diff --git a/sc2/doc/users/unixinstall b/sc2/doc/users/unixinstall index 582a01358..2c79ef40d 100644 --- a/sc2/doc/users/unixinstall +++ b/sc2/doc/users/unixinstall @@ -5,28 +5,37 @@ source on a Linux or BSD platform. First, make sure all the required libraries are installed. They are listed in the file INSTALL in the top dir. + 2. If you haven't done so already, download the content .zip files packages that you want, from where you got this source package. -You'll need uqm-0.2-content.zip; uqm-0.2-3domusic.zip (music from the 3DO -version) and uqm-0.2-voice.zip (spoken alien dialogs) are optional. -Create a 'content' dir in the top of the source tree (the dir with -(among others) COPYING, src/, build.vars.in), and unpack those .zip -files there. -Something like 'unzip /path/to/uqm-0.2-content.zip'. +You'll need uqm-0.3-content.zip; uqm-0.3-3domusic.zip (music from the 3DO +version) and uqm-0.3-voice.zip (spoken alien dialogs) are optional. + +Put these .zip files, unpacked, in the directory content/packages/ +which exists in the top directory of the source tree (the dir with (among +others) COPYING, src/, and build.var.in). + 3. Run './build.sh uqm' Change settings in the menu if you want. +The source building process will start, and when it ends, you should have +a file 'uqm' in the source dir (or uqm-debug if you selected a debug build). +You can try it out from this dir by typing './uqm' (or './uqm-debug'). + 4. Run './build.sh uqm install', and be patient. -Depending on what location you selected in the configuration menu, you might -need root permissions here. +Depending on what installation location you selected in the configuration +menu, you might need root permissions here. + 5. Done. You can start the game now with the command 'uqm'. +You may also delete the source (with the .zip files you put in +content/packages) if you want. If you want to recompile with other options, you can use