From 62d6bae2e108c184186c748a562f2d666b93cbb7 Mon Sep 17 00:00:00 2001 From: mcmartin Date: Sat, 9 Aug 2008 20:30:26 +0000 Subject: [PATCH] Generated a 3DO-specific subtitle file for the Starbase, as the PC and 3DO versions cannot be reconciled (Bug 1036) git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3033 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/content/addons/3dovoice/3dovoice.rmp | 2 +- .../addons/3dovoice/starbase/starbase.txt | 1425 +++++++++++++++++ 2 files changed, 1426 insertions(+), 1 deletion(-) create mode 100644 sc2/content/addons/3dovoice/starbase/starbase.txt diff --git a/sc2/content/addons/3dovoice/3dovoice.rmp b/sc2/content/addons/3dovoice/3dovoice.rmp index e09b71c3f..fe3921995 100644 --- a/sc2/content/addons/3dovoice/3dovoice.rmp +++ b/sc2/content/addons/3dovoice/3dovoice.rmp @@ -13,7 +13,7 @@ comm.slyhome.dialogue = CONVERSATION:base/comm/slyhome/slyhome.txt:addons/3dovoi comm.slylandro.dialogue = CONVERSATION:base/comm/slylandro/slylandro.txt:addons/3dovoice/slylandro/:addons/3dovoice/slylandro/slylandro.ts comm.spahome.dialogue = CONVERSATION:base/comm/spahome/spahome.txt:addons/3dovoice/spahome/:addons/3dovoice/spahome/spahome.ts comm.spathi.dialogue = CONVERSATION:base/comm/spathi/spathi.txt:addons/3dovoice/spathi/:addons/3dovoice/spathi/spathi.ts -comm.starbase.dialogue = CONVERSATION:base/comm/starbase/starbase.txt:addons/3dovoice/starbase/:addons/3dovoice/starbase/starbase.ts +comm.starbase.dialogue = CONVERSATION:addons/3dovoice/starbase/starbase.txt:addons/3dovoice/starbase/:addons/3dovoice/starbase/starbase.ts comm.supox.dialogue = CONVERSATION:base/comm/supox/supox.txt:addons/3dovoice/supox/:addons/3dovoice/supox/supox.ts comm.syreen.dialogue = CONVERSATION:base/comm/syreen/syreen.txt:addons/3dovoice/syreen/:addons/3dovoice/syreen/syreen.ts comm.talkingpet.dialogue = CONVERSATION:base/comm/talkingpet/talkingpet.txt:addons/3dovoice/talkingpet/:addons/3dovoice/talkingpet/talkingpet.ts diff --git a/sc2/content/addons/3dovoice/starbase/starbase.txt b/sc2/content/addons/3dovoice/starbase/starbase.txt new file mode 100644 index 000000000..71d1dc718 --- /dev/null +++ b/sc2/content/addons/3dovoice/starbase/starbase.txt @@ -0,0 +1,1425 @@ +#(BEFORE_WE_GO_ON_1) starb000.ogg + Before we go on, I have something important to tell you. +#(BEFORE_WE_GO_ON_2) starb001.ogg + There is something I think you should know. +#(BEFORE_WE_GO_ON_3) starb002.ogg + By the way, I thought you should know. +#(BEFORE_WE_GO_ON_4) starb003.ogg + Before we proceed, I wanted you to know. +#(BEFORE_WE_GO_ON_5) starb004.ogg + I have some information I think you should hear. +#(BEFORE_WE_GO_ON_6) starb005.ogg + I've been waiting to inform you of a new situation. +#(BEFORE_WE_GO_ON_7) starb006.ogg + I know you're busy, but I've got some news. + +#(NORMAL_HELLO_A0) starb007.ogg +Welcome back, Captain +#(NORMAL_HELLO_A1) +. + +#(NORMAL_HELLO_B0) starb008.ogg +Greetings, Captain +#(NORMAL_HELLO_B1) +. I am ready to assist you. + +#(NORMAL_HELLO_C0) starb009.ogg +It's good to see you again, Captain +#(NORMAL_HELLO_C1) +. + +#(NORMAL_HELLO_D0) starb010.ogg +Ah, Captain +#(NORMAL_HELLO_D1) +, I'm glad you're back. + +#(NORMAL_HELLO_E0) starb011.ogg +Hello Captain +#(NORMAL_HELLO_E1) +. + +#(NORMAL_HELLO_F0) starb012.ogg +I am at your disposal, Captain +#(NORMAL_HELLO_F1) +. + +#(NORMAL_HELLO_G0) starb013.ogg +Captain +#(NORMAL_HELLO_G1) +. I'm glad you made it back in one piece. + +#(NORMAL_HELLO_H0) starb014.ogg +I hope the battle fares well, Captain +#(NORMAL_HELLO_H1) +. + +#(RETURN_HELLO) starb015.ogg +Yes, Captain? + +#(NORMAL_HELLO_TAIL) + + +#(NORMAL_GOODBYE_A0) starb016.ogg +Goodbye, Captain +#(NORMAL_GOODBYE_A1) +. +#(NORMAL_GOODBYE_B0) starb017.ogg +Bring back lots of minerals, Captain +#(NORMAL_GOODBYE_B1) +. +#(NORMAL_GOODBYE_C0) starb018.ogg +Return soon, Captain +#(NORMAL_GOODBYE_C1) +. +#(NORMAL_GOODBYE_D0) starb019.ogg +Farewell Captain +#(NORMAL_GOODBYE_D1) +. +#(NORMAL_GOODBYE_E0) starb020.ogg +Try to avoid getting gruesomely killed, Captain +#(NORMAL_GOODBYE_E1) +. +#(NORMAL_GOODBYE_F0) starb021.ogg +We shall await your return, Captain +#(NORMAL_GOODBYE_F1) +. +#(NORMAL_GOODBYE_G0) starb022.ogg +Blow up an Ur-Quan for me, Captain +#(NORMAL_GOODBYE_G1) +. +#(NORMAL_GOODBYE_H0) starb023.ogg +Be careful out there, Captain +#(NORMAL_GOODBYE_H1) +. + +#(LIGHT_LOAD_A0) starb024.ogg +The more minerals you bring us, Captain +#(LIGHT_LOAD_A1) +, the faster we'll be able to tackle the Ur-Quan. + +#(LIGHT_LOAD_B0) starb025.ogg +Light load this time, Captain +#(LIGHT_LOAD_B1) +. + +#(LIGHT_LOAD_C0) starb026.ogg +Another small load, Captain + +#(LIGHT_LOAD_C1) starb027.ogg +. Well, I suppose something is better than nothing. + +#(LIGHT_LOAD_D0) starb028.ogg +I don't mean to criticize, Captain +#(LIGHT_LOAD_D1) +, but, uh, wouldn't it be more efficient if you could return with larger loads? + +#(LIGHT_LOAD_E0) starb029.ogg +Pretty small amounts, Captain +#(LIGHT_LOAD_E1) +. Bringing those small amounts of minerals is not cost-effective. Try getting larger loads. + +#(LIGHT_LOAD_F0) starb030.ogg +Not too much today, Captain +#(LIGHT_LOAD_F1) +. I hope you have better luck next time. + +#(LIGHT_LOAD_G0) starb030.ogg +Not too much today, Captain +#(LIGHT_LOAD_G1) +. I hope you have better luck next time. + +#(MEDIUM_LOAD_A0) starb031.ogg +Not a bad job, Captain +#(MEDIUM_LOAD_A1) +. + +#(MEDIUM_LOAD_B0) starb032.ogg +Good work, Captain +#(MEDIUM_LOAD_B1) +. + +#(MEDIUM_LOAD_C0) starb033.ogg +Thanks, Captain +#(MEDIUM_LOAD_C1) +. + +#(MEDIUM_LOAD_D0) starb034.ogg +Keep it coming, Captain +#(MEDIUM_LOAD_D1) +. + +#(MEDIUM_LOAD_E0) starb035.ogg +Pretty fair load, Captain +#(MEDIUM_LOAD_E1) +. Can you do better next time? + +#(MEDIUM_LOAD_F0) starb036.ogg +Don't stop now, Captain +#(MEDIUM_LOAD_F1) +. We can use every bit you bring us. + +#(MEDIUM_LOAD_G0) starb037.ogg +A fair haul, Captain +#(MEDIUM_LOAD_G1) +. Maybe you should consider adding a storage bay so you can gather larger loads. + +#(HEAVY_LOAD_A0) starb038.ogg +Excellent work, Captain +#(HEAVY_LOAD_A1) +! + +#(HEAVY_LOAD_B0) starb039.ogg +This will really help, Captain +#(HEAVY_LOAD_B1) +. + +#(HEAVY_LOAD_C0) starb040.ogg +A fine job, Captain +#(HEAVY_LOAD_C1) +! + +#(HEAVY_LOAD_D0) starb041.ogg +Wow, +#(HEAVY_LOAD_D1) + you really hit the mother lode this time! + +#(HEAVY_LOAD_E0) starb042.ogg +If you can keep this up, +#(HEAVY_LOAD_E1) + we'll turn that flagship of yours into a genuine Dreadnought-Killer. + +#(HEAVY_LOAD_F0) starb043.ogg +Captain +#(HEAVY_LOAD_F1) +, you are to be commended. Keep up the good work! + +#(HEAVY_LOAD_G0) starb044.ogg +More fuel for the fire, eh, Captain +#(HEAVY_LOAD_G1) +? That last load should keep it blazing! + +#(STARBASE_IS_READY_A) starb045.ogg +I have good news to report, Captain. +We have successfully integrated the Precursor technology from your ship into our fabricator system +and as you can see, we have already begun minor repairs on + +#(STARBASE_IS_READY_B) +, patching up some of the micro-meteorite holes. +We noticed that your ship does not have an emergency warp escape unit +So our engineers rigged up some for you and each of your escorts. +Now you should be able to escape from a bad situation +with the touch of a button. But there is a cost, however +The unit gulps up five fuel units each time your Precursor ship uses it. +Also, we now have a limited capacity to make modifications to your ship +to refine starship fuel, to build additional combat ships +and to train new members of your crew for the + +#(STARBASE_IS_READY_C) + and any ships you acquire for your fleet. +Captain, I know you're eager to get to work, so I'll be brief. +If you have any questions -- how this Starbase works, what resources we need +or just some background information on the galaxy -- don't hesitate to ask. + +#(WHAT_KIND_OF_INFO) starb046.ogg +Certainly, Captain. What do you need to know? + +#(WHICH_FUNCTION) starb047.ogg +We can modify your Precursor ship, build additional combat vessels +and supply you with fuel and crew. + +#(WHICH_HISTORY) starb048.ogg +What aspect of