color} + ${background}*10))
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next="$(( ${basecolor} + ${legacy_3_bit} ))"
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next="$(( ${basecolor} + ${legacy_3_bit} ))"
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elif (( ${use_4_bit} ))
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elif [ ${use_4_bit} -ne 0 ]
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then
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then
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# Underline colours need 8-bit or more
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# Underline colours need 8-bit or more
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if (( ${background} > 1 )) ; then return; fi
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if [ ${background} -gt 1 ] ; then return; fi
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command_color=$(( ${command_color} + ${intensity_1_bit} * 60 ))
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command_color=$(( ${command_color} + ${intensity_1_bit} * 60 ))
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basecolor=$(( ${command_color} + ${background}*10 ))
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basecolor=$(( ${command_color} + ${background}*10 ))
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next="$(( ${basecolor} + ${legacy_3_bit} ))"
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next="$(( ${basecolor} + ${legacy_3_bit} ))"
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elif (( ${use_8_bit} ))
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elif [ ${use_8_bit} -ne 0 ]
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then
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then
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basecolor=$(( 8 + ${command_color} + ${background}*10 ))
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basecolor=$(( 8 + ${command_color} + ${background}*10 ))
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next="${basecolor};5;${ext_8_bit}"
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next="${basecolor};5;${ext_8_bit}"
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@@ -223,12 +246,12 @@ function render_color()
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function ansi_color()
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ansi_color()
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{
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{
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if (( ${1} > 15 ))
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if [ ${1} -gt 15 ]
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then
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then
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echo "ERROR!" 1>&2 ; exit -1
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echo "ERROR!" 1>&2 ; exit -1
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elif (( ${1} >= 8 ))
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elif [ ${1} -ge 8 ]
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then
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then
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use_4_bit=1
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use_4_bit=1
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intensity_1_bit=1
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intensity_1_bit=1
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@@ -240,11 +263,11 @@ function ansi_color()
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fi
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fi
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}
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}
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function ext_grey()
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ext_grey()
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{
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{
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use_8_bit=1
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use_8_bit=1
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grey_val=${1}
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grey_val=${1}
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if (( ${grey_val} < 0 || ${grey_val} > 23 ))
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if [ ${grey_val} -le 0 - ${grey_val} -gt 23 ]
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then
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then
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echo "ERROR!" 1>&2 ; exit -1
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echo "ERROR!" 1>&2 ; exit -1
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fi
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fi
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@@ -260,10 +283,10 @@ function ext_rgb()
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ext_8_bit=$(( 16 + 36 * ${red_ext_val} + 6 * ${green_ext_val} + ${blue_ext_val} ))
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ext_8_bit=$(( 16 + 36 * ${red_ext_val} + 6 * ${green_ext_val} + ${blue_ext_val} ))
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}
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}
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function ext_color()
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ext_color()
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{
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{
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use_8_bit=1
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use_8_bit=1
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if (( ${1} > 255 ))
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if [ ${1} -gt 255 ]
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then
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then
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echo "ERROR!" 1>&2 ; exit -1
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echo "ERROR!" 1>&2 ; exit -1
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else
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else
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@@ -271,7 +294,7 @@ function ext_color()
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fi
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fi
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}
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}
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function rgb_color()
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rgb_color()
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{
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{
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color=$1
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color=$1
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case $1 in
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case $1 in
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@@ -287,11 +310,11 @@ function rgb_color()
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green_dec=$((16#${green_hex}))
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green_dec=$((16#${green_hex}))
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blue_dec=$((16#${blue_hex}))
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blue_dec=$((16#${blue_hex}))
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if (( ${debug} != 0 ))
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if [ ${debug} -ne 0 ]
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then
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then
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echo "Red: $red_dec"
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debug_print "Red: $red_dec"
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echo "Green: $green_dec"
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debug_print "Green: $green_dec"
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echo "Blue: $blue_dec"
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debug_print "Blue: $blue_dec"
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fi
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fi
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# Now compute the rest of the stuff...
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# Now compute the rest of the stuff...
