From ac04c0fb3d69c5abeb36aaf6034b07671a9fd956 Mon Sep 17 00:00:00 2001 From: mcmartin Date: Fri, 11 Oct 2002 12:36:25 +0000 Subject: [PATCH] Fixed up a few subtitles git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@109 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/content/comm/arilou/arilou.txt | 18 +- sc2/content/comm/blackur/blackur.txt | 24 +- sc2/content/comm/chmmr/chmmr.txt | 6 +- sc2/content/comm/starbas/starbas.txt | 471 +++++++++++++-------------- 4 files changed, 254 insertions(+), 265 deletions(-) diff --git a/sc2/content/comm/arilou/arilou.txt b/sc2/content/comm/arilou/arilou.txt index 19cb819df..4684616a9 100755 --- a/sc2/content/comm/arilou/arilou.txt +++ b/sc2/content/comm/arilou/arilou.txt @@ -122,7 +122,7 @@ Do not trust the Orz, my Human Captain. They are dangerous. But as to your question... our relationship To call our interaction with your kind an experiment would be much too simple and impersonal. Let us just say that we have a vested interest in your... development. -You are one of our... extended family, just as other sentients in other dimesions +You are one of our... extended family, just as other sentients in other dimensions have their extended families. We are proud of you as you would be of your children, and some day well, I have said too much already. @@ -297,7 +297,7 @@ We have changed things... made modifications. What did you change and modify on Earth, AND WHY?! #(IDF_PARASITES) arilo037.wav -Our motives are multiple, our desires complex.\nn" +Our motives are multiple, our desires complex. Part of what we do on Earth is for your own protection. There are parasites. Creatures who dwell Beyond. They have names, but you do not know them. They would like to find you @@ -355,19 +355,19 @@ The source of the Umgah's compulsion is the Talking Pet you gave the Umgah, but now it is intelligent and exhibits strange powers. #(BAD_NEWS_ABOUT_TPET) arilo043.wav -That is very bad news. This creature, a super-intelligent, psychically coercive creature +That is very bad news. This creature, a super-intelligent, physically coercive creature is very similar to a race of beings which was thought to have vanished over 20,000 years ago. -They were called the Dynarri, and history tells that they ruled a wide region of this galaxy -for many thousands of years. The Dynarri were cruel and devious +They were called the Dnyarri, and history tells that they ruled a wide region of this galaxy +for many thousands of years. The Dnyarri were cruel and devious and when they were finally overthrown by one of their slave-races they were supposedly exterminated. -Perhaps this Talking Pet is the degenerate product of the Dynarri. +Perhaps this Talking Pet is the degenerate product of the Dnyarri. #(what_do_about_tpet) So what should we do about this Dnyarri creature? #(DANGEROUS_BUT_USEFUL) arilo044.wav -The Dnyarri were the most innimical race this galaxy has known. +The Dnyarri were the most inimical race this galaxy has known. In other dimensions, other *times* there are far, far worse beings but they do not threaten you at the present time. During their reign, the Dnyarri possessed absolute power over all intelligent species in this region. @@ -386,7 +386,7 @@ You said you had much to give my people. Can you be more specific? #(ABOUT_PORTAL) arilo045.wav As you know, we live in a dimension adjacent to HyperSpace which we call QuasiSpace. Our ships move between these dimensions through weaknesses in the inter-dimensional fabric. -Although many such weaknesses, or Portals exist which lead from our dimension, QuasiSpace +Although many such weaknesses, or Portals, exist which lead from our dimension, QuasiSpace to various locations in HyperSpace, there is only one natually occurring Portal which will transport a ship from HyperSpace to QuasiSpace. We therefore find it convenient to generate our own Portals artificially @@ -437,7 +437,7 @@ I have obtained the Warp Pod unit from the Ur-Quan wreck. #(CLEVER_HUMAN) arilo048.wav What a surprise! As we have always said, Humans are a MOST resourceful and clever species. -We are so proud of you! But don't worry that you shall have to wait.\r +We are so proud of you! But don't worry that you shall have to wait. #(GIVE_PORTAL) arilo049.wav We are prepared. Even now our technical personnel are equipping your ship diff --git a/sc2/content/comm/blackur/blackur.txt b/sc2/content/comm/blackur/blackur.txt index a8cc7c8ab..08ecdf4e6 100755 --- a/sc2/content/comm/blackur/blackur.txt +++ b/sc2/content/comm/blackur/blackur.txt @@ -96,7 +96,7 @@ Indeed, you fail to understand: there is no death. Only termination and rebirth. Each termination brings around the new chance the possibility to be born an Ur-Quan. -We present this opportunity, make it available to all. +We merely present this opportunity, make it available to all. #(KILL_BECAUSE_2) black015.wav Our Path of Now and Forever is self-justifying, it needs no confirmation. @@ -201,8 +201,8 @@ Hold! What you are doing to us is wrong! Why do you do this thing? #(RESPONSE_TO_KEY_PHRASE) black030.wav THE WORDS!... the Words... the words -alien, you have spoken the Words. You have spoken them rightly. -We will explain to you about the Dnyarri our slavemasters +Alien, you have spoken the Words. You have spoken them rightly. +We will explain to you about the Dnyarri, our slavemasters the Taalo, our only friends... whom we exterminated and our reasons why we cleanse the galaxy of all other sentient life. We have explained this before, over twenty thousand years ago. @@ -254,8 +254,8 @@ the creatures you know as our Talking Pets. But the Dnyarri were different then. They were evilly intelligent and wielded psychic powers to control the minds of others. They wanted to rule the universe. We had no choice but to give it to them. -Our Ur-Quan scoutships transported the Dnyarri throughout the Milieu. -The war for dominance, such as there was, was quick and bloodless. +Our Ur-Quan scoutships transported the Dnyarri through the Milieu. +The war for dominance, such as it was, was quick and bloodless. Within weeks, the Dnyarri controlled all races but one... the Taalo. #(how_leave_me_alone) @@ -267,18 +267,18 @@ Like the five other surviving races of the old Milieu, we had no choice. The Dnyarri's compulsion was too strong to resist. But the Dnyarri were not satisfied with their slave races. The Yuli and the Drall were inferior, they decided -so they instructed us to incinerate their worlds, and we did. +and so they instructed us to incinerate their worlds, and we did. The Dnyarri had a special liking for us Ur-Quan so they began to tinker with our genes... to improve us, their favored slaves. -Their efforts split the Ur-Quan into two sub-races. +Their efforts split the Ur-Quan into two sub-races The Green Ur-Quan, effete scientists and bureaucrats and the Black Ur-Quan, their Effectuators, the builders, the fighters, the doers. -The Kohr-Ah are the Black Ur-Quan. The Kzer-Ta are the Green. +The Kohr-Ah are the Black Ur-Quan. The Kzer-Za are the Green. I grow tired of talking, alien, and your time grows short. I will continue for but a moment longer. When we discovered that intense pain could block the Dnyarri's mental powers we were able to destroy them, but it took years. -Can you imagine, alien, what it must have been like to wear an excruciator? +Can you imagine, alien, what it must have been like to wear an Excruciator? To live in endless screaming pain for months on end? No you cannot. #(guess_thats_all) @@ -299,8 +299,8 @@ While we fought, the Mael-Num escaped. We never found them again. When our battle was done, we, the Kohr-Ah, were defeated however, the Kzer-Za let us go. We were exiled. We travelled through space, rebuilt the strength of our battle fleets -continued our plan, to cleanse threats from the galaxy, for all Ur-Quan. -You have heard our words, and perhaps now you understand us a bit better. +and continued our plan, to cleanse threats from the galaxy, for all Ur-Quan. +You have heard our words, and perhaps you understand us a bit better. But now, it is time for us to cleanse you. #(what_are_you_hovering_over) @@ -317,7 +317,7 @@ unless they are accidentally vaporized. You sure are creepy. #(YES_CREEPY) black037.wav -Seeing that I represent your imminent termination +Seeing that I represent your imminent death as well as the termination of your entire species I think your fear is well justified. Nonetheless, you require cleansing. diff --git a/sc2/content/comm/chmmr/chmmr.txt b/sc2/content/comm/chmmr/chmmr.txt index 70056f879..c617eb9c8 100755 --- a/sc2/content/comm/chmmr/chmmr.txt +++ b/sc2/content/comm/chmmr/chmmr.txt @@ -95,7 +95,7 @@ to give you the opportunity to use the weapon. I seem to have acquired a Dnyarri. What do you make of it? #(SCARY_BUT_USEFUL) chmmr010.wav -we know the dnyarii only from legend +we know the dnyarri only from legend where they are described as the embodiment of evil and cruelty if ever there was a devil, captain, it was the dnyarri however, if in fact the creature you possess is one of this ancient breed @@ -251,7 +251,7 @@ You seem to have superior technology. Would you share this with us? #(USE_OUR_SHIPS_BEFORE) chmmr029.wav WE WILL PROVIDE YOU WITH THE DESIGNS FOR A NEW CLASS