diff --git a/sc2/TODO b/sc2/TODO index 570d54bb3..306b2cb37 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -91,6 +91,8 @@ Glitches (don't crash the game, medium priority): Probably the negative shift for GET_STATE and SET_STATE - Planet scan speed varies between computers, and behaves weirdly too, sometimes working properly, sometimes being way too fast +- Some font characters are wrong, atleast in the planet scan screen + when compared to 3DO Implementation bugs (low priority): - Scaling code problems: