From c5af25c0516f782c6098426882d6add4405f9856 Mon Sep 17 00:00:00 2001 From: avolkov Date: Tue, 25 Oct 2005 01:42:05 +0000 Subject: [PATCH] typo fix git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1919 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/content/comm/thradd/thradd.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sc2/content/comm/thradd/thradd.txt b/sc2/content/comm/thradd/thradd.txt index b7aaf8a50..480baff98 100755 --- a/sc2/content/comm/thradd/thradd.txt +++ b/sc2/content/comm/thradd/thradd.txt @@ -183,7 +183,7 @@ or were picked apart by the swarms of Ur-Quan fighter-vessels. You may wonder why we didn't use our afterburners to escape. The answer is simple. Fifty years ago, our ships had not yet been modified for this enhancement! It was not until 2143 that Maintainance Engineer Reeunk invented the afterburner effect -when he accidentally stuck his cigar in the aft fuel valve of the ship we was working on. +when he accidentally stuck his cigar in the aft fuel valve of the ship he was working on. WHABOOM!!! The ship took off like a farg out of hell, and Reeunk was fried to a crisp. Yes, we remember Reeunk with much fondness. Of course, we have refined the device and now that our entire fleet has been fitted with the Reeunk Afterburners