OF FIGHTING SHIP... THE AVATAR ALONG WITH ENOUGH CHMMR TO COMMAND HOWEVER MANY VESSELS YOU MAY BUILD. -AVATAR BATTLESHIPS ARE MUCH MORE EFFECTIVE THAN OUR BROODHOME OF X-FORM VESSELS. +AVATAR BATTLESHIPS ARE MUCH MORE EFFECTIVE THAN OUR BROODHOME OR X-FORM VESSELS. IN COMPETENT HANDS, THESE SHIPS CAN DEFEAT ANY SHIP IN SPACE. #(where_weapon) @@ -331,7 +331,7 @@ ONE: THE LOCATION OF THE SA-MATRA CAN BE CONFINED TO THE STARS IN THE CRATERIS C SEEK THE VEHICLE IN THIS REGION. TWO: BECAUSE THE UR-QUAN LOST SO MANY SHIPS WHEN THE SHOFIXTI CAUSED THEIR OWN SUN TO FLARE THE KOHR-AH'S FORCES ARE GROSSLY SUPERIOR TO THE UR-QUAN. -IF THE WAR IS NOT YET OVER BETWEEN THE UR-QUAN AND THE KOHR-AH, IT SHALL BE SOON +IF THE WAR IS NOT OVER BETWEEN THE UR-QUAN AND THE KOHR-AH, IT SHALL BE SOON WITH THE KOHR-AH VICTORIOUS. WHEN THIS HAPPENS THE KOHR-AH WILL MOVE THROUGH SPACE DESTROYING ALL INTELLIGENT RACES ONE BY ONE UNTIL NONE REMAIN. YOU MUST NOT BE DISTRACTED! THE SA-MATRA IS THE KEY TO THEIR DOMINANCE! diff --git a/sc2/content/comm/starbas/starbas.txt b/sc2/content/comm/starbas/starbas.txt index 5faae8a21..3dbbf8227 100755 --- a/sc2/content/comm/starbas/starbas.txt +++ b/sc2/content/comm/starbas/starbas.txt @@ -1,15 +1,15 @@ #(BEFORE_WE_GO_ON_1) starb000.wav Before we go on, I have something important to tell you #(BEFORE_WE_GO_ON_2) starb001.wav - There is something I think you should know about + There is something I think you should know #(BEFORE_WE_GO_ON_3) starb002.wav - By the way, we thought you should know + By the way, I thought you should know #(BEFORE_WE_GO_ON_4) starb003.wav - Before we proceed, I wanted to let you know + Before we proceed, I wanted you to know #(BEFORE_WE_GO_ON_5) starb004.wav I have some information I think you should hear #(BEFORE_WE_GO_ON_6) starb005.wav - We've been waiting for you to return to inform you of a new situation + I've been waiting for you to return to inform you of a new situation #(BEFORE_WE_GO_ON_7) starb006.wav I know you're busy, but I have some news @@ -95,34 +95,33 @@ Be careful out there, Captain #(LIGHT_LOAD_A0) starb024.wav The more minerals you bring us, Captain #(LIGHT_LOAD_A1) -, the faster you will be able to tackle the Ur-Quan. - +, the faster we'll be able to tackle the Ur-Quan. #(LIGHT_LOAD_B0) starb025.wav Light load this time, Captain #(LIGHT_LOAD_B1) -? +. #(LIGHT_LOAD_C0) starb026.wav Another small load, Captain #(LIGHT_LOAD_C1) starb027.wav -? Well, I suppose something is better than nothing. +. Well, I suppose something is better than nothing. #(LIGHT_LOAD_D0) starb028.wav I don't mean to criticize, Captain #(LIGHT_LOAD_D1) -, but it would be more efficient if you could return with larger loads. +, but, uh, wouldn't it be more efficient if you could return with larger loads? #(LIGHT_LOAD_E0) starb029.wav -Pretty small amounts, +Pretty small amounts, Captain #(LIGHT_LOAD_E1) -. +. Bringing these small amounts of minerals is not cost-effective. Try getting larger loads. -#(LIGHT_LOAD_F0) -Captain +#(LIGHT_LOAD_F0) starb030.wav +Not too much today, Captain #(LIGHT_LOAD_F1) -. Bringing these small amounts of minerals is not cost-effective. Try getting larger loads. +. I hope you have better luck next time. #(LIGHT_LOAD_G0) starb030.wav Not too much today, Captain @@ -157,7 +156,7 @@ Pretty fair load, Captain #(MEDIUM_LOAD_F0) starb036.wav Don't stop now, Captain #(MEDIUM_LOAD_F1) -. We'll use every bit you bring us. +. We can use every bit you bring us. #(MEDIUM_LOAD_G0) starb037.wav A fair haul, Captain @@ -205,22 +204,27 @@ We have successfully integrated the Precursor technology from your ship into our and as you can see, we have already begun minor repairs on the #(STARBASE_IS_READY_B) -, patching up some micro-meteorite holes. -We now have a limited capacity to make modifications to your ship -to refine starship fuel, build additional combat ships -and to train new crew members for the +, patching up some of the micro-meteorite holes. +We noticed that your ship does not have an emergency warp escape unit +So our engineers rigged up some for you and each of your escorts. +Now you should be able to escape from a bad situation +with the touch of a button. But there is a cost, however +The unit gulps up five fuel units each time your Precursor ship uses it. +Also, we now have a limited capacity to make modifications to your ship +to refine starship fuel, to build additional combat ships +and to train new members of your crew for the #(STARBASE_IS_READY_C) and any ships you acquire for your fleet. -Captain, I know you're eager to get to work, so I'm keeping this lecture short. +Captain, I know you're eager to get to work, so I'll be brief. If you have any questions -- how this Starbase works, what resources we need -or just some background information on the galaxy at large -- don't hesitate to ask. +or just some background information on the galaxy -- don't hesitate to ask. #(WHAT_KIND_OF_INFO) starb046.wav Certainly, Captain. What do you need to know? #(WHICH_FUNCTION) starb047.wav -We can modify your Precursor starship, build additional combat vessels +We can modify your Precursor ship, build additional combat vessels and supply you with fuel and crew. #(WHICH_HISTORY) starb048.wav @@ -234,29 +238,29 @@ Fine. Is there anything else you need? #(ABOUT_FUEL) starb051.wav This base was designed to service Hierarchy ships. -Fortunately, your flagship uses the same stabilized antimatter technology as the Hierarchy vessels -and we will be able to synthesize what you need. -However, due to the size of your ship, we will have to produce enormous quantities of fuel +Fortunately, your flagship uses the same stabilized antimatter technology as Hierarchy vessels +and we'll be able to synthesize what you need. +However, due to the size of your ship, we'll have to produce vast quantities of fuel which will be a substantial drain on our resources. #(ABOUT_MODULES) starb052.wav Our engineers and Precursor specialists agree with the scientists from your world -that your starship was built to be a 'workhorse' vehicle +that your starship was designed to be a 'workhorse' vehicle which can be easily reconfigured for different missions by adding or swapping self-contained equipment packs which we call 'modules'. The modules we can build right now are: -Thruster units which will make your ship move faster. -Attitude Jets which will allow you to rotate your ship more quickly. -Crew Pods which provide life-support facilities for up to 50 additional crew members. -Storage Bays which will increase your ship's cargo capacity for mineral resources. +Thruster units which make your ship move faster +Attitude Jets which allow you to rotate the ship more quickly +Crew Pods which provide life-support facilities for up to 50 additional crew members +Storage Bays which increase your ship's cargo capacity for mineral resources Fuel Tanks which hold an additional 50 units of fuel Dynamos which feed energy into your combat energy batteries, improving your weapons' rate of fire. And last but not least -Ion-Bolt Guns - combat weaponry, whose exact function depends on its location aboard ship -if put in the first or front module slot, it fires a single shot forward -if put in the second slot, it fires two shots spread to the left and right of center -if put in the third slot, it fires two shots directly left and right -and if put in the last or rear slot, it fires a single shot straight backwards. +Ion-Bolt Guns - combat weaponry, the exact function of which depends on its location aboard the ship +when put in the first or front module slot, it fires a single shot forward +when put in the second slot, it fires two shots spread to the left and right of center +when put in the third slot, it fires two shots directly left and right +and when put in the last or rear slot, it fires a single shot straight backwards. #(ABOUT_CREW0) starb053.wav We have almost 2000 highly-motivated, skilled professionals aboard this starbase @@ -264,42 +268,42 @@ and every single one of them wants a berth aboard the #(ABOUT_CREW1) . However, each hand we lose to your ship means less manpower here at the starbase and this is reflected in the Crew RU cost. -As long as you don't lose too many crew members in combat or alien planet exploration -the RU cost will remain constant; but we have only so many warm bodies on this starbase +As long as you don't lose too many crew members to combat or planet exploration +the RU cost will remain static; but we have only so many warm bodies on this starbase and if your needs for crew grow beyond a certain point -the cost will go up dramatically. +the cost could increase dramatically. #(ABOUT_SHIPS) starb054.wav Our shipyard facilities are sophisticated and fully automated, permitting a handful of starbase personnel to do the same job as five-hundred, vac-suited construction workers. However, -we do not have the time or expertise to design new starships, -so we are forced to rely on pre-existent starship blueprints. -The only 'prints we had on our computers were incomplete, Hierarchy ship designs. -Things looked grim until one of my officers came forward with an amazing story. +the only designs we had in our computers were incomplete, Hierarchy ship designs. +Things looked grim until one