From b729f3f1bc45b0b8b0020c211c09239f9ee0c043 Mon Sep 17 00:00:00 2001 From: gewlitys Date: Wed, 31 Dec 2003 20:03:17 +0000 Subject: [PATCH] Optimized MixSDL mixing and resampling routines (mono sources are no longer converted to stereo; removed "clipping smoothing" as it's not really the correct way to handle that; resampling routines now use integer arithmetic for calculating position; + some misc changes). This might fix bug #435. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1309 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index cac96082a..9a7541b2c 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,8 @@ Changes towards version 0.4: +- Optimized MixSDL mixing and resampling routines + (hopefully fixes bug #435) - Mika +- MOD music should now play properly on big endian machines if using + high quality mode (workaround for bug #166) - Mika - Better-looking slave shield (bug #32), from Nic - Bay door animations don't stall before aborting (bug #500), from chmmravatar