history, Captain? + +#(WHICH_MISSION) starb049.ogg +Can you be more specific? + +#(OK_NO_NEED_INFO) starb050.ogg +Fine. Is there anything else you need? + +#(ABOUT_FUEL) starb051.ogg +This base is designed to service Hierarchy ships. +Fortunately, your flagship uses the same stabilized antimatter technology as Hierarchy vessels +and we'll be able to synthesize what you need. +However, due to the size of your ship, we'll have to produce vast quantities of fuel +which will be a substantial drain on our resources. + +#(ABOUT_MODULES) starb052.ogg +Our engineers and Precursor specialists agree with the scientists from your world +that your starship was designed to be a `workhorse' vehicle +which can be easily reconfigured for different missions +by adding or swapping self-contained equipment packs which we call `modules'. +The modules we can build right now are: +Thruster units which make your ship move faster +Attitude Jets which allow you to rotate the ship more quickly +Crew Pods which provide life-support facilities for up to 50 additional crew members +Storage Bays which increase your ship's cargo capacity for mineral resources +Fuel Tanks which hold an additional 50 units of fuel +Dynamos which feed energy into your combat energy batteries, improving your weapons' rate of fire. +And last but not least +Ion-Bolt Guns - combat weaponry, the exact function of which depends on its location aboard the ship +when put in the first, or front module slot, it fires a single shot forward +when put in the second slot, it fires two shots spread to the left and right of center +when put in the third slot, it fires two shots directly left and right +and when put in the last or rear slot, it fires a single shot straight backwards. + +#(ABOUT_CREW0) starb053.ogg +We have almost 2000 highly-motivated, skilled professionals aboard this starbase +and every single one of them wants a berth aboard +#(ABOUT_CREW1) +. However, each hand we lose to your ship means less manpower here at the starbase +and this is reflected in the Crew RU cost. +As long as you don't lose too many crew members to combat or planet exploration +the RU cost will remain static; but we have only so many warm bodies on this starbase +and if your needs for crew grow beyond a certain point +the cost could increase dramatically. + +#(ABOUT_SHIPS) starb054.ogg +Our shipyard facilities are sophisticated and fully automated, +permitting a handful of starbase personnel to do the same job +as five-hundred, vac-suited construction workers. +However, the only designs that we had in our computers were incomplete, Hierarchy ship designs. +Things looked grim until one of the officers came forward with an amazing story. +Even though the Ur-Quan destroyed every Earthling Cruiser in the fleet nearly 20 years ago +one of my maintenance engineers was a starship production assistant at the Detroit shipyards. +When Earth was conquered, she was ordered to destroy all ship-construction databases; +but she secretly made copies of the blueprint disks, and then kept them with her ever since. +These disks contain all the data we need to build as many Earthling Cruisers as you want +provided you, Captain, can supply the large amounts of mineral resources required to build those vessels. +In theory, Captain, we could build alien starships here if we had designs for them; however, +it's a well known fact that alien vessels just can't be flown in combat +without native starship captains at the helm. + +#(ABOUT_RU) starb055.ogg +As you know, Captain, we've committed the entire output of this station +to building your flagship and your battle fleet into the strongest force possible. +However, our resources are very limited, and we feel YOU must decide +how we are to spend our effort and materials. +To aid you in making these decisions, we have implemented a resource allocation scheme. +We provide you with a numerical assessment of the station's resources +and ascribe a cost to each task we can perform and each device we can build. +It's up to you to decide how you are going to `spend' your resource units or `RU' as we call them. +To acquire more RU, you must bring resources back to the starbase. +These resources can be either in the form of mineral ores gathered from planet surfaces +or already-refined metals and other valuable materials from the wreckage of enemy starships. + +#(ABOUT_MINERALS) starb056.ogg +The most straightforward way you can accumulate Resource Units +is to bring mineral ores back to this starbase. +There are probably enough resources in just the nearby dozen stars +to build your ship into a powerful battleship, or +to create a strong task force of combat vessels. +I would also recommend that you build several additional Storage Bays. +When gathering minerals, focus on `cleaning-out' one star system at a time. +This way, you minimize the cost of travel through HyperSpace. + +#(ABOUT_LIFE) starb057.ogg +While I respect your search for abstract knowledge +frankly, Captain, in our present circumstances I see little use for such data here. +Perhaps you can make use of biological information elsewhere. + +#(OK_ENOUGH_STARBASE) starb058.ogg +What else can I tell you? + +#(OK_ENOUGH_MISSION) starb059.ogg +What else can I tell you? + +#(GET_MINERALS) starb060.ogg +If you have the patience, I would recommend you spend several months +or even a year gathering mineral resources. +You can find such minerals on almost any planet surface, +but the quality and density will vary depending on the type of planet you're on. +Base metals are probably the most common materials you'll find, but they aren't particularly valuable. +You can find rarer precious and radioactive elements on metal-rich worlds such as Mercury. +An old miner once told me that you could tell the relative quality of a planet's minerals +based on the planet's color as seen from space. +To remember the color sequence from good to bad +The miner had a mnemonic which went something like +`Very Young Orangutans Could Grow Bananas, Perhaps Rather Well'. +It is also the case that mineral yields will be better at hotter stars. +Temperature is related to the size and color of a star +Red stars are the coolest, then orange, yellow, green, blue +And the hottest stars are white. + +#(ABOUT_ALIENS) starb061.ogg +That all depends on whom you meet, doesn't it, Captain? +Well, in all seriousness, if you encounter the Ilwrath, VUX, Androsynth, or other Hierarchy battle thralls +I wouldn't hold out much hope for a peaceful encounter. +So if you feel you have the advantage, attack! +The resources you will scavenge from the enemies' wreckage are well worth the effort. +If you can find Alliance races who are in a position to help us +then you MUST convince them to join with us! +Their assistance may be crucial to our success. + +#(MUST_DEFEAT) starb062.ogg +Captain, I wish I had an easy answer, but I don't. +The only way I can see of liberating Earth, as well as the Alliance allies +is to destroy the Ur-Quan and their armada of battle thralls entirely. + +#(DEFEAT_LIKE_SO) starb063.ogg +To defeat our enemies, we will need awesome strength, both in your flagship and the fleet +as well as the assistance of powerful new allies. +Though combat will be unavoidable, and sometimes necessary to achieve our goals +I am certain your wits will be at least as important as your weapons. +You will need to explore this region of space, gathering resources and information wherever you go. + +#(FIND_URQUAN) starb064.ogg +I don't know, Captain, +but I suspect their battle thralls know more than we do; +so I suggest you try to gather information from them, perhaps by force. + +#(FIGHT_URQUAN) starb065.ogg +At first, your ship will be far too vulnerable to permit frontal assaults on the Ur-Quan. +Even when your ship is at full power, we are faced with the reality +that the Hierarchy has THOUSANDS of ships +You cannot win the fight alone, Captain. You need allies. +Also, towards the end of the War, when the Hierarchy broke through the coreward front, +we heard rumors that the Ur-Quan had unleashed some kind of super-weapon +which was unstoppable by normal