of the officers came forward with an amazing story. Even though the Ur-Quan destroyed every Earthling Cruiser in the fleet nearly 20 years ago one of my maintenance engineers was a starship production assistant at the Detroit shipyards. When Earth was conquered, she was ordered to destroy all ship-construction databases; -but she secretly made copies of the blueprint disks, and has kept them with her ever since. +but she secretly made copies of the blueprint disks, and then kept them with her ever since. These disks contain all the data we need to build as many Earthling Cruisers as you want -provided you, Captain, can supply the large amounts of mineral resources required to build the vessels. +provided you, Captain, can supply the large amounts of mineral resources required to build those vessels. +In theory, Captain, we could build alien starships here if we had designs for them; however, +it's a well known fact that alien vessels just can't be flown in combat +without native starship captains at the helm. #(ABOUT_RU) starb055.wav -As you know, Captain, we have committed the entire output of this station to your needs +As you know, Captain, we've committed the entire output of this station to building your flagship and your battle fleet into the strongest force possible; however our resources are very limited, and we feel YOU must decide how we are to spend our effort and materials. To aid you in making these decisions, we have implemented a resource allocation scheme. -We provide you with a numerical assessment of the station's resources -- --- its capacity to work for you -- --- we ascribe a cost to each task we can perform and each device we can build. +We provide you with a numerical assessment of the station's resources +and ascribe a cost to each task we can perform and each device we can build. It's up to you to decide how you are going to 'spend' your resource units or 'RU' as we call them. To acquire more RU, you must bring resources back to the starbase. -These resources can be either in the form of mineral ores which you have gathered from planet surfaces -or the already-refined metals and other valuable materials from the wreckage of enemy starships. +These resources can be either in the form of mineral ores gathered from planet surfaces +or already-refined metals and other valuable materials from the wreckage of enemy starships. #(ABOUT_MINERALS) starb056.wav -The most straight-forward way to accumulate Resource Units +The most straightforward way you can accumulate Resource Units is to bring mineral ores back to this starbase. There are probably enough resources in just the nearby dozen stars to build your ship into a powerful battleship, or @@ -309,10 +313,9 @@ When gathering minerals, focus on 'cleaning-out' one star system at a time. This way, you minimize the cost of travel through HyperSpace. #(ABOUT_LIFE) starb057.wav -While I respect the search for abstract knowledge -frankly, Captain, in our present circumstances I don't see much use for such data here. -Perhaps you can make use of biological information somewhere else. -I just don't know. +While I respect your search for abstract knowledge +frankly, Captain, in our present circumstances I see little use for such data here. +Perhaps you can make use of biological information elsewhere. #(OK_ENOUGH_STARBASE) starb058.wav What else can I tell you? @@ -321,42 +324,43 @@ What else can I tell you? What else can I tell you? #(GET_MINERALS) starb060.wav +If you have the patience, I would recommend you spend several months +or even a year gathering mineral resources. You can find such minerals on almost any planet surface, but the quality and density will vary depending on the type of planet you're on. -Base metals are probably the most common minerals you'll find, but they aren't particularly valuable. +Base metals are probably the most common materials you'll find, but they aren't particularly valuable. You can find rarer precious and radioactive elements on metal-rich worlds such as Mercury. -There are probably planet-types far richer in minerals, -but I expect you will have to go to other star systems to find them. -As a general rule, the hotter a planet is, the richer will be its mineral deposits -and of course, the more likely it will be that your lander will encounter surface hotspots. -Since giant stars are much hotter than dwarf stars like our sun, and supergiants hotter still -I expect mineral yields would be exceptional on planets in such solar systems. -Also remember, since making planetfall requires fuel -you will want to be careful to note the gravity of each world before you dispatch a lander. -Some worlds simply do not have the resources to offset the cost of a landing. +An old miner once told me that you could tell the relative quality of a planet's minerals +based on the planet's color as seen from space. +To remember the color sequence from good to bad +The miner had a mnemonic which went something like +Very Young Orangutans Could Grow Bananas, Perhaps Rather Well. +It is also the case that mineral yields will be better at hotter stars. +Temperature is related to the size and color of a star +Red stars are the coolest, then orange, yellow, green, blue +And the hottest stars are white. #(ABOUT_ALIENS) starb061.wav -That all depends on who you meet, doesn't it, Captain? -In all seriousness, if you encounter the Ilwrath, VUX, Androsynth, or other Hierarchy battle thrall +That all depends on whom you meet, doesn't it, Captain? +Well, in all seriousness, if you encounter the Ilwrath, VUX, Androsynth, or other Hierarchy battle thralls I wouldn't hold out much hope for a peaceful encounter. -If you feel you have the advantage, attack! +So if you feel you have the advantage, attack! The resources you will scavenge from the enemies' wreckage are well worth the effort. If you can find Alliance races who are in a position to help us -you MUST convince them to join with us! +then you MUST convince them to join with us! Their assistance may be crucial to our success. #(MUST_DEFEAT) starb062.wav Captain, I wish I had an easy answer, but I don't. -The only way I can see regaining Earth's freedom, as well as that of our Alliance allies -..is to destroy the Ur-Quan and their armada of battle thralls entirely. +The only way I can see of liberating Earth, as well as the Alliance allies +...is to destroy the Ur-Quan and their armada of battle thralls entirely. #(DEFEAT_LIKE_SO) starb063.wav -To defeat our enemies, we will need awesome strength, both in your flagship and fleet +To defeat our enemies, we will need awesome strength, both in your flagship and the fleet as well as the assistance of powerful new allies. Though combat will be unavoidable, and sometimes necessary to achieve our goals -I am certain that your wits will be at least as important as your weapons. +I am certain your wits will be at least as important as your weapons. You will need to explore this region of space, gathering resources and information wherever you go. -I suspect your quest will lead you across a thousand light years. #(FIND_URQUAN) starb064.wav I don't know, Captain, @@ -367,27 +371,26 @@ so I suggest you try to gather information from them, perhaps by force. At first, your ship will be far too vulnerable to permit frontal assaults on the Ur-Quan. Even when your ship is at full power, we are faced with the reality that the Hierarchy has THOUSANDS of ships -and can potentially build more ships faster than you can destroy them. -You cannot win the fight alone, Captain. You will need allies. +You cannot win the fight alone, Captain. You need allies. Also towards the end of the War, when the Hierarchy broke through the coreward front, we heard rumors that the Ur-Quan had unleashed some kind of super-weapon which was unstoppable by normal means. You need to find out if that rumor was true, Captain -because if the Ur-Quan do have such a weapon, we will have to find some way to stop it +because if the Ur-Quan do have such a weapon, we'll have to find some way to stop it or all our efforts are for naught. #(ALLY_LIKE_SO) starb066.wav If you encounter an unknown alien race, proceed carefully and diplomatically -- -- we need all the friends we can get, and we certainly can't afford any more enemies. -Remember, Captain, with your Precursor starship, you hold a 'stick' of awesome power +Remember, Captain, with your Precursor starship, you hold awesome power but there will be situations when dealing with an alien race -where a 'carrot' will serve far better than a stick. +where a 'carrot' will serve better than a stick. But first you must determine what 'carrot' the alien wants. #(STRONG_LIKE_SO) starb067.wav You need to accumulate enough resources so that we can build up your flagship -and assemble a strong fleet. I would also recommend +and assemble a strong fleet. I'd also recommend that you acquire blueprints for other, more powerful ships than our trusty Cruiser. I suspect that aliens will not give you such 'prints unless you form an alliance with them. @@ -414,12 +417,12 @@ Which species? #(ABOUT_OTHER) starb075.wav None that we had made formal contact with. -The Chenjesu implied that they had met at least 2 other starfaring species +The Chenjesu implied that they