diff --git a/sc2/build/msvc++/AbxDecoder.dsp b/sc2/build/msvc++/AbxDecoder.dsp new file mode 100644 index 000000000..0818bc6d0 --- /dev/null +++ b/sc2/build/msvc++/AbxDecoder.dsp @@ -0,0 +1,105 @@ +# Microsoft Developer Studio Project File - Name="AbxDecoder" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=AbxDecoder - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "AbxDecoder.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "AbxDecoder.mak" CFG="AbxDecoder - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "AbxDecoder - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "AbxDecoder - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=xicl6.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "AbxDecoder - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "AbxDecoder___Win32_Release" +# PROP BASE Intermediate_Dir "AbxDecoder___Win32_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "AbxDecoder_Release" +# PROP Intermediate_Dir "AbxDecoder_Release" +# PROP Ignore_Export_Lib 1 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=xilink6.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x1d000000" /subsystem:windows /dll /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"../../content/cdps/abxadec.dll" + +!ELSEIF "$(CFG)" == "AbxDecoder - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "AbxDecoder___Win32_Debug" +# PROP BASE Intermediate_Dir "AbxDecoder___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "AbxDecoder_Debug" +# PROP Intermediate_Dir "AbxDecoder_Debug" +# PROP Ignore_Export_Lib 1 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=xilink6.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x1d000000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"../../content/cdps/abxadec.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "AbxDecoder - Win32 Release" +# Name "AbxDecoder - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=../abxadec/abxaud.c +# End Source File +# Begin Source File + +SOURCE=../abxadec/abxaud.h +# End Source File +# End Group +# End Target +# End Project diff --git a/sc2/build/msvc++/UrQuanMasters.dsp b/sc2/build/msvc++/UrQuanMasters.dsp new file mode 100644 index 000000000..cba6a842f --- /dev/null +++ b/sc2/build/msvc++/UrQuanMasters.dsp @@ -0,0 +1,4604 @@ +# Microsoft Developer Studio Project File - Name="UrQuanMasters" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=UrQuanMasters - Win32 Debug NoAccel +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "UrQuanMasters.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "UrQuanMasters.mak" CFG="UrQuanMasters - Win32 Debug NoAccel" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "UrQuanMasters - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "UrQuanMasters - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "UrQuanMasters - Win32 Debug NoAccel" (based on "Win32 (x86) Console Application") +!MESSAGE "UrQuanMasters - Win32 Release NoAccel" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "UrQuanMasters - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I ".." /I "..\sc2code" /I "..\regex" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "THREADLIB_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "HAVE_JOYSTICK" /D "NETPLAY" /D "ZLIB_DLL" /D "USE_INTERNAL_MIKMOD" /D "USE_PLATFORM_ACCEL" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib ws2_32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"../../uqm.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Stripping debug info... +PostBuild_Cmds=rebase -b 0x400000 -x . "../../uqm.exe" +# End Special Build Tool + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I ".." /I "..\sc2code" /I "..\regex" /D "DEBUG" /D "_DEBUG" /D "DEBUG_TRACK_SEM" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "THREADLIB_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "HAVE_JOYSTICK" /D "NETPLAY" /D "ZLIB_DLL" /D "USE_INTERNAL_MIKMOD" /D "USE_PLATFORM_ACCEL" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo /o"UrQuanMasters.bsc" +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"../../uqmdebug.exe" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug NoAccel" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug_NoAccel" +# PROP BASE Intermediate_Dir "Debug_NoAccel" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug_NoAccel" +# PROP Intermediate_Dir "Debug_NoAccel" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "DEBUG" /D "_DEBUG" /D "DEBUG_TRACK_SEM" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "THREADLIB_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "ZLIB_DLL" /D "USE_PLATFORM_ACCEL" /FR /FD /GZ /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I ".." /I "..\sc2code" /I "..\regex" /D "DEBUG" /D "_DEBUG" /D "DEBUG_TRACK_SEM" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "THREADLIB_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "HAVE_JOYSTICK" /D "NETPLAY" /D "ZLIB_DLL" /D "USE_INTERNAL_MIKMOD" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD RSC /l 0x409 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo /o"UrQuanMasters.bsc" +# ADD BSC32 /nologo /o"UrQuanMasters.bsc" +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"../../uqmdebug.exe" /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /out:"../../uqmdebug.exe" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAccel" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release_NoAccel" +# PROP BASE Intermediate_Dir "Release_NoAccel" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release_NoAccel" +# PROP Intermediate_Dir "Release_NoAccel" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MD /W3 /GX /Zi /O2 /I "." /I ".." /I "..\sc2code" /I "..\sc2code\libs" /I "..\sc2code\ships" /I "..\regex" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "THREADLIB_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "ZLIB_DLL" /D "USE_PLATFORM_ACCEL" /FD /c +# SUBTRACT BASE CPP /YX +# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I ".." /I "..\sc2code" /I "..\regex" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D _VW=320 /D _VH=240 /D "HAVE_OPENGL" /D "GFXMODULE_SDL" /D "THREADLIB_SDL" /D "HAVE_OPENAL" /D "HAVE_ZIP" /D "HAVE_JOYSTICK" /D "NETPLAY" /D "ZLIB_DLL" /D "USE_INTERNAL_MIKMOD" /FR /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD RSC /l 0x409 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib ws2_32.lib /nologo /subsystem:console /pdb:none /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"../../uqm.exe" +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib SDL.lib SDLmain.lib SDL_image.lib zdll.lib ws2_32.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /nodefaultlib:"msvcrtd.lib" /out:"../../uqm.exe" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Desc=Stripping debug info... +PostBuild_Cmds=rebase -b 0x400000 -x . "../../uqm.exe" +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "UrQuanMasters - Win32 Release" +# Name "UrQuanMasters - Win32 Debug" +# Name "UrQuanMasters - Win32 Debug NoAccel" +# Name "UrQuanMasters - Win32 Release NoAccel" +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Group "getopt" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\getopt\getopt.c +# End Source File +# Begin Source File + +SOURCE=..\getopt\getopt.h +# End Source File +# Begin Source File + +SOURCE=..\getopt\getopt1.c +# End Source File +# End Group +# Begin Group "regex" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\regex\regcomp.ci +# End Source File +# Begin Source File + +SOURCE=..\regex\regex.c +# End Source File +# Begin Source File + +SOURCE=..\regex\regex.h +# End Source File +# Begin Source File + +SOURCE=..\regex\regex_internal.ci +# End Source File +# Begin Source File + +SOURCE=..\regex\regex_internal.h +# End Source File +# Begin Source File + +SOURCE=..\regex\regexec.ci +# End Source File +# End Group +# Begin Group "sc2code" + +# PROP Default_Filter "" +# Begin Group "libs" + +# PROP Default_Filter "" +# Begin Group "callback" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\callback\alarm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\callback\alarm.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\callback\callback.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\callback\callback.h +# End Source File +# End Group +# Begin Group "decomp" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\decomp\lzdecode.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\decomp\lzencode.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\decomp\lzh.