From d3070d9fa784af5bdb5f6eca4d65b90e67fbf223 Mon Sep 17 00:00:00 2001 From: Meep-Eep Date: Mon, 28 Dec 2009 16:24:23 +0000 Subject: [PATCH] Put SuperMelee source files in separate subdirectory. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3484 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 1 + sc2/build/msvc6/UrQuanMasters.dsp | 52 +++++++++++++------------ sc2/src/uqm/Makeinfo | 12 +++--- sc2/src/uqm/battle.c | 2 +- sc2/src/uqm/battlecontrols.h | 2 +- sc2/src/uqm/master.c | 2 +- sc2/src/uqm/netplay/netmisc.c | 2 +- sc2/src/uqm/netplay/packethandlers.c | 4 +- sc2/src/uqm/netplay/proto/reset.c | 2 +- sc2/src/uqm/pickship.c | 2 +- sc2/src/uqm/restart.c | 2 +- sc2/src/uqm/ship.c | 2 +- sc2/src/uqm/shipyard.c | 2 +- sc2/src/uqm/supermelee/Makeinfo | 1 + sc2/src/uqm/{ => supermelee}/loadmele.c | 18 ++++----- sc2/src/uqm/{ => supermelee}/loadmele.h | 0 sc2/src/uqm/{ => supermelee}/melee.c | 48 +++++++++++------------ sc2/src/uqm/{ => supermelee}/melee.h | 4 +- sc2/src/uqm/{ => supermelee}/pickmele.c | 22 +++++------ sc2/src/uqm/{ => supermelee}/pickmele.h | 8 ++-- 20 files changed, 97 insertions(+), 91 deletions(-) create mode 100644 sc2/src/uqm/supermelee/Makeinfo rename sc2/src/uqm/{ => supermelee}/loadmele.c (99%) rename sc2/src/uqm/{ => supermelee}/loadmele.h (100%) rename sc2/src/uqm/{ => supermelee}/melee.c (99%) rename sc2/src/uqm/{ => supermelee}/melee.h (98%) rename sc2/src/uqm/{ => supermelee}/pickmele.c (98%) rename sc2/src/uqm/{ => supermelee}/pickmele.h (96%) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 2a59225a7..9a1fedcfd 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ Changes towards version 0.7: +- Put SuperMelee source files in separate subdirectory - SvdB - Added additive and alpha drawing modes to graphics lib - Alex - Fixed black pixel gaps between the planet and shield when entering the orbit of a shielded planet (bug #32) - Alex diff --git a/sc2/build/msvc6/UrQuanMasters.dsp b/sc2/build/msvc6/UrQuanMasters.dsp index 21180cee0..4475fbcb0 100644 --- a/sc2/build/msvc6/UrQuanMasters.dsp +++ b/sc2/build/msvc6/UrQuanMasters.dsp @@ -3892,6 +3892,34 @@ SOURCE=..\..\src\uqm\ships\zoqfot\zoqfot.c SOURCE=..\..\src\uqm\ships\ship.h # End Source File # End Group +# Begin Group "supermelee" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\src\uqm\loadmele.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\uqm\loadmele.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\uqm\melee.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\uqm\melee.h +# End Source File +# Begin Source File + +SOURCE=..\..\src\uqm\pickmele.c +# End Source File +# Begin Source File + +SOURCE=..\..\src\uqm\pickmele.h +# End Source File +# End Group # Begin Source File SOURCE=..\..\src\uqm\battle.c @@ -4178,14 +4206,6 @@ SOURCE=..\..\src\uqm\load.h # End Source File # Begin Source File -SOURCE=..\..\src\uqm\loadmele.c -# End Source File -# Begin Source File - -SOURCE=..\..\src\uqm\loadmele.h -# End Source File -# Begin Source File - SOURCE=..\..\src\uqm\loadship.c # End Source File # Begin Source File @@ -4198,14 +4218,6 @@ SOURCE=..\..\src\uqm\master.h # End Source File # Begin Source File -SOURCE=..\..\src\uqm\melee.c -# End Source File -# Begin Source File - -SOURCE=..\..\src\uqm\melee.h -# End Source File -# Begin Source File - SOURCE=..\..\src\uqm\menu.c # End Source File # Begin Source File @@ -4234,14 +4246,6 @@ SOURCE=..\..\src\uqm\outfit.c # End Source File # Begin Source File -SOURCE=..