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b/sc2/content/comm/melnorm/melnorm.fon/99.png new file mode 100755 index 000000000..ba541bd07 Binary files /dev/null and b/sc2/content/comm/melnorm/melnorm.fon/99.png differ diff --git a/sc2/content/comm/melnorm/melnorm.mod b/sc2/content/comm/melnorm/melnorm.mod new file mode 100755 index 000000000..8d2512887 Binary files /dev/null and b/sc2/content/comm/melnorm/melnorm.mod differ diff --git a/sc2/content/comm/melnorm/melnorm.txt b/sc2/content/comm/melnorm/melnorm.txt new file mode 100755 index 000000000..d04651c5a --- /dev/null +++ b/sc2/content/comm/melnorm/melnorm.txt @@ -0,0 +1,1355 @@ +#(HELLO_NOW_DOWN_TO_BUSINESS_1) MELNO000.wav +I am Trade Master Greenish in command of the Melnorme starship +`Inevitably Successful in All Circumstances.' +I bid you a formal welcome, Captain. + +Though we Melnorme have just recently arrived in this region of space +we have long desired to make contact with your species +and look forward to an extended profitable relationship. + +#(HELLO_NOW_DOWN_TO_BUSINESS_2) MELNO001.wav +As a master trader in the Melnorme merchant fleet, I greet you, Captain. +News of your species and your unusual vessel has travelled quickly. +I need not say how eager we are to trade with you and your kind! +Now, how can I be of service to you? + +#(HELLO_NOW_DOWN_TO_BUSINESS_3) MELNO002.wav +Hello again, human space captain. +Perhaps during this encounter, we will be able to establish a successful, businesslike relationship. + +#(KNOW_OF_YOU) MELNO003.wav +Even before our first meeting, we knew of you, Captain. +Though your struggle to free Earth shall be a long and difficult challenge +fraught with great danger and mystery +we have great confidence in you and your abilities. +#(how_know) +How did you know about us before meeting us? +#(KNOW_BECAUSE) MELNO004.wav +We gather information from a thousand secret sources in space and time. +Our charge for revealing even one of these sources would be so high +that your species would be in debt to us for centuries." ; + + +#(what_about_yourselves) +What can you tell us about yourselves? +#(NO_TALK_ABOUT_OURSELVES) MELNO004.wav +Our origins and purposes are, frankly, mysterious and due to several unavoidable factors +we are unable to discuss ourselves in any great detail. +#(what_factors) +What are these 'unavoidable factors'? + +#(FACTORS_ARE) MELNO005.wav +First and foremost among these factors +is our unwillingness to GIVE away information about +our history, psychology and mental powers, +our unique physiology, +the exact locations of homeworlds, +or our potentially ominous, long-range plans. +However, +these important and relevant pieces of information +ARE available +for a nominal sum of Credits. + +#(what_about_universe) +Do you have any information which might be useful to us? +#(NO_FREE_LUNCH) MELNO006.wav +Absolutely. +Our primary trade good IS information. +Why, right here on my display screen, I have something +which I am certain would be of incalculable value to you! +We can discuss the details of this VERY significant information +later, when we have established normal trading procedures +at which time we shall also discuss the nature of our fees. +#(giving_is_good_1) +Fees! Surely your culture is far beyond such pettiness as money? +#(GIVING_IS_BAD_1) MELNO007.wav +You are of course correct. +We long ago abandoned currency, +and now only deal with commodities that have intrinsic value, such as valuable information +#(giving_is_good_2) +But our cause is just! Isn't altruism the highest pinnacle of morality? +#(GIVING_IS_BAD_2) MELNO008.wav +No, it is not. +In fact, in our culture, `giving' +with no fair exchange of goods or services, +is considered vulgar and inappropriate. + +Please do not mention this subject again. +#(get_on_with_business) +Shall we begin trading now? +#(trade_is_for_the_weak) +`Trade' is for the weak. We TAKE what we want! +#(WERE_NOT_AFRAID) MELNO009.wav +We reel with inchoate fear, and are thrown into a sudden panic. +Being peaceful by nature +we would no doubt be unprepared for your sudden hostility +were it not for the excellent weapon system we bought from the Keel-Verezy just last month. +A weapon system which is fully locked on your command bridge, by the way. + +#(no_trade_now) +We cannot continue this conversation. Goodbye. +#(OK_NO_TRADE_NOW_BYE) MELNO010.wav +When you wish to trade with us, seek any supergiant star system. +We shall be there. + +/*------------------------------------------------------------------*/ + + +#(HELLO_AND_DOWN_TO_BUSINESS_1) MELNO011.wav +Yes, let us get down to business. + +#(HELLO_AND_DOWN_TO_BUSINESS_2) MELNO012.wav +How nice to see you again, Captain. + +#(HELLO_AND_DOWN_TO_BUSINESS_3) MELNO013.wav +I had itchy pods this morning, Captain, and here you are! + +#(HELLO_AND_DOWN_TO_BUSINESS_4) MELNO014.wav +What a coincidence! I was just talking about you with a Keel-Verezy captain. +He/she/they expressed great interest in your explorations and struggles against the Ur-Quan +but, like all Verezy, I'm afraid he/she/they were hesitant to introduce themselves for fear of +well +frightening you. +In any event, it is our pleasure to meet you once again. + +#(HELLO_AND_DOWN_TO_BUSINESS_5) MELNO15.wav +Once again we meet to exchange valuable tangibles. +Isn't this fun?! + +#(HELLO_AND_DOWN_TO_BUSINESS_6) MELNO016.wav +Your arrival was predicted by our Tzo crystal's vibrations. +We already know why you are here and what you need from us; however +etiquette requires that we act as though we are ignorant of your desires. + +#(HELLO_AND_DOWN_TO_BUSINESS_7) MELNO017.wav +This very morning, I was just saying to subordinate Ochre +`Fe-Fi-Fo-Fum! I smell the feet of a Hu-Hu-Man!' +We laughed and laughed. What a synchronicity! + +#(HELLO_AND_DOWN_TO_BUSINESS_8) MELNO018.wav +I must warn you, Captain +this is the time of the month we Melnorme drive exceptionally hard bargains. +Beware! + +#(HELLO_AND_DOWN_TO_BUSINESS_9) MELNO019.wav +LOOK OUT! +Hoy! What a close call! +Captain, why did you try to run down that Keel-Verezy vessel!? +You almost smashed it into flinders! +What!? You didn't see it? Surely you -- oh +Never mind. + +#(HELLO_AND_DOWN_TO_BUSINESS_10) MELNO020.wav +Welcome back, Captain! You are our favorite customer. + +#(whats_my_credit) +What's my Credit balance, if you please? + +/*------------------------------------------------------------------*/ + +#(HELLO_SLIGHTLY_ANGRY_1) MELNO021.wav +So +the violent one has returned. +Have you come back to seek our forgiveness +or to attack our defenseless vessel once more? + +#(HELLO_SLIGHTLY_ANGRY_2) MELNO022.wav +You have disappointed us +though to be truthful +we had some hints that our relationship would be difficult at first +due to your species' emotional immaturity. + +#(HELLO_SLIGHTLY_ANGRY_3) MELNO023.wav +We require a formal apology. + +#(explore_relationship) +Can we discuss establishing an alliance? +#(EXAMPLE_OF_RELATIONSHIP) MELNO024.wav +Your question reveals a certain lack of understanding +about the nature of friendly, inter-species relationships. +We shall clarify the situation. +If you wish to be friends with someone +never +EVER +shoot wads of super-heated plasma at them. +Is this clear? + +#(excuse_1) +Look, mistakes happen. Don't get so bent out of shape! +#(NO_EXCUSE_1) MELNO025.wav +The Spathi once used a similar excuse +after an unfortunate incident at their base on Algol IV. +They didn't like the climate there +so they decided to make `just a few minor, climatic adjustments.' +Their equipment went haywire, they panicked and fled +and the entire atmosphere was stripped off the planet +much to the native Algolites sincere +though short-lived +regret. +#(excuse_2) +Let's just forget our battle ever happened, ok? +#(NO_EXCUSE_2) MELNO026.wav +No. +#(excuse_3) +What do you want from me, a formal apology? +#(NO_EXCUSE_3) MELNO027.wav +There is a small possibility that an apology would set things right. +But it would have to be genuine. + +#(we_apologize) +I apologize. I'm sorry. Please forgive me, I beg you. +#(APOLOGY_ACCEPTED) MELNO028.wav +Well +since you put it so nicely +you seem so genuinely repentant +we'll give you another chance to become trading partners with us. +But don't ever attack us again +Or the next time we won't be such nice guys. + +#(so_we_can_attack) +This seems like a great opportunity to attack you again. +#(DECEITFUL_HUMAN) MELNO029.wav +Deceitful human! + +#(bye_melnorme_slightly_angry) +I'm leaving now. Goodbye. + +#(MELNORME_SLIGHTLY_ANGRY_GOODBYE) MELNO030.wav +Farewell, violent human. + +#(HELLO_HATE_YOU_1) MELNO030.wav +We thought you were a nice guy. +Boy, were we wrong! +Now go away and leave us alone. + +#(HELLO_HATE_YOU_2) MELNO031.wav +So, the jerk is back. +What do you want from us this time? +Never mind, we don't want to know. + +#(HELLO_HATE_YOU_3) MELNO032.wav +We will hate you forever +It is no use coming back here in the hopes that we will ever change our minds. +We won't! + +#(well_if_thats_the_way_you_feel) +Die, eye-freak. +#(you_hate_us_so_we_go_away) +Goodbye. +#(HATE_YOU_GOODBYE) MELNO033.wav +Don't ever come back! +#(WE_FIGHT_AGAIN) MELNO034.wav +This time you shall pay for your transgressions! + +#(RESCUE_EXPLANATION) MELNO035.wav +According to our scanners and other sensitive devices +you are immobile in HyperSpace with no fuel reserves. +This is a serious situation. +Without fuel you shall drift here until your batteries exhaust themselves +then your life-support will fail +and you will expire +unless, of course +a hostile alien vessel finds you here helpless +and annihilates you mercilessly. +This has been known to happen. + +However +as a gesture of good will, and in the spirit of friendship, we offer our assistance! +For a nominal fee. + +#(RESCUE_AGAIN_1) MELNO036.wav +Once more we find ourselves in a position to help you. +How wonderful. + +#(RESCUE_AGAIN_2) MELNO037.wav +Have you ever considered buying more fuel tanks? +Just a friendly suggestion, Captain. + +#(RESCUE_AGAIN_3) MELNO038.wav +We have come to help you once more, Captain. + +#(RESCUE_AGAIN_4) MELNO039.wav +We MUST stop meeting like this, Captain! +Ha, ha, ha +Har, har, har +snicker + +#(RESCUE_AGAIN_5) MELNO040.wav +Out of fuel again, eh, Captain? + +#(CHANGED_MIND) MELNO041.wav +Have you changed your mind +and decided to accept our offer of assistance? + +#(no_changed_mind) +No thanks, I don't need your help right now. + +#(yes_changed_mind) +Perhaps I was hasty in refusing your offer. What was it again? + +#(SHOULD_WE_HELP_YOU) MELNO042.wav +Would you like us to help you at this time? + +#(yes_help) +Yes, I would appreciate your assistance. What is your fee? + +#(no_help) +I don't need your help at this time. Maybe later, though."; + +#(RESCUE_OFFER) MELNO043.wav +You have no Credit balance in our mercantile computer +and our scanners show you that you possess no useful trade goods +but, perhaps we can work out a special deal. +In exchange for our giving you enough fuel to + +#(RESCUE_TANKS) MELNO044.wav +fill your tanks, we will take: + +#(RESCUE_HOME) MELNO045.wav +get you home, we will take: + +#(take_it) +I find I have no choice. I accept your offer... grudgingly. + +#(leave_it) +This offer is absurd! I refuse. + +#(HAPPY_TO_HAVE_RESCUED) MELNO046.wav +The exchange of fuel for equipment is complete. +As always, it is a pleasure doing business with you. +Goodbye, Captain. + +#(MAYBE_SEE_YOU_LATER) MELNO047.wav +Well then, we bid you farewell. +We hope to see you again +though with you sitting here, dead in space +vulnerable and alone +we won't hold our breath. + +#(GOODBYE_AND_GOODLUCK) MELNO048.wav +Good luck, Captain. +#(GOODBYE_AND_GOODLUCK_AGAIN) MELNO049.wav +Until we meet again, Captain. + +#(HELLO_PISSED_OFF_1) MELNO050.wav +The Human has returned. +He hopes to either convince us of his sorrow over his past wrong-doings +or he intends to compel us to give/render unreasonable bargains by force. + +#(HELLO_PISSED_OFF_2) MELNO051.wav +Ahhh-YING!! Ahhh-YING! Ahhh-YING! Ahhh-Y +Oh sorry, Captain. I was just meditating on the sorry state of your consciousness. +Do you perceive any improvement? + +#(HELLO_PISSED_OFF_3) MELNO052.wav +Perhaps I can be of some assistance to you in this time of confusion and travail +either make a sincere apology to us, or depart. + +#(beg_forgiveness) +We beg your forgiveness for our unwarranted aggression. +#(LOTS_TO_MAKE_UP_FOR) MELNO053.wav +Even if we were to accept your words as truth +you have a lot to make up for. +#(you_are_so_right) +We stand prepared to make reparations for our previous conduct. +#(ONE_LAST_CHANCE) MELNO054.wav +Hmm + +hmm + +hmm...hmm...hmm. + +Very well then. +We will give you a single opportunity to compensate us +for the damages you have inflicted upon our mercantile fleet +with your unreasonable attacks in the past. +We will not make this offer a second time. + +You will give us all non-essential hardware from your vessel +immediately! + +Do you accept? +#(ok_strip_me) +Ok, it's a deal, but ONLY the non-essentials! +#(no_strip_now) +What kind of sucker do you think I am? Forget it! +#(NOT_WORTH_STRIPPING) MELNO055.wav +It's not worth stripping. +#(FAIR_JUSTICE) MELNO056.wav +Removal of non-essential equipment is complete. +We are satisfied with the exchange, and believe that we can now pursue +a productive business relationship. +We shall forget the mistakes you made in the past. Mostly." ; + +#(bye_melnorme_pissed_off) +Goodbye. +#(MELNORME_PISSED_OFF_GOODBYE) MELNO057.wav +Good riddance. + +#(fight_some_more) +Prepare to be destroyed. +#(OK_FIGHT_SOME_MORE) MELNO058.wav +No, YOU prepare to be destroyed! + + +#(why_blue_light) +Why did your bridge just turn blue? +#(BLUE_IS_MAD) MELNO059.wav +To us, blue ambience signifies a response to an unexpected threat +it shows that we are under emotional distress +and not incidentally +it also lets us see our weapon consoles more clearly. + +#(we_strong_1) +We have no fear of you, Melnorme! +#(YOU_NOT_STRONG_1) MELNO060.wav +You should. +Once the Dramya thought they could steal from us. +You don't see too many Dramya around these days, do you? + +#(we_strong_2) +We have the most powerful ship in this part of the galaxy. +#(YOU_NOT_STRONG_2) MELNO061.wav +Perhaps that is true, but you have only one ship. +#(we_strong_3) +Why shouldn't we just take what we want from you by force? +#(YOU_NOT_STRONG_3) MELNO062.wav +Because it's against the law, and besides +if you steal from us, the other Melnorme ships will have to raise their prices +and other innocent space aliens will have to pay for your wrong-doing. +Now that's not fair, is it? + +#(just_testing) +Look, we were just testing your intentions. We're actually peaceful and friendly. + +#(REALLY_TESTING) MELNO063.wav +You have an odd way of making friends, Captain. +Are you certain that you aren't just tricking us +so that you can attack us the moment our back is turned? + +#(yes_really_testing) +I promise, we won't do anything sneaky like that. + +#(TEST_RESULTS) MELNO064.wav +We believe you. + +#(youre_on) +Let's just test out that weapon system, shall we?... IN COMBAT! + +#(YOU_GIVE_US_NO_CHOICE) MELNO065.wav +You give us no choice. +/*--------------------------------------------------------------------*/ + + +#(TRADING_INFO) MELNO066.wav +Since this is your first time trading with us, let me explain how our system works. +We are interested in purchasing certain items, specifically +biological data on alien life forms +and the coordinates of certain strange worlds whose radiant energies defy all scanners +producing a rainbow-like image. +In exchange, we have many interesting and valuable commodities +such as fuel compatible with your starship's HyperDrive thrusters +technological specifications, allowing you to build new devices for your ship +and many important secrets which may help you in your travels. +To facilitate trade, we translate all your sales into Interstar Credits +with which you may make purchases. +If you have any questions, don't hesitate to ask. + +#(BUY_OR_SELL) MELNO067.wav +Now, what can we do for you today? + +#(goodbye) +Goodbye, Trade Master. + +#(why_turned_purple) +Why did your bridge turn purple? + +#(buy) +I would like to make some purchases. + +#(sell) +I have some items I would like to sell. + +#(TURNED_PURPLE_BECAUSE) MELNO068.wav +That's a good question with a very interesting answer! +The fee for this information is 12,000 Credits. + +#(NOTHING_TO_SELL) MELNO069.wav +We appreciate your intentions, but you have nothing we wish to buy. + +#(WHAT_TO_SELL) MELNO070.wav +What would you like to sell, Captain? +#(OK_DONE_SELLING) MELNO071.wav +As you wish. + +#(sell_life_data) +I have some data on alien lifeforms. + +#(SOLD_LIFE_DATA1) MELNO072.wav +The + +#(SOLD_LIFE_DATA2) MELNO073.wav +units of biological data we downloaded from your ship earn you + +#(SOLD_LIFE_DATA3) MELNO074.wav +Credits. + +#(sell_rainbow_locations) +I wish to sell you Rainbow world locations. + +#(SOLD_RAINBOW_LOCATIONS1) MELNO075.wav +Your ship's log indicates that you discovered the whereabouts of + +#(SOLD_RAINBOW_LOCATIONS2) MELNO076.wav +of the Rainbow worlds which so fascinate us. +In exchange, we will give you + +#(SOLD_RAINBOW_LOCATIONS3) MELNO077.wav +Credits. + +#(sell_precursor_find) +We found a Precursor artifact. Do you want it? + +#(SOLD_PRECURSOR_FIND) MELNO078.wav +Always! Absolutely! +The exchange value for this artifact is +N Credits + +#(changed_mind_no_sell) +On second thought, I don't think I want to sell anything. + +#(done_selling) +I am done selling, for now. + +#(NEED_CREDIT) MELNO079.wav +You need Credits to purchase our trade items. +To earn Credits you must sell us the items we desire, which are: +biological data on alien lifeforms +and the coordinates of certain strange worlds whose radiant energies defy all scanners +producing a rainbow-like image. + + +#(WHAT_TO_BUY) MELNO080.wav +What trade items would you like to buy today? + +#(WHAT_MORE_TO_BUY) MELNO081.wav +Would you like to purchase anything else? + +#(OK_DONE_BUYING) MELNO082.wav +Very well then. + +#(buy_fuel) +I'd like to buy some fuel. + +#(done_buying) +I am done buying, for now. + +#(be_leaving_now) +I shall be leaving now. + +#(HOW_MUCH_FUEL) MELNO083.wav +How much fuel do you wish to purchase? + +#(buy_1_fuel) +1 unit of fuel. + +#(GOT_FUEL) MELNO084.wav +Fuel transferred to your vessel. + +#(buy_5_fuel) +5 units of fuel. + +#(buy_10_fuel) +10 units of fuel. + +#(buy_25_fuel) +25 units of fuel. + +#(done_buying_fuel) +I am done buying fuel. + +#(FRIENDLY_GOODBYE) MELNO085.wav +It has been a pleasure dealing with you, Captain. +We look forward to your next visit. +/*------------------------------------------------------------------*/ +#(CREDIT_IS0) MELNO086.wav +"Your present balance is +#(CREDIT_IS1) MELNO087.wav +" Credits. + +#(NEED_MORE_CREDIT0) MELNO088.wav +This purchase requires +#(NEED_MORE_CREDIT1) MELNO089.wav +Credits; unfortunately + +/*------------------------------------------------------------------*/ +#(BUY_FUEL_INTRO) MELNO090.wav +As you know, we carry a large supply of fuel on board which is compatible with your engine system. +We will be happy to sell this substance to you at a cost of 1 Credit per unit. +#(NO_ROOM_FOR_FUEL) MELNO091.wav +Your ship's capacity is insufficient to hold that much fuel. +/*------------------------------------------------------------------*/ +#(buy_info) +I wish to buy information. + +#(buy_technology) +I am interested in purchasing new technology. + +#(buy_current_events) +I wish to buy information about current events. + +#(buy_alien_races) +I will pay for useful data on alien races. + +#(buy_history) +Please sell us historical information. + +#(done_buying_info) +I am done buying information. + +#(no_buy_info) +I do not wish to buy information at this time. + + +#(BUY_INFO_INTRO) MELNO092.wav +As you know, in our many centuries of star-trading +we Melnorme have come to learn much about what happens in our galaxy +both now and in the ancient past. +We have also kept records on the diverse alien races in your region of space. +We will share this crucial knowledge with you for a fee of 75 Credits +per informative fact. +No refunds. + +#(OK_BUY_INFO) MELNO093.wav +I wish to purchase information. + +#(OK_NO_BUY_INFO) MELNO094.wav +What else would you like to buy? + +#(OK_DONE_BUYING_INFO) MELNO095.wav +What else would you like to buy? + + +#(OK_BUY_EVENT_1) MELNO096.wav +While you probably believe that the Shofixti are extinct +having caused their sun to flare with a device identical to the Utwig's super-bomb +the truth is not so simple. +There yet exists a chance to resuscitate this meta-marsupial species, though it will not be easy. +The problem at hand seems simple: bring together two Shofixti of different sexes +and the carnal gymnastics proceed. Given the short gestation and maturation time of the Shofixti +you will have thousands of the creatures in ten years, and millions in twenty. +Finding a male of the species is easier than flup +simply visit the Shofixti's blasted star system at Delta Gorno. +Captain Tanaka or its sibling Katana shall greet you on your arrival. +A warning! -- These warriors are old and fly in barely functional ships. +If they mistakenly identify you as the enemy, do not return fire! +Retreat and try to talk with them on their own level. +The females of the species will be more difficult to obtain. +The only supply of such remaining in the galaxy is at Alpha Cerenkov I +included as part of General ZEX's bizarre and beloved menagerie. +Fortunately for you, Captain, ZEX is considered... well... perverse, by his fellow VUX. +This is because ZEX actually enjoys the presence of human beings. +To acquire the Shofixti females, you will have to appease ZEX, or kill him. + +#(OK_BUY_EVENT_2) MELNO097.wav +The Ur-Quan are presently at war with a race called the Kohr-Ah. +They are fighting within a large spherical region of space centered around the Crateris star group. +Although it is probably too early to tell, it would appear that the Kohr-Ah are winning. + +#(OK_BUY_EVENT_3) MELNO098.wav +No doubt you are familiar with an alien race called the Umgah who live in the Orionis constellation. +While they are renowned for their potent and often cruel sense of humor +they have outdone themselves in recent years. +Specifically, they have used an unusual HyperWave `Caster +to impersonate the Ilwrath gods Dogar and Kazon. +When the Ilwrath began tuning-in to `the voices of their gods' on their hyperwave receivers +their priest caste was understandably skeptical +and counselled their many followers to ignore the blasphemous signals. +However, in a surprise move, the majority of the Ilwrath then rose up +and slaughtered the entire priest caste. +Their reasons for this ghastly move included over-taxation, lack of `quality death in ceremony' +and the general feeling that the priests had made Dogar and Kazon's pronouncements overly complex. + +#(OK_BUY_EVENT_4) MELNO099.wav +As you know, there are weaknesses in the division between dimensions. +For example, your vessel uses such weaknesses to enter HyperSpace. +However, there are other weak spots in the galaxy which lead to yet different dimensions. +One such portal exists nearby, between the Chrandrasekhar and Columbae constellations. +The portal opens only a short time each month starting on the 17th. +Since we have never entered the portal, we can give no more information on this subject. + +#(OK_BUY_EVENT_5) MELNO100.wav +As you are probably aware, Ur-Quan starships -- you call them `Dreadnoughts', I believe +possess effective self-annihilation circuits which prevent other races +from reverse-engineering Ur-Quan technological secrets. +However, we have become aware of a shipwrecked dreadnought which has remained largely intact. +You will find the remains of the ship on the surface of a blue world orbiting Alpha Pavonis. +We suspect you will find at least one item of interest there, possibly two. + +#(OK_BUY_EVENT_6) MELNO101.wav +You may have noticed the presence of an increasingly large number of red probe vessels +which move with great speed and attack relentlessly. +We are sorry to say that this is our catalog item 2418-B. +Do not blame us! We are not responsible for this violent folly! +The product is not being used in a correct manner. +Should you wish to confront the actual wrong-doers +we suggest you search the planets in Beta Corvi for the probes' owners. + +#(OK_BUY_EVENT_7) MELNO102.wav +Not more than fifty years ago +the Druuge were informed by the now-extinct Burvixese race +of a powerful alien nation called the Utwig. +The Utwig, the Burvixese explained, were pleasant, sophisticated creatures +but they were also terminally depressed and often spoke about ending their lives +by activating a super-weapon, some kind of gigantic bomb +which they had found on one of their worlds -- Zeta Hyades VIB I think it was. +The Druuge recognized the description of the bomb as a Precursor planeteering tool +which indeed was an explosive device of unrivaled power, and they set out to make it their own. +Though the revolting, criminal, insidious Druuge rarely leave their sphere of influence +(it encompasses Algol, Almagest, and the Persei stars) +they made a special trip on this occasion to the Aquarii constellation, where they made contact with the Utwig. +There is a device commonly known as the `Ultron'. +Is it now in your possession? Ah... I see. +The Druuge sold this device to the Utwig, explaining that it was a Precursor `Personal Magnifier' +which would enrich the lives of their entire culture in too many ways to describe specifically. +The Utwig, I am sorry to say, fell for the Druuge's foul ruse, and snapped up the Ultron immediately. +Fortunately for us all, the Utwig did not pay the Druuge's requested price -- the super-bomb +and instead gave them a collection of `historical oddments and genuine artifacts' +which to this day, the Druuge are trying to unload on unwary buyers. + + +#(OK_BUY_EVENT_8) MELNO103.wav +The Utwig, who live in the Aquarii constellation, have grown very depressed of late. +They accidentally broke the supposed `Ultron' sold to them by the felonious Druuge. +As a consequence, they are morose and melancholic +and will probably be unwilling to help you fight the Ur-Quan. +If you wish to gain them as allies, we recommend that you acquire the broken Ultron +(as if it EVER worked) +and find some suitable replacement parts. +Our information indicates that you can find these items in three different places +a Rosy Sphere at the Druuge trade world +an Aqua Helix somewhere in Thraddash space +and a Clear Spindle, which is currently in the possession of the Pkunk. + +Captain, that was the last current event we have for sale. + +#(OK_BUY_ALIEN_RACE_1) MELNO104.wav +The Zoq-Fot-Pik are a friendly co-op of three alien species all native to the same world. +They are presently suffering severe collateral damage +from the ritual combat between the Ur-Quan and the Kohr-Ah. +While this is unfortunate for the Zoq-Fot-Pik -- they have been forced to abandon many of their worlds +this close proximity to the inter-Ur-Quan war will give them insights into the conflict +which will be of great use to you. +In addition, the Zoq-Fot-Pik met the Chenjesu early on in the war, and are eager to make allies +who can protect them from their enemies. +In case you are interested, the Zoq-Fot-Pik homeworld is at +/coordinates 400.0:543.7, planet I. + +#(OK_BUY_ALIEN_RACE_2) MELNO105.wav +The Ilwrath are presently attacking the Pkunk in the Lacaille and Krueger constellations. +These beings have slavish devotion to their dark gods Dogar and Kazon +which in the past few years has been being used against them by the Umgah. +If you need to manipulate the Ilwrath, we suggest you discover the Umgah's technique +and duplicate it. + +#(OK_BUY_ALIEN_RACE_3) MELNO106.wav +The Pkunk are a mystical off-shoot of the Yehat species +who left their bird-brothers long ago to found a peaceful enclave +in the Krueger and Giclas stars. +At the present time, the Pkunk are defending themselves against the Ilwrath +who have been commanded to attack the happy birds by Dogar and Kazon. +The Pkunk may be unwilling to make a formal alliance with you +but we have confidence that if you explain yourself honestly +they will help your efforts against the Ur-Quan. + + +#(OK_BUY_ALIEN_RACE_4) MELNO107.wav +The creatures presently fighting the Ur-Quan are called the Kohr-Ah. +They are an Ur-Quan sub-species who split off from the main species many thousands of years ago. +Their present fight is a ritual reenacting of a major difference of opinion +between two, rival Ur-Quan leaders after the Ur-Quan overwhelmed their slave-masters, the Dnyarri. +The Kohr-Ah are immune to reason, having long ago lost the ability to see their situation objectively. +They live in a self-maintained paradox: to ensure their safety and security +the Kohr-Ah fight an endless battle against all other sentient species. + +#(OK_BUY_ALIEN_RACE_5) MELNO108.wav +I must warn you about some very bad people. +`Is this worth so many credits?' you ask yourself. +I assure you, it is! +The creatures are called the `Druuge' and they are a callous and evil race. +They care for nothing but profit and personal gain through unfair mercantile exchanges.. +why are you looking at me like that, Captain? It is not appropriate. +As I was saying, these wicked creatures will try to sell you commodities at unreasonably low prices. +Hoy! -- they almost give away fuel! +Do not fall for their tricks! There are hidden costs -- secret tariffs! +So that you may avoid them, I will tell you that their main trade world is Zeta Persei I. +Why are you smiling, Captain? + + +#(OK_BUY_ALIEN_RACE_6) MELNO109.wav +The Burvixese race evolved on the planet Arcturus I. +They lived there in a relatively benevolent manner +until the Kohr-Ah came and destroyed them during the course of 2 or 3 unfortunate days. +The Druuge were largely responsible for the Kohr-Ah finding the Burvixese. +You see, the Burvixese were in long-distance HyperWave contact +with a race known simply as the Gg. +For decades the Gg and the Burvixese traded much valuable information +until the Gg came under attack by an invading race who you may know as the Kohr-Ah. +The Gg warned the Burvixese that the Kohr-Ah located races by their HyperWave transmissions +and that they had already discovered the radiations from the Druuge. +When the Burvixese were kind enough to warn the Druuge that a hostile alien race +was homing in on their HyperWave's radiations, the Druuge shut down all their transmitters +and erected a powerful HyperWave beacon on the surface of the Burvixese moon. +The Kohr-Ah changed course, attacked the poor Burvixese and sadly, destroyed them all. + + +#(OK_BUY_ALIEN_RACE_7) MELNO110.wav +The Thraddash are an arrogant, stubborn, and thick-skinned species +who reside in the Draconis and Apodis star systems. +They have little or no respect for anything but force, which they admire greatly. +To make the Thraddash your friends, you should consider killing most, but not all of them. +In addition, they guard some kind of sacred relic at the star system Zeta Draconis +though we do not know the true nature of this artifact. +The Thraddash homeworld is at Delta Draconis. + +#(OK_BUY_ALIEN_RACE_8) MELNO111.wav +After the war, the Chenjesu and the Mmrnmhrm chose to be slave-shielded +on the Chenjesu's homeworld at Procyon. +We suspect that they are melding their two species to form some kind of new, hybrid race +a race which may well be powerful enough to destroy the Ur-Quan single-handedly. +However, by our calculations, this process will take many decades, if not centuries. +Should you wish to talk to them, we recommend you invest in a HyperWave broadcasting system +which is powerful enough to penetrate the shield around their world. + +#(OK_BUY_ALIEN_RACE_9) MELNO112.wav +The Mycon are using this time while the Ur-Quan have their attention elsewhere +to expand their sphere of influence as fast as possible. +The Mycon colonize planets by launching tough spore-pods from orbit +and injecting them under the planet's surface. +Months later, after the spores have grown hundreds of thick, fibrous tendrils under the planet's crust +the tendrils suddenly thrust up out of the planet and create huge calderas +not incidentally filling the planet's atmosphere with the Mycon's preferred gases +clouds of super-heated steam and sulphuric acid. + +#(OK_BUY_ALIEN_RACE_10) MELNO113.wav +Following the end of the War, the Androsynth began experimenting with Inter-Dimensional Fatigue +a process which is related to your faster-than-light drive +but involves dimensions far more alien than HyperSpace. +They had just made a major breakthrough when they were suddenly wiped out by a race called the Orz +who appeared seemingly out of nowhere. +Actually, we don't know what the Orz did to the Androsynth -- they're just all gone. + +#(OK_BUY_ALIEN_RACE_11) MELNO114.wav +The Ariloulaleelay are a mysterious race of IDF beings +IDF meaning, Inter-Dimensional Fatigue +who do not reside in this galaxy, or in fact, anywhere in this universe. +While it is true that the Arilou are rarely seen far from the Columbae star group +they do make regular, secret visits to your world, and have done so for centuries. +Ever since Earth was slave-shielded, they have focused their attention +on the humans aboard the starbase, many of whom are now members of your crew. +Though the Ariloulaleelay always smile and are never overtly hostile +we believe that they have a secret agenda which somehow involves your planet, Earth. +These secret plans may or may not cause grief and woe to you Earthlings. + + +#(OK_BUY_ALIEN_RACE_12) MELNO115.wav +Just