means. +You need to find out if that rumor was true, Captain +because if the Ur-Quan do have such a weapon, we'll have to find some way to stop it +or all our efforts are for naught. + +#(ALLY_LIKE_SO) starb066.ogg +If you encounter an unknown alien race, proceed carefully and diplomatically -- +-- we need all the friends we can get, and we certainly can't afford any more enemies. +Remember, Captain, with your Precursor starship, you hold awesome power +but there will be situations when dealing with an alien race +where a `carrot' will serve better than a `stick'. +But first you must determine what `carrot' the alien wants. + +#(STRONG_LIKE_SO) starb067.ogg +You need to accumulate enough resources so that we can build up your flagship +and assemble a strong fleet. I'd also recommend +that you acquire blueprints for other, more powerful ships than our trusty Cruiser. +I suspect that aliens will not give you such `prints unless you form an alliance with them. + +#(OK_ENOUGH_DEFEAT) starb068.ogg +What else can we discuss? + +#(WHICH_ALIEN) starb069.ogg +Which group of aliens? + +#(WHICH_WAR) starb070.ogg +What about the War? + +#(WHICH_ANCIENT) starb071.ogg +We have some data on this subject. What do you want to know about? + +#(OK_ENOUGH_HISTORY) starb072.ogg +Sure. Anything else? + +#(WHICH_ALLIANCE) starb073.ogg +Okay, which race? + +#(WHICH_HIERARCHY) starb074.ogg +Which species? + +#(ABOUT_OTHER) starb075.ogg +None that we had made formal contact with. +The Chenjesu implied that they had met 2 other starfaring species +one near the Giclas constellation, and the other directly coreward from Procyon. +The Ariloulaleelay once mentioned having `some fun' with an alien race in Draconis +but like so much else with the Arilou, they never revealed the whole story. +I am sure there are hundreds more alien races in our galaxy, +but beyond what I've told you, your guess is as good as mine. + +#(OK_ENOUGH_ALIENS) starb076.ogg +Would you like information on any other aspect of history? + +#(ABOUT_SHOFIXTI) starb077.ogg +The Shofixti are a race of intelligent marsupials who had been `civilized' for only a few decades when the War began. +They were discovered in the Delta Gorno star system by the Yehat +who adopted and then `uplifted' the Shofixti, giving them advanced technology and cultural definition. +Shofixti are noble and fearless Warriors, Captain. In addition, their incredible fecundity and rapid maturation rate +kept Alliance ranks solid even at the worst part of the War. +You know, I once flew as a observer aboard one of their ships +on routine patrol, we never saw the enemy +but I could never stop thinking about the `Glory Device' it had strapped to the bottom of its hull. + +#(ABOUT_YEHAT) starb078.ogg +The Yehat are a race of ancient warrior clans that have been traveling the stars for many centuries. +The clans are highly competitive and sometimes even wage war on each other; +but the clans are all loyal to the Queen and her royal family, known as the Veep-Zeeps. +The Veep-Zeeps have been in power for over 2,000 years, and it is said that during their rule +the Yehat never lost a battle. + +#(ABOUT_ARILOU) starb079.ogg +I'd like to think I'm not a bigoted person, Captain, especially when it comes to allies +but there is just something about those Arilou that gives me the creeps. +One thing I'll say for them, though +they possess some technique for moving REALLY fast through HyperSpace. +They never let us know what it was, but it sure beats the pants off our fastest ships. + +#(ABOUT_CHENJESU) starb080.ogg +The Chenjesu were leaders of the Alliance, even though they refused to accept formally the title. +I don't know if their silicon-based biology is just plain superior to our old carbon models +or if their fantastic intellects were the product of an ancient, peaceful culture. +Whatever the reason, I'd rather be taking orders from a Chenjesu than any other lifeform, absolutely. +One of the more amazing things about them was that they never used HyperWave communicators. +They could send messages naturally +And their natural HyperWave receptors were much more sensitive than even our best units. + +#(ABOUT_MMRNMHRM) starb081.ogg +We didn't really get much of a chance to learn about those mechanical beings, +but I'll tell you what I know. +They are the product of a distant, unknown culture +who sent a giant Factory-Ark into our region of space many centuries ago. +The Mother-Ark (that's what the Earth press called it) churned out millions of robots and finally broke down. +I don't know why the Mmrnmhrm didn't repair the Mother-Ark, maybe they can't. +My personal guess as to why they were sent here is that they're on the leading edge of a colonization project +and once the Mmrnmhrm have tamed enough new worlds, the genuine colonists -- whoever they are +will arrive and claim their due. + +#(ABOUT_SYREEN) starb082.ogg +Most raw recruits saw the Syreen as nothing more than warm, breathing pin-ups. +Warm they are, and yes, they do breathe most magnificently +but Captain, they are far more than simple joy units. +Their history shows that the Syreen established and maintained a peaceful culture +from their Bronze Age through their discovery of starflight. +Before their planet was destroyed in a horrible cataclysm, their world was an Eden. + +#(OK_ENOUGH_ALLIANCE) starb083.ogg +What other group of aliens are you interested in? + +#(ABOUT_URQUAN) starb084.ogg +Our enemy is cunning, relentless and possesses technology superior to all but, perhaps +that found aboard your starship. +The Ur-Quan are born, live and die for one purpose only: +the subjugation of all other intelligent life in the galaxy. +Why? I don't know. +They'd probably have an easier time just destroying intelligence +but they are very careful not to use more force than is necessary to achieve their victim's submission. +I'd sure like to know what made those wormy bastards as twisted as they are +and I'd like to know why they keep on the move, never stopping longer than it takes +to enslave whomever they find. + +#(ABOUT_MYCON) starb085.ogg +The Mycons are hard to get a handle on. +In fact, I'm not sure any human has ever had a real conversation with a Mycon. +What we know of them we have learned from their corpses, which, I may add +have a nasty habit of coming back to life when thawed out from a decompression quick-freeze. +Mycon ships seem to expend a significant amount of energy on life support. +This is probably because the Mycon only thrive in temperatures close to the melting point of lead. +As far as we know, the Mycon are the only race to actively seek out the Ur-Quan +in order to become combat slaves. + +#(ABOUT_SPATHI) starb086.ogg +Imagine facing a cowardly, mobile clam armed with a howitzer +and you've got good idea of what it's like dealing with a Spathi. +Although they tend to avoid battles as much as their masters will allow +Once in battle, a Spathi Eluder is one tough cookie. +I once heard a rumor, though I don't like to believe in it myself, +that a rogue band of courageous Spathi broke away from the main starfleet, +painted their ships black with bright red stripes +and formed the `Black Spathi Squadron', dedicated to performing brave and hostile deeds. +Like I said, I'd have to see it to believe it. + +#(ABOUT_UMGAH) starb087.ogg +It's unfortunate that the Umgah fell to the Ur-Quan so early in the War +because I suspect we would have gotten along well with those big blob creatures; +at the very least it would have been entertaining. +We know them a bit better than most races, because they were eager to talk with our ships +before, after, and during battle. +The Arilou intimated that they had a relationship with the Umgah before the Ur-Quan arrived +but I don't know any details. + +#(ABOUT_ANDROSYNTH) starb088.ogg +When I was flying combat missions along the Coreward Front +there was nothing we feared more than the Androsynth Hit-And-Run Squadron. +Their Blazer ships were more than a match for our Cruisers +so we stayed clear of Eta Vulpeculae, their home star. +In addition, I think each of us aboard the ship knew