\..\src\uqm\pickmele.c -# End Source File -# Begin Source File - -SOURCE=..\..\src\uqm\pickmele.h -# End Source File -# Begin Source File - SOURCE=..\..\src\uqm\pickship.c # End Source File # Begin Source File diff --git a/sc2/src/uqm/Makeinfo b/sc2/src/uqm/Makeinfo index f321f502f..ec780f704 100644 --- a/sc2/src/uqm/Makeinfo +++ b/sc2/src/uqm/Makeinfo @@ -1,14 +1,14 @@ -uqm_SUBDIRS="comm planets ships" +uqm_SUBDIRS="comm planets ships supermelee" uqm_CFILES="battle.c battlecontrols.c border.c build.c cleanup.c clock.c cnctdlg.c collide.c comm.c commanim.c commglue.c confirm.c credits.c cyborg.c demo.c displist.c dummy.c encount.c flash.c fmv.c galaxy.c gameev.c gameinp.c gameopt.c gendef.c getchar.c globdata.c gravity.c cons_res.c grpinfo.c hyper.c init.c intel.c intro.c ipdisp.c load.c - loadmele.c loadship.c master.c melee.c menu.c misc.c oscill.c - outfit.c pickmele.c pickship.c plandata.c process.c restart.c save.c - settings.c setup.c setupmenu.c ship.c shipstat.c shipyard.c sis.c - sounds.c starbase.c starcon.c starmap.c state.c status.c tactrans.c - trans.c uqmdebug.c util.c velocity.c weapon.c" + loadship.c master.c menu.c misc.c oscill.c outfit.c pickship.c + plandata.c process.c restart.c save.c settings.c setup.c setupmenu.c + ship.c shipstat.c shipyard.c sis.c sounds.c starbase.c starcon.c + starmap.c state.c status.c tactrans.c trans.c uqmdebug.c util.c + velocity.c weapon.c" if [ -n "$uqm_NETPLAY" ]; then uqm_SUBDIRS="$uqm_SUBDIRS netplay" fi diff --git a/sc2/src/uqm/battle.c b/sc2/src/uqm/battle.c index 2ef664964..a4286a709 100644 --- a/sc2/src/uqm/battle.c +++ b/sc2/src/uqm/battle.c @@ -33,7 +33,7 @@ # include "netplay/checksum.h" # endif #endif -#include "pickmele.h" +#include "supermelee/pickmele.h" #include "resinst.h" #include "nameref.h" #include "setup.h" diff --git a/sc2/src/uqm/battlecontrols.h b/sc2/src/uqm/battlecontrols.h index dd8cf3275..f368eee46 100644 --- a/sc2/src/uqm/battlecontrols.h +++ b/sc2/src/uqm/battlecontrols.h @@ -26,7 +26,7 @@ typedef struct NetworkInputContext NetworkInputContext; #endif /* NETPLAY */ #include "controls.h" -#include "pickmele.h" +#include "supermelee/pickmele.h" #include "races.h" #include "libs/compiler.h" diff --git a/sc2/src/uqm/master.c b/sc2/src/uqm/master.c index 23864fe1d..5c35aaba2 100644 --- a/sc2/src/uqm/master.c +++ b/sc2/src/uqm/master.c @@ -21,7 +21,7 @@ #include "build.h" #include "resinst.h" #include "displist.h" -#include "melee.h" +#include "supermelee/melee.h" QUEUE master_q; diff --git a/sc2/src/uqm/netplay/netmisc.c b/sc2/src/uqm/netplay/netmisc.c index 73faf16c0..ff871f8cb 100644 --- a/sc2/src/uqm/netplay/netmisc.c +++ b/sc2/src/uqm/netplay/netmisc.c @@ -23,7 +23,7 @@ #include "packetsenders.h" #include "proto/ready.h" -#include "../melee.h" +#include "../supermelee/melee.h" // For feedback functions. #include diff --git a/sc2/src/uqm/netplay/packethandlers.c b/sc2/src/uqm/netplay/packethandlers.c index 652e5a860..4018d125c 100644 --- a/sc2/src/uqm/netplay/packethandlers.c +++ b/sc2/src/uqm/netplay/packethandlers.c @@ -37,9 +37,9 @@ // for NUM_PLAYERS #include "../globdata.h" // for GLOBAL -#include "../melee.h" +#include "../supermelee/melee.h" // for various update functions. -#include "../pickmele.h" +#include "../supermelee/pickmele.h" // for various update functions. #include "libs/mathlib.h" // for TFB_SeedRandom diff --git a/sc2/src/uqm/netplay/proto/reset.c b/sc2/src/uqm/netplay/proto/reset.c index c74c43c18..d59d3ac42 