under 20 years ago, the brave and suicidal Shofixti annihilated their species +by exploding a Precursor device -- some kind of bomb -- in the interior of their sun. +The resulting storm of solar flares cooked the life off the Shofixti homeworld +and incinerated over a hundred Ur-Quan Dreadnoughts +which had just entered the system to conquer the Shofixti. +In actuality, there are still at least a dozen Shofixti left alive in the galaxy. +One or two are at Delta Gorno, guarding the dead hulk of their once beautiful world. +Others can be found in VUX space. + +#(OK_BUY_ALIEN_RACE_13) MELNO116.wav +The Slylandro are a mostly non-solid, sentient race who live in a gas giant at Beta Corvi. +We recently sold them a self-replicating exploration probe +which has somehow turned hostile and attacks everything it detects. +If such encounters have angered you, Captain, please do NOT address your concerns to us. +We possess a formal Waiver of Damages, authorized by a Slylandro Speaker +and are in no way responsible for the situation. + + +#(OK_BUY_ALIEN_RACE_14) MELNO117.wav +The cowardly Spathi live at the single planet orbiting Epsilon Gruis. +They do not actually live on their world, rather they reside on its airless moon. +The reason? A xenomorphic species, which craves the sweet-flavored flesh of the Spathi +has been transported to the surface of their planet +and makes every attempt to devour the poor Spathi. +I am certain that the Spathi would be forever in your debt +if you were to eliminate these creatures from their planet. +What? You fear the alien creatures will find you a treat also? +Fear not. Our data reveals the beasts are not interested in your species. +Should you wish to consult with the Spathi Ruling Council +you will need to know the Secret Spathi Cypher -- a password, which is +`Huffi-Muffi-Guffi'. + +#(OK_BUY_ALIEN_RACE_15) MELNO118.wav +Like you Earthlings, when the war with the Ur-Quan was lost +the Syreen chose to be slave-shielded. Their new world is at Betelgeuse. +The Syreen's starbase is crewed by the starship commanders and crew +who were decommissioned at the end of the war. +Though the Syreen hate the Ur-Quan with a vengeance, they are unlikely to offer you assistance +unless you reveal to them the truth behind the tragedy of their original homeworld, Syra +which was destroyed by the birth of a Mycon `Deep Child' a century ago. + +#(OK_BUY_ALIEN_RACE_16) MELNO119.wav +When the Ur-Quan entered Gamma Serpentis -- the home star of the Yehat +their Queen made a sudden change of allegiance and allied with the Ur-Quan Hierarchy +becoming Ur-Quan combat thralls. +This act was viewed by most Yehat starship officers as ultimately dishonorable +the desperate act of a corrupt regent to maintain her throne. +The Yehat shame was greatly magnified by the Shofixti's show of courage +when they destroyed their own star system to slow down the Ur-Quan Armada. + +Captain, you have heard all that we have to say about aliens indigenous to this region. +Should we learn more in the near future, we shall be certain to sell it to you. + + +#(OK_BUY_HISTORY_1) MELNO120.wav +Almost twenty-five thousand of your years ago, there existed near this region of space +an association of starfaring races called the `Sentient Milieu'. +This group formed over several thousand years to mutually enrich their respective cultures +to provide a safe creche for emerging sentient species +and to afford themselves a degree of protection from external hostilities via military alliance. +Of the seven most active Milieu members, the most famous race -- indeed you know them well, Captain +were the Ur-Quan. + +#(OK_BUY_HISTORY_2) MELNO121.wav +The Ur-Quan evolved on a harsh planet orbiting a star outside this region of space. +They were solitary predators, like your praying mantis, Captain, or polar bear +who had a very limited set of social behaviors, most of which dealt with sex. +Since they had to compete for survival against many physically superior species +the Ur-Quan evolved intelligence and tool use, in much the same way as your own species. +The Ur-Quan also learned to master their fierce territoriality to build a cooperative planetary culture. +When the Ur-Quan were discovered by the Taalo, they had just begun exploring their solar system +in crude atomic vehicles. +Although the Ur-Quan attacked what they thought to be an invader, the Taalo were patient. +They explained the purpose of the Sentient Milieu, and offered the Ur-Quan membership. +The Ur-Quan recognized the benefits that such a system provided +and once more conquered the hunting beast within themselves +to become cooperative, productive members of the Milieu. This lasted for several thousands of years. + +#(OK_BUY_HISTORY_3) MELNO122.wav +Just over twenty thousand years ago +when your ancestors were learning to chart the course of the moon and stars on animal horns +the Sentient Milieu spanned five hundred light years and included the membership of a hundred worlds. +Like all other star-travellers, they had discovered ruins and relics of a far more ancient culture +which your species calls the `Precursors'. +Explorers from many species spent their lives trying to piece together this ancient mystery +but of all races, the Ur-Quan were the most bold adventurers. +Their scouts, flying single-ships, penetrated far into uncharted space, and landed on a million worlds. +On one such mission, a young Ur-Quan made planetfall on a small, life-bearing alien world +to identify some anomalous energy readings, occasionally a sign of Precursor installations. +Instead the Ur-Quan found a small, hideous creature -- a Dnyarri. +Before the scout was able to defend itself, the Dnyarri creature took control of the Ur-Quan's mind +and commanded the scout to place the Dnyarri aboard the Ur-Quan's ship, along with hundreds of its evil brood. +Then the Ur-Quan returned to the heart of the Milieu, landing on its capital planet. +Within hours, every resident of the planet was a Dnyarri slave. +Within a month, Dnyarri-compelled starships had spread the evil, psychic creatures across the entire Milieu. + +#(OK_BUY_HISTORY_4) MELNO123.wav +When the Dnyarri took control over the Milieu, one race fought back -- the Taalo. +These slow, quiet creatures were silicon-based life forms +but bore little resemblance to the modern Chenjesu. +The Taalo were natural immunes to the Dynarri psychic compulsion; they were unaffected by the creatures' power +and the Dynarri would not permit anyone to exist outside their control +so they ordered the remaining eleven races of the Milieu to attack and destroy the Taalo home planet. +This planet was one of the few Milieu worlds located in this region of space. +I believe you call their star Delta Vulpeculae. Their home was a moon revolving about the second planet. +I am sad to say that the Taalo were, indeed, eliminated. +However, at the time of their devastation they had completed a device +which they thought would give other races psychic immunity like their own. +What happened to this device, this shield? It's hard to say. +Maybe it was destroyed in the attack on their homeworld, maybe not. + + +#(OK_BUY_HISTORY_5) MELNO124.wav +In the Dnyarri's new empire, the Ur-Quan were the favored slaves. +This is probably because the Ur-Quan were the most psychically sensitive, the most easily compelled. +As the centuries of Dnyarri dominance passed, what was once the Sentient Milieu +deteriorated and degenerated into a great galactic gulag. +Alien races which did not serve with the efficiency and speed demanded by the Dnyarri +were ruthlessly burned from the faces of their worlds. +The agents of this genocide were inevitably the Dynarri's favored pet, the Ur-Quan. +After almost twenty-five hundred years of unrelenting Dnyarri control +there were only four living member races of the once-great Sentient Milieu. +By this point, the Dnyarri had used genetic manipulation to split the Ur-Quan into two sub-species +the Green Ur-Quan -- scientists, technicians, and administrators +who were responsible for maintaining the limited infrastructure of the Dnyarri civilization +and the Black Ur-Quan, who filled the ranks of basic laborer and combat soldier. +Then, a chance discovery by an Ur-Quan named Kzer-Za +led to the violent overthrow of the Dnyarri Slave Empire. + +#(OK_BUY_HISTORY_6) MELNO125.wav +The Ur-Quan named Kzer-Za was a Green, a researcher specializing in repairing the mental damage +inflicted by long-term exposure to the Dnyarri's psychic compulsion. +By this point in history, the Dnyarri had grown lax in their dominance +and on occasion accidentally permitted their slaves moments of self-direction. +Kzer-Za was able to use those few scattered minutes to compose a theory. +From its observations, Kzer-Za realized that when a slave died +the Dynarri `disconnected' from the slave's mind, lest it too be dragged down to death. +Further, the Ur-Quan scientist uncovered the fact that when a slave underwent great pain +the Dnyarri temporarily disconnected -- but that the degree of pain had to be extreme, nearly lethal. +Kzer-Za chose its moment carefully -- it waited until it was near an open transmission unit. +Then, in a short moment of mental freedom, the Ur-Quan injected itself with a dose of acidic poison +sending incredible waves of pain through its long body. +In the few moments before its death, Kzer-Za was able to wrest control of the transmitter +to send word of its discovery across the planet, and into space as well. +Before the Dnyarri knew what was happening +Ur-Quan everywhere were hacking at their own bodies with chunks of glass, burning themselves horribly +doing anything that would give them the few seconds of freedom necessary to find the nearest Dnyarri +and crush the bleating creature. +As they gained longer and longer periods of control, the Ur-Quan developed new tools and weapons +to destroy their evil masters. The most gruesome of these devices was the Excruciator +a mechanism which was inserted directly into the brain, and generated a constant stream of agony. +The Dnyarri could not bring themselves to make the necessary mental connection with these tortured Ur-Quan. +They were slaughtered by the thousands. +The Ur-Quan Slave revolt was won. + +#(OK_BUY_HISTORY_7) MELNO126.wav +When the last Ur-Quan was free of psychic compulsion -- when the last free Dnyarri was dead +the combined might of the Ur-Quan star fleets met in orbit above the Dnyarri homeworld. +They had come together to make two important decisions. +First -- how to punish the few frightened Dnyarri left below on the planet's surface +Second -- how to insure that never again would the Ur-Quan be made slaves. +The first decision was made swiftly. The Dnyarri would not be allowed to die +that was too kind a fate. +Instead, the creatures would be genetically modified into sub-sentience +they would become dumb animals. +These low creatures would be further debased by serving the Ur-Quan for all eternity +in the most demeaning way the Ur-Quan could imagine +acting as translators, making physical contact with other species +whom the Ur-Quan now considered grossly inferior to themselves and revolting. +The second decision -- how to ensure their freedom permanently -- caused great turmoil. + + +#(OK_BUY_HISTORY_8) MELNO127.wav +Following the successful Ur-Quan slave revolt +the Ur-Quan met to decide how to ensure their freedom. +The Green Ur-Quan, who called themselves the Kzer-Za in honor of the Ur-Quan who triggered the revolt +wished to establish the `Path of Now and Forever' +which required that all other sentient species must become slaves of the Ur-Quan +or be forever imprisoned beneath an impenetrable force shield. +Leading the opposition to this plan was Kohr-Ah, a charismatic fleet officer. +Kohr-Ah proposed a simpler alternative, the `Eternal Doctrine.' +Simply put, this scheme called for the systematic eradication +of all sentient life in the universe aside from the Ur-Quan. +Captain, if these positions seem to you extreme or unwarranted +you must remember that the Ur-Quan had been unwilling slaves for millenia +and that each of them had to remain in agony for years in order to defeat the Dnyarri. +The followers of Kzer-Za and Kohr-Ah were all on the brink of madness +but neither side would submit, and so they fought a bloody civil war. + + +#(OK_BUY_HISTORY_9) MELNO128.wav +This is the last historical item we have for sale. + +The civil war between the Green Ur-Quan, the followers of Kzer-Za +and their opponents, the death-dealing Kohr-Ah, lasted for decades. +It is likely that they would have annihilated each other +were it not for a chance discovery by a Kzer-Za -- a Precursor Battleship! +The vessel was huge, many times the size of the Ur-Quan's vessels. +The Precursor ship sliced through the Kohr-Ah forces in days -- the Kohr-Ah were defeated. +However in their victory, the Kzer-Za were humble +they realized that there was a chance that they were wrong, and the Kohr-Ah were right. +Instead of destroying the Kohr-Ah, the Kzer-Za let them go +directing them to make their way through the stars, travelling against the spin of the galaxy. +The Kzer-Za would travel in the opposite direction +and when the two Ur-Quan forces met, they would fight again in a ritual combat +with the Precursor Battleship given to the winner. + +Captain, this is happening here and now. +The Kzer-Za, the Ur-Quan who enslaved Earth, are fighting their ritual battle against the Kohr-Ah +in a large area centered near the Crateris constellation. +If the Kohr-Ah win this battle, Captain, the Kzer-Za will stand aside and let them kill us all. +We believe it is your destiny to prevent this from happening. + + +#(INFO_ALL_GONE) MELNO129.wav +We regret to say that you have exhausted our supply of genuinely valuable information. +However we DO have many thousands of useless facts and that we will gladly sell you +at a substantial discount. Are you interested? +We thought not. + + + +#(buy_new_tech) +I would like to buy the technology you described. + +#(no_buy_new_tech) +I do not want to purchase any more technology. + +#(done_buying_new_tech) +I do not want to purchase any more technology. + +#(fill_me_up) +Fill all my fuel tanks to maximum capacity. + +#(OK_FILL_YOU_UP) MELNO130.wav +Yes sir, fill 'er up, right away! + +#(BUY_NEW_TECH_INTRO) MELNO131.wav +Investment! Ah yes, you are so right. +These technological breakthroughs don't cost you Credit +they EARN you Credit! +Of course... there is an initial charge +but each technological system item is GUARANTEED +to be useful for something important +somewhere in the galaxy +at some point in the future. +All technologies cost 150 Credits. + +#(OK_BUY_NEW_TECH) MELNO132.wav +Right now we are offering + +#(OK_NO_BUY_NEW_TECH) MELNO133.wav +What else would you like to buy? + +#(OK_DONE_BUYING_NEW_TECH) MELNO134.wav +Would you like to purchase anything else? + +#(OK_DONE_BUYING_FUEL) MELNO135.wav +Would you like to purchase anything else? + + +#(NEW_TECH_1) MELNO136.wav +The technology we are now offering includes plans for building +blaster weapons twice as powerful as your ion-bolt guns. + +#(NEW_TECH_2) MELNO137.wav +The technology we are now offering includes specifications for constructing +modifications to your planet landers which will double their speed. + +#(NEW_TECH_3) MELNO138.wav +The technology we are now offering includes details on how to add +'point-defense' laser defense systems for your flagship. + +#(NEW_TECH_4) MELNO139.wav +The technology we are now offering includes plans for building +improvements to your planet landers which make them resistant to hostile alien lifeforms. + +#(NEW_TECH_5) MELNO140.wav +The technology we are now offering includes blueprints which show how to increase +your lander's cargo space to double its present volume. + +#(NEW_TECH_6) MELNO141.wav +The technology we are now offering includes blueprints which show how to add +double-capacity fuel tanks. + +#(NEW_TECH_7) MELNO142.wav +The technology we are now offering includes plans for improving +the rate of fire on your lander's stunray bolt-beamer gun. + +#(NEW_TECH_8) MELNO143.wav +The technology we are now offering includes details for building +modifications to your planet landers which make them resistant to earthquakes. + +#(NEW_TECH_9) MELNO144.wav +The technology we are now offering includes plans for adding +auto-tracking modules which improve the aim of all your weapons. + +#(NEW_TECH_10) MELNO145.wav +The technology we are now offering includes plans for adding +improvements to your planet landers which make them resistant to inclement planet weather. + +#(NEW_TECH_11) MELNO146.wav +The technology we are now offering is everything you need to know to assemble +modifications to your planet landers which make them resistant to planetary hot-spots. + +#(NEW_TECH_12) MELNO147.wav +The technology we