deep down in our hearts +that the Androsynth had a damn good reason for hating us. +Our grandparents had kept them as slaves for nearly 50 years. + +#(ABOUT_VUX) starb089.ogg +The starship Far Voyager, under the command of Captain Jeffry L. Rand, encountered the VUX near Beta Mira. +Although the details are hazy, it is generally accepted that Rand offended the VUX starship Commander +with an inadvertent insult. + +#(ABOUT_ILWRATH) starb090.ogg +I still have nightmares about those spiders +taking me prisoner -- using me as one of their sick sacrifices to Dogar and Kazon +their twin gods of destruction and torment. +Those guys were almost as scary as the Androsynth to those of us in deep-space patrol. +Their Avenger ships could appear out of nowhere and melt a Cruiser down to slag in seconds. +Luckily for us, the bulk of the Ilwrath fleet was thrown against the Chenjesu and the Mmrnmhrm. + +#(OK_ENOUGH_HIERARCHY) starb091.ogg +What other group of aliens are you interested in? + +#(ABOUT_PRECURSORS) starb092.ogg +Hell, you probably know more about them than I do, but here goes... about 200,000 years ago +when our great-to-the-nth-grandparents were just starting to play with stone knives and bearskins +a starfaring species suddenly appeared on the galactic scene and spread like wildfire. +We've found evidence of their presence just about everywhere +from an orbital platform in Alpha Centauri, to a stack of DataPlates in a cave on Pluto +to some nameless widget found in a voodoo shop in New Orleans. +Though we've never found a Precursor body, or even a picture of one +we can conjecture what they looked like by examining the scale and layout of their equipment. +Such an analysis indicates they were giants, say 5 to 8 meters tall, and twice as wide. +I don't know if they looked more like a brontosaur or an elephant. +Anyway, about three thousand years after the Precursors made their dramatic appearance +they vanished, poof! As far as we can tell, it took less than a decade to happen. + +#(ABOUT_OLD_RACES) starb093.ogg +You mean besides the Precursors? Well, the only information we have is second-hand +based on some research by a Chenjesu historian that I read at the Academy. +Tzzz-Tzer-Tzak, the historian, found some evidence that there was a group of alien races +who formed an interstellar empire not too far from here about 22,000 years ago. +The only species in this empire actually lived in our region of space +was a race of rocklike creatures who lived in the Vulpeculae constellation. +The presence of the hostile Androsynth in that part of space +severely limited Tzzz-Tzer-Tzak's research. +He never even found out the race's name. + +#(ABOUT_ALIENS_ON_EARTH) starb094.ogg +Yes, there is. +Aside from the Precursor relics we have found on Earth -- +-- often in museums, mislabeled as `modern art' -- +-- we have discovered disturbing evidence of much more recent visitations. +Perhaps you are already aware that during the mid-to-late 20th century +there were uncountable UFO sightings, as well as dozens of reported `encounters' with alien life forms. +Although we can discount many of the reports as wishful fabrication or traumatic-translation +the military authorities of that time kept a secret record of the `incidents' which were legitimate. +In each such case, the aliens are almost identical in appearance. +They have white skin and minimal facial features, except for huge, almond-shaped eyes +which are often described as `glowing' or `luminescent'. +This description fits, almost perfectly, the Ariloulaleelay. +In most of the legitimate encounters +the people involved described being physically examined or modified by the aliens. +In some cases, unusual pregnancies occurred, and in almost every instance, there were repeat visitations +as though the Ariloulaleelay were doing `check-ups' on their subjects. +We never got the chance to confront the Ariloulaleelay about what they did to us and why. +I wonder if we ever will? + +#(OK_ENOUGH_ANCIENT) starb095.ogg +Would you like information on any other aspect of history? + +#(URQUAN_STARTED_WAR) starb096.ogg +Earth got involved late in the game, in 2112, when the Chenjesu arrived in our solar system for the first time +so let's back up a few years to 2098 +when the Chenjesu's super-sensitive receivers detected a strange signal from the Ophiuchi constellation. +Though even the Chenjesu didn't know it, it was the first sign of the Ur-Quan's arrival. +The Ur-Quan, having detected the presence of many sentient species, were beaming out an exulting hunting cry. +The first direct evidence of the Ur-Quan's intent +was the sudden conquest of the Umgah, a solitary, though not unfriendly, species in the Orionis constellation. +The Chenjesu, distraught by the invasion, were further angered when the Ur-Quan +turned their fleets on the hostile but weak Ilwrath race. +A hastily assembled defense force of Mmrnmhrm and Chenjesu vessels turned the Ur-Quan fleet aside +but the invader moved into Spathi space, rapidly subjugating that race. +With each new conquest, the Ur-Quan fleet grew larger as it added slave vessels to its ranks. +Earth joined the Chenjesu to form the Alliance of Free Stars at about the same time as +the Androsynth stars fell to the Ur-Quan armada. +Before the ink was dry on our agreement with the Chenjesu in 2116 +a new race appeared in orbit around the moon and asked for admittance to the Alliance +it was the Ariloulaleelay. +The timing seemed unusual and the Arilou were definitely weird, looking like Saucer Men from Mars +but we were too busy cranking up our moth-balled heavy industry +that we didn't really pay it much attention at the time. + +#(WAR_WAS_LIKE_SO) starb097.ogg +At the start of the war, here on Earth we were working like crazy +churning out hundreds of heavy Cruisers and smaller support vehicles. +The Ur-Quan were busy too. Unbeknownst to us, they had moved down toward the Luyten star group +and were attacking the VUX, who only the Yehat knew existed. +Our botched first contact with the VUX took place in 2119, and it was the biggest single mistake we made during the War. +After defeating the VUX, the Ur-Quan fleets ran smack into the combined might of the Yehat and Shofixti +supported by the first wave of our cruisers. +Again the Ur-Quan turned away from the hard spot to attack the weak, though we just thought they were running away. +In fact, the Ur-Quan had found another independent alien race, the Mycon, in the Brahe constellation. +The Mycon's voluntary submission to the Ur-Quan +brought the return of the Ur-Quan fleets, now swollen with a hundred devastating Mycon Podships. +The last entrants to the conflict were the Syreen, a race of space gypsies +who had escaped the Hierarchy by moving their vast fleet of slow-moving habitats into human space. +With the sides set, the last Ur-Quan offensive began. + +#(LOST_WAR_BECAUSE) starb098.ogg +The Ur-Quan came roaring through VUX space, and tried to push past the Indi and Mira star systems. +Their onslaught was barely repulsed and our counter-attack made hardly a dent in the Hierarchy forces +but we held the line -- The Coreward front remained intact. +Over the following ten years, there were many great battles between the combined Alliance starfleet +and the Ur-Quan and their Hierarchy of Battle Thralls. +Then, in 2134, a dramatic shift in the balance of power took place -- +-- this must have been about the time the science research mission was sent to the planet at Vela -- +-- our fleets were pushed back from the Indi-Mira line to beyond Raynet. +Holding Rigel cost grievously in Chenjesu forces and the Ur-Quan, recognizing this weakness +shifted to focus the brunt of their forces on Procyon. +That was the last we heard from the Chenjesu and the Mmrnmhrm. +A few weeks later, waves of ships hit us from all directions. +When Ceres Station, our outpost in the Asteroid belt, fell to the Hierarchy, we knew we were beaten +but we fought on anyway. +Three days later the Ur-Quan vaporized our last remaining laser-forts on the moon +and the Dreadnoughts took up geo-synchronous position above