diff --git a/sc2/src/sc2code/libs/graphics/sdl/canvas.c b/sc2/src/sc2code/libs/graphics/sdl/canvas.c index 2c9f3e5c6..046121977 100644 --- a/sc2/src/sc2code/libs/graphics/sdl/canvas.c +++ b/sc2/src/sc2code/libs/graphics/sdl/canvas.c @@ -7,6 +7,17 @@ typedef SDL_Surface *NativeCanvas; +static Uint8 btable[256][256]; + +void +TFB_DrawCanvas_Initialize (void) +{ + int i, j; + for (i = 0; i < 256; ++i) + for (j = 0; j < 256; ++j) + btable[j][i] = (j * i) >> 8; +} + void TFB_DrawCanvas_Line (int x1, int y1, int x2, int y2, int r, int g, int b, TFB_Canvas target) { @@ -450,21 +461,19 @@ TFB_DrawCanvas_Rescale_Nearest (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, E void TFB_DrawCanvas_Rescale_Trilinear (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, TFB_Canvas src_mipmap, EXTENT size) { - // TODO: this can be optimized a lot.. - // - make everything integer-only, use lookup tables, read/modify - // pixels directly instead of SDL_GetRGB(), etc. - SDL_Surface *src = (SDL_Surface *)src_canvas; SDL_Surface *dst = (SDL_Surface *)dest_canvas; SDL_Surface *mipmap = (SDL_Surface *)src_mipmap; + SDL_PixelFormat *dstfmt = dst->format; + const int dstopaque = 0xff << dstfmt->Ashift; const int w = size.width, h = size.height; const int ALPHA_THRESHOLD = 128; - float ratio = ((float)w / src->w) * 2.0f - 1.0f; - if (ratio < 0.0f) - ratio = 0.0f; - if (ratio > 1.0f) - ratio = 1.0f; + int ratio = (int)(256.0f * (((float)w / src->w) * 2.0f - 1.0f)); + if (ratio < 0) + ratio = 0; + if (ratio > 256) + ratio = 256; if (size.width > dst->w || size.height > dst->h) { @@ -476,174 +485,190 @@ TFB_DrawCanvas_Rescale_Trilinear (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, if (src->format->BytesPerPixel == 1 && dst->format->BytesPerPixel == 4 && mipmap->format->BytesPerPixel == 1) { - float fsx0 = (float)src->w / w; - float fsy0 = (float)src->h / h; - float fsx1 = (float)mipmap->w / w; - float fsy1 = (float)mipmap->h / h; - float v0 = 0.0f; - float v1 = 0.0f; + SDL_Color *srcpal = src->format->palette->colors; + SDL_Color *mmpal = mipmap->format->palette->colors; + Uint32 fsx0 = (int)(65536.0f * (float)src->w / w); + Uint32 fsy0 = (int)(65536.0f * (float)src->h / h); + Uint32 fsx1 = (int)(65536.0f * (float)mipmap->w / w); + Uint32 fsy1 = (int)(65536.0f * (float)mipmap->h / h); Uint32 ck0 = src->format->colorkey; Uint32 ck1 = mipmap->format->colorkey; + int sx0 = 0, sy0 = 0, sx1 = 0, sy1 = 0; int