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\decomp\update.c +# End Source File +# End Group +# Begin Group "file" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\file\dirs.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\file\files.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\file\filintrn.h +# End Source File +# End Group +# Begin Group "graphics" + +# PROP Default_Filter "" +# Begin Group "sdl" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\2xscalers.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\2xscalers.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\2xscalers_3dnow.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\2xscalers_mmx.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\2xscalers_mmx.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\2xscalers_sse.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\3do_blt.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\3do_funcs.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\3do_getbody.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\bbox.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\bbox.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\biadv2x.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\bilinear2x.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\canvas.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\dcqueue.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\dcqueue.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\hq2x.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\nearest2x.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\opengl.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\opengl.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\primitives.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\primitives.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\pure.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\pure.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\rndzoom.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\rotozoom.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\rotozoom.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\scaleint.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\scalemmx.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\scalers.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\scalers.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\sdl_common.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\sdl_common.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\sdluio.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\sdluio.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\sdl\triscan2x.c +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\boxint.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\clipline.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\cmap.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\cmap.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\context.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\context.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\display.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\drawable.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\drawable.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\drawcmd.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\filegfx.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\font.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\font.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\frame.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\gfx_common.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\gfx_common.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\gfxintrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\gfxother.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\intersec.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\loaddisp.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\pixmap.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\prim.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\resgfx.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\tfb_draw.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\tfb_draw.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\tfb_prim.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\tfb_prim.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\widgets.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\graphics\widgets.h +# End Source File +# End Group +# Begin Group "heap" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\heap\heap.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\heap\heap.h +# End Source File +# End Group +# Begin Group "input" + +# PROP Default_Filter "" +# Begin Group "sdl No. 1" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\input\sdl\input.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\sdl\input.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\sdl\keynames.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\sdl\keynames.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\sdl\vcontrol.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\sdl\vcontrol.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\sdl\vcontrol_malloc.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\input\inpintrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\input_common.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\input\input_common.h +# End Source File +# End Group +# Begin Group "list" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\list\list.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\list\list.h +# End Source File +# End Group +# Begin Group "log" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\log\uqmlog.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\log\uqmlog.h +# End Source File +# End Group +# Begin Group "math" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\math\mthintrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\math\random.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\math\random.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\math\random2.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\math\sqrt.c +# End Source File +# End Group +# Begin Group "md5" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\md5\md5.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\md5\md5.h +# End Source File +# End Group +# Begin Group "memory" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\memory\w_memlib.c +# End Source File +# End Group +# Begin Group "resource" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\resource\direct.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\filecntl.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\getres.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\index.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\loadres.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\propfile.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\propfile.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\resinit.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\resintrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\stringbank.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\resource\stringbank.h +# End Source File +# End Group +# Begin Group "sound" + +# PROP Default_Filter "" +# Begin Group "openal" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\sound\openal\audiodrv_openal.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\openal\audiodrv_openal.h +# End Source File +# End Group +# Begin Group "decoders" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\aiffaud.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\aiffaud.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\decoder.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\decoder.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\dukaud.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\dukaud.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\modaud.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\modaud.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\oggaud.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\oggaud.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\wav.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\decoders\wav.h +# End Source File +# End Group +# Begin Group "mixer" + +# PROP Default_Filter "" +# Begin Group "mixsdl" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\sound\mixer\sdl\audiodrv_sdl.