Rome +Moscow, Beijing, Tokyo, London, Buenos Aires, and Washington. +We'd lost the War and we knew it, but the Ur-Quan decided to make it real clear -- +-- and that's why if you check any of our most recent maps, you won't find Buenos Aires. + +#(AFTER_WAR) starb099.ogg +After the UN submitted their formal surrender +we were given a week to decide the nature of our servitude. +The Ur-Quan demanded that the decision be made through popular vote. +When all the votes were tallied, Earth had chosen not to fight for the Ur-Quan +we had become a fallow slave world. +We were given a month to withdraw all of our people and equipment to Earth. +Anyone or anything we left off-planet would be destroyed after the shield went up. +Then the Ur-Quan broadcast an odd message +all objects of human construction more than 500 years old were `to be abandoned'. +We didn't know what the Ur-Quan meant until they moved their Dreadnoughts to new orbital positions +and opened fire on the surface with their fusion weapons. +In seconds, large sections of London, Paris, and other European cities were incinerated. +At first we thought they were going to annihilate us after all +and we noticed that they were also striking such targets as the Giza Pyramids +the Parthenon in Athens, and Stonehenge. Curiously, The United States was almost untouched. +The flaming rain lasted 40 hellish hours. +It took days after we crawled from our smoldering shelters to realize what the Ur-Quan had done. +Our new masters had targeted every building, monument or other manmade construction older than 500 years +and destroyed it. +In those two days, we lost most of the history of Mankind. +In some cases, the Ur-Quan destroyed places +we did not even suspect were significant. +From their positions in orbit, the Dreadnoughts blew away a kilometer of land in central Iraq +vaporized several targets in the Amazon rain forest +punched a big hole through the Antarctic icecap to destroy something deep under the surface +and melted a broad swath of the ocean floor in the south-eastern Atlantic. +Then, just a couple of days later, the shield went up +and our contact with the outside world stopped. +The next time I saw the stars was 8 years ago, +when I was transferred up here to be the new commander of this starbase. + +#(OK_ENOUGH_WAR) starb100.ogg +Would you like any information on any other aspect of history? + +#(STARBASE_BULLETIN_TAIL) starb101.ogg +That's all for now, Captain. + +#(BETWEEN_BULLETINS) starb102.ogg +also + +#(STARBASE_BULLETIN_1) starb103.ogg +Captain, a delegation of Spathi has just arrived here under orders from their High Council +to form an alliance and assist you against the Hierarchy! +They have provided fabricator blueprint data for their `Eluder' spacecraft +and promise a steady supply of captains for as many ships as we build. +Excellent work, Captain! + +#(STARBASE_BULLETIN_2) starb104.ogg +It would appear that your diplomatic efforts have struck gold, Captain. +We have been contacted by a race called the Zoq-Fot-Pik, +who wish to fulfill their part of `the Unification' -- +-- something you have arranged with them, I gather. +They have sent us specifications for their Stinger-class attack vessels +as well as a large number of Zoq-Fot-Pik commanding officers. +You're doing a fine job, Captain. + +#(STARBASE_BULLETIN_3) starb105.ogg +A race of plant creatures called the Supox have arrived in your absence, Captain. +They offered use of their ship designs and will supply you as many starship captains as we require. +I, of course, accepted their offer immediately. + +#(STARBASE_BULLETIN_4) starb106.ogg +A small contingent of Utwig has visited. +After spending a few days setting up our fabricators to build their Jugger starships +and providing us with a few capable commanders, they departed. +Captain, if you continue to build such strong alliances +we will surely win our battle against the Ur-Quan! + +#(STARBASE_BULLETIN_5) starb107.ogg +We have been invaded by an alien race calling themselves the `Orz', though so far the invasion is a friendly one. +The fishlike creatures have been stomping around the base in their robotic walking exoskeletons +which look like combat vac-suits, if you ask me. +Based on the summary reports I've seen on their `Nemesis' ship design, I have but a single comment: +I like it! +I'd say we have quite a nasty little surprise in store for the Ur-Quan the next time you tangle with them. + +#(STARBASE_BULLETIN_6) starb108.ogg +Good news, Captain! +With no announcement, a small fleet of Ariloulaleelay popped into space adjacent to our starbase +scaring the hell out of the Deep-Radar operator +but right now I could kiss every one of those pale little weirdoes +because they gave us three Skiff vessels! + +#(STARBASE_BULLETIN_7) starb109.ogg +We are receiving a priority distress call from the Zoq-Fot Homeworld at Alpha Tucanae. +The signal was urgent but extremely weak. The only portions of the transmission that we can be sure of are: +`HELP!' +`BLACK DESTROYER!' +`PLANET UNDER ATTACK!' +`HELP!' +`WORSE THAN ZEBRANKY!' (whatever that means) +and finally +`HELP!' + +#(STARBASE_BULLETIN_8) starb110.ogg +A previously unknown alien race has recently made contact with our base. +They call themselves the Melnorme, and they are anxious to initiate trading relations with us. +If we are interested, they suggest making a rendezvous at Alpha Centauri. + +#(STARBASE_BULLETIN_9) starb111.ogg +The Melnorme have returned, wondering when you want to meet them. +They seemed friendly but are unwilling to deal with us, +claiming that we have no data they consider valuable. +They said to make contact with them in any supergiant star system. + +#(STARBASE_BULLETIN_10) starb112.ogg +Our deep-space monitoring team has detected faint alien signals coming from +Uranus +or somewhere in that general direction. +The emanations are definitely being generated from within the solar system +and could represent the presence of a Hierarchy spy. + +#(STARBASE_BULLETIN_11) starb113.ogg +We have a major situation Captain! +As of a few days ago, all Spathi starship captains have vanished from our starbase. +We don't know how or why, but until we receive replacements from Spathiwa +you will be unable to commission any additional Spathi Eluder vessels for your fleet. + +#(STARBASE_BULLETIN_12) starb114.ogg +We are being bathed in broad-beam HyperWave transmission from the direction of the Rigel star system. +Due to the broadcast's wide dispersion, we cannot discern its content. + +#(STARBASE_BULLETIN_13) starb115.ogg +We have made a formal alliance with the Chmmr. +Their ships can now be built in our shipyards. + +#(STARBASE_BULLETIN_14) starb116.ogg +The Shofixti have returned! +Their ships can now be built in our shipyards. +With their vast numbers swelling our ranks +we won't have to worry about running out of able-bodied crew +and I'm sure their volunteers will reduce the cost for new crew. + +#(STARBASE_BULLETIN_15) starb117.ogg +We have detected a minute but measurable disturbance in the InterSpace fabric +at approximate TrueSpace coordinate 100:50. +Our scientists speculate that this disturbance may be caused by many thousands of HyperWarp penetrations +all in phase -- as though a huge fleet of ships were on the move. + +#(STARBASE_BULLETIN_16) starb118.ogg +In the log of your voyage from Unzervalt, I read that you encountered a tumbling, +red probe that attacked the Tobermoon, killing Captain Burton. +Over the past few months we have monitored an increasing number of these probes entering the system, +and I'm afraid their population seems to be growing geometrically. +If this continues, in a year space will be crawling with these things! +I recommend you treat this as a serious problem now, before it becomes a disaster. +Discover who is producing these probes and stop them from creating any more. + +#(STARBASE_BULLETIN_18) starb119.ogg +This seems strange to me, and I considered not bringing it up +but not long ago, six of my people fell unconscious simultaneously for no apparent reason. +When they awoke hours later, they reported