are now offering is plans for building +'Hellbore Cannons', a weapon much more destructive than a simple blaster. + +#(NEW_TECH_13) MELNO148.wav +The technology we are now offering includes details on how to develop +Shiva Furnace modules which generate energy for your combat batteries +twice as fast as your standard dynamos. + + +#(OK_BUY_NEW_TECH_1) MELNO149.wav +Please remember that these weapons consume energy from your combat batteries +faster than your familiar ion-bolt guns. +You may wish to compensate for this by building additional dynamo modules for your flagship. + +#(OK_BUY_NEW_TECH_2) MELNO150.wav +Ah yes, speed! An excellent choice for the relentless hunter and craven coward as well. +These modifications are simple enough to be put in place immediately. +Your landers should be properly equipped in no time. + +#(OK_BUY_NEW_TECH_3) MELNO151.wav +These little babies are great for defense, but because of their limited range +they may not make a good offensive weapon. However, the more you build for your vessel +the more damage each laser strike will do. + +#(OK_BUY_NEW_TECH_4) MELNO152.wav +Our reinforcement procedures on your landers are complete. +Now, provided your crew will stop putting their hands out the windows +they will be much better protected against hostile lifeforms. + +#(OK_BUY_NEW_TECH_5) MELNO153.wav +I hope this makes your resource gathering more cost-effective, Captain. + +#(OK_BUY_NEW_TECH_6) MELNO154.wav +We hope that these improved tanks will make more module slots available on your flagship +which you can fill with other, more useful equipment. + +#(OK_BUY_NEW_TECH_7) MELNO155.wav +After some wild game, hmmm? Well, the changes we made should really make a difference! +...uh... unless of course that wiring went in backwards +in which case you won't be able to shoot at all, or take off for that matter. +Don't worry, Captain. We stand behind our work. If something goes wrong +just bring it back to us, and we'll fix it pronto! + +#(OK_BUY_NEW_TECH_8) MELNO156.wav +With the addition of these safety belts and heavy-duty shock absorbers +your lander occupants should be much safer when an untimely earthquake strikes. +The job is complete. Your landers are ready. + +#(OK_BUY_NEW_TECH_9) MELNO157.wav +You are preparing for a mighty battle, eh? +Well, let me give you some advice. +You should consider using multiple Tracking modules, since this will greatly improve your aim +however, never add more than three to ship. Any more would be useless. + +#(OK_BUY_NEW_TECH_10) MELNO158.wav +A little superconductive spray-paint and Presto! +Your lander can sustain a direct hit by a lightning bolt +without crisping the passengers inside... usually. +Since the job is so easy that a nymph could do it +I expect all your landers will be treated in less than an hour. + +#(OK_BUY_NEW_TECH_11) MELNO159.wav +With these new ablative-plasma heat shields, your crew will be substantially safer on hot worlds +but like all our lander modifications, this protection is not perfect, so remain cautious. +Since the changes to your landers are straightforward +your landers should be fitted with the heat shields by the time you return to your ship. + +#(OK_BUY_NEW_TECH_12) MELNO160.wav +Captain, just a suggestion! +Hellbore Cannon are energy gulpers, so unless you want to have a long delay between shots +I would suggest you add Dynamos or even Shiva Furnaces to your ship. + +#(OK_BUY_NEW_TECH_13) MELNO161.wav +I am certain you will appreciate this new module, Captain! +With it you should be able to destroy and devastate twice as fast as before. + +#(CHARITY) MELNO162.wav +Since you have no useful, easily removeable equipment on your vessel +we have decided to provide you with fuel at no cost. +Please do not make the mistake of thinking of this as a `gift' or act of altruism +we are merely investing in our relationship with you, the customer. +We are certain that in the long run, this will prove to be a most profitable investment. + +#(NEW_TECH_ALL_GONE) MELNO163.wav +Commander, that is the limit of the new technology we can offer you. +If I may say so, you have been an excellent customer. Thank you! + +#(we_are_from_alliance0) +We come in peace, representing + +#(STRIP_HEAD) MELNO164.wav +We will take + +#(LANDERS) MELNO165.wav +of your Planet Landers + +#(THRUSTERS) MELNO166.wav +of your Fusion Thrusters + +#(JETS) MELNO167.wav +of your Turning Jets + +#(PODS) MELNO168.wav +of your empty Crew Pods + +#(BAYS) MELNO169.wav +of your empty Storage Bays + +#(DYNAMOS) MELNO170.wav +of your Dynamo modules + +#(FURNACES) MELNO171.wav +of your Shiva Furnaces + +#(GUNS) MELNO172.wav +of your Ion-Bolt Guns + +#(BLASTERS) MELNO173.wav +of your Blasters + +#(CANNONS) MELNO174.wav +of your Hellbore Cannons + +#(TRACKERS) MELNO175.wav +of your Auto-Tracking modules + +#(DEFENSES) MELNO176.wav +of your Point-Defense Lasers + +#(name_1) +The New Alliance of Free Stars! + +#(name_2) +The Concordance of Alien Nations! + +#(name_3) +The United Federation of Worlds! + +#(name_40) +The Empire of +#(name_41) +! + +#(ENUMERATE_ONE) MELNO177.wav +one + +#(ENUMERATE_TWO) MELNO178.wav +two + +#(ENUMERATE_THREE) MELNO179.wav +three + +#(ENUMERATE_FOUR) MELNO180.wav +four + +#(ENUMERATE_FIVE) MELNO181.wav +five + +#(ENUMERATE_SIX) MELNO182.wav +six + +#(ENUMERATE_SEVEN) MELNO183.wav +seven + +#(ENUMERATE_EIGHT) MELNO184.wav +eight + +#(ENUMERATE_NINE) MELN0185.wav +nine + +#(ENUMERATE_TEN) MELN0186.wav +ten + +#(ENUMERATE_ELEVEN) MELN0187.wav +eleven + +#(ENUMERATE_TWELVE) MELN0188.wav +twelve + +#(ENUMERATE_THIRTEEN) MELN0189.wav +thirteen + +#(ENUMERATE_FOURTEEN) MELN0190.wav +fourteen + +#(ENUMERATE_FIFTEEN) MELN0191.wav +fifteen + +#(ENUMERATE_SIXTEEN) MELN0192.wav +sixteen + +#(END_LIST_WITH_AND) MELN0193.wav +and + diff --git a/sc2/content/comm/mycon/myco0001.pcx b/sc2/content/comm/mycon/myco0001.pcx new file mode 100755 index 000000000..23407e0a9 Binary files /dev/null and b/sc2/content/comm/mycon/myco0001.pcx differ diff --git a/sc2/content/comm/mycon/myco0002.pcx b/sc2/content/comm/mycon/myco0002.pcx new file mode 100755 index 000000000..c4050ab44 Binary files 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eliminating you!. + +#(RAMBLE_1) MYCON002.wav +A single spore lands, finds nourishment in decay and attains maturity.. +In turn it exhales a cloud of life, a thousand spores land... so progresses Juffo-Wup. + +#(RAMBLE_2) MYCON003.wav +Our bodies seethe with the passion of our genes. +A thousand of your species do not possess the richness in one of my cells. + +#(RAMBLE_3) MYCON004.wav +I fill with my parents parents parents parents parents parents parents +I am they -- they are us. Then, and now. + +#(RAMBLE_4) MYCON005.wav +The Deep Children are part of Juffo-Wup -- home builders. +The dwellers in the Mohorovichic. + +#(RAMBLE_5) MYCON006.wav +I am Dugee +I am the purity monitor +I choose what buds are permitted to mature. +and which must be eradicated. +I died of general misfunction 57,283 years ago. + +#(RAMBLE_6) MYCON007.wav +A cold rock, spinning silently in the Void, a womb for the Children. + +#(RAMBLE_7) MYCON008.wav +Pulsing hot liquid flows through my outstretched tendrils, sending thrills into my interior. +The moment has come. I swell and burst. +Above me a cloud of whispering life whirls through the air. +I am content. + +#(RAMBLE_8) MYCON009.wav +The Juffo-Wup is strong in this place. + +#(RAMBLE_9) MYCON010.wav +Your simple sexual process produces random mosaics of genetic instructions +yet with the simplicity of breath, I modify my own patterns. +You humans improve a tool and double your capabilities. +We Mycon improve ourselves and increase a thousand-fold. + +#(RAMBLE_10) MYCON011.wav +The Deep Children! +Spears of light in the darkness! +Their discarded husks speak of joy to come. + +#(RAMBLE_11) MYCON012.wav +I have chosen my offsprings' memories carefully from my set of remembrances +the sweet and warm times of my existence and those of my parents parents parents +the bits of a million lifetimes coalesced into a birth gift of complete awareness. + +#(RAMBLE_12) MYCON013.wav +In the dark they grow, the deep fire feeds the Children. +Their birth breathes warmth across a cold world. + +#(RAMBLE_13) MYCON014.wav +`...the system requires more energy. A convenient source lies beneath the crust...' + +#(RAMBLE_14) MYCON015.wav +We look to Juffo-Wup for direction, and it provides the pattern +endless expansion with purity of achievement and intolerance of error. + +#(RAMBLE_15) MYCON016.wav +I am Shloosh +I was incinerated fourteen thousand Earth years ago +I live now, for but a moment +and then, I am gone. + +#(RAMBLE_16) MYCON017.wav +`...incorporation of dense amphibole fibers ensure survival in environmental extremes...' + +#(RAMBLE_17) MYCON018.wav +I yearn for magma +the flowing warm basalts +the red glow of the lava pools. + +#(RAMBLE_18) MYCON019.wav +When we encounter the Non, we must absorb the Non or reject the Non so that it is no longer Non. + +#(RAMBLE_19) MYCON020.wav +`...entry of noise into the signal is unavoidable. We must include a filtering mechanism...' + +#(RAMBLE_20) MYCON021.wav +Cessation of an individual is unavoidable +a consequence of existence +yet with the birth of life, individuality is transferred in part +and may occasionally gain dominance for an interval +achieving a kind of shared immortality. + +#(RAMBLE_21) MYCON022.wav +`...Survival is a priority. Expansion is a priority. Processing is a priority...' + +#(RAMBLE_22) MYCON023.wav +Juffo-Wup acknowledges the existence of un-Voidable Non +when we are faced with such, we join, absorb and wait for our opportunity +to learn the weakness that will allow us to Void the Non. + +#(RAMBLE_23) MYCON024.wav +At times, I meet another, who shares with me the life of parent inside the mind +and if we speak this fragment is predominant in the both of us +self meets self with occasionally enlightening results. + +#(RAMBLE_24) MYCON025.wav +The Podships thrum with the plasma containment field +whose offspring seek to transform the Non to Void +the fields grow tighter, and tighter +the bass rumble of the generators rises gradually to a high burning scream +sudden silence and a flash of light announce release + the hot pulsing subsides slowly. + +#(RAMBLE_25) MYCON026.wav +The Deep Children fall from the Void, gathering speed for the penetration +The tough casing warms as it passes through the atmosphere, glowing white as it hits the surface +solid rock flows like liquid, and the child slips into the warm, safe depths beneath the crust. + +#(RAMBLE_26) MYCON027.wav +`...look... think... act... look... learn... remember... teach...look... think...' + +#(RAMBLE_27) MYCON028.wav +The implantation fleet has assembled in orbit above the green world +the patterns of weakness reveal the point of introduction. +The Child is prepared for its birthing trip. +Release! + +#(RAMBLE_28) MYCON029.wav +I am Gussh +I attend the birthing nodes +I died 343 Earth years ago +I do not know how. + +#(RAMBLE_29) MYCON030.wav +When Juffo-Wup is complete +when at last there is no Void or Non +when the Creators return +then we can finally rest. + +#(RAMBLE_30) MYCON031.wav +Darkness is Void +Juffo-Wup is light. + +#(RAMBLE_31) MYCON032.wav +`... planetary transformer biot 94-18: take your place at the dais...' + +#(RAMBLE_32) MYCON033.wav +You are the Non. You must go now, and never return. + +#(question_1) +What can you tell me about your species? + +#(question_2) +Well then, what can you tell us of your history? + +#(question_3) +Why are you unwilling to address my questions? + +#(question_4) +You're not paying any attention to me, are you? + +#(question_5) +You're not paying any attention to me, are you? + +#(question_6) +You're not paying any attention to me, are you? + +#(question_7) +You're not paying any attention to me, are you? + +#(question_8) +You're not paying any attention to me, are you? + +#(question_9) +You're not paying any attention to me, are you? + +#(question_10) +You're not paying any attention to me, are you? + +#(question_11) +You're not paying any attention to me, are you? + +#(question_12) +You're not paying any attention to me, are you? + +#(question_13) +You're not paying any attention to me, are you? + +#(question_14) +You're not paying any attention to me, are you? + +#(question_15) +You're not paying any attention to me, are you? + +#(question_16) +You're not paying any attention to me, are you? + +#(bye_space) +Don't trouble yourself. I'll see myself out. + +#(BYE_AND_DIE_SPACE) MYCON034.wav +Juffo-Wup fills in my fibers and I grow turgid. Violent action ensues. + +#(gonna_die) +Time to die. + +#(insult_1) +I wonder how you would taste, fried in butter? + +#(insult_2) +You know, I probably have some of your relatives between my toes! + +#(insult_3) +Is that a rock you're sitting on, or do you just have a big butt? + +#(insult_4) +I don't suppose there's a chance that you'll actually respond to what I am saying, is there? + +#(insult_5) +I can't believe I'm trying to have a conversation with a hot fungus. + +#(insult_6) +Stop wiggling those... those... whatever they are! + +#(insult_7) +Where's the Absorbing Junior when you need it? + +#(insult_8) +Helloo? Ugly! Can you hear me? + +#(come_in_peace) +Mycon. Please try to understand. We wish peace between our peoples. + +#(HELLO_HOMEWORLD_1) MYCON035.wav +Juffo-Wup is All... omni-existent, spreading and changing the Non into Juffo-Wup. +You are the Non, who must become Juffo-Wup or Void. +We are the agents of Juffo-Wup. +We are the Mycon. + +#(HELLO_HOMEWORLD_2) MYCON036.wav +We are the Mycon. + +#(HELLO_HOMEWORLD_3) MYCON037.wav +We are the Mycon. + +#(HELLO_HOMEWORLD_4) MYCON038.wav +We are the Mycon. + +#(HELLO_HOMEWORLD_5) MYCON039.wav +We are the Mycon. + +#(HELLO_HOMEWORLD_6) MYCON040.wav +We are the Mycon. + +#(HELLO_HOMEWORLD_7) MYCON041.wav +We are the Mycon. + +#(HELLO_HOMEWORLD_8) MYCON042.wav +We are the Mycon. + +#(HELLO_SPACE_1) MYCON043.wav +We are part of Juffo-Wup. +Juffo-Wup is the hot light in the darkness. +All else is unfulfilled Void. +We are the Mycon. + +#(HELLO_SPACE_2) MYCON044.wav +We are the Mycon. + +#(HELLO_SPACE_3) MYCON045.wav +We are the Mycon. + +#(HELLO_SPACE_4) MYCON046.wav +We are the Mycon. + +#(HELLO_SPACE_5) MYCON047.wav +We are the Mycon. + +#(HELLO_SPACE_6) MYCON048.wav +We are the Mycon. + +#(HELLO_SPACE_7) MYCON049.wav +We are the Mycon. + +#(HELLO_SPACE_8) MYCON050.wav +We are the Mycon. + +#(lets_be_friends) +Let's be friends. + +#(came_to_homeworld) +We have come to your homeworld to seek a truce. + +#(submit_to_us) +Heinous fungus! Submit to our will! + +#(bye_sun_device) +bye sun device + +#(GOODBYE_SUN_DEVICE) MYCON051.wav +GOODBYE SUN DEVICE + +#(RESPONSE_1) MYCON052.wav +This is good. + +#(RESPONSE_2) MYCON053.wav +This is good. + +#(RESPONSE_3) MYCON054.wav +This is good. + +#(clue_1) +Its air is pure and sweet. + +#(clue_2) +Abundant life covers its surface. + +#(clue_3) +The sun gently warms the surface. + +#(what_about_shattered) +Why are the Shattered Worlds found only in your region of space? + +#(ABOUT_SHATTERED) MYCON055.wav +These are the homes of the Deep Children. + +#(HELLO_SUN_DEVICE_WORLD_1) MYCON056.wav +This is a special place +filled with Juffo-Wup. +We must not allow it to be soiled by the Non. +You must go. Now. + +#(HELLO_SUN_DEVICE_WORLD_2) MYCON057.wav +You have returned to our special place. +This is not permissible. +Leave. + +#(whats_up_sun_device) +What makes this world so special to you? + +#(GENERAL_INFO_SUN_DEVICE) MYCON058.wav +Juffo-Wup is the power of life... hot warmth in the cold Void. +It flows through all things, binding them together, making them one. +You are Non-Juffo-Wup, you cannot understand. +Below is the pod of Juffo-Wup -- there for a thousand centuries. +When we are cold, the pod opens and warms us. +When it is dark, the pod clenches and lo, there is light. +You are the Non. The pod is not for you. You must leave. + +#(like_to_land) +I have business on this world. Move aside. + +#(NEVER_LET_LAND) MYCON059.wav +Juffo-Wup flows through Time and Space. It cannot be stopped by mere energy blasts. +However, you are Non -- not part of Juffo-Wup. +You CAN be destroyed by energy blasts. +Let us demonstrate. + +#(bye_homeworld) +Goodbye fungus-boys! + +#(i_have_a_cunning_plan) +There is a world at the star Organon. I believe it is perfect for your Deep Children. + +#(DIE_LIAR) MYCON060.wav +You are an obstruction to Juffo-Wup. +You must be removed. + +#(how_goes_implanting) +Have you visited the planet I told you about? + + +#(UNFORSEEN_DELAYS) MYCON061.wav +We have experienced unforeseen delays implanting Deep Children beneath the crust of Organon 1. +However, Juffo-Wup is inevitable. The Deep Children WILL be born. + +#(DIE_THIEF) MYCON062.wav +You have taken something from us which we value... which is important to Juffo-Wup. +Return the Solar Manipulator. + +#(DIE_THIEF_AGAIN) MYCON063.wav +You have taken something from us which we value... which is important to Juffo-Wup. +Return the Solar Manipulator. + +#(GOODBYE_AND_DIE) MYCON064.wav +Juffo-Wup is All +but you are not a part of Juffo-Wup +therefore you must cease existence. +We shall make you cease to exist, for Juffo-Wup. + +#(AMBUSH_TAIL) + + +#(RAMBLE_TAIL) + + +#(WE_GO_TO_IMPLANT) MYCON067.wav +If your words are true, we will gladly spread Juffo-Wup to a new world! +We will assemble the Birthing Fleet and send them to this planet. +We will send many ships to protect the Children as they grow. +You have been of service to us. +Your insight into the ineffable Juffo-Wup is encouraging. +Perhaps, if we were to plant spore sacs in your brain organ +and let its tendrils spread through your flesh +then you would truly understand Juffo-Wup... become part of Juffo-Wup. +You WOULD be happier and more fulfilled. 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FOR CLARITY BEST-FITS ARE DENOTED BY ASTERISK PAIRS. +OVERALL ACCURACY OF TRANSLATION: UNKNOWN. +(MESSAGE BEGINS...) + +#(who_you) +Who are you? What can you tell us about yourselves? + +#(WE_ARE_ORZ) ORZ001.wav +Who are you? You are not Orz! We are Orz! Orz are happy *people energy* from the outside. +Inside is good. So much good that Orz will always *germinate*. +Can you come together with Orz for *parties*? + +#(why_here) +Okay, right. Uh... maybe you could tell me why you are here. + +#(HERE_BECAUSE) ORZ002.wav +Here is *bright* and *smooth*. The other place is *hurt* Orz too much tired for keeping together. +Other place is **Frumple**. Orz are here now, but almost not yet. +Soon Orz are really here! You are help Orz with *parties*. +Orz looking for you, and find you. So much joy!! +Now *smooth* place all the time, and after now never going back to outside. +Never!! + +#(ALLIED_HOMEWORLD_HELLO_1) ORZ003.wav +Hello to our *house*. Do you feel *better* yet? +If you are *campers* you will enjoy *the change*, but maybe not yet. +It is best if many happy Orz are coming to your *house*. +Let's *spitting* the fun words for several *pieces* and then surprising things!!! + +#(ALLIED_HOMEWORLD_HELLO_2) ORZ004.wav +This is my *house*. Do you want to know a *secret*? Do not *think* it to *not campers*. +You are so many *lonely* *juicy* *bubbles*. It is so sad. +Now that you are *campers* you will have more *parties* +and no more *sad* *lonely* *bubbles*. +This is the *secret*. + +#(ALLIED_HOMEWORLD_HELLO_3) ORZ005.wav +Happy to come to my *house* some more times. I am Orz. +I do not have the name because I am Orz. Orz is the name. +Do you want to *squirt*? +If you want to, then you do. It is best, I know it. + +#(ALLIED_HOMEWORLD_HELLO_4) ORZ006.wav +Happy to come to my *house* some more times. I am Orz. +I do not have the name because I am Orz. Orz is the name. +Do you want to *squirt*? +If you want to, then you do. It is best, I know it. + +#(ALLIED_SPACE_HELLO_1) ORZ007.wav +Oh, the *alliance* *party* *campers* are in the *now space*. +It is *happy spices*. Why are you there? +Of course because also the Orz are in the *now space*. +So I am waiting for you to *spit*. It is a pleasure. + +#(ALLIED_SPACE_HELLO_2) ORZ008.wav +*Campers* like to say `hello' when they *smell* the Orz. +We have learned this. It is *no function* but Orz want to make *campers* happy everyday. +Okay... Hello!! Now you are happy I am sure. + +#(ALLIED_SPACE_HELLO_3) ORZ009.wav +I am *expanding!* It is so much *squishy* to *smell* you! +*Campers* are the best! I have *anticipation* and then what? +Better parties in *the middle* for sure. + +#(ALLIED_SPACE_HELLO_4) ORZ010.wav +I am *expanding!* It is so much *squishy* to *smell* you! +*Campers* are the best! I have *anticipation* and then what? +Better parties in *the middle* for sure. + +#(whats_up_ally) +Uh.....Hi there. Its good to see you again....I think. + +#(GENERAL_INFO_ALLY_1) ORZ011.wav +That is *funny*. You think you *see* Orz but Orz are not *light reflections*. +Maybe you think Orz are *many bubbles* too. It is such a joke. +Orz are not *many bubbles* like *campers*. Orz are just Orz. +I am Orz. I am one with many *fingers*. +My *fingers* reach through into *heavy space* and you *see* *Orz bubbles* +but it is really *fingers*. +Maybe you do not even *smell*? That is sad. +*Smelling* *pretty colors* is the best *game*. + +#(GENERAL_INFO_ALLY_2) ORZ012.wav +Perhaps you have not been to the *Playground*. +The *Playground* is for Taalo and for Orz, but *Campers* can go. +It more fun than several. +The *Playground* is 372.1, 261.9 your *silly* numbers. +You can go there for too much fun. + +#(GENERAL_INFO_ALLY_3) ORZ013.wav +Hello! I will say again for extra enjoyment. So much a fun game. +Hello! Hello! Next I will *spit* *slow time* words to you for better *dancing*. +Do you know? Orz can *dance* very well. +Now you are a *happy camper* and Orz can give *heavy space* ships for *dancing*. +Orz will give. Orz ships have the GO! GO!. Do you know? +These are best for letting go near *heavy space* planet bodies. +Then GO! GO! can going fastest to enter ships of the *other*. +Then it is *happy time*. + +#(GENERAL_INFO_ALLY_4) ORZ014.wav +Even more *pleasant combinations*. I am *successful* the most. +Perhaps after the biggest *party* you will understanding the Orz +and I can showing you other *levels*. +There are so many, but you only *play* on this one. +One is not enough. +We are *friends* now. Never be afraid to *open* enough and *spread the wax*. + +#(more_about_you) +I'm afraid I'm still not exactly clear on who you are and where you're from. + +#(ABOUT_US_1) ORZ015.wav +You are a *silly* *camper*. I am always Orz. +If I was not Orz, then I would not be, but of course I am Orz. +We are from *outside*. Also the Arilou *quick babies* are from *outside*. +It is the same, but not. +Orz are from *below*, Arilou are from *above*. +Orz does not like Arilou. Arilou are too much trouble. +We can not have *parties* when Arilou always *jumping in front*. +It makes Orz *frumple* so much. +These are *fat* words. Do you want to play this some more? + +#(ABOUT_US_2) ORZ016.wav +I will tell again the many *pieces*. You do not know *special things*. +Here is some. *Time* is not one but many. +*Space* is many. *Colors* are many. You are so *sticky*. +You cannot *slide* like Orz from *outside* to *inside* and *in between*. +It is sad, but Orz can *pull* the *campers* after being *connected*. +This is soon. +Orz are trying to *pull* the Androsynth, but they are so *silly*, they do not want. +Arilou can *slide*. Also Taalo. Many can *slide*, but Orz are better of course. + +#(ABOUT_US_3) ORZ017.wav +Here is *good news*! +Six or nine *pieces* ago, myself the Orz did not even *smell* your *level*. +Can you believe? It is so silly! It is such a *happy town*. +Then the Androsynth made some *slippery places* and then Orz can *smell* it. +It *smells* so good Orz are surprised! +I, myself pushed the *fingers* into the *new town* and there are so many *campers*. +First the VUX, but they are such *silly cows* +they ask so much about the Androsynth we must *dance* with them. +Then we can *smell* the Arilou. Again they are *jumping in front*. +It is always! Nnnnggaaahhhhh! +There is *juice squeezing* and then we are not so *frumple*. +Finally we find you, the *happy campers* and the Taalo *playground* for sliding through. +Where are the Taalo? There they are. It is too much fun. +We are too happy, in this *slow time* *heavy space*. It is a better *level* for games. +This is the everything story. Now you know. + +#(ABOUT_US_4) ORZ018.wav +I am already telling the everything story. It is too much. +You do not asking about us the many. +Next it is the *party* and you will *become*. +It is best. +After this you are so *happy* you do not ask the many questions. +Do you anticipate? Yes! You do! +I am too *tired* the *silly* word *game*. + +#(where_androsyn) +Our charts show this as Androsynth space. Do you know what happened to them? + +#(DISEMBLE_ABOUT_ANDROSYN) ORZ019.wav +Androsynth are not here. Orz are here. +You are not the same too much like Androsynth. You are *happy campers*. +Do you want to see our surprising *toys*? No!! Do Not!! +Androsynth are so silly. We do not *tell stories* a lot about them. +No more Androsynth stories. + +#(must_know_about_androsyn) +What happened?? Dammit, what did you do to the Androsynth?!! + +#(KNOW_TOO_MUCH) ORZ020.wav +Nnnnnngaaaa!!!! I am *squeezing* the *juice*. +You have become too close. You are *sick* for the last time! +Nnnnnnggggaaaaaa!! It is not enough for *happy days* I am sure. +More and more *juice!* +Androsynth are not the story!! + +#(dont_really_care) +Uh, that's okay. I didn't really care about them so much anyway. + +#(YOU_ARE_OUR_FRIENDS) ORZ021.wav +Ahaa! I am told other Orz *cousins* you are *connected* for *camping*. +I am so right! +It is happiest days to not care about Androsynth anything. +So now we can be *together* for friendly *dessert*. +I am so right. I will tell them again. + +#(about_andro_1) +Now please don't take this the wrong way, but what did happen to the Androsynth? + +#(FORGET_ANDRO_1) ORZ022.wav +I am say best word *frumple*. Maybe you do not know. +*Frumple* be *round* and yet *lumpy*. So bad!!! +The asking about Androsynth is so *frumple* we are not happy. +Do not asking it so much. +It is better to not *frumple* or else there is so much problems. +No more Androsynth is better. + +#(about_andro_2) +Just tell me this. Are we in for the same fate as them? + +#(FORGET_ANDRO_2) ORZ023.wav +You are not same. You are *happy campers*, but already you know. +I will not talking about *silly Androsynth*, now is stop asking. +If you are say the question another time +it is *frumple* too much and Orz are *dancing* for *dissolving* the *campers*. +I am clear!! +You are not so *silly*! + +#(about_andro_3) +Okay, okay. Now this isn't really a question, but let's say you WERE going " +to talk about the Androsynth. If you were, what would you say? + +#(BLEW_IT) ORZ024.wav +Nnnnnggggaaaahhhhh!!!!!! It is *dancing*!!!! + +#(NEUTRAL_HOMEWORLD_HELLO_1) ORZ025.wav +This is my *house.* Did you come to *play*?. +Do not be sad if you are *other*. We can still have a *party*. +There are never enough *campers*. + +#(NEUTRAL_HOMEWORLD_HELLO_2) ORZ026.wav +You want to *take* *silly* words in *slow time*. It is okay. +I will *spit* words and then perhaps it is the *party*. +Welcome to my *house* or *other house*. +It is a joke! Only it is my *house*. + +#(NEUTRAL_HOMEWORLD_HELLO_3) ORZ027.wav +Again you have come to my *house*. It is the same time. +Why are you coming? Do you always the *slow time*? +I am surprised! +Oh well. Now is for *fun time*, not worrying. + +#(NEUTRAL_HOMEWORLD_HELLO_4) ORZ028.wav +Again you have come to my *house*. It is the same time. Why are +you coming? Do you always the *slow time*? I am surprised! Oh +well. Now is for *fun time*, not worrying. + +#(NEUTRAL_SPACE_HELLO_1) ORZ029.wav +Hello extremely! I hope you like to *Play*. +Some *campers* are not so good for *games*. +Is it time for *playing* yet? + +#(NEUTRAL_SPACE_HELLO_2) ORZ030.wav +Pleasant *combinations*! We have been *anticipating* about you. +Do you like *parties*? We do several times, and so much the better. + +#(NEUTRAL_SPACE_HELLO_3) ORZ031.wav +So much *juicy*! Let's have *party time* sooner. + +#(NEUTRAL_SPACE_HELLO_4) ORZ032.wav +Hi. You seem like good *campers*. +Perhaps we can do *snappy fun* with you everytime. + +#(hostile_1) +Do not attempt any hostilities or you will be immediately destroyed. + +#(HOSTILITY_IS_BAD_1) ORZ033.wav +If you are *sick* you should have a *party*. +We can come and *play* at your *house*. + +#(hostile_2) +We have no time for childish nonsense. We require information. Comply at once. + +#(HOSTILITY_IS_BAD_2) ORZ034.wav +*Extra sick fish* need *special training* for extra *fun*. +We will have a *happy party* now. + +#(we_are_vindicator0) +Greetings. I am Captain + +#(we_are_vindicator1) +, of the starship + +#(we_are_vindicator2) +. We are having some difficulty translating your messages. + +#(NICE_TO_MEET_YOU) ORZ035.wav +Yes, of course. Difficulty. Problems are difficult. +Let's be *special* together. *Spicy games* are always fun. + +#(seem_like_nice_guys) +You seem like friendly fellows. Perhaps you could aid us in our mission? + +#(ARE_NICE_WANT_ALLY) ORZ036.wav +Yes. Yes. We are too friendly. +Extremely happy *sisters* should correct each other for *celebration*. +So much enjoyment! +Shall we come to your *house* so that we can be *relatives*? + +#(talk_about_alliance) +We have reconsidered the idea of an alliance between our peoples. + +#(OK_TALK_ALLIANCE) ORZ037.wav +So much the better! Orz have been waiting for *alliance* time. +I will show you the inside. +It is so good that you will never leave. +Oh, I am so excited for expecting *alliance parties*. +Yes! Yes! Reconsider is best. + +#(yes_alliance) +Uh....I presume you are talking about an alliance. Yes, we are very interested. + +#(GREAT) ORZ038.wav +Jumping *peppers*!! This is smiley time! +You are *campers* after all!! +We will start *alliance* *parties* for better enjoyment! + +#(no_alliance) +I am not quite sure, but I think the answer is no. + +#(MAYBE_LATER) ORZ039.wav +Disappointing *conclusions*. +Maybe we can play *alliance* another happy day. +I will tell *Orz puppies* to wait for *camping*. + +#(decide_later) +No point in rushing into anything. Let us think about it some more. + +#(OK_LATER) ORZ040.wav +Yes! Think and then do! You will tell us soon. Soon is now. +*Parties* can be so much fun for other reasons. +*Alliance* is good. + +#(why_so_trusting) +You seem very... uh, trusting. Why is that? + +#(TRUSTING_BECAUSE) ORZ041.wav +We are not trusting. We like to be *together*. +Do you want to be *together* with us? +Always the other *sad animals* go away, but first we have lots of fun. +Too many fun is not enough!! Do you agree? +I think you *smell* like you do. +This is the story about trusting. +It is sad and makes many Orz *dissolve* or burst into several. +Why is it that you are trusting? What a funny question. +I am tired. + +#(bye_neutral) +Well, it's been.... uh... well, I'm afraid I have to go now. Do you understand? + +#(GOODBYE_NEUTRAL) ORZ042.wav +Going. Yes. Orz is go with you same place for *party*. +Nobody is forget. +Next is *alliance* *party*. Always promise is good to keep. +So much pleasure is coming, Orz and the you is change together as soon as *camping* is started. +You are not even aware, and then everyone is so happy. +You are not forget. Alliance is promise. +Orz are wait. + + +#(ANGRY_SPACE_HELLO_1) ORZ043.wav +Orz are find you! You do not *play* with Orz so it is not even *happy town*. +Orz are think that *dissolving* is a better chance for you. +This is a good plan. Orz are accomplishing this for better *games*. +Now is time for *dissolving*. + +#(ANGRY_SPACE_HELLO_2) ORZ044.wav +So many times Orz are say 'Hello, we are Orz', but next is always same. +Certainly you are *silly cows*. +Now is try again for *dissolving*. Of course this is best for extra fun. +After dissolved, *silly cows * will not be *frumple* +and Orz will have *special sauce*, not the *juice*. + +#(ANGRY_HOMEWORLD_HELLO_1) ORZ045.wav +You have come to our *house* but we cannot *play* the fun *games* with you. +Nnnnngggaaahhh!! +You are not even *campers*. Why are you coming to our *house*? +We cannot *smell* you even a little. +So much trouble in *slow time* is not the best. + +#(ANGRY_HOMEWORLD_HELLO_2) ORZ046.wav +You are not *connected*! Too many times I speak the *silly* words in *slow time*. +No more speaking. +Next you must *dissolve* and *become* the second time. +Orz will help you *dissolving*. + +#(whats_up_angry) +You appear to be upset. Have I offended you somehow? + +#(GENERAL_INFO_ANGRY_1) ORZ047.wav +Orz is upset! Not one the many! +We are *squeezing* the *juice*! +You are showing that you are not *happy campers* +and so Orz cannot have the *party*. +Orz need *party* or there is no fun and we are *frumple* everyday. +This is so sad, Orz is upset of course. + +#(GENERAL_INFO_ANGRY_2) ORZ048.wav +Too many times explaining the silly words. +How many time? One? Two? Three? Seven? +Orz are ready to find new *friends*. You do not want to *play*. +Do not coming to our *house*. + +#(were_sorry) +I'm not sure what I said wrong, but in any event, I'm sorry. + +#(APOLOGY_ACCEPTED) ORZ049.wav +*Sorry* is good fun. Yes, we are see it is the *game*. +You are strangest *campers*, but Orz is understand now. +We will come to your *house* and we will be *sorry* too. +Then is *partytime*. +Oh, the funny *joke* is *sorry*. There are no more *silly cows*. +This is *happy town* after all! + +#(insult_1) +You are a dangerous species. We want nothing to do with you. + +#(insult_2) +If anyone is going to do any `dissolving' around