had met 2 other starfaring species one near the Giclas constellation, and the other directly coreward from Procyon. The Ariloulaleelay once mentioned having 'some fun' with an alien race in Draconis but like so much else with the Arilou, they never revealed the whole story. I am sure there are hundreds more alien races in our galaxy, -but beyond what I have just told you, your guess is as good as mine. +but beyond what I've told you, your guess is as good as mine. #(OK_ENOUGH_ALIENS) starb076.wav Would you like information on any other aspect of history? @@ -431,51 +434,50 @@ who adopted and then `uplifted' the Shofixti, giving them advanced technology an Shofixti are noble and fearless Warriors, Captain. In addition, their incredible fecundity and rapid maturation rate kept Alliance ranks solid even at the worst part of the War. You know, I once flew as a observer aboard one of their ships -routine patrol, we never even saw the enemy +on routine patrol, we never saw the enemy but I could never stop thinking about the `Glory Device' it had strapped to the bottom of its hull. #(ABOUT_YEHAT) starb078.wav -The Yehat are a race of ancient warrior clans who have been traveling the stars for many centuries. +The Yehat are a race of ancient warrior clans that have been traveling the stars for many centuries. The clans are highly competitive and sometimes even wage war on each other; but the clans are all loyal to the Queen and her royal family, known as the Veep-Zeeps. The Veep-Zeeps have been in power for over 2,000 years, and it is said that during their rule -the Yehat have never lost a battle. +the Yehat never lost a battle. #(ABOUT_ARILOU) starb079.wav -I like to think I'm not a bigoted person, Captain, especially when it comes to allies +I'd like to think I'm not a bigoted person, Captain, especially when it comes to allies but there is just something about those Arilou that gives me the creeps. -Maybe it's because of the way they just stare, stare, stare, never saying anything, and keep smiling all the while. +One thing I'll say for them, though +they possess some technique for moving REALLY fast through HyperSpace. +They never let us know what it was, but it sure beats the pants off our fastest ships. #(ABOUT_CHENJESU) starb080.wav -The Chenjesu were the leaders of the Alliance, even though they refused to formally accept the title. +The Chenjesu were leaders of the Alliance, even though they refused to accept formally the title. I don't know if their silicon-based biology is just plain superior to our old carbon models or if their fantastic intellects were the product of an ancient, peaceful culture. Whatever the reason, I'd rather be taking orders from a Chenjesu than any other lifeform, absolutely. -When the Ur-Quan made their blitzkrieg move and took down the Chenjesu and Mmrnmhrm -we all pretty much knew what the outcome of the War was going to be. +One of the more amazing things about them was that they never used HyperWave communicators. +They could send messages naturally +And their natural HyperWave receptors were much more sensitive than even our best units. #(ABOUT_MMRNMHRM) starb081.wav We didn't really get much of a chance to learn about those mechanical beings, but I'll tell you what I know. They are the product of a distant, unknown culture who sent a giant Factory-Ark into our region of space many centuries ago. -The Mother-Ark (that's what Earth Press called it) churned out millions of the robots and then finally broke down. +The Mother-Ark (that's what the Earth press called it) churned out millions of robots and finally broke down. I don't know why the Mmrnmhrm didn't repair the Mother-Ark, maybe they can't. -My personal guess as to why they were sent here is that they are the leading edge of a colonization project +My personal guess as to why they were sent here is that they're on the leading edge of a colonization project and once the Mmrnmhrm have tamed enough new worlds, the genuine colonists -- whoever they are -will arrive to claim their due. +will arrive and claim their due. #(ABOUT_SYREEN) starb082.wav -Most raw recruits see the Syreen as nothing more than warm, breathing pin-ups. +Most raw recruits saw the Syreen as nothing more than warm, breathing pin-ups. Warm they are, and yes, they do breathe most magnificently but Captain, they are far more than simple joy units. Their history shows that the Syreen established and maintained a peaceful culture - from their Bronze Age through their discovery of starflight. +from their Bronze Age through their discovery of starflight. Before their planet was destroyed in a horrible cataclysm, their world was an Eden. -You know, Captain. I knew a Syreen officer once... her name was Diani... beautiful Diani... -We were shipmates... friends... during the last part of the War -but now, that's all in the past. -What is your next question, Captain? #(OK_ENOUGH_ALLIANCE) starb083.wav What other group of aliens are you interested in? @@ -486,14 +488,14 @@ that found aboard your starship. The Ur-Quan are born, live and die for one purpose only: the subjugation of all other intelligent life in the galaxy. Why? I don't know. -They would probably have an easier time just destroying intelligence +They'd probably have an easier time just destroying intelligence but they are very careful not to use more force than is necessary to achieve their victim's submission. I'd sure like to know what made those wormy bastards as twisted as they are -and I'd like to know why they keep on the move, never stop longer than it takes -to enslave whoever they find. +and I'd like to know why they keep on the move, never stopping longer than it takes +to enslave whomever they find. #(ABOUT_MYCON) starb085.wav -The Mycon are hard to get a handle on. +The Mycons are hard to get a handle on. In fact, I'm not sure any human has ever had a real conversation with a Mycon. What we know of them we have learned from their corpses, which, I may add have a nasty habit of coming back to life when thawed out from a decompression quick-freeze. @@ -507,7 +509,7 @@ Imagine facing a cowardly, mobile clam armed with a howitzer and you've got good idea of what it's like dealing with a Spathi. Although they tend to avoid battles as much as their masters will allow Once in battle, a Spathi Eluder is one tough cookie. -I once heard a rumor, though I don't believe it myself, +I once heard a rumor, though I don't like to believe in it myself, that a rogue band of courageous Spathi broke away from the main starfleet, painted their ships black with bright red stripes and formed the `Black Spathi Squadron', dedicated to performing brave and hostile deeds. @@ -524,28 +526,25 @@ but I don't know any details. #(ABOUT_ANDROSYNTH) starb088.wav When I was flying combat missions along the Coreward Front -there was nothing we feared more than an Androsynth Hit-And-Run Squadron. -Their Blazer starships were more than a match for our cruisers. +there was nothing we feared more than the Androsynth Hit-And-Run Squadron. +Their Blazer starships were more than a match for our cruisers +so we stayed clear of Eta Vulpeculae, their home star. In addition, I think each of us aboard ship knew deep down in our hearts -that the Androsynth had damn good reasons for hating us. +that the Androsynth had a damn good reason for hating us. Our grandparents had kept them as slaves for nearly 50 years. #(ABOUT_VUX) starb089.wav The starship Far Voyager, under the command of Captain Jeffry L. Rand, encountered the VUX near Beta Mira. Although the details are hazy, it is generally accepted that Rand offended the VUX starship Commander with an inadvertent insult. -The resulting tension delayed the VUX entry into the Alliance long enough -for the Ur-Quan to enter the region in force and subjugate the VUX. -With the VUX on their side, the Hierarchy grew strong enough to attack the Alliance -the rest, as they say, is history. #(ABOUT_ILWRATH) starb090.wav -I still have nightmares about one of the Spiders -- an Ilwrath -- +I still have nightmares about those spiders taking me prisoner -- using me in one of their sick sacrifices to Dogar and Kazon their twin gods of destruction and torment. Those guys were almost as scary as the Androsynth to those of us on deep-space patrol. -Their Avenger starships could appear out of nowhere and melt a Cruiser down to slag in seconds. -Luckily for us, the bulk of the Ilwrath fleet was thrown against the Chenjesu and Mmrnmhrm. +Their Avenger ships could appear out of nowhere and melt a Cruiser down to slag in seconds. +Luckily for us, the bulk of the Ilwrath fleet was thrown against the Chenjesu and the Mmrnmhrm. #(OK_ENOUGH_HIERARCHY) starb091.wav What other group of aliens are you interested in? @@ -557,20 +556,15 @@ a starfaring species suddenly appeared on the galactic scene and spread like wil We've found evidence of their presence just about everywhere from an orbital platform in Alpha Centauri, to a stack of DataPlates in a cave on Pluto to some nameless widget found in a voodoo shop in New Orleans. -Half the starflight technology used by all the races in space -was either based on or directly copied from ancient Precursor technology. Though we've never found a Precursor body, or even a picture of one -we can conjecture what they looked like by examining the scale and layout of their equipment +we can conjecture what they looked like by examining the scale and layout of their equipment. Such an analysis indicates that they were giants, say 5 to 8 meters tall and twice as wide. I don't know if they looked more like a brontosaur or an elephant -but either would have stood shoulder-to-shoulder with our Precursor friends. Anyway, about three thousand years after the Precursors made their dramatic appearance they vanished, poof! As far as we can tell, it took less than a decade to happen. -No dead bodies, no ruined spaceships, no melted planets or other signs of a struggle. -It's like they all got up one day and disintegrated themselves. #(ABOUT_OLD_RACES) starb093.wav -You mean besides the Precursors? Well, the only information I have is second-hand +You mean besides the Precursors? Well, the only information we have is second-hand based on some research by a Chenjesu historian that I read at the Academy. Tzzz-Tzer-Tzak, the historian, found some evidence that there was a group of alien races who formed an interstellar empire not too far from here about 22,000 years ago. @@ -587,21 +581,16 @@ Aside from the Precursor relics we have found on Earth -- -- we have discovered disturbing evidence of much more recent visitations. Perhaps you are already aware that during the mid-to-late 20th century there were uncountable UFO sightings, as well as dozens of reported 'encounters' with alien life forms. -Although we can discount many of the reports as wishful fabrication or trauma-translation - the military authorities of that time kept a secret record of the 'incidents' which were legitimate. -In each such case, the aliens are almost identical in appearance and behavior. -They are smaller than humans, and have smooth, truly white skin. -Their facial features are minimal, except for huge, almond-shaped eyes +Although we can discount many of the reports as wishful fabrication or traumatic-translation +the military authorities of that time kept a secret record of the 'incidents' which were legitimate. +In each such case, the aliens are almost identical in appearance. +They have white skin and minimal facial features, except for huge, almond-shaped eyes which are often described as 'glowing' or 'luminescent'. -This description almost perfectly fits the Ariloulaleelay -and we now suspect that they have been visiting our planet for centuries. -In most all of the legitimate encounters +This description fits, almost perfectly, the Ariloulaleelay. +In most of the legitimate encounters the people involved described being physically examined or modified by the aliens. -In come cases, unusual pregnancies occurred, but in almost every instance, there were repeat visitations +In come cases, unusual pregnancies occurred, and in almost every instance, there were repeat visitations as though the Ariloulaleelay were doing 'check-ups' on their subjects. -It took several months after the first appearance of the Arilou in 2116 -for Star Control to realize the alien's past insidious behavior -and by that time the War was occupying everyone's attention. We never got a chance to confront the Ariloulaleelay about what they did to us and why. I wonder if we ever will? @@ -612,7 +601,7 @@ Would you like information on any other aspect of history? Earth got involved late in the game, in 2112, when the Chenjesu arrived in our solar system for the first time so let's back up a few years to 2098 when the Chenjesu's super-sensitive receivers detected a strange signal from the Ophiuchi constellation. -Though even the Chenjesu didn't know it, this was the first sign of the Ur-Quan's arrival. +Though even the Chenjesu didn't know it, it was the first sign of the Ur-Quan's arrival. The Ur-Quan, having detected the presence of many sentient species, were beaming out an exultant hunting cry. The first direct evidence of the Ur-Quan's intent was the sudden conquest of the Umgah, a solitary, though not unfriendly, species in the Orionis constellation. @@ -626,55 +615,54 @@ the Androsynth stars fell to the Ur-Quan armada. Before the ink was dry on our agreement with the Chenjesu in 2116 a new race appeared in orbit around the moon and asked for admittance to the Alliance it was the Ariloulaleelay. -The timing seemed unusual and the Arilou were definitely weird, looking like the Saucer Men from Mars -but we were so busy cranking up our moth-balled heavy industry +The timing seemed unusual and the Arilou were definitely weird, looking like Saucer Men from Mars +but we were too busy cranking up our moth-balled heavy industry that we didn't really pay it much attention at the time. #(WAR_WAS_LIKE_SO) starb097.wav At the start of the war, here on Earth we were working like crazy churning out hundreds of heavy Cruisers and smaller support vehicles. The Ur-Quan were busy too. Unbeknownst to us, they had moved down toward the Luyten star group -and were attacking the VUX, who only the Yehat knew even existed. -Our first contact with the VUX took place in 2119, and it was the biggest single mistake we made during the War. +and were attacking the VUX, who only the Yehat knew existed. +Our botched first contact with the VUX took place in 2119, and it was the biggest single mistake we made during the War. After defeating the VUX, the Ur-Quan fleets ran smack into the combined might of the Yehat and Shofixti supported by the first wave of our cruisers. Again the Ur-Quan turned away from the hard spot to attack the weak, though we just thought they were running away. In fact, the Ur-Quan had found another independent alien race, the Mycon, in the Brahe constellation. -We don't know much about that battle, but it was over quickly, and with its end +The Mycon's voluntary submission to the Ur-Quan brought the return of the Ur-Quan fleets, now swollen with a hundred devastating Mycon Podships. The last entrants to the conflict were the Syreen, a race of space gypsies -who had escaped the Hierarchy by moving their vast fleet of slow-moving habitats into human space in 2122. +who had escaped the Hierarchy by moving their vast fleet of slow-moving habitats into human space. With the sides set, the last Ur-Quan offensive began. #(LOST_WAR_BECAUSE) starb098.wav The Ur-Quan came roaring through VUX space, and tried to push past the Indi and Mira star systems. -Their onslaught was barely repulsed and our counter-attack made hardly a dent in Hierarchy forces +Their onslaught was barely repulsed and our counter-attack made hardly a dent in the Hierarchy forces but we held the line -- The Coreward front remained intact. Over the following ten years, there were many great battles between the combined Alliance starfleet and the Ur-Quan and their Hierarchy of Battle Thralls. Then, in 2134, a dramatic shift in the balance of power took place -- --- this must have been just about the time the science research mission was sent to your planet at Vela -- +-- this must have been just about the time the science research mission was sent to the planet at Vela -- -- our fleets were pushed back from the Indi-Mira line to beyond Raynet. Holding Rigel cost grievously in Chenjesu forces and the Ur-Quan, recognizing this weakness shifted to focus the brunt of their forces on Procyon. -That was the last we heard from the Chenjesu and Mmrnmhrm. +That was the last we heard from the Chenjesu and the Mmrnmhrm. A few weeks later, waves of ships hit us from all directions. -Our Arilou support evaporated and the remaining Yehat and Shofixti ships withdrew to protect their home stars. When Ceres Station, our outpost in the Asteroid belt, fell to the Hierarchy, we knew we were beaten but we fought on anyway. Three days later the Ur-Quan vaporized our last remaining laser-forts on the moon -and Dreadnoughts took up geo-synchronous position above Rome +and the Dreadnoughts took up geo-synchronous position above Rome Moscow, Beijing, Tokyo, London, Buenos Aires, and Washington. We'd lost the War and we knew it, but the Ur-Quan decided to make it real clear -- --- and that's why if you check our most recent maps, you won't find Buenos Aires. +-- and that's why if you check any of our most recent maps, you won't find Buenos Aires. #(AFTER_WAR) starb099.wav After the UN submitted their formal surrender -we were given a week to decide what kind of slaves we wanted to be. +we were given a week to decide the nature of our servitude. The Ur-Quan demanded that the decision be made through popular vote. When all the votes were tallied, Earth had chosen not to fight for the Ur-Quan we had become a fallow slave world. -We were given a month to withdraw all our people and equipment to Earth. +We were given a month to withdraw all of our people and equipment to Earth. Anyone or anything we left off-planet would be destroyed after the shield went up. Then the Ur-Quan broadcast an odd message all objects of human construction more than 500 years old were 'to be abandoned'. @@ -684,13 +672,13 @@ In seconds, large sections of London, Paris, and other European cities were inci At first we thought they were going to annihilate us after all and we noticed that they were also striking such targets as the Giza Pyramids the Parthenon in Athens, and Stonehenge. Curiously, The United States was almost untouched. -The flaming rain lasted for 40 hellish hours. +The flaming rain lasted 40 hellish hours. It took days after we crawled from our smoldering shelters to realize what the Ur-Quan had done. Our new masters had targeted every building, monument or other manmade construction older than 500 years and destroyed it. In those two days, we lost most of the history of Mankind. In some cases, the Ur-Quan destroyed places -which we did even know were significant. +we did not even suspect were significant. From their positions in orbit, the Dreadnoughts blew away a kilometer of land in central Iraq vaporized several targets in the Amazon rain forest punched a big hole through the Antarctic icecap to destroy something deep under the surface @@ -701,7 +689,7 @@ The next time I saw the stars was 8 years ago, when I was transferred up here to be the new commander of this starbase. #(OK_ENOUGH_WAR) starb100.wav -Would you like information on any other aspect of history? +Would you like any information on any other aspect of history? #(STARBASE_BULLETIN_TAIL) starb101.wav That's all for now, Captain. @@ -711,7 +699,7 @@ also #(STARBASE_BULLETIN_1) starb103.wav Captain, a delegation of Spathi has just arrived here under orders from their High Council -to form an alliance and assist us against the Hierarchy! +to form an alliance and assist you against the Hierarchy! They have provided fabricator blueprint data for their 'Eluder' spacecraft and promise a steady supply of captains for as many ships as we build. Excellent work, Captain! @@ -727,15 +715,15 @@ You're doing a fine job, Captain. #(STARBASE_BULLETIN_3) starb105.wav A race of plant creatures called the Supox have arrived in your absence, Captain. -They offered use of their ship designs and will supply as many starship captains as we require. +They offered use of their ship designs and will supply you as many starship captains as we require. I, of course, accepted their offer immediately. -Captain, if you continue to build such strong alliances as this one -we will surely win our battle against the Ur-Quan! #(STARBASE_BULLETIN_4) starb106.wav -Not long ago, a small Utwig fleet arrived here at the starbase. +A small contingent of Utwig has visited. After spending a few days setting up our fabricators to build their Jugger starships -they departed to join their fellow Utwig and Supox allies against the Kohr-Ah. +and providing us with a few capable commanders, they departed. +Captain, if you continue to build such strong alliances +we will surely win our battle against the Ur-Quan! #(STARBASE_BULLETIN_5) starb107.wav We have been invaded by an alien race calling themselves the `Orz', though so far the invasion is a friendly one. @@ -748,31 +736,30 @@ I'd say we have quite a nasty little surprise in store for the Ur-Quan the next #(STARBASE_BULLETIN_6) starb108.wav Good news, Captain! With no announcement, a small fleet of Ariloulaleelay popped into space adjacent to our starbase -scaring the hell out of the Deep-Radar operator, I might add. -You probably know I don't much care for Arilou -- personal reasons +scaring the hell out of the Deep-Radar operator but right now I could kiss every one of those pale little weirdoes because they gave us three Skiff vessels! #(STARBASE_BULLETIN_7) starb109.wav We are receiving a priority distress call from the Zoq-Fot Homeworld at Alpha Tucanae. -The signal was urgent but extremely weak. The only portions of the transmission we can be sure of are: +The signal was urgent but extremely weak. The only portions of the transmission that we can be sure of are: `HELP!' -`BLACK DESTROYER! -`PLANET UNDER ATTACK! +`BLACK DESTROYER!' +`PLANET UNDER ATTACK!' `HELP!' `WORSE THAN ZEBRANKY!' (whatever that means) and finally `HELP!' #(STARBASE_BULLETIN_8) starb110.wav -A previously unknown alien race has made contact with our base over the past few days. +A previously unknown alien race has recently made contact with our base. They call themselves the Melnorme, and are anxious to initiate trading relations with us. If we are interested, they suggest making a rendezvous at Alpha Centauri. #(STARBASE_BULLETIN_9) starb111.wav -The Melnorme returned to the starbase, wondering when you will meet them. +The Melnorme returned to the starbase, wondering when you want to meet them. They seemed friendly but were unwilling to deal with us, -claiming that we had no data they consider valuable. +claiming that we have no data they consider valuable. They said to make contact with them in any supergiant star system. #(STARBASE_BULLETIN_10) starb112.wav @@ -785,7 +772,7 @@ and could represent the presence of a Hierarchy spy. #(STARBASE_BULLETIN_11) starb113.wav We have a major situation Captain! As of a few days ago, all Spathi starship captains have vanished from our starbase. -We do not know how or why, but until we receive replacements from Spathiwa +We don't know how or why, but until we receive replacements from Spathiwa you will be unable to commission any additional Spathi Eluder vessels for your fleet. #(STARBASE_BULLETIN_12) starb114.wav @@ -798,9 +785,10 @@ Their ships can now be built in our shipyards. #(STARBASE_BULLETIN_14) starb116.wav The Shofixti have returned! -Their ships can now be built in our shipyards -and their many volunteers are swelling our ranks -lowering the resource cost for new crew. +Their ships can now be built in our shipyards. +With their vast numbers swelling our ranks +we won't have to worry about running out of able-bodied crew +and I'm sure their volunteers will reduce the cost for new crew. #(STARBASE_BULLETIN_15) starb117.wav We have detected a minute but measurable disturbance in the InterSpace fabric @@ -812,35 +800,37 @@ all in phase -- as though a huge fleet of ships were on the move. In the log of your voyage from Unzervalt, I read that you encountered a tumbling, red probe that attacked the Tobermoon, killing Captain Burton. Over the past few months we have monitored an increasing number of these probes entering the system, -and I'm afraid their populations seems to be growing geometrically. +and I'm afraid their population seems to be growing geometrically. If this continues, in a year space will be crawling with these things! I recommend you treat this as a serious problem now, before it becomes a disaster. -Discover who is creating these probes and stop them from creating any more. +Discover who is producing these probes and stop them from creating any more. #(STARBASE_BULLETIN_18) starb119.wav -This seems strange to me, and I considered not even bringing it up -but not long ago, six of my people fell unconscious at exactly the same moment for no apparent reason. +This seems strange to me, and I considered not bringing it up +but not long ago, six of my people fell unconscious simultaneously for no apparent reason. When they awoke hours later, they reported being overwhelmed by a feeling -a feeling that something VERY wrong had taken place. +of something VERY wrong that had taken place. The Med Techs couldn't find anything wrong with these crew members, but they discovered one correlation. All six of them have exceptionally high esper ratings. #(STARBASE_BULLETIN_19) starb120.wav -In the two weeks which have passed since the Chmmr began work on your vessel -they have attached the Utwig bomb to your ship, and have also put in place +In the two weeks that have passed since the Chmmr began to work on your vessel +they attached the Utwig bomb to your ship, and have also put in place their own crystalline amplification devices to boost dramatically the power of the weapon. This work is now complete, and your flagship is ready for what ever final modifications you desire. The Chmmr technicians wanted me to explain to you that the bomb and its crystal power boosters are fragile and cannot be moved from their positions at the back of your vehicle. Now I have some bad news and some good news. -The Chmmr had to remove all your main modules, weapons, crew pods, the whole lot. -In addition, their equipment now fills the rear ten slots leaving you only six free positions for your own modules. +The Chmmr had to remove all your main modules, weapons, crew pods, and the whole lot +including your emergency warp escape unit +so pick your engagements carefully, Captain. +In addition, their equipment now fills the rear ten slots leaving you only six for your own modules. But here's the good news The Chmmr have provided us with an unbelievable wealth of minerals and other resources. We no longer have limits on what we can build for your flagship, or your fleet. #(STARBASE_BULLETIN_22) starb121.wav -I have somber news. +I have some somber news. For weeks now we have been scanning space in the direction of the Tucanae stars hoping to hear some word from our Zoq-Fot-Pik allies with no success. We must assume that something grave has happened to them. @@ -853,8 +843,8 @@ Captain, I have an unpleasant topic to discuss with you, but this needs to be re There is some kind of wild rumor blowing around the starbase that you have sold your own crew to the Druuge as slaves. Pretty crazy, eh? -Look Captain, I know you would never do anything like that, and I'm sorry I even had to