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@@ -311,22 +334,22 @@ function rgb_color()
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# If we can support an intensity bit, we'll turn that on too...
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# If we can support an intensity bit, we'll turn that on too...
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# But we're going to stop using bold to set the colour "intense"
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# But we're going to stop using bold to set the colour "intense"
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# We'll use the 9x and 10x forms...
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# We'll use the 9x and 10x forms...
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if (( ${red_dec} >= 192 || ${green_dec} >= 192 || ${blue_dec} >= 192 ))
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if [ ${red_dec} -ge 192 -o ${green_dec} -ge 192 -o ${blue_dec} -ge 192 ]
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then
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then
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intensity_1_bit=1
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intensity_1_bit=1
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fi
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fi
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if (( ${debug} != 0 ))
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if [ ${debug} -ne 0 ]
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then
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then
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echo "Red bit: " $red_1_bit
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debug_print "Red bit: " $red_1_bit
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echo "Green bit: " $green_1_bit
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debug_print "Green bit: " $green_1_bit
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echo "Blue bit: " $blue_1_bit
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debug_print "Blue bit: " $blue_1_bit
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echo "Intensity bit: " $intensity_1_bit
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debug_print "Intensity bit: " $intensity_1_bit
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fi
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fi
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# Because grey is tricky, I'm going to special case it:
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# Because grey is tricky, I'm going to special case it:
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if (( 1 && ${red_dec} == ${green_dec} && ${green_dec} == ${blue_dec} && ${red_dec} < 128 && ${red_dec} >= 80 ))
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if [ ${red_dec} -eq ${green_dec} -a ${green_dec} -eq ${blue_dec} -a ${red_dec} -lt 128 -a ${red_dec} -ge 80 ]
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then
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then
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red_1_bit=0
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red_1_bit=0
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green_1_bit=0
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green_1_bit=0
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@@ -335,28 +358,28 @@ function rgb_color()
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fi
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fi
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# Because brown is tricky, I'm going to special case it:
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# Because brown is tricky, I'm going to special case it:
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if (( ${red_dec} > 128 && ${green_dec} > 80 && ${blue_dec} < 50 ))
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if [ ${red_dec} -gt 128 -a ${green_dec} -gt 80 -a ${blue_dec} -lt 50 ]
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then
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then
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red_1_bit=1
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red_1_bit=1
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green_1_bit=1
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green_1_bit=1
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blue_1_bit=0
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blue_1_bit=0
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fi
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fi
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if (( ${debug} != 0 ))
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if [ ${debug} -ne 0 ]
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then
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then
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echo "Red bit: " $red_1_bit
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debug_print "Red bit: " $red_1_bit
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echo "Green bit: " $green_1_bit
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debug_print "Green bit: " $green_1_bit
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echo "Blue bit: " $blue_1_bit
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debug_print "Blue bit: " $blue_1_bit
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echo "Intensity bit: " $intensity_1_bit
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debug_print "Intensity bit: " $intensity_1_bit
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fi
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fi
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# This lets us combine them for a legacy colour value in the legacy colour space...
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# This lets us combine them for a legacy colour value in the legacy colour space...