here it's going to be you! + +#(insult_3) +That's it! I've had it! You're dead. + +#(insult_4) +That's it! I've had it! You're dead. + +#(insult_5) +That's it! I've had it! You're dead. + +#(insult_6) +That's it! I've had it! You're dead. + +#(insult_7) +That's it! I've had it! You're dead. + +#(insult_8) +That's it! I've had it! You're dead. + +#(INSULTED_1) ORZ050.wav +*Dangerous* is not the way! Orz are happy *fun* days all the time. +*Silly cow* is so strange Orz think. +Next *silly cow* are *dissolving* and no more word making in *slow time*. +Then *happy days* are here again. + +#(INSULTED_2) ORZ051.wav +Orz are not *dissolve*! Why is the *silly cow* say Orz are *dissolving*? +Too much crazy perhaps. You are so sick even for a *party*. +Again I am *squeezing* the *juice*. Nnnggaaaahhh!! +It does not even helping. + +#(INSULTED_3) ORZ052.wav +We are not *dead*. Orz is never *dead*. +Orz is thinking *silly cow* are want to *dance*. +Orz can *dance* very well *in between* +but not as much fun as *parties*. + +#(INSULTED_4) ORZ053.wav +We are not *dead*. Orz is never *dead*. +Orz is thinking *silly cow* are want to *dance*. +Orz can *dance* very well *in between* +but not as much fun as *parties*. + +#(bye_angry) +You are just too darn strange. I'm out of here. + +#(GOODBYE_ANGRY) ORZ054.wav +Orz cannot be *strange*. Orz is Orz. Strange is other thing. +You are the *silliest cow* even more so. +At least you can *dance* with Orz. +After the *dancing* Orz think you will make good *special sauce*. +Maybe even for other Orz *party*, so do not be sad. + +#(ANGRY_TAALO_HELLO_1) ORZ055.wav +Who is it? It is the *not Campers*. +Maybe you have come to Taalo *playground* for a *Picnic*. +No!!! It is not the case! *Silly Cows* can never have a *picnic*. +Of course. Not even a party. +If you are gone, Orz can have fun some more. + +#(ANGRY_TAALO_HELLO_2) ORZ056.wav +I am not expecting, and then what? Again the *Silly Cows*. +You think that the *Playground* is a *fun* place? +I will explain. It is not. +Now it is explained. Of course you understand. +It is enough talking the words. You are leaving. + +#(FRIENDLY_ALLIED_TAALO_HELLO_1) ORZ057.wav +Happy *pieces*! I am *squirting nice colors*! +Why? The reason. +*Camper friends* have come to Taalo *Playground*. +Why are you coming to this? + +#(FRIENDLY_ALLIED_TAALO_HELLO_2) ORZ058.wav +I *smell* you so much. *Campers* are pleasant. +You are coming again to the *Playground*. +We can have extra fun for future *parties* in *quick time*. + +#(demand_to_land) +I demand that you allow us to pass so that we can land on the surface. + +#(NO_DEMAND) ORZ059.wav +NNNNgggggaaahhhhh!!!!!! You are *frumple*! You are silly!! +Is this happy? NO!!! I cannot *spit* words with *Cows*! +There is no demanding! +We will *dance* now for several *pieces*. + +#(ASK_NICELY) ORZ060.wav +You are not *spitting* happy words. Demand is not happy. +If you want to going onto *Playground* then *happy words* are best. +Do you understand the most? +It is so simple. + +#(why_you_here) +Why are you here at this planet? + +#(ANGRY_EXPLANATION) ORZ061.wav +This answer is not for *Silly Cows*. +You do not know Taalo. Taalo are not the *friends*. +You are coming to the *Playground* and then making words. +Always you make Orz *squeezing juice*. We do not have enough. +I do not want to *smell* you now. + +#(FRIENDLY_EXPLANATION) ORZ062.wav +I will tell. This is Taalo *Playground*. Do you know? +Taalo is not anymore the *heavy space*. Many *camper* lives they are not here. +To *play* with Taalo, Orz must *spread* into *Pretty Space*. +There are so many good places for this here, Orz are happy. +Of course you do not know Taalo. You are *Campers*. +You cannot going to *Pretty Space*, too bad. + +#(what_is_this_place) +What do you mean by `Playground'? Can you explain some more? + +#(FRIENDLY_PLACE) ORZ063.wav +Yes. Yes. You say words, then I say. +It is fun *in between*. More fun than *dancing*. +Many *gravity centers* in *heavy space* make good *party places*. +This is why we like the *New Town*. So many *Campers* and then what? +Even the *Playgrounds*! Such a surprise! +At this *Playground*, Taalo are making *Time jokes*. It is too funny for the Orz. +Taalo are in *heavy space* and next what? +They spread to *Pretty Space* because Dnyarri are chasing them. +Now Dnyarri are sleeping, so Orz can *chase* them. +Then we can have a *party*. They are even better *campers* than you. +Do not feeling bad. You are good enough *campers*, but not yet. + +#(ANGRY_PLACE) ORZ064.wav +Why explaining? You are not a *camper*! You are too *hard*! +If you want *words with fluid* then you must be *campers*! +Of course you are so silly. That is too much. Do not asking about *playgrounds*. +If you want to be a *camper* you can go to my *house*. +Silly name is Gamma Vulpeculae. + +#(may_we_land) +Would you mind if we did a bit of exploring on the planet's surface? + +#(SURE_LAND) ORZ065.wav +You are ask if Orz are upset? Orz are not upset. +You are *happy campers*. Certainly you are only *slow time* *walkers*. +It is not fun on the surface in *slow time*. +If you want to go, that is okay. + +#(ALLIES_CAN_VISIT) ORZ066.wav +Only *campers* can go to the *playground*. +*Alliance parties* are often a good idea for better *parties*. +Even for *picnics*. +Do you want to be *campers* for the *friendly days*? + +#(make_alliance) +All right, all right. We'll be `campers'. How do we do that? + +#(CANT_ALLY_HERE) ORZ067.wav +*Jumping Peppers!* I am *squirting* more *nice colors*. +It is the best way! +You will be very happy *campers*. Do not be *terrified*. +It is better as *campers*. +You must going to my *house* to start *camping*. +It is 371.3, 253.7 location. +We are so busy here for starting the *campers*! + +#(why_busy) +What are you busy doing? + +#(BUSY_BECAUSE) ORZ068.wav +Busy is because Orz have reason. It is secret for *campers*. +You must going quickly to my *house*. +It is too bad you cannot **HYUIVBHJHG** there +but flying the *heavy* ship is okay. +Perhaps next we will show you our toys. But do not look!!! +Now you will go to my *house*. + +#(bye_taalo) +Well, it's been swell, but I really should be going now. + +#(bye_ally) +I could stay and talk all day, but I'm afraid I must go. Farewell, allies! + +#(GOODBYE_ALLY) ORZ069.wav +Yes! We do! Goodbye is the *Game*. Hello!! I am only joke. +It is funny enough. Do not forget to *enjoy the sauce*!!! + +#(FRIENDLY_TAALO_GOODBYE) ORZ070.wav +I am so sad myself. You are not here and then I do not think of *parties*. +Oh well. It is so much excitement for the next time. +You must leave now so then you must come back. +Yes. I understand very well. + +#(ANGRY_TAALO_GOODBYE) ORZ071.wav +Finally you are *absorbing*. I am tired of *spitting* the meaning. +Go. It is *happy days* after you are gone. +Then I will have enough *juice*. +So much the better. + +#(HOSTILE_HELLO_1) ORZ072.wav +Nnnnnngaaaa!!!! I am *squeezing* the *juice*. +More and more *juice!* +You are *sick* for the last time! + +#(HOSTILE_HELLO_2) ORZ073.wav +Nnnnnggggaaaahhhhh!!!!!! 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+pkun0002.pcx +pkun0003.pcx +pkun0004.pcx +pkun0005.pcx +pkun0006.pcx +pkun0007.pcx +pkun0008.pcx +pkun0009.pcx +pkun0010.pcx +pkun0011.pcx +pkun0012.pcx +pkun0013.pcx +pkun0014.pcx diff --git a/sc2/content/comm/pkunk/pkunk.mod b/sc2/content/comm/pkunk/pkunk.mod new file mode 100755 index 000000000..fc7eaa4b7 Binary files /dev/null and b/sc2/content/comm/pkunk/pkunk.mod differ diff --git a/sc2/content/comm/pkunk/pkunk.txt b/sc2/content/comm/pkunk/pkunk.txt new file mode 100755 index 000000000..ab0ce3c33 --- /dev/null +++ b/sc2/content/comm/pkunk/pkunk.txt @@ -0,0 +1,998 @@ +#(GIVE_SPINDLE) PKUNK000.wav +Give spindle. + +#(name_1) +The New Alliance of Free Stars! + +#(name_2) +The Concordance of Alien Nations! + +#(name_3) +The United Federation of Worlds! + +#(name_40) +The Empire of +#(name_41) + + +#(NEUTRAL_SPACE_HELLO_1) PKUNK001.wav +Welcome to our home stars. We are the Pkunk. Pkunk we are. +Seekers of the deepest truths, askers of interesting and significant questions. +Even now a question of great transcendental significance comes unbidden to our minds. +Who are you and what do you want?' + +#(NEUTRAL_SPACE_HELLO_3) PKUNK002.wav +Do not be frightened. We are powerful creatures, yes +but we could not hurt you anymore than we could squish the helpless Pootworm. +We love the Pootworm. We are one with the Pootworm. We are one with you. +Of course you realize that this means you are one with the Pootworm. +Rejoice!! +To be one with the Pootworm is to be alive, and why not be alive? +Is that not what living is for? + +#(NEUTRAL_SPACE_HELLO_2) PKUNK003.wav +Greetings and various apropos felicitations! We are Pkunk. +Hatchlings of light, spritual soul beings of the vast cosmic oneness +wayfarers on the river of destiny, students of the mystical dimensions +purveyors of blissful love, birdlike manifestations of glorious light energies from the astral plane. +How about yourselves? + +#(NEUTRAL_SPACE_HELLO_4) PKUNK004.wav +I sense that you are cautious. +You feel that you are not yet ready to enter into the fullness of our compassion. +I say to you, Let go!! +Travel to our planet of love at the star you call Gamma Krueger +and share the brightness of your soul with us. +Unburden yourself of fears, become as a child once again +release yourself to tears of joy! +Go. Go now, young one. Go quickly! + +#(FRIENDLY_SPACE_HELLO_1) PKUNK005.wav +Whoopdy Dee and Trolly Bazoo! What a good day I am having. First +my nest mate surprises me with extra fat and spicy grubs for +earlymeal, and then I am complimented on my fine display of +ceremonial tongs. To top it off, I encounter the human friend, loved +by all Pkunk. Can things get any better? + +#(FRIENDLY_SPACE_HELLO_2) PKUNK006.wav +The stars are in auspicious alignment, the various significant moons +are in the correct houses, and ambient psychic energies are in +balance. All is well, and the universe is at peace. Well, actually 2/3 +of our civilization has been decimated by the Ilwrath, but besides +that, all is well. It is good to see you again. + +#(FRIENDLY_SPACE_HELLO_3) PKUNK007.wav +Human! I was just thinking of you! Ah, but I see you are not +surprised, and why should you be? Amazing psychic occurences are +commonplace for us Pkunk. I am filled with love at the sight of you. +Perhaps we can converse together, or just coexist for a few special +moments. + +#(FRIENDLY_SPACE_HELLO_4) PKUNK008.wav +So fledgling, you have returned for your spiritual training. You seek +to be as we Pkunk are. An admirable if somewhat naive goal. +Of course, as a loving parent I must push you from the nest. Try as +you might to cling to the side, I must step on your fingers and kick +you over the edge. Ah but I cannot. I see those sad Human eyes, +and I must give in. My love gushes forth. + +#(FRIENDLY_SPACE_HELLO_5) PKUNK009.wav +Ah, Captain human! I was hoping you would return. I have great news! +Were you aware that in one of your previous lives, you were Duke Franz Ferdinand? +It's true! And before that, you were the Egyptian god-pharoah Atum-ta, the sixth? +This is amazing, Captain, just fantastic. Imagine, having been so many important people! +Well, to be frank, your case is not all that unusual. +It just so happens that almost everyone's past lives were as famous, rich or interesting people. +It seems that if you are a turnip farmer, a salesman, or something boring like that +you aren't reincarnated. When you die you just kind of... cease. +Isn't the universe a wacky place? + +#(FRIENDLY_SPACE_HELLO_6) PKUNK010.wav +Ah. So once again you come to our region of space. +All are welcome to our nest. We are Pkunk, we cannot help but love all. +Share our joy. Share our love. Are we not Pkunk? +Yes, I said we were and so we are. Ha ha!! +I must laugh and sing for the shear joy of it! +This is our way. + +#(FRIENDLY_SPACE_HELLO_7) PKUNK011.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + +#(FRIENDLY_SPACE_HELLO_8) PKUNK012.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + + +#(NEUTRAL_HOMEWORLD_HELLO_1) PKUNK013.wav +Auspicious portents and serendipitous omens have foretold your arrival. +Welcome alien guest to the home of the gentle and playful Pkunk +Children of the Cosmic Light +Hobgoblins of Joy +Seekers of Spiritual Truth... +... and other neat stuff like that. +WAIT!... a spirit voice rings within my soul +it tells me that I must give you something +something to aid you on your noble quest! +What, spirit? What must we give this young human? +Mineral resources?... no. Important secrets?... no. Starships?... +no. Then what IS it spirit, spit it out! +What?!... that thing? Are you sure? Okay. +Here you go, Captain. Take this Clear Spindle. +It is an ancient and powerful device built by the Precursors hundreds of thousands of years ago. +What does it do, you ask? +I haven't the slightest idea. + +#(NEUTRAL_HOMEWORLD_HELLO_2) PKUNK014.wav +Oh jubilation and moderate amounts of spiritual-type ecstasy, our sensitive +friend and intimate soulmate has returned to our homeworld, bringing with +him his most beautiful aura and radiant smile. How do you fare, Captain? + +#(NEUTRAL_HOMEWORLD_HELLO_3) PKUNK015.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + +#(NEUTRAL_HOMEWORLD_HELLO_4) PKUNK016.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + + +#(FRIENDLY_HOMEWORLD_HELLO_1) PKUNK017.wav +Captain. We have been expecting you, of course. In fact, you are here because +we wished you to be here. By channeling our psychic energies through +a transdimensional flux inducer, we are able to affect the low frequency +stream of a soul particle such as yourself, and direct its course. +The only thing is, we can't remember why we brought you here. + +#(FRIENDLY_HOMEWORLD_HELLO_2) PKUNK018.wav +Welcome back, Captain, to our humble planet. It is good, once again, to merge our +chakras with the totality of your spiritual essence. We speak, of course, +metaphorically. How can we best be of aid to you? + +#(FRIENDLY_HOMEWORLD_HELLO_3) PKUNK019.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + +#(FRIENDLY_HOMEWORLD_HELLO_4) PKUNK020.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + +#(FRIENDLY_HOMEWORLD_HELLO_5) PKUNK021.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + +#(FRIENDLY_HOMEWORLD_HELLO_6) PKUNK022.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + +#(FRIENDLY_HOMEWORLD_HELLO_7) PKUNK023.