From 785c67bdf97eead821a06abc76c1a16b2ba4c1d6 Mon Sep 17 00:00:00 2001 From: Meep-Eep Date: Sat, 1 Mar 2008 22:25:31 +0000 Subject: [PATCH] Cleanups. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2945 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/src/sc2code/controls.h | 6 ++++-- sc2/src/sc2code/gameinp.c | 13 +++++++------ 2 files changed, 11 insertions(+), 8 deletions(-) diff --git a/sc2/src/sc2code/controls.h b/sc2/src/sc2code/controls.h index 3d9110897..0b088357f 100644 --- a/sc2/src/sc2code/controls.h +++ b/sc2/src/sc2code/controls.h @@ -94,7 +94,8 @@ typedef BATTLE_INPUT_STATE (*battle_summary_func) (COUNT player, extern battle_summary_func ComputerInput, HumanInput[], NetworkInput; extern battle_summary_func PlayerInput[]; -extern CONTROLLER_INPUT_STATE CurrentInputState, PulsedInputState; +extern CONTROLLER_INPUT_STATE CurrentInputState; +extern CONTROLLER_INPUT_STATE PulsedInputState; extern volatile CONTROLLER_INPUT_STATE ImmediateInputState; extern CONTROL_TEMPLATE PlayerControls[]; @@ -115,7 +116,8 @@ void DoInput (void *pInputState, BOOLEAN resetInput); BATTLE_INPUT_STATE combat_summary (COUNT player, STARSHIP *StarShipPtr); -extern volatile BOOLEAN GamePaused, ExitRequested; +extern volatile BOOLEAN GamePaused; +extern volatile BOOLEAN ExitRequested; typedef struct joy_char joy_char_t; diff --git a/sc2/src/sc2code/gameinp.c b/sc2/src/sc2code/gameinp.c index f209b024e..e0e8c003c 100644 --- a/sc2/src/sc2code/gameinp.c +++ b/sc2/src/sc2code/gameinp.c @@ -105,7 +105,8 @@ ResetKeyRepeat (void) } static void -_check_for_pulse (int *current, int *cached, int *old, DWORD *accel, DWORD *newtime, DWORD *oldtime) +_check_for_pulse (int *current, int *cached, int *old, DWORD *accel, + DWORD *newtime, DWORD *oldtime) { if (*cached && *old) { @@ -327,7 +328,8 @@ MenuKeysToSoundFlags (const CONTROLLER_INPUT_STATE *state) void DoInput (void *pInputState, BOOLEAN resetInput) { - SetMenuRepeatDelay (ACCELERATION_INCREMENT, MENU_REPEAT_DELAY, ACCELERATION_INCREMENT, FALSE); + SetMenuRepeatDelay (ACCELERATION_INCREMENT, MENU_REPEAT_DELAY, + ACCELERATION_INCREMENT, FALSE); if (resetInput) TFB_ResetControls (); @@ -374,10 +376,7 @@ DoInput (void *pInputState, BOOLEAN resetInput) } while (((INPUT_STATE_DESC*)pInputState)->InputFunc (pInputState)); if (resetInput) - { TFB_ResetControls (); - } - } void @@ -462,6 +461,8 @@ ConfirmExit (void) result = DoConfirmExit (); - SetMenuRepeatDelay (old_min_accel, old_max_accel, old_step_accel, old_gestalt_keys); + SetMenuRepeatDelay (old_min_accel, old_max_accel, old_step_accel, + old_gestalt_keys); return result; } +