bring this up -but now I can assure everyone that this is just one of those damn fool lies that gets passed around during wartime. +Look Captain, I know you would never do anything like that, and I'm sorry I even had to mention this +but now I can assure everyone that this is just one of those damn fool lies that gets spread during wartime. Thank you for your patience, Captain. #(STARBASE_BULLETIN_28) starb123.wav @@ -863,8 +853,6 @@ that you HAVE been selling members of your own crew to the Druuge. Captain, how could you!? Don't you know what the Druuge will use those men and women for? Cannon-fodder, plain and simple. They are probably already dead, thanks to you. It's a crime, Captain, a heinous crime -- even during wartime. -Look, I know you think you're doing this because you think it's just another means to bring victory into our grasp -but Captain, the ends do not justify the means! You must assure me that you will NEVER do this again! Even with that assurance, great damage has been done. With the word out on what you have done, it's going to be pretty damn hard to recruit volunteers @@ -873,12 +861,12 @@ I expect the RU cost for crew will sky-rocket. #(STARBASE_BULLETIN_29) starb124.wav Well Captain, we have another problem. -Your efforts on our behalf have been amazing, I truly believe that we may win this struggle +Your efforts on our behalf have been amazing, I truly believe we may win this struggle but these achievements have not been gained without a price. -Over a thousand of my people, stationed here on this base, have gone away with you on your ship +Over a thousand of my people have gone away with you on your ship and not returned. A THOUSAND, Captain! -Crew are quickly becoming a valuable commodity, Captain +Crew are quickly becoming a valuable commodity and I expect their RU cost will reflect this. #(STARBASE_BULLETIN_30) starb125.wav @@ -890,7 +878,7 @@ If you weren't our only hope for freedom, Captain, I'd kill you where you stand. As it is, expect me to bring charges against you when this is all over. #(DEVICE_HEAD) starb126.wav -Certainly, their analysis reads as follows: +The analysis reads as follows: #(BETWEEN_DEVICES) starb127.wav The next entry in the analysis is: @@ -905,49 +893,49 @@ Our tests show that this device temporarily creates a weakness in the fabric bet and a different, unidentified dimension. The energy cost for this process is extreme and since the unit's power supply is self-contained, we cannot estimate how long it will remain functional. SUMMARY: Use of this device will permit a starship to make transit to a different dimension. -The hazards and benefits of this process are impossible to ascertain without field study. +The hazards and benefits of this process are impossible to gauge without field study. #(ABOUT_TALKPET) starb130.wav SUBJECT: Talking Pet Lifeform. DATA: This creature is physiologically identical to the so-called Ur-Quan `Talking Pet' with one notable exception. It is highly intelligent, and evidences strong psychic capabilities. -In initial AIQR tests rated it well above human super-genius +Initial AIQR tests rated it well above human super-genius though immediately after we made this shocking assessment its scores dropped into the normal-sub-normal range. Interviews with the subject have shown it to be cooperative though a class-IV pan-species psychological profile places the creature far into the Furtive-Hateful domain. There were also some disturbing incidents where we talked about roses, daisies, and other pretty flowers! -SUMMARY: Everything's okay! We have nothing to worry about with this cuddly little guy. +SUMMARY: Everything's okay! Nothing to worry about with this cuddly little guy. Not one thing! #(ABOUT_BOMB) starb131.wav SUBJECT: Utwig Bomb Device. -DATA: Analysis has yielded little about this device +DATA: Analysis has yielded little information about this device largely because of our technicians' unwillingness to open it, or even remove the bomb from your ship. That aside, here's what we know so far -The device is correctly defined as a Bomb... one of enormous destructive capability +The device is correctly defined as a Bomb... one of enormous destructive potential but it is not of Utwig origin -- nothing about it relates to the technology we see in the Jugger ship. -We believe it to be of late Precursor origin. +We believe it to be of late Precursor origin +though it somewhat resembles certain Chenjesu technology. Its original function? -- Probably a planeteering tool for dispersing unwanted moons. SUMMARY: Unless there is a strong reason to do otherwise DO NOT ACTIVATE THIS DEVICE! LEAVE IT ALONE! Any experimentation should be conducted AT LEAST 12 AU from this starbase -preferably a bit further. +and preferably a bit further. #(ABOUT_SUN) starb132.wav SUBJECT: Sun Device. -DATA: The unit contains a power generator whose output magnitude is simply mind-croggeling. +DATA: The unit contains a power generator whose output magnitude is simply mind-croggling. When activated, the device radiates visible light equivalent to less than 1/100 of 1% of our sun -however, when placed close to a planet, perhaps in orbit, its brilliance would rival Sol's. -SUMMARY: Another Precursor tool whose function is to replace or augment a sun -by radiating a huge amount of energy in the orange-yellow spectral band. +however, when placed close to a planet, perhaps in orbit, its output would rival Sol's. +SUMMARY: Another Precursor tool the energy output of which can replace or augment a sun's radiance. #(ABOUT_MAIDENS) starb133.wav SUBJECT: Shofixti Maidens. DATA: Subjects appear to be 16 Shofixti females, all in young adulthood. Subjects appear to be in good condition, with little or no freezer burn or other degeneration. -Hibernation maintenance units are nominal, and resuscitation equipment is easily activated. +Hibernation maintenance units are functioning normally, and resuscitation equipment is easily activated. SUMMARY: We can wake them, but why? What shall we tell them? That they are an extinct species? Until such a time as we feel we can induce artificial parthenogenesis or otherwise give the Shofixti sexual viability, our recommendation is to keep them as they are @@ -965,7 +953,7 @@ SUBJECT: Aqua Helix Device. DATA: This device is composed of a light blue, super-hard substance which rates Mohs-13. The object is composed of a flat ribbon of homogenous material approximately 1 meter in length and it is twisted in a perfect helix. -Deep radar and nucleo-magnetic scans reveal little about its interior. +Focused ion and nucleo-magnetic scans reveal little about its interior. SUMMARY: Unknown design. Unknown origin. Unknown function. #(ABOUT_SPINDLE) starb136.wav @@ -980,7 +968,7 @@ SUBJECT: Ultron Device. We put this thing through every test we've got, and came up with the same results as if we'd used a fork nothing, zero, zip. If this thing ever functioned -- which we doubt -- it certainly won't now. -Age and physical stress have long since robbed it of whatever `mystical powers' it might once have had. +Age and physical stress have long since robbed it of whatever `mystical powers' it might have once had. SUMMARY: In the future, please don't waste our valuable time on junk like this so-called `Ultron.' #(ABOUT_ULTRON_1) starb138.wav @@ -989,22 +977,22 @@ DATA: At first we thought this was a piece of junk -- in fact it may still be ju but when you submitted it to us, we infused it with gamma radiation and found that the scatter signature was identical to the patterns recorded from the `Empties', the `Singing Hoops', and `the Big Dud' -which were all found in the Precursor burrows on Procyon. +which were all found in Precursor burrows on Procyon. SUMMARY: We are now convinced that this is a Precursor tool, but it remains dysfunctional. #(ABOUT_ULTRON_2) starb139.wav SUBJECT: Ultron Device. DATA: The Ultron is partially functional, and we can detect energy emission from the device. We suspect that the unit requires additional minor repairs before achieving full functionality -and until that time, we cannot make an assessment of its capabilities. +and at this time, we cannot make an assessment of its capabilities. SUMMARY: A single additional replacement part should bring the Ultron to life. #(ABOUT_ULTRON_3) starb140.wav SUBJECT: Ultron. DATA: We have determined that the so-called `Ultron' is in fact the `Appendages of Dawn' described in the Precursor fragment found on Rigel in 2123. -In the partially translated Precursor text, the device is described as a `Mental Attenuator' -which amplifies and focuses the mental energies of the holder `for the purpose of discreet change'. +In the partially translated Precursor text, the device is described as a `Mental Amplifier' +which focuses the mental energies of the holder `for the purpose of discreet change'. Unfortunately, human brain emanations do not seem compatible with the Ultron nor do those of the allied species we have tested. SUMMARY: Perhaps the Utwig, who claim to understand this device, can shed some light @@ -1012,23 +1000,24 @@ on its true function and power. #(ABOUT_UCASTER) starb141.wav SUBJECT: HyperWave Broad`Caster - Umgah Design. -DATA: This unit is capable of generating intense HyperWave