x, y; - + SDL_LockSurface(src); SDL_LockSurface(dst); SDL_LockSurface(mipmap); for (y = 0; y < h; ++y) { - float u0 = 0.0f; - float u1 = 0.0f; - int iv0 = (int)v0; - int iv1 = (int)v1; - float decy0 = v0 - iv0; - float decy1 = v1 - iv1; + Uint32 *dst_p = (Uint32 *)dst->pixels + y * dst->w; + Uint8 *src_a0 = (Uint8 *)src->pixels + (sy0 >> 16) * src->pitch; + Uint8 *src_a1 = (Uint8 *)mipmap->pixels + (sy1 >> 16) * mipmap->pitch; for (x = 0; x < w; ++x) { - int iu0 = (int)u0; - int iu1 = (int)u1; - float decx0 = u0 - iu0; - float decx1 = u1 - iu1; - float ul0 = (1.0f - decx0) * (1.0f - decy0); - float ul1 = (1.0f - decx1) * (1.0f - decy1); - float ur0 = decx0 * (1.0f - decy0); - float ur1 = decx1 * (1.0f - decy1); - float ll0 = (1.0f - decx0) * decy0; - float ll1 = (1.0f - decx1) * decy1; - float lr0 = decx0 * decy0; - float lr1 = decx1 * decy1; + Uint8 u0 = (sx0 >> 8) & 0xff; + Uint8 u1 = (sx1 >> 8) & 0xff; + Uint8 v0 = (sy0 >> 8) & 0xff; + Uint8 v1 = (sy1 >> 8) & 0xff; + Uint8 ul0 = btable[255 - u0][255 - v0]; + Uint8 ul1 = btable[255 - u1][255 - v1]; + Uint8 ur0 = btable[u0][255 - v0]; + Uint8 ur1 = btable[u1][255 - v1]; + Uint8 ll0 = btable[255 - u0][v0]; + Uint8 ll1 = btable[255 - u1][v1]; + Uint8 lr0 = btable[u0][v0]; + Uint8 lr1 = btable[u1][v1]; Uint8 r0[5], r1[5], g0[5], g1[5], b0[5], b1[5], a0[5], a1[5]; Uint8 c; - Uint8 *src_p0 = (Uint8 *)src->pixels + iv0 * src->pitch + iu0; - Uint8 *src_p1 = (Uint8 *)mipmap->pixels + iv1 * mipmap->pitch + iu1; - Uint32 *dst_p = (Uint32 *)dst->pixels + y * dst->w + x; - - if (iu0 <= src->w - 2) + Uint8 *src_p0 = src_a0 + (sx0 >> 16); + Uint8 *src_p1 = src_a1 + (sx1 >> 16); + + if ((sx0 >> 16) <= src->w - 2) { a0[0] = ((c = *src_p0) == ck0) ? 0 : 255; - SDL_GetRGB (c, src->format, &r0[0], &g0[0], &b0[0]); + r0[0] = srcpal[c].r; + g0[0] = srcpal[c].g; + b0[0] = srcpal[c].b; a0[1] = ((c = *(src_p0 + 1)) == ck0) ? 0 : 255; - SDL_GetRGB (c, src->format, &r0[1], &g0[1], &b0[1]); - if (iv0 <= src->h - 2) + r0[1] = srcpal[c].r; + g0[1] = srcpal[c].g; + b0[1] = srcpal[c].b; + + if ((sy0 >> 16) <= src->h - 2) { a0[2] = ((c = *(src_p0 + src->pitch)) == ck0) ? 0 : 255; - SDL_GetRGB (c, src->format, &r0[2], &g0[2], &b0[2]); + r0[2] = srcpal[c].r; + g0[2] = srcpal[c].g; + b0[2] = srcpal[c].b; a0[3] = ((c = *(src_p0 + src->pitch + 1)) == ck0) ? 