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + +#(FRIENDLY_HOMEWORLD_HELLO_8) PKUNK024.wav +Hello human! We are warm and fuzzy with the news of your return. +What wisdom do you seek today? + + +#(whats_up_neutral)We are seekers of truth. Enlighten us! + +#(GENERAL_INFO_NEUTRAL_1) PKUNK025.wav +Since you are a perceptive individual, you have noticed that we are physiologically similar to the Yehat. +This relationship is not coincidence, for indeed in the Harmonic Realm of Creation, there IS no coincidence. +To be more specific, we are an off-shoot of the Yehat species + -- a peaceful, empathic off-shoot! -- +which fractured from the Yehat race early in its Space Age. +You see, we create Peace...Tranquility... and Harmony +whereas, the Yehat are birds of prey +who live in a constant balance of terror with their fellow creatures. + +#(GENERAL_INFO_NEUTRAL_2) PKUNK026.wav +Earth Captain. You would be well advised to use caution when traveling in this area. +We must warn you about the presence of a spiritually corrupt and violent race... the Ilwrath. +Ah! I see you already know of them. +The Ilwrath appeared almost eight years ago, following a powerful HyperWave broadcast +supposedly from Dogar and Kazon, the dark gods of Death and Pain. +Ever since, they have ceaselessly attacked our ships and planets. + +#(GENERAL_INFO_NEUTRAL_3) PKUNK027.wav +Over many long years, we have investigated the mysteries of the Universe +the powers of crystal energy +regression into past lives +the truth behind crop circles +and in doing so we have been Transformed! + + +#(GENERAL_INFO_NEUTRAL_4) PKUNK028.wav +You may wonder about our name... Pkunk. +'Pkunk' means 'Peace' in our language, and we are devoted to this joyous concept. + +#(good_reason_1) +Turn back! Our most mystical device, the, er... Ouija Board, gave a definite NO when we asked it about your trip. + +#(WE_GO_HOME_1) PKUNK029.wav +Hmm... this is an ominous portent. +We must consult our spirit guides before proceeding. +Unfortunately, we will have to return home to do this properly. +Thank you for your concern. + +#(good_reason_2) +Didn't you know this is the, um... year of the Swollen Moon? Bad time to travel! + +#(WE_GO_HOME_2) PKUNK030.wav +It IS?! +We are so glad you warned us! +No time to lose! We'll see you back in our home star systems. +Bye! + +#(bad_reason_1) +Your trip is fruitless. The Yehat will blow you out of the stars. + +#(NO_GO_HOME_1) PKUNK031.wav +No, we are certain that our Yehat siblings are spiritually prepared for our reunion. +We shall proceed. + +#(bad_reason_2) +You have left your home star systems unguarded! What if they are invaded? + +#(NO_GO_HOME_2) PKUNK032.wav +Nothing but material possessions, Captain. +We Pkunk, having risen to the ninty-ninth psychic plane, plus a tad +are far beyond trapping our spiritual needs with crude matter. + +#(SENSE_KOHRAH_VICTORY) PKUNK033.wav +Before we proceed Captain, I must speak. Many of my people have not been +sleeping well these past few nights. In fact, I myself did not sleep well last +night. Well, actually I slept okay in the first part of the night, and then had +a little trouble a little later on, maybe halfway through, until I got up and +had something to eat. Anyway, the reason we're not sleeping is because of a +dream. Yes, a dream. We have seen that in the center of this region of space, +near stars that form the shape of a cup, and are in a constellation that begins +with the letter C and ends with the letter S, and whose letters rearranged +spell Asteric, two great armadas fight. One of black ships, the other of green. +Our dream tells us that if the black ships should win this fight, they will +destroy all life in this region. Captain, they are winning now. If there is +anything you can do to stop them, you must do it... please! Okay, that's all I +wanted to say. + + +#(SPIRITUAL_PROBLEMS_1) PKUNK034.wav +We welcome you to our space, perversely misguided spirits of hostile intent that you are. +Perhaps it is simply that your species does not comprehend such subtle concepts +as the unification of the inner self child with the universal love stream. +So sad. +Perhaps if we put it in terms you could understand +Killing bad, bad. +Is that better? + +#(SPIRITUAL_PROBLEMS_2) PKUNK035.wav +Greetings aggressive ones. +We extend our wing tip to you in a gesture of unwarranted compassion. +Open your heart and become one with your happy self. +Let us help you. Let us heal you. Let us love you. +Don't be afraid of love. Are you afraid of love? +Are you afraid of yourself? We love you... friend. + +#(SPIRITUAL_PROBLEMS_3) PKUNK036.wav +Whoopdy Dee and Trolly Bazoo! +This is what I say when I am in a good mood. +Are you in a good mood today? +Please allow me to give you some advice. +Rather than become tense, and fire weapons at other people's ships +simply say, `Whoopdy Dee and Trolly Bazoo!' +You will feel much better and you will be much more popular. + +#(SPIRITUAL_PROBLEMS_4) PKUNK037.wav +You are what we Pkunk call the `spiritually disenfranchised'. +I'm not sure why we call you that, because you don't seem disenfranchised to me +just incredibly violent. +Anyway, my empathic senses tell me that there is yet hope for you +if only you would admit to your emotional depravity. + +#(HATE_YOU_FOREVER_1) PKUNK038.wav +Wait! Say nothing, loathsome creature of dark and unnatural vibrations +lest you disturb my peaceful and loving state of mind.\n +Ah... but it is too late. I must quickly destroy you +so that I may return to my state of compassionate bliss. + +#(HATE_YOU_FOREVER_2) PKUNK039.wav +Cosmic Disturbance! Cosmic Disturbance!! +It is arising from something in the vicinity - some creature of unwholesome habits and loathsome nature. +Wait! The trance of PLAM PRIKKY overcomes me and clarifies my vision. +I open my eyes and turn my head...YES. There it is before me. The creature I sensed. +Now I am exhausted and must rest. +Ensign, destroy this creature's ship at once. +I shall be in my chambers, recuperating. + +#(HATE_YOU_FOREVER_3) PKUNK040.wav +Yes. Yes. This is just as it was foretold. +You will now open fire on our peaceful, and all but harmless ship +missing us by 2.7 of your metric units. +We will then regrettably but efficiently destroy you and continue on our way. +Ah, but perhaps you are alarmed by our prescience. +Yes. Sometimes it amazes even us Pkunk. + +#(HATE_YOU_FOREVER_4) PKUNK041.wav +So it is you! +Once again your negative energy threatens to overwhelm my delicate senses. +I reel. +Almost I am unable to press the button to activate my ship's armaments. + "The pain, the agony!" +For the sake of all that is good and lovely, I must reach the button +must reach it!... + +#(MIGRATING_SPACE_1) PKUNK042.wav +We have decided that our Yehat siblings are in need of our love and good counsel. +We have waited far too long to return home and heal the wound that has kept our race apart these many centuries. +When we arrive in the Serpentis constellation, we will greet our Yehat brethren with warm hugs of affection +which I am sure shall be returned in kind. + +#(MIGRATING_SPACE_2) PKUNK043.wav +Once more we have set out to return home -- home to our loving, but misguided brothers and sisters. +Please do not try to stop us this time. We are firm in our resolve. + +#(MIGRATING_SPACE_3) PKUNK044.wav +We are dedicated to returning home to heal our dysfunctional species structure. +We understand that you mean well, but there is nothing you can do to dissuade us this time. + +#(MIGRATING_SPACE_4) PKUNK045.wav +We are dedicated to returning home to heal our dysfunctional species structure. +We understand that you mean well, but there is nothing you can do to dissuade us this time. + +#(MIGRATING_SPACE_5) PKUNK046.wav +We are dedicated to returning home to heal our dysfunctional species structure. +We understand that you mean well, but there is nothing you can do to dissuade us this time. + +#(MIGRATING_SPACE_6) PKUNK047.wav +We are dedicated to returning home to heal our dysfunctional species structure. +We understand that you mean well, but there is nothing you can do to dissuade us this time. + +#(MIGRATING_SPACE_7) PKUNK048.wav +We are dedicated to returning home to heal our dysfunctional species structure. +We understand that you mean well, but there is nothing you can do to dissuade us this time. + +#(MIGRATING_SPACE_8) PKUNK049.wav +We are dedicated to returning home to heal our dysfunctional species structure. +We understand that you mean well, but there is nothing you can do to dissuade us this time. + +#(die_idiot_fools) +I have no patience for this absurd idiocy. Prepare yourselves for battle! + +#(VERY_WELL) PKUNK050.wav +So, you choose the dark path. +I am saddened, and yet I feel a certain exhilaration, for with your destruction +the universe will be a better place, and it will be I who cause the change. + +#(why_insults) +Just tell me one thing. Why do you transmit insults during the course of a battle? + +#(RELEASE_TENSION) PKUNK051.wav +Unlike certain other species, we Pkunk are an inherently peaceful and loving people. +Combat does not come easily to us. +In order to be at all effective, we find it necessary to whip ourselves into an emotional frenzy. + +#(what_about_you_angry) +I require information regarding your species. Comply at once or be destroyed. + +#(ABOUT_US_ANGRY) PKUNK052.wav +Information about our species? How nice of you to ask. +Well, first of all, our species doesn't go around demanding information from other species. +Do you know why? Because it's not nice. +In fact, I don't think it's going too far to say really RATHER rude. + +#(what_about_you) +Suddenly I find myself very curious about your species. + +#(should_be_friends) +You are right. Perhaps we should be friends after all. Please forgive my past actions. + +#(YES_FRIENDS) PKUNK053.wav +Forgive? We Pkunk are hardly in a position to forgive. We ourselves are but +spiritual wayfarers on the road to perfection. Admittedly, we are approaching +the end of the road, while you are still leaving the driveway -- but we are all +travellers together. + +#(try_to_be_nicer) + "Well, I feel pretty bad about killing you guys and stuff. I'll try not to blow " +up any more of your ships. + +#(CANT_ASK_FOR_MORE) PKUNK054.wav +That's all anyone can do... try. We absolve you of your past wrong-doings. +And please, do not thank us. We have taken pity on you and helped you to change +your inner self because we have chosen to heal ourselves and we are you and you +are us, therefore we help only those who heal themselves, and are thereby +helping others. You see? + +#(VISIT_OUR_HOMEWORLD) PKUNK055.wav +If you wish our assistance, you should consult with our wise ones +at our homeworld. It's coordinates are 52.2, 52.5. + +#(CAN_BE_FRIENDS) PKUNK056.wav +Now that we've cleared the air and can completely trust each other, we'll just +tell you where our home planet is located. It is the first planet in the Gamma +Krueger system, located at 52.2 : 52.5 on the standard hyperspace starmap. Ah, +now that feels so much better, doesn't it, friend? + +#(bye_angry) +Hello! Is anybody in there? You are a sentient species aren't you? Oh forget it. I'm leaving. + +#(GOODBYE_ANGRY) PKUNK057.wav +GOODBYE ANGRY + +#(we_conquer) +Avast! Delinquent Alien Birds. You are now being conquered. Submit! + +#(WHY_CONQUER) PKUNK058.wav +Ah. Yes. Well. At least you are honest. +Uh, excuse me if I may be so bold, but exactly why do you want to conquer us? + +#(conquer_because_1) +I conquer for the greater glory of + +#(NOT_CONQUER_10) PKUNK058.wav +Did you say the +#(NOT_CONQUER_11) +? We Pkunk have long loved the +#(NOT_CONQUER_12) +. It's our favorite alliance! + +#(conquer_because_2) +It is regrettable, but your resources are needed to fight the war against the Ur-Quan + +#(NOT_CONQUER_2) PKUNK061.wav +It sounds like a good cause +but perhaps attacking a peaceful race is not the best way to begin a new, enlightened order. + +#(must_conquer) +Enough! One more word and I will simply open fire. I have come here to conquer you and conquered you shall be. + +#(BAD_IDEA) PKUNK062.wav +You have chosen unwisely, Captain. + +#(no_conquest) +Oh heck. Let's just forget it. I couldn't hurt you guys. + +#(GOOD_IDEA) PKUNK063.wav +When I first looked at you, Captain, I knew that you were an advanced soul. +I turned to my first officer, Chrupp, and said +`Chrupp, would you just look at that creature's aura! It's magnificent!' +`the soft blues... the gentle greens... the unusual shades of chartreuse and ocher!' +`This human must be on the side of Truth and Light, Chrupp, he must!' +And then Chrupp said, `Just in case, I am raising shields and warming up the guns.' +I don't think Chrupp likes you, Captain. + +#(we_are_vindicator0) +Perhaps we should introduce ourselves. I am Captain +#(we_are_vindicator1) + in command of the + +#(we_are_vindicator2) +. + +#(WHY_YOU_HERE) PKUNK064.wav +Yes, yes. We know all that. +We are not known throughout the galactic sector as powerful psychics for nothing! +Of course we already know the answer to this next question too, but we enjoy conversation. +Why have you come here? + +#(we_here_to_help) +We have come to your homeworld to offer you aid and assistance. +This vessel and its crew are at your service. + +#(NEED_HELP) PKUNK065.wav +I am forming a psychic link with you. +I sense that you refer to our conflict with the Ilwrath. +I sense that you are offering to venture singlehandedly deep into Ilwrath space +and do battle with their vast numbers +and I can see that you give not even a thought to the danger you would be in. +You are noble indeed, and I accept your offer of aid, but in spirit alone. +The karmic burden of your gruesome death would be too great. +Still, I say thank you, Captain. + +#(we_need_help) +I have come to ask you for your help in the fight against the Ur-Quan. + +#(GIVE_HELP) PKUNK066.wav +The fight. Always the fight. We Pkunk are Yin and you are Yang. +I suppose the problem is that the Ur-Quan are a little more Yang than you are. +Well, be that as it may, we are sympathetic to your concerns. +We were not always the mystical, aloof and yet caring, enlightened beings that we are now. + +#(exploring_universe) +We are on a five year mission, to seek out new life and new civilizations +to boldly go where no.....well you get the idea. We're kind of exploring. + +#(SENSE_DEEPER_CONFLICT) PKUNK067.wav +I sense a deeper reason, a deeper conflict. +A conflict of immense proportion, a proportion of deeper reason. +A deeper thing that is not too terribly deep. +A conflicting deeper thing.......uh, I'm not really sure what I sense. +Are you sure there isn't something you want to say to me? + +#(fun_cruise) + "Oh ....uh, no reason. We thought we'd just take this baby out for a little cruise " +and would you look at where we ended up. + +#(REPRESS) PKUNK068.wav +My telepathic sensors are telling me that you are repressing something. +Repress, repress, repress. What is is? Come on. What is it? I see a smile. +You're smiling. Tell Pkunky the secret. Come on, nasty alien gonna tell Birdy Pkunky big secret? + +#(why_ilwrath_fight) +This is just my impression, but they seem rather hostile. Why is that? + +#(ILWRATH_FIGHT_BECAUSE) PKUNK069.wav +We have delved most deeply into the dark and greasy heart of the Ilwrath. +And what do you suppose we found there? +Well, we found a torpid, vile, malign, odious, spiteful spirit. +Right, no surprises there. +What did surprise us though, was what we saw when we regressed into their past lives! +It turns out that in their last lives, the Ilwrath were all shining beings of pure light and blissful love. +They had reached the pinnacle of spiritual evolution and could go no further. +They were perfection. +And then, somehow they got just a tiny bit better +and WHAM, they were all of a sudden totally evil. +Wouldn't you know it, get too perfect and you wrap right around to evil. +That is why us Pkunk strive to be perfect +but always do little bad and annoying things to keep from ending up like the Ilwrath. + +#(when_fight_start) +When was it that they started attacking you? + +#(FIGHT_START_WHEN) PKUNK070.wav +When? That's easy. +It was exactly 27 thousand rotations of the 7th planet in the house of Plarty Fum +BEFORE the first alignment of the auspicious constellation of Bis Bis +with the heavenly body of Shamla Sool, which was really only a partial alignment. +I guess you would say 8 years ago. + +#(how_goes_fight) +How are you faring in the fight against them? + +#(FIGHT_GOES) PKUNK071.wav +We have calculated that at our present rate of attrition +we will exist only on the spiritual plane in a matter of a year or so. +Of course, the physical realm does hold a certain coarse attraction +a material type quaintness, if you will. +We will be somewhat disappointed to have to leave it. + +#(how_goes_war) +I seem to be having a little trouble defeating the Ur-Quan Hierarchy. +Do you have any helpful advice for me? + +#(WAR_GOES_1) PKUNK072.wav +Well, not advice exactly, but I can offer you plenty of moral support. +Also, I can tell you about another dream. Yes, perhaps I will tell you +about my dream. In this dream there was a small creature, fragile +and weak. Above it loomed a much larger creature, dark and +foreboding. The large creature was preparing to take the smaller one +into its slavering jaws, when the little one looked up and said, +`Hold! Why do you do this! What you are doing is wrong!' +This made the large creature pause, while it pondered the question. +Then I woke up, and I'm not sure if the little creature got eaten or not. +Come to think of it, it really wasn't much of a dream. +I would have much preferred Awkky Birdy's dream. +Anyway just thought I would tell you about that. + +#(WAR_GOES_2) PKUNK073.wav +I can only tell you to contemplate the small gobbet stone. +The stone is spewed forth from the gullet of a Wart Wumpet to land in a moving stream. +Does a fish swallow the stone? Perhaps, but that is not the point. +Is the stone round? Yes! +Does it have little disgusting nodules on it filled with slimy viscous fluid? +Only sometimes! +What is the point? The point is clear! Make friends with other species. +Even the nasty Charg beast cannot defeat a pack of Ibids +without the help of the help of 7 or 8 Wrinkle Dogs. +I think you see what I am getting at. + +#(WAR_GOES_3) PKUNK074.wav +Avoid being disincarnated before your soul is adequately prepared for the transformation. + +#(WAR_GOES_4) PKUNK075.wav +Seek the path of the trumble cart. +Heavily laden, it rocks and weaves, but does it turn over? +Only occasionally. You see?