100644 --- a/sc2/src/uqm/netplay/proto/reset.c +++ b/sc2/src/uqm/netplay/proto/reset.c @@ -24,7 +24,7 @@ #include "types.h" #include "../packetsenders.h" -#include "../../melee.h" +#include "../../supermelee/melee.h" // For resetFeedback. #include diff --git a/sc2/src/uqm/pickship.c b/sc2/src/uqm/pickship.c index 2055346a3..47cd34097 100644 --- a/sc2/src/uqm/pickship.c +++ b/sc2/src/uqm/pickship.c @@ -22,7 +22,7 @@ #include "colors.h" #include "controls.h" #include "menustat.h" -#include "pickmele.h" +#include "supermelee/pickmele.h" #include "battle.h" #include "races.h" #include "resinst.h" diff --git a/sc2/src/uqm/restart.c b/sc2/src/uqm/restart.c index 1a2d530b6..c10c191ef 100644 --- a/sc2/src/uqm/restart.c +++ b/sc2/src/uqm/restart.c @@ -28,7 +28,7 @@ #include "gamestr.h" #include "globdata.h" #include "intel.h" -#include "melee.h" +#include "supermelee/melee.h" #include "resinst.h" #include "nameref.h" #include "settings.h" diff --git a/sc2/src/uqm/ship.c b/sc2/src/uqm/ship.c index c0456e344..9e8bccd56 100644 --- a/sc2/src/uqm/ship.c +++ b/sc2/src/uqm/ship.c @@ -29,7 +29,7 @@ #include "intel.h" #include "init.h" #include "battle.h" -#include "pickmele.h" +#include "supermelee/pickmele.h" #include "races.h" #include "setup.h" #include "sounds.h" diff --git a/sc2/src/uqm/shipyard.c b/sc2/src/uqm/shipyard.c index 294a8d632..df4e521bc 100644 --- a/sc2/src/uqm/shipyard.c +++ b/sc2/src/uqm/shipyard.c @@ -23,7 +23,7 @@ #include "fmv.h" #include "gameopt.h" #include "gamestr.h" -#include "melee.h" +#include "supermelee/melee.h" #include "master.h" #include "options.h" #include "races.h" diff --git a/sc2/src/uqm/supermelee/Makeinfo b/sc2/src/uqm/supermelee/Makeinfo new file mode 100644 index 000000000..7dd4191f1 --- /dev/null +++ b/sc2/src/uqm/supermelee/Makeinfo @@ -0,0 +1 @@ +uqm_CFILES="loadmele.c melee.c pickmele.c" diff --git a/sc2/src/uqm/loadmele.c b/sc2/src/uqm/supermelee/loadmele.c similarity index 99% rename from sc2/src/uqm/loadmele.c rename to sc2/src/uqm/supermelee/loadmele.c index c2057220f..2621091d4 100644 --- a/sc2/src/uqm/loadmele.c +++ b/sc2/src/uqm/supermelee/loadmele.c @@ -20,15 +20,15 @@ #include "melee.h" -#include "controls.h" -#include "gameopt.h" -#include "gamestr.h" -#include "globdata.h" -#include "master.h" -#include "save.h" -#include "setup.h" -#include "sounds.h" -#include "options.h" +#include "../controls.h" +#include "../gameopt.h" +#include "../gamestr.h" +#include "../globdata.h" +#include "../master.h" +#include "../save.h" +#include "../setup.h" +#include "../sounds.h" +#include "../../options.h" #include "libs/log.h" #include "libs/memlib.h" diff --git a/sc2/src/uqm/loadmele.h b/sc2/src/uqm/supermelee/loadmele.h similarity index 100% rename from sc2/src/uqm/loadmele.h rename to sc2/src/uqm/supermelee/loadmele.h diff --git a/sc2/src/uqm/melee.c b/sc2/src/uqm/supermelee/melee.c similarity index 99% rename from sc2/src/uqm/melee.c rename to sc2/src/uqm/supermelee/melee.c index 05184e34d..59f541932 100644 --- a/sc2/src/uqm/melee.c +++ b/sc2/src/uqm/supermelee/melee.c @@ -18,35 +18,35 @@ #include "melee.h" -#include "build.h" -#include "status.h" -#include "colors.h" -#include "comm.h" +#include "../build.h" +#include "../status.h" +#include "../colors.h" +#include "../comm.h" // for getLineWithinWidth -#include "cons_res.h" -#include "controls.h" +#include "../cons_res.h" +#include "../controls.h" #include "libs/file.h" -#include "fmv.h" -#include "gamestr.h" -#include "globdata.h" -#include "intel.h" -#include "master.h" -#include "nameref.h" +#include "../fmv.h" +#include "../gamestr.h" +#include "../globdata.h" +#include "../intel.h" +#include "../master.h" +#include "../nameref.h" #ifdef NETPLAY -# include "netplay/netconnection.h" -# include "netplay/netmelee.h" -# include "netplay/notify.h" +# include "../netplay/netconnection.h" +# include "../netplay/netmelee.h" +# include "../netplay/notify.h" # include "libs/graphics/widgets.h" -# include "cnctdlg.h" +# include "../cnctdlg.h" #endif -#include "options.h" -#include "races.h" -#include "resinst.h" -#include "settings.h" -#include "setup.h" -#include "sounds.h" -#include "util.h" -#include "planets/planets.h" +#include "../../options.h" +#include "../races.h" +#include "../resinst.h" +#include "../settings.h" +#include "../setup.h" +#include "../sounds.h" +#include "../util.h" +#include "../planets/planets.h" // for NUMBER_OF_PLANET_TYPES #include "libs/graphics/drawable.h" #include "libs/gfxlib.h" diff --git a/sc2/src/uqm/melee.h b/sc2/src/uqm/supermelee/melee.h similarity index 98% rename from sc2/src/uqm/melee.h rename to sc2/src/uqm/supermelee/melee.h index f8ba39dd5..52b3d1ca1 100644 --- a/sc2/src/uqm/melee.h +++ b/sc2/src/uqm/supermelee/melee.h @@ -19,13 +19,13 @@ #ifndef _MELEE_H #define _MELEE_H -#include "init.h" +#include "../init.h" #include "libs/gfxlib.h" #include "libs/mathlib.h" #include "libs/sndlib.h" #include "libs/timelib.h" #include "libs/reslib.h" -#include "netplay/packet.h" +#include "../netplay/packet.h" // for NetplayAbortReason and NetplayResetReason. typedef struct melee_state MELEE_STATE; diff --git a/sc2/src/uqm/pickmele.c b/sc2/src/uqm/supermelee/pickmele.c similarity index 98% rename from sc2/src/uqm/pickmele.c rename to sc2/src/uqm/supermelee/pickmele.c index b29053cf6..8abbde56f 100644 --- a/sc2/src/uqm/pickmele.c +++ b/sc2/src/uqm/supermelee/pickmele.c @@ -19,20 +19,20 @@ #define PICKMELE_INTERNAL #include "pickmele.h" -#include "battlecontrols.h" -#include "controls.h" -#include "flash.h" -#include "intel.h" -#include "battle.h" +#include "../battlecontrols.h" +#include "../controls.h" +#include "../flash.h" +#include "../intel.h" +#include "../battle.h" #include "melee.h" #ifdef NETPLAY -# include "netplay/netmelee.h" -# include "netplay/netmisc.h" -# include "netplay/notify.h" +# include "../netplay/netmelee.h" +# include "../netplay/netmisc.h" +# include "../netplay/notify.h" #endif -#include "races.h" -#include "setup.h" -#include "sounds.h" +#include "../races.h" +#include "../setup.h" +#include "../sounds.h" #include "libs/log.h" #include "libs/mathlib.h" diff --git a/sc2/src/uqm/pickmele.h b/sc2/src/uqm/supermelee/pickmele.h similarity index 96% rename from sc2/src/uqm/pickmele.h rename to sc2/src/uqm/supermelee/pickmele.h index 22dbe608d..fc43f9805 100644 --- a/sc2/src/uqm/pickmele.h +++ b/sc2/src/uqm/supermelee/pickmele.h @@ -19,8 +19,8 @@ typedef struct getmelee_struct GETMELEE_STATE; -#include "races.h" -#include "battlecontrols.h" +#include "../races.h" +#include "../battlecontrols.h" #include "libs/compiler.h" BOOLEAN MeleeShipDeath (STARSHIP *ship, COUNT which_player); @@ -39,9 +39,9 @@ BOOLEAN selectShipNetwork (NetworkInputContext *context, GETMELEE_STATE *gms); #ifdef PICKMELE_INTERNAL -#include "flash.h" +#include "../flash.h" #include "libs/timelib.h" -#include "init.h" +#include "../init.h" struct getmelee_struct { BOOLEAN (*InputFunc) (struct getmelee_struct *pInputState);