being overwhelmed by a feeling +of something VERY wrong that had taken place. +The Med Techs couldn't find anything wrong with these crew members, but they discovered one correlation. +All six of them have exceptionally high esper ratings. + +#(STARBASE_BULLETIN_19) starb120.ogg +In the two weeks that have passed since the Chmmr began to work on your vessel +they attached the Utwig bomb to your ship, and have also put in place +their own crystalline amplification devices to boost dramatically the power of the weapon. +This work is now complete, and your flagship is ready for what ever final modifications you desire. +The Chmmr technicians wanted me to explain to you that the bomb and its crystal power boosters +are fragile and cannot be moved from their positions at the back of your vehicle. +Now I have some bad news, and some good news. +The Chmmr had to remove all your main modules, weapons, crew pods, and the whole lot +including your emergency warp escape unit +so pick your engagements carefully, Captain. +In addition, their equipment now fills the rear ten slots leaving you only six for your own modules. +But here's the good news +The Chmmr have provided us with an unbelievable wealth of minerals and other resources. +We no longer have limits on what we can build for your flagship, or your fleet. + +#(STARBASE_BULLETIN_22) starb121.ogg +I have some somber news. +For weeks now we have been scanning space in the direction of the Tucanae stars +hoping to hear some word from our Zoq-Fot-Pik allies, +with no success. We must assume that something grave has happened to them. +We did receive an alien broadcast however -- it rang through space like an electronic howl. +I think the best way to describe it would be +`exultant'. + +#(STARBASE_BULLETIN_27) starb122.ogg +Captain, I have an unpleasant topic to discuss with you, but this needs to be resolved right away. +There is some kind of wild rumor blowing around the starbase +that you have sold your own crew to the Druuge as slaves. +Pretty crazy, eh? +Look Captain, I know you would never do anything like that, and I'm sorry I even had to mention this +but now I can assure everyone that this is just one of those damn fool lies that gets spread during wartime. +Thank you for your patience, Captain. + +#(STARBASE_BULLETIN_28) starb123.ogg +I have just received incontrovertible evidence +that you HAVE been selling members of your own crew to the Druuge. +Captain, how could you!? Don't you know what the Druuge will use those men and women for? +Cannon-fodder, plain and simple. They are probably already dead, thanks to you. +It's a crime, Captain, a heinous crime -- even during wartime. +You must assure me that you will NEVER do this again! +Even with that assurance, great damage has been done. +With the word out on what you have done, it's going to be pretty damn hard to recruit volunteers +for your next trip. +I expect the RU cost for crew will sky-rocket. + +#(STARBASE_BULLETIN_29) starb124.ogg +Well Captain, we have another problem. +Your efforts on our behalf have been amazing, I truly believe we may win this struggle +but these achievements have not been gained without a price. +Over a thousand of my people have gone away with you on your ship +and not returned. +A THOUSAND, Captain! +Crew are quickly becoming a valuable commodity +and I expect their RU cost will reflect this. + +#(STARBASE_BULLETIN_30) starb125.ogg +I can't believe what I've just heard! +Captain, you're a heinous slave-trader! +Your exchanges with the Druuge have become a horror story throughout the entire starbase. +If anyone here is stupid enough to join your crew, I expect the RU cost will be sky high. +If you weren't our only hope for freedom, Captain, I'd kill you where you stand. +As it is, expect me to bring charges against you when this is all over. + +#(DEVICE_HEAD) starb126.ogg +The analysis reads as follows: + +#(BETWEEN_DEVICES) starb127.ogg +The next entry in the analysis is: + +#(DEVICE_TAIL) starb128.ogg +That's the end of our scientists' report. + +#(ABOUT_PORTAL) starb129.ogg +SUBJECT: QuasiSpace Portal Spawner. +DATA: Device is a hybrid of different alien technologies, including Arilou and Ur-Quan elements. +Our tests show that this device temporarily creates a weakness in the fabric between HyperSpace +and a different, unidentified dimension. The energy cost for this process is extreme +and since the unit's power supply is self-contained, we cannot estimate how long it will remain functional. +SUMMARY: Use of this device will permit a starship to make transit to a different dimension. +The hazards and benefits of this process are impossible to gauge without field study. + +#(ABOUT_TALKPET) starb130.ogg +SUBJECT: Talking Pet Lifeform. +DATA: This creature is physiologically identical to the so-called Ur-Quan `Talking Pet', with one notable exception: +It is highly intelligent, and evidences strong psychic capabilities. +Initial AIQR tests rated it well above human super-genius +though immediately after we made this shocking assessment +its scores dropped to the normal-sub-normal range. +Interviews with the subject have shown it to be cooperative +though a class-IV pan-species psychological profile places the creature far into the `Furtive-Hateful' domain. +There were also some disturbing incidents where +we talked about roses, daisies, and other pretty flowers! +SUMMARY: Everything's okay! Nothing to worry about with this cuddly little guy. +Not one thing! + +#(ABOUT_BOMB) starb131.ogg +SUBJECT: Utwig Bomb Device. +DATA: Analysis has yielded little information about this device +largely because of our technicians' unwillingness to open it, or even remove the bomb from your ship. +That aside, here's what we know so far: +The device is correctly defined as a Bomb... one of enormous destructive potential +but it is not of Utwig origin -- nothing about it relates to the technology we see in the Jugger ship. +We believe it to be of late Precursor origin +though it somewhat resembles certain Chenjesu technology. +Its original function? -- Probably a planeteering tool for dispersing unwanted moons. +SUMMARY: Unless there is a strong reason to do otherwise +DO NOT ACTIVATE THIS DEVICE! LEAVE IT ALONE! +Any experimentation should be conducted AT LEAST 12 AU from this starbase +and preferably a bit further. + +#(ABOUT_SUN) starb132.ogg +SUBJECT: Sun Device. +DATA: The unit contains a power generator whose output magnitude is simply mind-croggling. +When activated, the device radiates energy equivalent to less than 1/100 of 1% of our sun +however, when placed close to a planet, perhaps in orbit, its output would rival Sol's. +SUMMARY: Another Precursor tool, the energy output of which can replace or augment a sun's radiance. + +#(ABOUT_MAIDENS) starb133.ogg +SUBJECT: Shofixti Maidens. +DATA: Subjects appear to be 16 Shofixti females, all in young adulthood. +Subjects appear to be in good condition, with little or no freezer burn or other degeneration. +Hibernation maintenance units are functioning normally, and resuscitation equipment is easily activated. +SUMMARY: We can wake them, but why? What shall we tell them? That they are an extinct species? +Until such a time as we feel we can induce artificial parthenogenesis +or otherwise give the Shofixti sexual viability, our recommendation is to keep them as they are +asleep. + +#(ABOUT_SPHERE) starb134.ogg +SUBJECT: Rosy Sphere Device. +DATA: The specimen is 5 centimeters in diameter, perfectly smooth +and composed of a blood-red translucent substance. +Tests show that it has atypical ferro-magnetic properties, but is utterly non-conductive. +SUMMARY: Probably a Precursor tool -- function unknown. + +#(ABOUT_HELIX) starb135.ogg +SUBJECT: Aqua Helix Device. +DATA: This device is composed of a light blue, super-hard substance which rates Mohs-13. +The object is composed of a flat ribbon of homogenous material approximately 1 meter in length +and it is twisted in a perfect helix. +Focused ion and nucleo-magnetic scans reveal little about its interior. +SUMMARY: Unknown design. Unknown origin. Unknown