diff --git a/sc2/src/sc2code/gameinp.c b/sc2/src/sc2code/gameinp.c index e0e8c003c..e694c06fd 100644 --- a/sc2/src/sc2code/gameinp.c +++ b/sc2/src/sc2code/gameinp.c @@ -299,27 +299,27 @@ MenuKeysToSoundFlags (const CONTROLLER_INPUT_STATE *state) MENU_SOUND_FLAGS soundFlags; soundFlags = MENU_SOUND_NONE; - if (PulsedInputState.menu[KEY_MENU_UP]) + if (state->menu[KEY_MENU_UP]) soundFlags |= MENU_SOUND_UP; - if (PulsedInputState.menu[KEY_MENU_DOWN]) + if (state->menu[KEY_MENU_DOWN]) soundFlags |= MENU_SOUND_DOWN; - if (PulsedInputState.menu[KEY_MENU_LEFT]) + if (state->menu[KEY_MENU_LEFT]) soundFlags |= MENU_SOUND_LEFT; - if (PulsedInputState.menu[KEY_MENU_RIGHT]) + if (state->menu[KEY_MENU_RIGHT]) soundFlags |= MENU_SOUND_RIGHT; - if (PulsedInputState.menu[KEY_MENU_SELECT]) + if (state->menu[KEY_MENU_SELECT]) soundFlags |= MENU_SOUND_SELECT; - if (PulsedInputState.menu[KEY_MENU_CANCEL]) + if (state->menu[KEY_MENU_CANCEL]) soundFlags |= MENU_SOUND_CANCEL; - if (PulsedInputState.menu[KEY_MENU_SPECIAL]) + if (state->menu[KEY_MENU_SPECIAL]) soundFlags |= MENU_SOUND_SPECIAL; - if (PulsedInputState.menu[KEY_MENU_PAGE_UP]) + if (state->menu[KEY_MENU_PAGE_UP]) soundFlags |= MENU_SOUND_PAGEUP; - if (PulsedInputState.menu[KEY_MENU_PAGE_DOWN]) + if (state->menu[KEY_MENU_PAGE_DOWN]) soundFlags |= MENU_SOUND_PAGEDOWN; - if (PulsedInputState.menu[KEY_MENU_DELETE]) + if (state->menu[KEY_MENU_DELETE]) soundFlags |= MENU_SOUND_DELETE; - if (PulsedInputState.menu[KEY_MENU_BACKSPACE]) + if (state->menu[KEY_MENU_BACKSPACE]) soundFlags |= MENU_SOUND_DELETE; return soundFlags;