\n +Also, one other bit of advice, Captain. +For mundane material concerns, seek the help of the one-eyed beings. +They may be found in supergiant stellar systems. + +#(how_stop_fight) +Is there any way to stop the Ilwrath? + +#(STOP_FIGHT_LIKE_SO) PKUNK076.wav +Hmmm. An interesting question. The answer would be..YES! +If some benign and loving, yet incredibly destructive and powerful force +were to simultaneously rip off all of their legs and drop their putrid egg sacs into steaming pools of molten metal +that would have the desired result of ending the conflict. +Ah...but I jest. Of course I bear the Ilwrath no ill will +how could I, when I am filled only with love. + +#(enough_ilwrath) +Let's talk about something else. + +#(OK_ENOUGH_ILWRATH) PKUNK077.wav +Yes, you're right. Why dwell on the heinous Ilwrath +when we could speak of flowers, rainbows, fairies, and crystal magic. +Did you know, for example, that there is an invisible fairy spirit at this moment sitting on your head +and making humorous faces at me? Ah, the mysteries of the Universe. +Try to understand 'em, but can you? +Nope, they're mysteries! + +#(what_about_history) +What can you tell us of the history of the Pkunk? + +#(ABOUT_HISTORY) PKUNK078.wav +Ah. An intelligent question. But where to begin? +Surely you know that we Pkunk were once one and the same species as the Yehat. +Yes, it's true. We were once brutal birds of prey, oblivious to the mysteries of crystal magic +or the 7 dimensions of psychic beings. +It was not until Weeny Wikki Beeki Birdi sat on the mystical egg of Icelike Temperature +and gave the Original Squawk +`Rup-Rup-Rup-BGAK!' +that our transformation began. +It was the Squawk +`Rup-Rup-Rup-BGAK!' +that triggered the Harmonic Oscillations that would lead us to become the enlightened avians that we are. + +#(what_about_yehat) +What about the Yehat? Are you friendly with them? + +#(ABOUT_YEHAT) PKUNK079.wav +That depends on how you define friendly. +We love our Yehat brethren, whereas they open fire on our vessels on sight. +Fortunately, our psychic abilities allow us to sense the deep, abiding love +and yes, even shyness in our Yehat brothers and sisters. +How we must have hurt them when we left so long ago. +Soon though, it will be time for the loving reunion +as our destiny is fulfilled and we are once again reunited as one people. + +#(what_about_culture) +What interesting things can you tell us about your culture? + +#(ABOUT_CULTURE) PKUNK080.wav +Just off the top of my beak, I suppose I would say +that our culture could be defined as the ultimate unification +or Oneness if you will +of the extradimensional convergent-chakra being-energies +to form a togetherness self which both is +and is not +a culmination of the now essence. + +#(elaborate_culture) +Do you refer to the Now Essence as an extension of the Cosmic Whole, or as a subset of the totality of Oneness? + +#(OK_ELABORATE_CULTURE) PKUNK081.wav +An excellent question. The answer is in itself, an answer, containing the explanation you seek. +And more! +Let me just say the revelation includes the mysteries of Pyramid Power +which is merely a subset of the greater and more general Pointy Power. +UFO's and FO's are significant, but their role should not be overplayed. +I'm sorry, but I can be no more specific than that. + +#(what_about_future) +Is it true that you can really see into the future? + +#(ABOUT_FUTURE) PKUNK082.wav +Yes it's... uh... wait... a vision comes upon me! +A shining light -- a crack in the egg! +A swirling vortex... a tunnel. I see my past lives! Your past lives! +More shining light! Ah, there it is now, the future! +It's coming in clearer. Yes. I see tears. Tears of joy! +They are coming from our Yehat brothers and sisters +who welcome us back to the nest, wings outstretched, beaks stuffed with grubs! +Soon we shall return. Soon. + +#(enough_about_you) +I'd love to hear more about your culture, but... the... uh... Oh, would you look at the time. Bye! + +#(OK_ENOUGH_ABOUT_US) PKUNK083.wav +Yes, you are right. I should be careful not to overwhelm you with my psychic intensities +Perhaps we could talk something less overwhelming, albeit less interesting. + +#(ABOUT_US) PKUNK084.wav +Not at all, we are after all a fascinating species. Of course, modesty prevents +me from talking at length, although perhaps if you were to ask me specific +questions, propriety might be better served. + +#(where_fleet_1) +Where are all your ships? + +#(where_fleet_2) +Your starfleet has left again, why? + +#(where_fleet_3) +Please don't tell me your fleet has left again to go to the Yehat! + +#(MIGRATING_HOMEWORLD_1) PKUNK085.wav +The time has come, Captain, for our reunification with the Yehat. +We must proceed. + +#(MIGRATING_HOMEWORLD_2) PKUNK086.wav +We have checked all our chakras and observed our auras. +We are prepared for the great melding of we Pkunk with our Yehat siblings. +Rejoice with us, Captain! + +#(MIGRATING_HOMEWORLD_3) PKUNK087.wav +Twice before we have been dissuaded from returning to our ancestral nest +from joining our long-lost Yehat brothers and sisters. +This time we shall not fail. + +#(RETURNING_FROM_YEHAT_1) PKUNK088.wav +RETURNING FROM YEHAT 1 + +#(RETURNING_FROM_YEHAT_2) PKUNK089.wav +RETURNING FROM YEHAT 2 + +#(am_worried_1) +Frankly, Pkunk, I believe the Yehat will barbecue your peaceful crusaders. Recall them, please! + +#(am_worried_2) +Um..., why don't you wait until next year? + +#(am_worried_3) +Look. When your ships get to the Yehat, they will be slaughtered. Order them home. + +#(DONT_WORRY_1) PKUNK090.wav +Your concern for our well-being touches us... makes us love you even more. +Come here, Captain. Give us a hug. +There. Feel better? +Can't you see now that we are right, and you are wrong? +Please don't worry. Everything will turn out all right. + +#(DONT_WORRY_2) PKUNK091.wav +Captain... young, immature, naive Captain. We know what we are doing. +Trust us. + +#(DONT_WORRY_3) PKUNK092.wav +Perhaps you are right. Maybe this whole thing is a stupid mistake. +I know what I should do! I should call up all our ships right now and... +Wait! What was that? What just flew past my window? +Why it was a sneegel bird! What would a sneegel bird be doing so far from its flock this time of year? +I have never seen such a thing... it must be... AN OMEN! +Yes! An omen! Can't you see, Captain?! +We are the sneegel! We have been separated from our flock, from our Yehat family! +Oh joyous day! Oh happy BGAK! Our path is carved in holy stone! +We cannot be moved. Farewell Captain, farewell! + +#(form_alliance) +We are friendly beings who seek to establish friendly relations with your species. + +#(GO_TO_HOMEWORLD) PKUNK093.wav +Although we Pkunk have no rank, no pecking order, no arbitrary scheme of dominance +we do recognize that some of the souls in this universe have lived many lives +while others are but spiritual tyros. +I, Captain, have lived thirty-eight lives +a paltry number compared to those wise and ancient souls who guide our race. +You must consult them, Captain. They will help you to understand yourself +and in doing so, understand others... who in turn may or may not understand other things. +Seek those wise birds at our homeworld, at Gamma Krueger I. They have all the answers. + +#(can_you_help) +We are dedicated to fighting the Ur-Quan Hierarchy. Can you help us? + +#(GO_TO_HOMEWORLD_AGAIN) PKUNK094.wav +See the wise ones at our homeworld, Captain. +Go to Gamma Krueger for your answers. + +#(hostile_greeting) +Hey! Bird-brains! Got any fruit loops? Har-har-har! + +#(DONT_BE_HOSTILE) PKUNK095.wav +Ah, an insult... a sometimes necessary and constructive release of tension. +Now perhaps you feel better, and we can deal with your real problems. + +#(obey) +You must obey my commands. Fulfill my every whim! + +#(NO_OBEY) PKUNK096.wav +Though you are far too crude and stupid to realize this, Captain +we ARE fulfilling your every whim, your every desire. +It is just that you don't know what you really want. We do. +Why even now, your soul touches mine and I become aware that deep down inside +you wish us to punish you for your arrogance and bellicosity. + +#(neutral_bye_space) +Duty calls. I must go now. + +#(NEUTRAL_GOODBYE_SPACE) PKUNK097.wav +Yes, by all means, if duty is calling. I'm sure we'll see each other again. +Perhaps when the stars are aligned in an appropriate configuration. Yes, my +inner voice is telling me that is correct. When the stars align, Captain... + +#(SHIP_GIFT) PKUNK098.wav +Since you are our friends +our good friends! +we want to give you a gift... several Pkunk Fury starships, fully crewed. +If you return in a year's time, perhaps we will be able to give you some more. + +#(NO_ROOM) PKUNK099.wav +Alas, you do not possess sufficient room in your fleet for all of the ships we wish to give you. +Ah, well. We shall have to do the best we can. + +#(friendly_bye_space) +Adios Pkunkos. + +#(FRIENDLY_GOODBYE_SPACE) PKUNK100.wav +Goodbye Captain. When the crystal spheres once more rotate into harmonic union +we shall meet again. + +#(bye_friendly) +Goodbye guys. See ya later. + +#(GOODBYE_FRIENDLY) PKUNK101.wav +Farewell kind human. Return soon. + +#(ALMOST_ALLIANCE) PKUNK102.wav +Let us unite and form an alliance!! +We will provide you with all of the crew, ships, and resources that you desire. +We will give you.....wait! I sense that you are offended by our crass material offer. +Yes, I am ashamed. Any war mongering species could offer this... we are Pkunk!...Children of the Stellar Breeze! +We shall give you what all others could not! The greatest of gifts! We shall give you our love. + "Ah, you are speechless. Do not talk now. I can feel the energy connecting us." +Let us part while the silence remains. Farewell... + +#(INIT_NO_ROOM) PKUNK103.wav +but wait! before we go, we would give you a small token of our love +4 of our meager ships, fully crewed +but alas, you do not possess sufficient room in your fleet for all of the ships we wish to give you. +Ah, well. Such are the vagaries of life... + +#(INIT_SHIP_GIFT) PKUNK104.wav +but wait! before we go, as a small token of our love +not as a material gift, mind you, we give you 4 of our meager ships, fully crewed. +Good luck! + +#(suit_yourself) +Suit yourself + +#(GOODBYE_MIGRATION) PKUNK105.wav +And now we return to the golden path. Our Yehat brethren await. + +#(what_about_ilwrath) +Would you mind if I asked you a few things about the Ilwrath? + +#(ABOUT_ILWRATH) PKUNK106.wav +Why should we mind? We bear the spidery creatures no ill will. +Without darkness there is no light. Without death there is no birth +and thanks to the Ilwrath there's lots of birth. + +#(whats_up_space) +What's news? + +#(SHIPS_AT_HOME) PKUNK107.wav +If there was such a thing as a coincidence I would say +`What a coincidence that you should ask!' +As it is, everything is for a reason. Clearly you ask because you are meant to ask. +Just as I am meant to tell you that there are several fine Pkunk ships +waiting for you at our homeworld. Use them in good health, and with love. + +#(GENERAL_INFO_SPACE_1) PKUNK108.wav +Ahh, vague omens and mysterious portents. Tangled webs of fate +intertwined with the branches of destiny, blown by the capricious winds of happenstance. +News, news....uh, actually there is some news! +It so happens that it has come to our attention that Dogar and Kazon +the two gods of the Ilwrath, may actually be a hoax. +We don't know who this hoax would have been perpetrated by +but it seems someone has used these fictitious gods +to send the Ilwrath down on us. + +#(GENERAL_INFO_SPACE_2) PKUNK109.wav +Well, we are quite sure now that Dogar and Kazon are a hoax. +Aside from never having seen them on the 4th astral plane where most gods like to hang out +we also recently went back and listened carefully to a recording of one of their broadcasts +which was sent to the Ilwrath on HyperWave channel 44. +We were able to detect some giggling at the end of the message. +Someone out there is playing some kind of joke on the Ilwrath. Or is it a joke on us? +We're not quite sure, but it may be awhile before we can look back and fully appreciate the humor. + +#(GENERAL_INFO_SPACE_3) PKUNK110.wav +News? Here is news. Did you know that the lovely clear spindle which we gave you +is actually part of a larger device which has two other pieces? +The function and origin of this alien artifact are unknown to us +but we thought that the charming little spindle, on its own, made quite a handy paperweight +not to mention a catchy conversation starter. So clear and so pretty. +We hope you like it. + +#(GENERAL_INFO_SPACE_4) PKUNK111.wav +I believe we may have mentioned that the clear spindle thing-a-ma-jig +has two other pieces that fit together with it. +Just the other day one of our psychics, while in the Trance of Plam Prikky +cried out the location of one of these curious alien widgy whatsits. +Perhaps you are interested. Just before she fainted she said +`A Sphere of Rosy Color, a Ball of Red +grasped by the greedy hands of a Foul Race deep in Persei. The sphere waits~ +In a tiny voice it calls for its two mates. +`Where are you, where are you, Clear Spindle Thing-a-ma-jig and other thing?' + +#(GENERAL_INFO_SPACE_5) PKUNK112.wav +Back to the Clear Spindle business, we have had another telepathic revelation regarding this. +This time, an old and venerable Pkunk named Awkky Birdy has had a dream sent to him by his spirit guide, Bosco. +In the dream, Awkky Birdy is surrounded by a sea of young Pkunk Females +who all want nothing more than to mate with him, in a passionate ceremony of Blissful Yompin. +Awkky Birdy is overcome. He hesitates, and the females rush forward and swarm over him. +Uh...the Clear Spindle, yes I am coming to that. +Just as he is about to pass out, Awkky Birdy sees a Clear Spindle, a red orb, and a blue twisty thing +all spinning about each other above his head. +In a fit of ecstasy he screams out the word, `DRACONIS!!!!' +and then the lights dim, and with a smile on his face Awkky Birdy sleeps. +Quite a dream, eh? + +#(GENERAL_INFO_SPACE_6) PKUNK113.wav +Yes. We have good news! Well, that is to say, we have no news. +But it is good news. +Hmmmmm. +This is your expression, human Captain. We Pkunk do not pretend to understand it. + +#(GENERAL_INFO_SPACE_7) PKUNK114.wav +I am afraid that our good, no-news is still the same. + +#(GENERAL_INFO_SPACE_8) PKUNK115.wav +I am afraid that our good, no-news is still the same. + +#(tell_my_fortune) +I've always wanted my fortune told. Would you mind? + +#(FORTUNE_IS_1) PKUNK116.wav +Not at all. You are an open book to me. +Ahhh, how quaint your little life is. So refreshing. +Anyway, I see in your future, that you will be jumping across the galaxy +through dimensional doorways which are at your beck and call. +This ability you shall receive from a mysterious, and yet somehow I sense, lovable alien race +called ArilouLaleelay, or LalilouArilay, or LoopylooHappyday, or something like that. +Also I sense that you will have 14 children, and die at an early age. + +#(FORTUNE_IS_2) PKUNK117.wav +Let me call upon the spirits of light. Spirits of Light! Hellooo! +Spirits!! Ah yes, I feel them approaching. Spirits of Liiiight +what is in store for this strange but not altogether unpleasing alien creature?.... +The Spirits now speak through me - I gaze with a strange intensity +Ohhhhmmmm.... +You will have a greaaat baaattllllle +You will almost be destroyyyyed +but becuase you made friends with a certain birdlike race +they will come to help you at the last minuuuute. +Ah, the trance is past. + +#(FORTUNE_IS_3) PKUNK118.wav +I gaze into the all that will be. +I follow the tiny thread that is you, Captain. +I see shining rocks that sleep. They are annoyed. +Someone is making a great explosion of light. They awaken! +They are powerful. They face the one who disturbed them. +Captain, that one wears your face. + +#(FORTUNE_IS_4) PKUNK119.wav +Through the haze I see beautiful humanoid women +who have been driven from their home. +I see a leg moving back and forth. I see their home planet. +It is ill, infected with a burning disease. +I see you handing the fetching humanoid female a piece of fungus. +She is angry... but not at you Captain. You are smiling at the beautiful woman. +She is smiling back. I see you and the woman... oh... um +I didn't know humans could do that! +The vision ends there. + +#(FORTUNE_IS_5) PKUNK120.wav +I'm afraid that the spirits haven't been particularly cooperative in the past few days. +As a matter of fact, our last successful contact with the world beyond +was when my cousin Braky channeled an angry 5000 year-old warrior named Rumdumdaddy. +He explained that the spirits have been so busy answering summonings +pushing around the little Ouija thingies and acting as guides to Astral travellers +that they havn't had a speck of time to themselves. +Through Braky's voice, Rumdumdaddy complained that we should all be more respectful of the dead +and stop hassling them all the time, just leave them alone. +Ever since then, we can't get squat out of the spirit world. + +#(FORTUNE_IS_6) PKUNK121.wav +Sorry, no can do. The spirits still refuse to answer our calls +I think they're on strike or something. + +#(FORTUNE_IS_7) PKUNK122.wav +We have finally made contact with the `other side' +and I'm unhappy to say that the terms we've negotiated with them +don't really allow for any more looking into your future. +Sorry. + +#(FORTUNE_IS_8) PKUNK123.wav +We have exhausted our capacity to foretell your future, Captain. Sorry. +