function. + +#(ABOUT_SPINDLE) starb136.ogg +SUBJECT: Clear Spindle Device. +DATA: The object in question has no clear use or means of activation +but does have super-conductive characteristics between 18 and 22 degrees C. +We suspect that it is of Precursor manufacture, but we cannot be certain without extended study. +SUMMARY: In all likelihood, this object is a part of a larger device whose capabilities remain unknown. + +#(ABOUT_ULTRON_0) starb137.ogg +SUBJECT: Ultron Device. +We put this thing through every test we've got, and came up with the same results as if we'd used a fork +nothing, zero, zip. +If this thing ever functioned -- which we doubt -- it certainly won't now. +Age and physical stress have long since robbed it of whatever `mystical powers' it might have once had. +SUMMARY: In the future, please don't waste our valuable time on junk like this so-called `Ultron.' + +#(ABOUT_ULTRON_1) starb138.ogg +SUBJECT: Ultron Device. +DATA: At first we thought this was a piece of junk -- in fact it may still be just that +but when you submitted it to us, we infused it with gamma radiation +and found that the scatter signature was identical to the patterns +recorded from the `Empties', the `Singing Hoops', and `the Big Dud' +which were all found in Precursor burrows on Procyon. +SUMMARY: We are now convinced that this is a Precursor tool, but it remains dysfunctional. + +#(ABOUT_ULTRON_2) starb139.ogg +SUBJECT: Ultron Device. +DATA: The Ultron is partially functional, and we can detect energy emission from the device. +We suspect that the unit requires additional minor repairs before achieving full functionality +and at this time, we cannot make an assessment of its capabilities. +SUMMARY: A single additional replacement part should bring the Ultron to life. + +#(ABOUT_ULTRON_3) starb140.ogg +SUBJECT: Ultron. +DATA: We have determined that the so-called `Ultron' is in fact the `Appendages of Dawn' +described in the Precursor fragment found on Rigel in 2123. +In the partially translated Precursor text, the device is described as a `Mental Amplifier' +which focuses mental energies of the holder `for the purpose of discreet change'. +Unfortunately, human brain emanations do not seem compatible with the Ultron +nor do those of the allied species we have tested. +SUMMARY: Perhaps the Utwig, who claim to understand this device, can shed some light +on its true function and power. + +#(ABOUT_UCASTER) starb141.ogg +SUBJECT: HyperWave Broadcaster - Umgah Design. +DATA: This unit is capable of generating extremely intense HyperWave transmissions +though it is otherwise similar to our own `Casters. +SUMMARY: This thing would be great for practical jokes. You could scream `Boo!' from an Oort Cloud +and scare the pants, or whatever, off everyone in the system. +If you used it in HyperSpace, there's no telling who might hear you and come running. + +#(ABOUT_BCASTER) starb142.ogg +SUBJECT: HyperWave Broadcaster - Unknown Design. +DATA: This technology is new to us, but though a bit primitive by Alliance standards +is capable of generating a VERY strong signal. +SUMMARY: Should you wish to call someone in HyperSpace, or send a message through a mile of steel +this baby will do just fine. + +#(ABOUT_SHIELD) starb143.ogg +SUBJECT: Taalo Device. +DATA: Whoever the Taalo were, they were clever -- way past us, probably even beyond the Chenjesu. +As far as I can tell, with all our equipment, this thing is a rock. +Just a rock; nothing but a rock. However, +if you feed a current into it, anywhere along its surface +everyone on board this starbase who has esper potential gets a bad headache. +Well we checked a bit more into that, and when the Taalo thing is active +all evidence of psychon interaction is flatlined -- nothing gets through. +SUMMARY: If you keep this Taalo rock device thing on board your vessel +I'll bet you are immune to any form of psychic attack +or at least mostly immune. + +#(ABOUT_EGGCASE_0) starb144.ogg +SUBJECT: Mycon Egg Case. +DATA: We really didn't know Mycon came from eggs, but our analysis of this sheath +shows that it has been subjected to phenomenal temperatures and pressures. +The most unusual aspect of the egg case is its size +we know Mycons range in height from .5 to 3.5 meters +but our reconstruction of the whole egg case shows it to be over 25 meters high! +SUMMARY: If a Mycon came out of this, it's gotta be really big. + +#(ABOUT_SHUTTLE) starb145.ogg +SUBJECT: Syreen Pilot Shuttle. +DATA: As yet, the field research team has failed to report back to their group leaders. +When we called them, they described being deep in study +and wished to attend to a few important details before returning to the base. +SUMMARY: Several group leaders have volunteered to assist the team to `help them where they can.' + +#(ABOUT_VUXBEAST0) starb146.ogg +SUBJECT: Hostile Alien Creature. + +#(ABOUT_VUXBEAST1) starb191.ogg +DATA: This is newly-promoted, junior scientist Hawkins reporting. +Dr. Chu -- y'know, he's the leader of this section -- he's still in sick bay. +He's been there ever since that thing took a swipe at him and he got too close to the cage. +I guess it's got like, triple-jointed arms or something... with spikes and razor-plates all over. +Uh... data? Oh yeah, right, right +Subject is a Xenoteratomorph -- a big honkin' one, I might add. +It eats everything -- plants, animal tissue, wood +ceramics, plastics, asbestos fibers +several types of metal +chairs, a desk and about half of everything a security officer wears. +What is doesn't eat, it chews, and what it doesn't chew +well, it breaks up into tiny little pieces. +What... summary? Oh, oh yeah +SUMMARY: The sooner you get that thing off this starbase +the less likely it is that that thing will get loose and kill us all. +Uh... I, uh, I guess that's it. + +#(ABOUT_DESTRUCT) starb147.ogg +SUBJECT: Slylandro Probe Destruct Code Sequence. +DATA: This is a complex sequence of program instructions +using an encryption sequence similar in some ways to the Rolling-Phung algorithm. +SUMMARY: When a Slylandro Probe approaches, open a hailing frequency, wait for a response +and then transmit the code. + +#(ABOUT_WARPPOD) starb148.ogg +SUBJECT: Ur-Quan Warp Pod. +DATA: This unit appears to be the core for the starboard warp pod of an Ur-Quan Dreadnought. +It is surprisingly similar to our own warp cores +but it generates a much stronger, tighter field than the equipment we have on our Cruisers. +SUMMARY: For us, the Warp Pod is little more than a curiosity +though you may find some useful application for it in the future. + +#(ABOUT_ARTIFACT_2) starb149.ogg +SUBJECT: Wimbli's Trident Device. +DATA: I presume this device is named `Wimbli's Trident' +because of the name, `Wimbli', crudely etched into its base. +SUMMARY: To be honest, Captain, I believe that the Druuge robbed you blind. + +#(ABOUT_ARTIFACT_3) starb150.ogg +SUBJECT: Glowing Rod Device. +DATA: We had high hopes for this device, Captain, because of the constant, pulsing aura it generated. +However, I am afraid after investigating the object, and locating its concealed batteries slot +we had to conclude that this was nothing more than a well-crafted toy. +SUMMARY: In the future, Captain, I would be very careful of what I bought from the Druuge. + +#(LETS_SEE) starb151.ogg +Hmm... let's see... + +#(GO_GET_MINERALS) starb152.ogg +I guess I'd gather more minerals to build up a good supply of resource units. + +#(IMPROVE_FLAGSHIP_WITH_RU) starb153.ogg +Use the Resource Units you have accumulated to improve your flagship. + +#(GOT_OK_FLAGSHIP) starb154.ogg +Your flagship is in pretty good shape. + +#(GO_ALLY_WITH_ALIENS) starb155.ogg +You should investigate building alliances with non-hostile alien races. +Their assistance is crucial to our success. + +#(MADE_SOME_ALLIES) starb156.ogg +You have established several successful alliances with alien races. + +#(GET_SHIPS_BY_MINING_OR_ALLIANCE) starb157.ogg +Build up your fleet of combat vessels. +Their additional strength and the flexibility granted by their various powers +will greatly enhance your ability to survive in space. + +#(GOT_OK_FLEET) starb158.ogg +You've assembled a good-sized fleet of combat ships. + +#(BUY_COMBAT_SHIPS) starb159.ogg +You need to build combat escorts and assemble a fleet to accompany you through space. + +#(GO_LEARN_ABOUT_URQUAN) starb160.ogg +We must find a chink in the Ur-Quan's armor -- +-- a weakness that will allow us to focus our strength in such a way +that we can destroy their entire empire in a single, bold stroke. + +#(MAKE_FLAGSHIP_AWESOME) starb161.ogg +My guess is you need to upgrade further your flagship +to make it more than a match for any enemy ship you might encounter. +You know the Ur-Quan's Achilles' heel -- their Sa-Matra super-starship. + +#(KNOW_ABOUT_SAMATRA) starb162.ogg +You know the Ur-Quan's Achilles' heel -- their Sa-Matra super-starship. + +#(GOT_AWESOME_FLAGSHIP) starb163.ogg +You have constructed a flagship of unrivaled power. + +#(GOT_BOMB) starb164.ogg +You've got the bomb from the Utwig. + +#(FIND_WAY_TO_DESTROY_SAMATRA) starb165.ogg +You must find some way to destroy the Ur-Quan supership, the Sa-Matra. + +#(MUST_INCREASE_BOMB_STRENGTH) starb166.ogg +Although the bomb you got from the Utwig is horrendously powerful, +I'm afraid our computer projections show that the explosion will not be sufficient +to break through the Sa-Matra's defenses. +You must find some way to increase the energy output of the weapon. +Perhaps the Chenjesu and their superior scientific knowledge could have done this, +but unfortunately, we do not currently possess the technology to achieve this modification. + +#(MUST_ACQUIRE_AWESOME_FLEET) starb167.ogg +I'm certain we need to assemble a more powerful fleet of combat ships before you face the Sa-Matra. + +#(MUST_ELIMINATE_URQUAN_GUARDS) starb168.ogg +You must figure out how to eliminate or destroy the Ur-Quan and Kohr-Ah ships guarding the Sa-Matra. + +#(CHMMR_IMPROVED_BOMB) starb169.ogg +The Chmmr have modified your ship to route its weapon power through the Utwig bomb. + +#(GOT_AWESOME_FLEET) starb170.ogg +You have amassed a powerful fleet of combat ships. + +#(GO_DESTROY_SAMATRA) starb171.ogg +Go attack the Ur-Quan Sa-Matra vessel! +Although I'm sure it will be a difficult battle, +you have everything you need to achieve victory. + +#(GOOD_LUCK_AGAIN) starb172.ogg +We're all depending on you. Goodbye, and good luck. + +#(IMPROVE_1) starb173.ogg +You need to build up and balance the strength of your flagship. + +#(IMPROVE_2) starb174.ogg +My guess is you need to upgrade your flagship +to make it more than a match for any enemy ship you might encounter. + +#(NEED_THRUSTERS_1) starb175.ogg +I would add thrusters up to say, 5 or 6. +Speed is essential in combat, but it would also pay off over the long haul in HyperSpace +and if you prefer to avoid confrontation, nothing beats a great pair of legs. + +#(NEED_THRUSTERS_2) starb176.ogg +I would maximize your ship's thrusters. You will need speed when you confront the Ur-Quan. + +#(NEED_TURN_1) starb177.ogg +I would add turning jets for increased maneuverability. + +#(NEED_TURN_2) starb178.ogg +I would maximize rotation speed by filling your turning jet slots. + +#(NEED_GUNS_1) starb179.ogg +I would add enough weapons to defend yourself if you are caught without escort ships. + +#(NEED_GUNS_2) starb180.ogg +I would take advantage of your ship's capacity for combat by increasing its firepower. +Add more weaponry. + +#(NEED_CREW_1) starb181.ogg +You need more crew, at least 50, to make productive voyages into space. + +#(NEED_CREW_2) starb182.ogg +You need even more crew, perhaps as many as 200, to face the challenges ahead. + +#(NEED_FUEL_1) starb183.ogg +You need additional fuel, at least 50 units. + +#(NEED_FUEL_2) starb184.ogg +You need large quantities of fuel, at least 150 units. + +#(NEED_STORAGE_1) starb185.ogg +Increase your cargo capacity by adding more Storage Bays to your flagship. + +#(NEED_LANDERS_2) starb186.ogg +You need at least one lander. + +#(NEED_LANDERS_1) starb187.ogg +Build more landers. + +#(NEED_DYNAMOS_1) starb188.ogg +Your weapons will be underpowered in combat if you don't have at least 1 dynamo. + +#(NEED_DYNAMOS_2) starb189.ogg +You need more dynamo power; +otherwise your weapon re-energizing delays will be your undoing in combat. + +#(NEED_POINT) starb190.ogg +I suggest you invest in one or more point-defense laser systems. + +#(have_minerals) +Commander, I have minerals to offload. + +#(goodbye_commander) +Goodbye, Commander. + +#(repeat_bulletins) +Commander, would you repeat what you told me when we began this conversation? + +#(need_info) +Before proceeding I need some additional background information. + +#(starbase_functions) +Would you elaborate on your facilities here at the starbase? + +#(history) +I would like some historical data. + +#(our_mission) +I would like your input on how we can defeat the Ur-Quan. + +#(no_need_info) +I do not require additional information. + +#(enough_starbase) +You have answered my questions on this topic. + +#(enough_mission) +I have learned what I need to know about this subject, for now. + +#(tell_me_about_fuel0) +How will I get fuel for the +#(tell_me_about_fuel1) +? + +#(tell_me_about_modules0) +What can you do to enhance and modify the +#(tell_me_about_modules1) +? + +#(tell_me_about_crew) +How will we acquire additional personnel for my ship? + +#(tell_me_about_ships) +How can I assemble a fleet of fighting ships? + +#(tell_me_about_ru) +Would you please explain your resource allocation system? + +#(tell_me_about_minerals) +What kind of resources are most useful to our mission? + +#(tell_me_about_life) +What use are our planet landers' sophisticated lifeform analysis features? + +#(where_get_minerals) +Where can I find the most useful, plentiful mineral resources? + +#(what_about_aliens) +How should I deal with aliens I meet in space? + +#(what_about_urquan) +How can we deal with the Ur-Quan? + +#(how_defeat) +Commander, do you have any long range plans to defeat the Ur-Quan Hierarchy? + +#(how_find_urquan) +How can I find the Ur-Quan? + +#(how_fight_urquan) +How can we attack the Ur-Quan most effectively? + +#(how_ally) +How can I make alliances and with whom? + +#(enough_defeat) +Let us move on to another topic. + +#(alien_races) +I would like to know about the other starfaring races. + +#(the_war) +I am interested in the War against the Hierarchy. + +#(ancient_history) +I need some information on ancient galactic history. + +#(enough_history) +No more history, thank you. + +#(what_about_alliance) +The members of the old Alliance. + +#(what_about_hierarchy) +The battle thralls in the Hierarchy. + +#(what_about_other) +Were there any alien races who weren't in the War? + +#(enough_aliens) +I have sufficient information on this subject. + +#(shofixti) +The Shofixti. + +#(yehat) +The Yehat. + +#(arilou) +The Arilou. + +#(chenjesu) +The Chenjesu. + +#(mmrnmhrm) +The Mmrnmhrm. + +#(syreen) +The Syreen. + +#(enough_alliance) +That is enough about the Alliance for now. + +#(urquan) +The Ur-Quan. + +#(mycon) +The Mycon. + +#(spathi) +The Spathi. + +#(umgah) +The Umgah. + +#(androsynth) +The Androsynth. + +#(vux) +The VUX. + +#(ilwrath) +The Ilwrath. + +#(enough_hierarchy) +That's enough information about the Hierarchy. + +#(precursors) +What can you tell me about the Precursors + +#(old_races) +What about other races from the ancient past? + +#(aliens_on_earth) +Is there any indication that aliens visited Earth in the past? + +#(enough_ancient) +This is fascinating, but I must move on. + +#(what_started_war) +How did the War with the Ur-Quan start? + +#(what_was_war_like) +What happened during the War? + +#(why_lose_war) +How did the War end, Commander? + +#(what_after_war) +What happened after the War? + +#(enough_war) +Thanks, Commander, for the briefing. + +#(new_devices) +Can your scientists analyze what I have acquired since my last visit? + +#(how_get_strong) +What is the fastest way for us to build up our strength? + +#(what_do_now) +If you were in my shoes, what would you do now? + +#(YOUR_FLAGSHIP_PC) +the +#(YOUR_FLAGSHIP_3DO0) +flagship +#(YOUR_FLAGSHIP_3DO1) +your ship +#(YOUR_FLAGSHIP_3DO2) +your starship +#(SPACE) +