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legacy_3_bit=$(( ( ${blue_1_bit} << 2 ) + ( ${green_1_bit} << 1 ) + ( ${red_1_bit} ) ))
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legacy_3_bit=$(( ( ${blue_1_bit} << 2 ) + ( ${green_1_bit} << 1 ) + ( ${red_1_bit} ) ))
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if (( ${debug} != 0 ))
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if [ ${debug} -ne 0 ]
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then
|
then
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echo "Legacy colour: " ${legacy_3_bit} " Intensity: " ${intensity_1_bit}
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debug_print "Legacy colour: " ${legacy_3_bit} " Intensity: " ${intensity_1_bit}
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fi
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fi
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# Now compute an extended colour cube placement (216 colours):
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# Now compute an extended colour cube placement (216 colours):
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@@ -365,35 +388,35 @@ function rgb_color()
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green_ext_val=$(( ${green_dec} * 6 / 256 ))
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green_ext_val=$(( ${green_dec} * 6 / 256 ))
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blue_ext_val=$(( ${blue_dec} * 6 / 256 ))
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blue_ext_val=$(( ${blue_dec} * 6 / 256 ))
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if (( ${debug} != 0 ))
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if [ ${debug} -ne 0 ]
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then
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then
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echo "Red ext: " ${red_ext_val}
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debug_print "Red ext: " ${red_ext_val}
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echo "Green ext: " ${green_ext_val}
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debug_print "Green ext: " ${green_ext_val}
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echo "Blue ext: " ${blue_ext_val}
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debug_print "Blue ext: " ${blue_ext_val}
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fi
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fi
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ext_8_bit=$(( 16 + 36 * ${red_ext_val} + 6 * ${green_ext_val} + ${blue_ext_val} ))
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ext_8_bit=$(( 16 + 36 * ${red_ext_val} + 6 * ${green_ext_val} + ${blue_ext_val} ))
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if (( ${debug} ))
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if [ ${debug} -ne 0 ]
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then
|
then
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echo "Computed 216 color cube: " ${ext_8_bit}
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debug_print "Computed 216 color cube: " ${ext_8_bit}
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fi
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fi
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# Check for precise greyscale, which would replace the above:
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# Check for precise greyscale, which would replace the above:
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# (Note that precise greyscale is implied by a user explicitly making ALL of RGB the
|
# (Note that precise greyscale is implied by a user explicitly making ALL of RGB the
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# same value, thus demanding greyscale, rather than a subtle tinting...)
|
# same value, thus demanding greyscale, rather than a subtle tinting...)
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if (( ${red_dec} == ${green_dec} && ${green_dec} == ${blue_dec} ))
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if [ ${red_dec} -eq ${green_dec} -a ${green_dec} -eq ${blue_dec} ]
|
||||||
then
|
then
|
||||||
ext_8_bit=$(( 232 + ${red_dec} * 24 / 256 ))
|
ext_8_bit=$(( 232 + ${red_dec} * 24 / 256 ))
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if (( ${debug} ))
|
if [ ${debug} -ne 0 ]
|
||||||
then
|
then
|
||||||
echo "Computed 256 color choice, after applying greyscale scan: " ${ext_8_bit}
|
debug_print "Computed 256 color choice, after applying greyscale scan: " ${ext_8_bit}
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if (( ${enable_greyscale_cheat} ))
|
if [ ${enable_greyscale_cheat} -ne 0 ]
|
||||||
then
|
then
|
||||||
# Check for SPECIFIC white and black and grey:
|
# Check for SPECIFIC white and black and grey:
|
||||||
# The half-saturation, no saturation, and full saturation values are mapped
|
# The half-saturation, no saturation, and full saturation values are mapped
|
||||||
@@ -403,34 +426,34 @@ function rgb_color()
|
|||||||
# points in the 6x6x6 colour cube.)
|
# points in the 6x6x6 colour cube.)
|
||||||
#
|
#
|
||||||
# TODO: Only map the head and tail of the colour cube.
|
# TODO: Only map the head and tail of the colour cube.
|
||||||
if (( ${red_dec} == ${green_dec} && ${green_dec} == ${blue_dec} ))
|
if [ ${red_dec} -eq ${green_dec} -a ${green_dec} -eq ${blue_dec} ]
|
||||||
then
|
then
|
||||||
if (( ${red_dec} == 0 ))
|
if [ ${red_dec} -eq 0 ]
|
||||||
then
|
then
|
||||||
ext_8_bit=0
|
ext_8_bit=0
|
||||||
elif (( ${red_dec} == 255 ))
|
elif [ ${red_dec} -eq 255 ]
|
||||||
then
|
then
|
||||||
ext_8_bit=15
|
ext_8_bit=15
|
||||||
elif (( ${red_dec} == 128 ))
|
elif [ ${red_dec} -eq 128 ]
|
||||||
then
|
then
|
||||||
ext_8_bit=8
|
ext_8_bit=8
|
||||||
elif (( ${red_dec} == 192 ))
|
elif [ ${red_dec} -eq 192 ]
|
||||||
then
|
then
|
||||||
ext_8_bit=7
|
ext_8_bit=7
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
if (( ${debug} ))
|
if [ ${debug} -ne 0 ]
|
||||||
then
|
then
|
||||||
echo "Computed 256 color choice, after applying white and black scan: " ${ext_8_bit}
|
debug_print "Computed 256 color choice, after applying white and black scan: " ${ext_8_bit}
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# We do NOT check for the base colours precisely. Since those 16 can be custom mapped by your terminal emulator, you just pass `ansi:0` thru
|
# We do NOT check for the base colours precisely. Since those 16 can be custom mapped by your terminal emulator, you just pass `ansi:0` thru
|
||||||
# `ansi:15` to select them by ID. Or use `ext:0` thru `ext:255` to select a specific extended colour.
|
# `ansi:15` to select them by ID. Or use `ext:0` thru `ext:255` to select a specific extended colour.
|
||||||
}
|
}
|
||||||
|
|
||||||
function make_color()
|
make_color()
|
||||||
{
|
{
|
||||||
setup_color_depth
|
setup_color_depth
|
||||||
background=$1 # $1 is the background bit
|
background=$1 # $1 is the background bit
|
||||||
@@ -438,19 +461,20 @@ function make_color()
|
|||||||
render_color
|
render_color
|
||||||
}
|
}
|
||||||
|
|
||||||
function named_color()
|
named_color()
|
||||||
{
|
{
|
||||||
name=${1,,}
|
name=$( echo ${1} | awk '{print tolower($1)}' )
|
||||||
if [[ ! -v map[$name] ]]
|
mapped=$(map ${name})
|
||||||
|
debug_print "${name} -> ${mapped}"
|
||||||
|
if [ -z "${mapped}" ]
|
||||||
then
|
then
|
||||||
echo "ERROR!" 1>&2 ; exit -1
|
echo "ERROR!" 1>&2 ; exit -1
|
||||||
fi
|
fi
|
||||||
|
|
||||||
mapped=${map[$name]}
|
|
||||||
rgb_color ${mapped}
|
rgb_color ${mapped}
|
||||||
}
|
}
|
||||||
|
|
||||||
function build_sgr_code()
|
build_sgr_code()
|
||||||
{
|
{
|
||||||
case $1 in
|
case $1 in
|
||||||
dump-colors) dump_colors ;;
|
dump-colors) dump_colors ;;
|
||||||
@@ -469,41 +493,41 @@ function build_sgr_code()
|
|||||||
doubleunder) next=21 ;;
|
doubleunder) next=21 ;;
|
||||||
reveal) next=28 ;;
|
reveal) next=28 ;;
|
||||||
|
|
||||||
ansi:*) make_color 0 ansi_color ${1:5} ;;
|
ansi:*) make_color 0 ansi_color ${1#?????} ;;
|
||||||
ext:grey*) make_color 0 ext_grey ${1:8} ;;
|
ext:grey*) make_color 0 ext_grey ${1#????????} ;;
|
||||||
ext:rgb*) make_color 0 ext_rgb ${1:7} ;;
|
ext:rgb*) make_color 0 ext_rgb ${1#???????} ;;
|
||||||
ext:*) make_color 0 ext_color ${1:4} ;;
|
ext:*) make_color 0 ext_color ${1#????} ;;
|
||||||
# 12-bit color also supported
|
# 12-bit color also supported
|
||||||
[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color $1 ;;
|
[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color $1 ;;
|
||||||
[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color $1 ;;
|
[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color $1 ;;
|
||||||
|
|
||||||
fg:ansi:*) make_color 0 ansi_color ${1:8} ;;
|
fg:ansi:*) make_color 0 ansi_color ${1#????????} ;;
|
||||||
fg:ext:grey*) make_color 0 ext_grey ${1:11} ;;
|
fg:ext:grey*) make_color 0 ext_grey ${1#???????????} ;;
|
||||||
fg:ext:rgb*) make_color 0 ext_rgb ${1:10} ;;
|
fg:ext:rgb*) make_color 0 ext_rgb ${1#??????????} ;;
|
||||||
fg:ext:*) make_color 0 ext_color ${1:7} ;;
|
fg:ext:*) make_color 0 ext_color ${1#???????} ;;
|
||||||
# 12-bit color also supported
|
# 12-bit color also supported
|
||||||
fg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color ${1:3} ;;
|
fg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color ${1:???} ;;
|
||||||