0 : 255; - SDL_GetRGB (c, src->format, &r0[3], &g0[3], &b0[3]); + r0[3] = srcpal[c].r; + g0[3] = srcpal[c].g; + b0[3] = srcpal[c].b; } else { + a0[2] = a0[0]; r0[2] = r0[0]; g0[2] = g0[0]; b0[2] = b0[0]; - a0[2] = a0[0]; + a0[3] = a0[1]; r0[3] = r0[1]; g0[3] = g0[1]; b0[3] = b0[1]; - a0[3] = a0[1]; } } else { - a0[0] = ((c = *src_p0) == ck0) ? 0 : 255; - SDL_GetRGB (c, src->format, &r0[0], &g0[0], &b0[0]); - r0[1] = r0[0]; - g0[1] = g0[0]; - b0[1] = b0[0]; - a0[1] = a0[0]; - if (iv0 <= src->h - 2) + a0[0] = a0[1] = ((c = *src_p0) == ck0) ? 0 : 255; + r0[0] = r0[1] = srcpal[c].r; + g0[0] = g0[1] = srcpal[c].g; + b0[0] = b0[1] = srcpal[c].b; + if ((sy0 >> 16) <= src->h - 2) { - a0[2] = ((c = *(src_p0 + src->pitch)) == ck0) ? 0 : 255; - SDL_GetRGB (c, src->format, &r0[2], &g0[2], &b0[2]); - r0[3] = r0[2]; - g0[3] = g0[2]; - b0[3] = b0[2]; - a0[3] = a0[2]; + a0[2] = a0[3] = ((c = *(src_p0 + src->pitch)) == ck0) ? 0 : 255; + r0[2] = r0[3] = srcpal[c].r; + g0[2] = g0[3] = srcpal[c].g; + b0[2] = b0[3] = srcpal[c].b; } else { + a0[2] = a0[3] = a0[0]; r0[2] = r0[3] = r0[0]; g0[2] = g0[3] = g0[0]; b0[2] = b0[3] = b0[0]; - a0[2] = a0[3] = a0[0]; } } - if (iu1 <= mipmap->w - 2) + if ((sx1 >> 16) <= mipmap->w - 2) { a1[0] = ((c = *src_p1) == ck1) ? 0 : 255; - SDL_GetRGB (c, mipmap->format, &r1[0], &g1[0], &b1[0]); + r1[0] = mmpal[c].r; + g1[0] = mmpal[c].g; + b1[0] = mmpal[c].b; a1[1] = ((c = *(src_p1 + 1)) == ck1) ? 0 : 255; - SDL_GetRGB (c, mipmap->format, &r1[1], &g1[1], &b1[1]); - if (iv1 <= mipmap->h - 2) + r1[1] = mmpal[c].r; + g1[1] = mmpal[c].g; + b1[1] = mmpal[c].b; + + if ((sy1 >> 16) <= mipmap->h - 2) { a1[2] = ((c = *(src_p1 + mipmap->pitch)) == ck1) ? 0 : 255; - SDL_GetRGB (c, mipmap->format, &r1[2], &g1[2], &b1[2]); + r1[2] = mmpal[c].r; + g1[2] = mmpal[c].g; + b1[2] = mmpal[c].b; a1[3] = ((c = *(src_p1 + mipmap->pitch + 1)) == ck1) ? 0 : 255; - SDL_GetRGB (c, mipmap->format, &r1[3], &g1[3], &b1[3]); + r1[3] = mmpal[c].r; + g1[3] = mmpal[c].g; + b1[3] = mmpal[c].b; } else { + a1[2] = a1[0]; r1[2] = r1[0]; g1[2] = g1[0]; b1[2] = b1[0]; - a1[2] = a1[0]; + a1[3] = a1[1]; r1[3] = r1[1]; g1[3] = g1[1]; b1[3] = b1[1]; - a1[3] = a1[1]; } } else { - a1[0] = ((c = *src_p1) == ck1) ? 0 : 255; - SDL_GetRGB (c, mipmap->format, &r1[0], &g1[0], &b1[0]); - r1[1] = r1[0]; - g1[1] = g1[0]; - b1[1] = b1[0]; - a1[1] = a1[0]; - if (iv1 <= mipmap->h - 2) + a1[0] = a1[1] = ((c = *src_p1) == ck1) ? 0 : 255; + r1[0] = r1[1] = mmpal[c].r; + g1[0] = g1[1] = mmpal[c].g; + b1[0] = b1[1] = mmpal[c].b; + if ((sy1 >> 16) <= mipmap->h - 2) { - a1[2] = ((c = *(src_p1 + mipmap->pitch)) == ck1) ? 