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\mixer\sdl\audiodrv_sdl.h +# End Source File +# End Group +# Begin Group "nosound" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\sound\mixer\nosound\audiodrv_nosound.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\mixer\nosound\audiodrv_nosound.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\sound\mixer\mixer.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\mixer\mixer.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\mixer\mixerint.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\sound\audiocore.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\audiocore.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\fileinst.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\music.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\resinst.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\sfx.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\sndintrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\sound.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\sound.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\stream.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\stream.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\trackint.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\trackplayer.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sound\trackplayer.h +# End Source File +# End Group +# Begin Group "strings" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\strings\getstr.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\strings\sfileins.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\strings\sresins.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\strings\strings.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\strings\strintrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\strings\unicode.c +# End Source File +# End Group +# Begin Group "video" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\video\dukvid.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\dukvid.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\legacyplayer.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\vfileins.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\video.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\video.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\videodec.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\videodec.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\vidintrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\vidplayer.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\vidplayer.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\video\vresins.c +# End Source File +# End Group +# Begin Group "threads" + +# PROP Default_Filter "" +# Begin Group "sdl No. 3" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\threads\sdl\sdlthreads.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\threads\sdl\sdlthreads.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\threads\thrcommon.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\threads\thrcommon.h +# End Source File +# End Group +# Begin Group "time" + +# PROP Default_Filter "" +# Begin Group "sdl No. 4" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\time\sdl\sdltime.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\time\sdl\sdltime.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\time\timecommon.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\time\timecommon.h +# End Source File +# End Group +# Begin Group "task" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\task\tasklib.c +# End Source File +# End Group +# Begin Group "uio" + +# PROP Default_Filter "" +# Begin Group "stdio" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\uio\stdio\stdio.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\stdio\stdio.h +# End Source File +# End Group +# Begin Group "zip" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\uio\zip\zip.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\zip\zip.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\uio\charhashtable.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\charhashtable.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\debug.c + +!IF "$(CFG)" == "UrQuanMasters - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug" + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug NoAccel" + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAccel" + +# PROP BASE Exclude_From_Build 1 +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\debug.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\defaultfs.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\defaultfs.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\fileblock.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\fileblock.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\fstypes.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\fstypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\getint.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\gphys.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\gphys.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\hashtable.c + +!IF "$(CFG)" == "UrQuanMasters - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug NoAccel" + +# PROP BASE Exclude_From_Build 1 +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAccel" + +# PROP BASE Exclude_From_Build 1 +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\hashtable.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\io.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\io.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\ioaux.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\ioaux.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\iointrn.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\match.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\match.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\mem.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\memdebug.c + +!IF "$(CFG)" == "UrQuanMasters - Win32 Release" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug" + +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug NoAccel" + +# PROP BASE Exclude_From_Build 1 +# PROP Exclude_From_Build 1 + +!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Release NoAccel" + +# PROP BASE Exclude_From_Build 1 +# PROP Exclude_From_Build 1 + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\memdebug.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\mount.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\mount.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\mounttree.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\mounttree.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\paths.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\paths.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\physical.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\physical.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\types.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\uioport.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\uiostream.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\uiostream.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\uioutils.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\uioutils.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\utils.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio\utils.h +# End Source File +# End Group +# Begin Group "mikmod" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\drv_nos.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\load_it.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\load_mod.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\load_s3m.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\load_stm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\load_xm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mdreg.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mdriver.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mikmod.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mikmod_build.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mikmod_internals.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mloader.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mlreg.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mlutil.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mmalloc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mmerror.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mmio.