fg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color ${1:3} ;;
|
fg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 0 rgb_color ${1:???} ;;
|
||||||
|
|
||||||
bg:ansi:*) make_color 1 ansi_color ${1:8} ;;
|
bg:ansi:*) make_color 1 ansi_color ${1#????????} ;;
|
||||||
bg:ext:grey*) make_color 1 ext_grey ${1:11} ;;
|
bg:ext:grey*) make_color 1 ext_grey ${1#???????????} ;;
|
||||||
bg:ext:rgb*) make_color 1 ext_rgb ${1:10} ;;
|
bg:ext:rgb*) make_color 1 ext_rgb ${1#??????????} ;;
|
||||||
bg:ext:*) make_color 1 ext_color ${1:7} ;;
|
bg:ext:*) make_color 1 ext_color ${1#???????} ;;
|
||||||
# 12-bit color also supported
|
# 12-bit color also supported
|
||||||
bg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 1 rgb_color ${1:3} ;;
|
bg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 1 rgb_color ${1#???} ;;
|
||||||
bg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 1 rgb_color ${1:3} ;;
|
bg:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 1 rgb_color ${1#???} ;;
|
||||||
|
|
||||||
ul:ext:*) make_color 2 ext_color ${1:7} ;;
|
ul:ext:*) make_color 2 ext_color ${1#???????} ;;
|
||||||
# 12-bit color also supported
|
# 12-bit color also supported
|
||||||
ul:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 2 rgb_color ${1:3} ;;
|
ul:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 2 rgb_color ${1#???} ;;
|
||||||
ul:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 2 rgb_color ${1:3} ;;
|
ul:[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F]) make_color 2 rgb_color ${1#???} ;;
|
||||||
|
|
||||||
fg:*) make_color 0 named_color ${1:3} ;;
|
fg:*) make_color 0 named_color ${1#???} ;;
|
||||||
bg:*) make_color 1 named_color ${1:3} ;;
|
bg:*) make_color 1 named_color ${1#???} ;;
|
||||||
ul:*) make_color 2 named_color ${1:3} ;;
|
ul:*) make_color 2 named_color ${1#???} ;;
|
||||||
*) make_color 0 named_color $1 ;;
|
*) make_color 0 named_color $1 ;;
|
||||||
esac
|
esac
|
||||||
if [[ ! -z ${output} ]]
|
if [ ! -z ${output} ]
|
||||||
then
|
then
|
||||||
output="${output};"
|
output="${output};"
|
||||||
fi
|
fi
|
||||||
@@ -511,17 +535,18 @@ function build_sgr_code()
|
|||||||
}
|
}
|
||||||
|
|
||||||
output=""
|
output=""
|
||||||
while [[ ! -z $1 ]]
|
while [ ! -z $1 ]
|
||||||
do
|
do
|
||||||
build_sgr_code $1
|
build_sgr_code $1
|
||||||
shift 1
|
shift 1
|
||||||
done
|
done
|
||||||
|
|
||||||
if [[ ! -z ${output} ]] && (( ! ${nocsi} ))
|
if [ ! -z "${output}" ] && [ ${nocsi} -ne 1 ]
|
||||||
then
|
then
|
||||||
|
#echo "I AM PRINTING WITH CSI! (${nocsi} is nocsi, \`${output}\` is output)">&2
|
||||||
output="[${output}m"
|
output="[${output}m"
|
||||||
fi
|
fi
|
||||||
if [[ ! -z ${output} ]]
|
if [ ! -z "${output}" ]
|
||||||
then
|
then
|
||||||
printf ${output}
|
printf ${output}
|
||||||
fi
|
fi
|
||||||
|
|||||||
Reference in New Issue
Block a user