diff --git a/sc2/src/sc2code/encount.c b/sc2/src/sc2code/encount.c index 31221219d..6bab5fe26 100644 --- a/sc2/src/sc2code/encount.c +++ b/sc2/src/sc2code/encount.c @@ -228,10 +228,12 @@ InitEncounter (void) if (LOBYTE (GLOBAL (CurrentActivity)) == IN_HYPERSPACE) { t.pStr = GAME_STRING (ENCOUNTER_STRING_BASE + 0); + // "ENCOUNTER IN" t.CharCount = (COUNT)~0; font_DrawText (&t); t.baseline.y += 12; t.pStr = GAME_STRING (ENCOUNTER_STRING_BASE + 1); + // "DEEP SPACE" t.CharCount = (COUNT)~0; font_DrawText (&t); } @@ -240,6 +242,7 @@ InitEncounter (void) UNICODE buf[256]; t.pStr = GAME_STRING (ENCOUNTER_STRING_BASE + 2); + // "ENCOUNTER AT" t.CharCount = (COUNT)~0; font_DrawText (&t); t.baseline.y += 12; @@ -561,6 +564,7 @@ UninitEncounter (void) t.baseline.y += 6; t.pStr = GAME_STRING ( ENCOUNTER_STRING_BASE + 3); + // "BATTLE GROUP" t.CharCount = (COUNT)~0; font_DrawText (&t); @@ -569,8 +573,10 @@ UninitEncounter (void) SetContextFont (MicroFont); str1 = GAME_STRING ( ENCOUNTER_STRING_BASE + 4); + // "Enemy Ships" str2 = GAME_STRING ( ENCOUNTER_STRING_BASE + 5), + // "Destroyed" DrawFadeText (str1, str2, TRUE, &scavenge_r); } @@ -679,7 +685,9 @@ UninitEncounter (void) font_DrawText (&t); str1 = GAME_STRING (ENCOUNTER_STRING_BASE + 6); + // "Debris" str2 = GAME_STRING (ENCOUNTER_STRING_BASE + 7); + // "Scavenged" DrawFadeText (str1, str2, TRUE, &scavenge_r); Time = GetTimeCounter () + ONE_SECOND * 2; UnlockMutex (GraphicsLock);