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mplayer.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\munitrk.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\mwav.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\npertab.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\sloader.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\virtch.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\virtch2.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mikmod\virtch_common.c +# End Source File +# End Group +# Begin Group "network" + +# PROP Default_Filter "" +# Begin Group "connect" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\network\connect\connect.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\connect\connect.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\connect\listen.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\connect\listen.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\connect\resolve.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\connect\resolve.h +# End Source File +# End Group +# Begin Group "netmanager" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\network\netmanager\ndesc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netmanager\ndesc.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netmanager\ndindex.ci +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netmanager\netmanager.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netmanager\netmanager_common.ci +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netmanager\netmanager_win.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netmanager\netmanager_win.h +# End Source File +# End Group +# Begin Group "socket" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\libs\network\socket\socket.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\socket\socket.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\socket\socket_win.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\socket\socket_win.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\network\bytesex.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netport.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\netport.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\network.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\network_win.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\network\wspiapiwrap.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\libs\alarm.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\callback.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\compiler.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\declib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\file.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\gfxlib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\heap.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\inplib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\list.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\log.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\mathlib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\md5.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\memlib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\misc.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\net.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\platform.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\reslib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\sndlib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\strlib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\tasklib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\threadlib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\timelib.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\uio.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\libs\vidlib.h +# End Source File +# End Group +# Begin Group "comm" + +# PROP Default_Filter "" +# Begin Group "arilou.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\arilouc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\arilou\strings.h +# End Source File +# End Group +# Begin Group "blackur.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\blackurc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\blackur\strings.h +# End Source File +# End Group +# Begin Group "chmmr.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\chmmrc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\chmmr\strings.h +# End Source File +# End Group +# Begin Group "comandr.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\comandr.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\comandr\strings.h +# End Source File +# End Group +# Begin Group "druuge.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\druugec.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\druuge\strings.h +# End Source File +# End Group +# Begin Group "ilwrath.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\ilwrathc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\ilwrath\strings.h +# End Source File +# End Group +# Begin Group "melnorm.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\melnorm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\melnorm\strings.h +# End Source File +# End Group +# Begin Group "mycon.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\myconc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\mycon\strings.h +# End Source File +# End Group +# Begin Group "orz.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\orz\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\orz\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\orz\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\orz\orzc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\orz\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\orz\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\orz\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\orz\strings.h +# End Source File +# End Group +# Begin Group "pkunk.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\pkunkc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\pkunk\strings.h +# End Source File +# End Group +# Begin Group "rebel.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\rebel\rebel.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\rebel\strings.h +# End Source File +# End Group +# Begin Group "shofixt.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\shofixt.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\shofixt\strings.h +# End Source File +# End Group +# Begin Group "slyhome.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\slyhome.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyhome\strings.h +# End Source File +# End Group +# Begin Group "slyland.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\slyland.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\slyland\strings.h +# End Source File +# End Group +# Begin Group "spahome.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\spahome\spahome.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spahome\strings.h +# End Source File +# End Group +# Begin Group "spathi.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\spathic.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\spathi\strings.h +# End Source File +# End Group +# Begin Group "starbas.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\starbas\starbas.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\starbas\strings.h +# End Source File +# End Group +# Begin Group "supox.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\supox\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\supox\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\supox\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\supox\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\supox\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\supox\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\supox\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\supox\supoxc.c +# End Source File +# End Group +# Begin Group "syreen.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\syreen\syreenc.c +# End Source File +# End Group +# Begin Group "talkpet.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\talkpet\talkpet.c +# End Source File +# End Group +# Begin Group "thradd.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\thradd\thraddc.c +# End Source File +# End Group +# Begin Group "umgah.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\umgah\umgahc.c +# End Source File +# End Group +# Begin Group "urquan.