0 : 255; - SDL_GetRGB (c, mipmap->format, &r1[2], &g1[2], &b1[2]); - r1[3] = r1[2]; - g1[3] = g1[2]; - b1[3] = b1[2]; - a1[3] = a1[2]; + a1[2] = a1[3] = ((c = *(src_p1 + mipmap->pitch)) == ck1) ? 0 : 255; + r1[2] = r1[3] = mmpal[c].r; + g1[2] = g1[3] = mmpal[c].g; + b1[2] = b1[3] = mmpal[c].b; } else { + a1[2] = a1[3] = a1[0]; r1[2] = r1[3] = r1[0]; g1[2] = g1[3] = g1[0]; b1[2] = b1[3] = b1[0]; - a1[2] = a1[3] = a1[0]; } } - r0[4] = (Uint8)(ul0 * r0[0] + ur0 * r0[1] + ll0 * r0[2] + lr0 * r0[3]); - g0[4] = (Uint8)(ul0 * g0[0] + ur0 * g0[1] + ll0 * g0[2] + lr0 * g0[3]); - b0[4] = (Uint8)(ul0 * b0[0] + ur0 * b0[1] + ll0 * b0[2] + lr0 * b0[3]); - a0[4] = (Uint8)(ul0 * a0[0] + ur0 * a0[1] + ll0 * a0[2] + lr0 * a0[3]); + a0[4] = ((ul0 * a0[0]) >> 8) + ((ur0 * a0[1]) >> 8) + ((ll0 * a0[2]) >> 8) + ((lr0 * a0[3]) >> 8); + a1[4] = ((ul1 * a1[0]) >> 8) + ((ur1 * a1[1]) >> 8) + ((ll1 * a1[2]) >> 8) + ((lr1 * a1[3]) >> 8); + + if ((((a0[4] - a1[4]) * ratio) >> 8) + a1[4] > ALPHA_THRESHOLD) + { + r0[4] = ((ul0 * r0[0]) >> 8) + ((ur0 * r0[1]) >> 8) + ((ll0 * r0[2]) >> 8) + ((lr0 * r0[3]) >> 8); + g0[4] = ((ul0 * g0[0]) >> 8) + ((ur0 * g0[1]) >> 8) + ((ll0 * g0[2]) >> 8) + ((lr0 * g0[3]) >> 8); + b0[4] = ((ul0 * b0[0]) >> 8) + ((ur0 * b0[1]) >> 8) + ((ll0 * b0[2]) >> 8) + ((lr0 * b0[3]) >> 8); - r1[4] = (Uint8)(ul1 * r1[0] + ur1 * r1[1] + ll1 * r1[2] + lr1 * r1[3]); - g1[4] = (Uint8)(ul1 * g1[0] + ur1 * g1[1] + ll1 * g1[2] + lr1 * g1[3]); - b1[4] = (Uint8)(ul1 * b1[0] + ur1 * b1[1] + ll1 * b1[2] + lr1 * b1[3]); - a1[4] = (Uint8)(ul1 * a1[0] + ur1 * a1[1] + ll1 * a1[2] + lr1 * a1[3]); + r1[4] = ((ul1 * r1[0]) >> 8) + ((ur1 * r1[1]) >> 8) + ((ll1 * r1[2]) >> 8) + ((lr1 * r1[3]) >> 8); + g1[4] = ((ul1 * g1[0]) >> 8) + ((ur1 * g1[1]) >> 8) + ((ll1 * g1[2]) >> 8) + ((lr1 * g1[3]) >> 8); + b1[4] = ((ul1 * b1[0]) >> 8) + ((ur1 * b1[1]) >> 8) + ((ll1 * b1[2]) >> 8) + ((lr1 * b1[3]) >> 8); - *dst_p = SDL_MapRGBA(dst->format, - (Uint8)((r0[4] - r1[4]) * ratio + r1[4]), - (Uint8)((g0[4] - g1[4]) * ratio + g1[4]), - (Uint8)((b0[4] - b1[4]) * ratio + b1[4]), - (Uint8)(((a0[4] - a1[4]) * ratio + a1[4]) > ALPHA_THRESHOLD ? 