diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 9b1a91897..fbdb74751 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,6 @@ 0.2: +- Removed 2xSaI and SuperSAI scaling due to GPL incompatiblities. + They should be reimplemented later. - Bucks print from wrong team in melee ship selection box fixed, from fOSSiL - Autopilot works in Quasispace when without fuel, from fOSSiL. - Negative shift warnings removed, from Fizban diff --git a/sc2/TODO b/sc2/TODO index 6e87b918d..1c0b8c87f 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -92,12 +92,6 @@ Glitches (don't crash the game, medium priority): (and the temp dir doesn't get deleted if it's not empty) Implementation bugs (low priority): -- Scaling code problems: - - sai, supersai doesn't work for >16bpp - - doesn't always work even if user specifies 16bpp, because of SDL_ANYFORMAT - - bilinear is only implemented under opengl - - opengl misses all other modes than bilinear - - do them with software and/or pixel shader hw? - 3D planet view when entering orbit is now done, but there's some things which could make it look nicer, like better slave shield and removing occasional pops/discontinuities @@ -155,6 +149,7 @@ Stuff still to do (medium size): - Currently pretty nonexistant, got only some atexit callbacks - Option to display the planet statistics as text instead of images? - Rewrite game pausing to be an event-level thing +- SaI and SuperSAI scaling (previous code wasn't GPL compatible) Stuff still to do (small): - make sure save files are independant of endianness, so that Mac savefiles