From a29021a2a755b256107bec321ed5463f0fc518f9 Mon Sep 17 00:00:00 2001 From: meep-eep Date: Fri, 15 Dec 2006 03:07:55 +0000 Subject: [PATCH] Netdelay 2 is default now. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2606 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/doc/users/manual.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sc2/doc/users/manual.txt b/sc2/doc/users/manual.txt index 270cb9373..3e2e19353 100644 --- a/sc2/doc/users/manual.txt +++ b/sc2/doc/users/manual.txt @@ -608,7 +608,7 @@ because it is waiting for this keypress information to arrive, which is an indication that the input delay is too low. Super Melee runs at 24 frames per second, each frame delayed will delay the input by about 42ms. The delay used is the maximum of the desired value for both -parties. The default is 0. Values lower than 4 are typically +parties. The default is 2. Values lower than 4 are typically acceptable in terms of responsiveness. Future versions may automatically decide on the best value to use.