diff --git a/sc2/content/starcon.key b/sc2/content/starcon.key new file mode 100644 index 000000000..e3c3c0063 --- /dev/null +++ b/sc2/content/starcon.key @@ -0,0 +1,84 @@ +# File format: +# Three lines for Pause Key, Exit Key, Abort Key +# 9 lines for player 1, 9 lines for player 2 in the following order: +# Left, Right, Up, Down, Button 1, Button 2, Button 3, +# Left Shift, Right Shift +# +# Each player's key listing can begin with an optional joystick declaration +# of the format: +# where X is the joystick port (0-based) and T is the +# threshold. Digital pads can use a threshold of 0, but analog joysticks +# may need a non-zero threshold to handle jittering +# +# Lines beginning with a '#' are ignored +# Each line contains one or two entries +# The first entry must be a keyboard key, enclosed in quotes +# Use "Up" for up arrow, "Down" for down arrow, etc. +# You can chord keys together like this: "F2,F3" +# The second entry, if present, will be separated from the first entry by a +# space. It represents a joystick button press / axis motion +# The format for joystick button presses is +# where n is the button number +# The format for joystick axis movement is +# or where n is the axis number, and the +# + or - represents the direction of movement +# You can combine two joystick button presses with +# where n and m are button numbers +# ---------------------------------------------------------------------------- +# +# Pause +"p" +# Exit +"F10" +# Abort +"F12" +# +# Player 1 (keyboard only) +# +"Left" +"Right" +"Up" +"Down" +"Enter" +" " +"RCtrl" +"LShift" +"RShift" +# +# Example Player 1 (for a 2-axis, 2-button joypad) +# +# +#"Left" +#"Right" +#"Up" +#"Down" +#"Enter" +#" " +#"RCtrl" +#"LShift" +#"RShift" +# +# Example Player 1 (for a gravis xterminator) +# +# +#"Left" +#"Right" +#"Up" +#"Down" +#"Enter" +#" " +#"RCtrl" +#"LShift" +#"RShift" +# +# Player 2 (keyboard only) +# +"s" +"f" +"e" +"d" +"w" +"q" +"a" +"" +""