255 : 0)); + *dst_p++ = + (((((r0[4] - r1[4]) * ratio) >> 8) + r1[4]) << dstfmt->Rshift) | + (((((g0[4] - g1[4]) * ratio) >> 8) + g1[4]) << dstfmt->Gshift) | + (((((b0[4] - b1[4]) * ratio) >> 8) + b1[4]) << dstfmt->Bshift) | + dstopaque; + } + else + { + *dst_p++ = 0; + } - u0 += fsx0; - u1 += fsx1; + sx0 += fsx0; + sx1 += fsx1; } - v0 += fsy0; - v1 += fsy1; + sx0 = sx1 = 0; + sy0 += fsy0; + sy1 += fsy1; } SDL_UnlockSurface(mipmap); @@ -653,53 +678,48 @@ TFB_DrawCanvas_Rescale_Trilinear (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, else if (src->format->BytesPerPixel == 4 && dst->format->BytesPerPixel == 4 && mipmap->format->BytesPerPixel == 4) { - float fsx0 = (float)src->w / w; - float fsy0 = (float)src->h / h; - float fsx1 = (float)mipmap->w / w; - float fsy1 = (float)mipmap->h / h; - float v0 = 0.0f; - float v1 = 0.0f; + Uint32 fsx0 = (int)(65536.0f * (float)src->w / w); + Uint32 fsy0 = (int)(65536.0f * (float)src->h / h); + Uint32 fsx1 = (int)(65536.0f * (float)mipmap->w / w); + Uint32 fsy1 = (int)(65536.0f * (float)mipmap->h / h); + int sx0 = 0, sy0 = 0, sx1 = 0, sy1 = 0; int x, y; - + SDL_LockSurface(src); SDL_LockSurface(dst); SDL_LockSurface(mipmap); for (y = 0; y < h; ++y) { - float u0 = 0.0f; - float u1 = 0.0f; - int iv0 = (int)v0; - int iv1 = (int)v1; - float decy0 = v0 - iv0; - float decy1 = v1 - iv1; + Uint32 *dst_p = (Uint32 *)dst->pixels + y * dst->w; + Uint32 *src_a0 = (Uint32 *)src->pixels + (sy0 >> 16) * src->w; + Uint32 *src_a1 = (Uint32 *)mipmap->pixels + (sy1 >> 16) * mipmap->w; for (x = 0; x < w; ++x) { - int iu0 = (int)u0; - int iu1 = (int)u1; - float decx0 = u0 - iu0; - float decx1 = u1 - iu1; - float ul0 = (1.0f - decx0) * (1.0f - decy0); - float ul1 = (1.0f - decx1) * (1.0f - decy1); - float ur0 = decx0 * (1.0f - decy0); - float ur1 = decx1 * (1.0f - decy1); - float ll0 = (1.0f - decx0) * decy0; - float ll1 = (1.0f - decx1) * decy1; - float lr0 = decx0 * decy0; - float lr1 = decx1 * decy1; + Uint8 u0 = (sx0 >> 8) & 0xff; + Uint8 u1 = (sx1 >> 8) & 0xff; + Uint8 v0 = (sy0 >> 8) & 0xff; + Uint8 v1 = (sy1 >> 8) & 0xff; + Uint8 ul0 = btable[255 - u0][255 - v0]; + Uint8 ul1 = btable[255 - u1][255 - v1]; + Uint8 ur0 = btable[u0][255 - v0]; + Uint8 ur1 = btable[u1][255 - v1]; + Uint8 ll0 = btable[255 - u0][v0]; + Uint8 ll1 = btable[255 - u1][v1]; + Uint8 lr0 = btable[u0][v0]; + Uint8 lr1 = btable[u1][v1]; Uint8 r0[5], r1[5], g0[5], g1[5], b0[5], b1[5], a0[5], a1[5]; - Uint32 *src_p0 = (Uint32 *)src->pixels + iv0 * src->w + iu0; - Uint32 *src_p1 = (Uint32 *)mipmap->pixels + iv1 * mipmap->w + iu1; - Uint32 *dst_p = (Uint32 *)dst->pixels + y * dst->w + x; - - if (iu0 <= src->w - 2) + Uint32 *src_p0 = src_a0 + (sx0 >> 16); + Uint32 *src_p1 = src_a1 + (sx1 >> 16); + + if ((sx0 >> 16) <= src->w - 2) { SDL_GetRGBA (*src_p0, src->format, &r0[0], &g0[0], &b0[0], &a0[0]); SDL_GetRGBA (*(src_p0 + 1), src->format, &r0[1], &g0[1], &b0[1], &a0[1]); - if (iv0 <= src->h - 2) + if ((sy0 >> 16) <= src->h - 2) { SDL_GetRGBA (*(src_p0 + src->w), src->format, &r0[2], &g0[2], &b0[2], &a0[2]); SDL_GetRGBA (*(src_p0 + src->w + 1), src->format, &r0[3], &g0[3], &b0[3], &a0[3]); @@ -723,7 +743,7 @@ TFB_DrawCanvas_Rescale_Trilinear (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, g0[1] = g0[0]; b0[1] = b0[0]; a0[1] = a0[0]; - if (iv0 <= src->h - 2) + if ((sy0 >> 16) <= src->h - 2) { SDL_GetRGBA (*(src_p0 + src->w), src->format, &r0[2], &g0[2], &b0[2], &a0[2]); r0[3] = r0[2]; @@ -740,11 +760,11 @@ TFB_DrawCanvas_Rescale_Trilinear (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, } } - if (iu1 <= mipmap->w - 2) + if ((sx1 >> 16) <= mipmap->w - 2) { SDL_GetRGBA (*src_p1, mipmap->format, &r1[0], &g1[0], &b1[0], &a1[0]); SDL_GetRGBA (*(src_p1 + 1), mipmap->format, &r1[1], &g1[1], &b1[1], &a1[1]); - if (iv1 <= mipmap->h - 2) + if ((sy1 >> 16) <= mipmap->h - 2) { SDL_GetRGBA (*(src_p1 + mipmap->w) , mipmap->format, &r1[2], &g1[2], &b1[2], &a1[2]); SDL_GetRGBA (*(src_p1 + mipmap->w + 1), mipmap->format, &r1[3], &g1[3], &b1[3], &a1[3]); @@ -768,7 +788,7 @@ TFB_DrawCanvas_Rescale_Trilinear (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, g1[1] = g1[0]; b1[1] = b1[0]; a1[1] = a1[0]; - if (iv1 <= mipmap->h - 2) + if ((sy1 >> 16) <= mipmap->h - 2) { SDL_GetRGBA (*(src_p1 + mipmap->w), mipmap->format, &r1[2], &g1[2], &b1[2], &a1[2]); r1[3] = r1[2]; @@ -785,27 +805,36 @@ TFB_DrawCanvas_Rescale_Trilinear (TFB_Canvas src_canvas, TFB_Canvas dest_canvas, } } - r0[4] = (Uint8)(ul0 * r0[0] + ur0 * r0[1] + ll0 * r0[2] + lr0 * r0[3]); - g0[4] = (Uint8)(ul0 * g0[0] + ur0 * g0[1] + ll0 * g0[2] + lr0 * g0[3]); - b0[4] = (Uint8)(ul0 * b0[0] + ur0 * b0[1] + ll0 * b0[2] + lr0 * b0[3]); - a0[4] = (Uint8)(ul0 * a0[0] + ur0 * a0[1] + ll0 * a0[2] + lr0 * a0[3]); - - r1[4] = (Uint8)(ul1 * r1[0] + ur1 * r1[1] + ll1 * r1[2] + lr1 * r1[3]); - g1[4] = (Uint8)(ul1 * g1[0] + ur1 * g1[1] + ll1 * g1[2] + lr1 * g1[3]); - b1[4] = (Uint8)(ul1 * b1[0] + ur1 * b1[1] + ll1 * b1[2] + lr1 * b1[3]); - a1[4] = (Uint8)(ul1 * a1[0] + ur1 * a1[1] + ll1 * a1[2] + lr1 * a1[3]); + a0[4] = ((ul0 * a0[0]) >> 8) + ((ur0 * a0[1]) >> 8) + ((ll0 * a0[2]) >> 8) + ((lr0 * a0[3]) >> 8); + a1[4] = ((ul1 * a1[0]) >> 8) + ((ur1 * a1[1]) >> 8) + ((ll1 * a1[2]) >> 8) + ((lr1 * a1[3]) >> 8); - *dst_p = SDL_MapRGBA(dst->format, - (Uint8)((r0[4] - r1[4]) * ratio + r1[4]), - (Uint8)((g0[4] - g1[4]) * ratio + g1[4]), - (Uint8)((b0[4] - b1[4]) * ratio + b1[4]), - (Uint8)(((a0[4] - a1[4]) * ratio + a1[4]) > ALPHA_THRESHOLD ? 