From 5215b6d42c3dfc3dbfbb0644bfd6baa3eed6d850 Mon Sep 17 00:00:00 2001 From: gewlitys Date: Tue, 29 Oct 2002 01:46:12 +0000 Subject: [PATCH] openal code seems to crash without audio device available git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@185 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/TODO | 1 + 1 file changed, 1 insertion(+) diff --git a/sc2/TODO b/sc2/TODO index 664c528ad..445da0f2b 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -53,6 +53,7 @@ Glitches (don't crash the game, medium priority): - Linux OpenAL implementation sucks, so for now we are using SDL_mixer on that platform. - Volume levels aren't maybe exactly as they should + - Crashes if no audio device available - Color table transformations are very slow. - We should try to get rid of excessive creation of new threads - Circles of influence aren't shown the first time (after load?) a player