transmissions -without revealing itself as their source. It is otherwise similar to our own `Casters. -SUMMARY: This thing would be great for practical jokes. You could scream `Boo!' from the Oort Cloud +DATA: This unit is capable of generating extremely intense HyperWave transmissions +though it is otherwise similar to our own `Casters. +SUMMARY: This thing would be great for practical jokes. You could scream `Boo!' from an Oort Cloud and scare the pants, or whatever, off everyone in the system. +If you used it in HyperSpace, there's no telling who might hear you and come running. #(ABOUT_BCASTER) starb142.wav SUBJECT: HyperWave Broad`Caster - Unknown Design. -DATA: This technology is new to us, and though a bit primitive by Alliance standards +DATA: This technology is new to us, but though a bit primitive by Alliance standards is capable of generating a VERY strong signal. -SUMMARY: Should you wish to send a message across a solar system, or through a mile of steel -this baby would do just fine. +SUMMARY: Should you wish to call someone in HyperSpace, or send a message through a mile of steel +this baby will do just fine. #(ABOUT_SHIELD) starb143.wav SUBJECT: Taalo Device. DATA: Whoever the Taalo were, they were clever -- way past us, probably even beyond the Chenjesu. As far as I can tell, with all our equipment, this thing is -a rock. Just a rock, and nothing but a rock. However +a rock. Just a rock; nothing but a rock. However If you feed a current into it, anywhere along its surface everyone on board this starbase who has esper potential gets a bad headache. Well we checked a bit more into that, and when the Taalo thing is active @@ -1039,41 +1028,40 @@ or at least mostly immune. #(ABOUT_EGGCASE_0) starb144.wav SUBJECT: Mycon Egg Case. -DATA: We didn't really know Mycons came from eggs, but our analysis of this sheath -shows that its genetic analog is nearly the same as that recorded from Mycon tissue samples during the War. -Further study shows that it has been subjected to phenomenal temperatures and pressures. +DATA: We really didn't know Mycon came from eggs, but our analysis of this sheath +shows that it has been subjected to phenomenal temperatures and pressures. The most unusual aspect of the egg cases is its size we know Mycons range in height from .5 to 3.5 meters but our reconstruction of the whole egg case shows it to be over 25 meters high! -SUMMARY: If a Mycon came out of this, it is probably really big. +SUMMARY: If a Mycon came out of this, it's gotta be really big. #(ABOUT_SHUTTLE) starb145.wav SUBJECT: Syreen Pilot Shuttle. DATA: As yet, the field research team has failed to report back to their group leaders. When we called them, they described being deep in study and wished to attend to a few important details before returning to the base. -SUMMARY: Several group leaders have volunteered to assist the field team to `help them where they can.' +SUMMARY: Several group leaders have volunteered to assist the team to `help them where they can.' #(ABOUT_VUXBEAST0) starb146.wav SUBJECT: Hostile Alien Creature. #(ABOUT_VUXBEAST1) starb191.wav DATA: This is newly-promoted, junior scientist Hawkins reporting. -Dr. Chu -- he's the leader of this section -- he's still in the sick bay. -He's been there ever since that thing took a swipe at him when he got too close to the cage. +Dr. Chu -- y'know, he's the leader of this section -- he's still in sick bay. +He's been there ever since that thing took a swipe at him and he got too close to the cage. I guess it's got like, triple-jointed arms or something... with spikes and razor-plates all over. -Uh... data? Oh yeah, right +Uh... data? Oh yeah, right, right Subject is a Xenoteratomorph -- a big honkin' one, I might add. -Well, it eats everything -- plant and animal tissue, wood +It eats everything -- plant and animal tissue, wood ceramics, plastics, asbestos fibers several types of metal chairs, a desk and about half of everything a security officer wears. What is doesn't eat, it chews, and what it doesn't chew -well, it just breaks up into tiny little pieces. -What... summary? Oh, yeah +well, it breaks up into tiny little pieces. +What... summary? Oh, oh yeah SUMMARY: The sooner you get that thing off this starbase the less likely it is that that thing will get loose and kill us all. -Uh... guess that's it. +Uh... I, uh, I guess that's it. #(ABOUT_DESTRUCT) starb147.wav SUBJECT: Slylandro Probe Destruct Code Sequence. @@ -1100,8 +1088,8 @@ SUMMARY: To be honest, Captain, I believe that the Druuge robbed you blind. SUBJECT: Glowing Rod Device. DATA: We had high hopes for this device, Captain, because of the constant, pulsing aura it generated. However, I am afraid after investigating the object, and locating its concealed batteries slot -we had conclude that this was nothing more than a well-crafted toy. -SUMMARY: In the future, Captain, I would be very careful what I bought from the Druuge. +we had to conclude that this was nothing more than a well-crafted toy. +SUMMARY: In the future, Captain, I would be very careful of what I bought from the Druuge. #(LETS_SEE) starb151.wav Hmm... let's see... @@ -1139,8 +1127,9 @@ We must find a chink in the Ur-Quan's armor -- that we can destroy their entire empire in a single, bold stroke. #(MAKE_FLAGSHIP_AWESOME) starb161.wav -My guess is you need to further upgrade your flagship +My guess is you need to upgrade further your flagship to make it more than a match for any enemy ship you might encounter. +You know the Ur-Quan's Achilles' heel -- their Sa-Matra super-starship #(KNOW_ABOUT_SAMATRA) starb162.wav You know the Ur-Quan's Achilles' heel -- their Sa-Matra super-starship @@ -1159,13 +1148,11 @@ Although the bomb you got from the Utwig is horrendously powerful I'm afraid our computer projections show that the explosion will not be sufficient to break through the Sa-Matra's defenses. You must find some way to increase the energy output of the weapon. -Our scientists have a hypothetical solution -- re-route your flagship's weapon power through the bomb! -This will greatly increase the force of the explosion. -Perhaps the Chenjesu, with their superior scientific knowledge, could have done this -but unfortunately, we do not possess the technology to achieve this modification at the present time. +Perhaps the Chenjesu and their superior scientific knowledge could have done this +but unfortunately, we do not currently possess the technology to achieve this modification. #(MUST_ACQUIRE_AWESOME_FLEET) starb167.wav -I'm certain you need to assemble a more powerful fleet of combat ships before you face the Sa-Matra. +I'm certain we need to assemble a more powerful fleet of combat ships before you face the Sa-Matra. #(MUST_ELIMINATE_URQUAN_GUARDS) starb168.wav You must figure out how to eliminate or destroy the Ur-Quan and Kohr-Ah ships guarding the Sa-Matra. @@ -1185,31 +1172,31 @@ you have everything you need to achieve victory. We're all depending on you. Goodbye, and good luck. #(IMPROVE_1) starb173.wav -You need to build up and balance the strength of your flagship; specifically, I would +You need to build up and balance the strength of your flagship. #(IMPROVE_2) starb174.wav -My guess is you need to further upgrade your flagship +My guess is you need to upgrade your flagship to make it more than a match for any enemy ship you might encounter. #(NEED_THRUSTERS_1) starb175.wav -Add thrusters up to say, 5 or 6. +I would add thrusters up to say, 5 or 6. Speed is essential in combat, but it will also pay off over the long haul in HyperSpace and if you prefer to avoid confrontation, nothing beats a great pair of legs. #(NEED_THRUSTERS_2) starb176.wav -Maximize your ship's thrusters. You will need the speed when you finally confront the Ur-Quan. +I would maximize your ship's thrusters. You will need speed when you confront the Ur-Quan. #(NEED_TURN_1) starb177.wav -Add turning jets for increased maneuverability +I would add turning jets for increased maneuverability #(NEED_TURN_2) starb178.wav -Maximize rotation speed by filling your turning jet slots +I would maximize rotation speed by filling your turning jet slots #(NEED_GUNS_1) starb179.wav -Add enough weapons to defend yourself if you are caught without escort ships +I would add enough weapons to defend yourself if you are caught without escort ships #(NEED_GUNS_2) starb180.wav -Take advantage of your ship's capacity for combat by increasing its firepower. +I would take advantage of your ship's capacity for combat by increasing its firepower. Add more weaponry #(NEED_CREW_1) starb181.wav @@ -1217,6 +1204,8 @@ You need more crew, at least 50, to make productive voyages into space #(NEED_CREW_2) starb182.wav You need even more crew, perhaps as many as 200, to face the challenges ahead +You need additional fuel, at least 50 units +You need large quantities of fuel, at least 150 units #(NEED_FUEL_1) starb183.wav You need additional fuel, at least 50 units @@ -1234,7 +1223,7 @@ You need at least one lander Build more landers #(NEED_DYNAMOS_1) starb188.wav -Your weapons will be underpowered in combat if you do not have at least 1 dynamo +Your weapons will be underpowered in combat if you don't have at least 1 dynamo #(NEED_DYNAMOS_2) starb189.wav You need more dynamo power;