255 : 0)); + if ((((a0[4] - a1[4]) * ratio) >> 8) + a1[4] > ALPHA_THRESHOLD) + { + r0[4] = ((ul0 * r0[0]) >> 8) + ((ur0 * r0[1]) >> 8) + ((ll0 * r0[2]) >> 8) + ((lr0 * r0[3]) >> 8); + g0[4] = ((ul0 * g0[0]) >> 8) + ((ur0 * g0[1]) >> 8) + ((ll0 * g0[2]) >> 8) + ((lr0 * g0[3]) >> 8); + b0[4] = ((ul0 * b0[0]) >> 8) + ((ur0 * b0[1]) >> 8) + ((ll0 * b0[2]) >> 8) + ((lr0 * b0[3]) >> 8); - u0 += fsx0; - u1 += fsx1; + r1[4] = ((ul1 * r1[0]) >> 8) + ((ur1 * r1[1]) >> 8) + ((ll1 * r1[2]) >> 8) + ((lr1 * r1[3]) >> 8); + g1[4] = ((ul1 * g1[0]) >> 8) + ((ur1 * g1[1]) >> 8) + ((ll1 * g1[2]) >> 8) + ((lr1 * g1[3]) >> 8); + b1[4] = ((ul1 * b1[0]) >> 8) + ((ur1 * b1[1]) >> 8) + ((ll1 * b1[2]) >> 8) + ((lr1 * b1[3]) >> 8); + + *dst_p++ = + (((((r0[4] - r1[4]) * ratio) >> 8) + r1[4]) << dstfmt->Rshift) | + (((((g0[4] - g1[4]) * ratio) >> 8) + g1[4]) << dstfmt->Gshift) | + (((((b0[4] - b1[4]) * ratio) >> 8) + b1[4]) << dstfmt->Bshift) | + dstopaque; + } + else + { + *dst_p++ = 0; + } + + sx0 += fsx0; + sx1 += fsx1; } - v0 += fsy0; - v1 += fsy1; + sx0 = sx1 = 0; + sy0 += fsy0; + sy1 += fsy1; } SDL_UnlockSurface(mipmap); diff --git a/sc2/src/sc2code/libs/graphics/sdl/sdl_common.c b/sc2/src/sc2code/libs/graphics/sdl/sdl_common.c index 7d67c32ab..598b77245 100644 --- a/sc2/src/sc2code/libs/graphics/sdl/sdl_common.c +++ b/sc2/src/sc2code/libs/graphics/sdl/sdl_common.c @@ -84,6 +84,7 @@ TFB_InitGraphics (int driver, int flags, int width, int height, int bpp) // SDL_ShowCursor (SDL_DISABLE); TFB_FlushPaletteCache (); + TFB_DrawCanvas_Initialize (); return 0; } diff --git a/sc2/src/sc2code/libs/graphics/tfb_draw.h b/sc2/src/sc2code/libs/graphics/tfb_draw.h index 63f28abb9..196ebe920 100644 --- a/sc2/src/sc2code/libs/graphics/tfb_draw.h +++ b/sc2/src/sc2code/libs/graphics/tfb_draw.h @@ -100,5 +100,6 @@ TFB_Palette *TFB_DrawCanvas_ExtractPalette (TFB_Canvas canvas); void TFB_DrawCanvas_SetPalette (TFB_Canvas target, TFB_Palette *palette); int TFB_DrawCanvas_GetTransparentIndex (TFB_Canvas canvas); void TFB_DrawCanvas_SetTransparentIndex (TFB_Canvas canvas, int i); +void TFB_DrawCanvas_Initialize (void); #endif