diff --git a/sc2/src/uqm/netplay/packethandlers.c b/sc2/src/uqm/netplay/packethandlers.c index ad39c1bdd..652e5a860 100644 --- a/sc2/src/uqm/netplay/packethandlers.c +++ b/sc2/src/uqm/netplay/packethandlers.c @@ -312,7 +312,8 @@ PacketHandler_TeamName(NetConnection *conn, const Packet_TeamName *packet) { - sizeof (Packet_TeamName) - 1; // The -1 is for not counting the terminating '\0'. - updateTeamName(battleStateData->meleeState, side, packet->name, nameLen); + updateTeamName(battleStateData->meleeState, side, + (const char *) packet->name, nameLen); // Padding data may follow; it is ignored. return 0;