From 2e23be69e3f72f3f23965988c788f0388deaaf1b Mon Sep 17 00:00:00 2001 From: avolkov Date: Wed, 9 Nov 2005 04:31:23 +0000 Subject: [PATCH] 32bpp gfx engine git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1975 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 0a194d39d..93210113a 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,8 @@ Changes towards version 0.5: +- Gfx engine changes: now always 32bpp internally (facilitates + alpha channel usage); accelerated platform-specific scaler code; + only using alpha channel where needed - Alex +- New 2x scaler 'hq' (by Maxim Stepin; www.hiend3d.com/hq2x.html) - Alex - Removed MikMod i/o hacks (using MREADER i/o now; bug #787) - Alex - Fixed fast escape weirdness (bug #619) - from Jan Lönnberg - New topographical 4x planet surface scaler (bug #786) - Alex