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\urquan\urquanc.c +# End Source File +# End Group +# Begin Group "utwig.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\utwig\utwigc.c +# End Source File +# End Group +# Begin Group "vux.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\vux\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\vux\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\vux\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\vux\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\vux\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\vux\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\vux\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\vux\vuxc.c +# End Source File +# End Group +# Begin Group "yehat.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\yehat\yehatc.c +# End Source File +# End Group +# Begin Group "zoqfot.comm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\strings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm\zoqfot\zoqfotc.c +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\comm\commall.h +# End Source File +# End Group +# Begin Group "netplay" + +# PROP Default_Filter "" +# Begin Group "proto" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\netplay\proto\npconfirm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\proto\npconfirm.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\proto\ready.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\proto\ready.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\proto\reset.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\proto\reset.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\netplay\checkbuf.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\checkbuf.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\checksum.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\checksum.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\crc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\crc.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\nc_connect.ci +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netconnection.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netconnection.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netinput.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netinput.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netmelee.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netmelee.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netmisc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netmisc.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netoptions.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netoptions.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netplay.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netrcv.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netrcv.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netsend.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netsend.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netstate.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\netstate.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\notify.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\notify.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packet.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packet.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packethandlers.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packethandlers.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packetq.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packetq.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packetsenders.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\netplay\packetsenders.h +# End Source File +# End Group +# Begin Group "planets" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\planets\calc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\cargo.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\devices.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\elemdata.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genall.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genburv.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genchmmr.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gencol.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gendru.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genilw.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genmel.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genmyc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genorz.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genpet.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genpku.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genrain.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gensam.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genshof.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gensly.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gensol.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genspa.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gensup.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gensyr.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genthrad.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\gentopo.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genutw.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genvault.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genvux.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genwreck.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genyeh.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\genzoq.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\lander.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\lander.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\lifeform.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\orbits.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\oval.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\pl_stuff.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\plandata.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\planets.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\planets.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\plangen.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\pstarmap.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\report.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\roster.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\scan.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\scan.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\solarsys.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\sundata.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\planets\surface.c +# End Source File +# End Group +# Begin Group "ships" + +# PROP Default_Filter "" +# Begin Group "androsyn" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\androsyn.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\androsyn\restypes.h +# End Source File +# End Group +# Begin Group "arilou" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\arilou.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\arilou\restypes.h +# End Source File +# End Group +# Begin Group "blackurq" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\blackurq.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\blackurq\restypes.h +# End Source File +# End Group +# Begin Group "chenjesu" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\chenjesu.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chenjesu\restypes.h +# End Source File +# End Group +# Begin Group "chmmr" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\chmmr.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\chmmr\restypes.h +# End Source File +# End Group +# Begin Group "druuge" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\druuge.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\druuge\restypes.h +# End Source File +# End Group +# Begin Group "human" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\human\human.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\human\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\human\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\human\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\human\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\human\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\human\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\human\restypes.h +# End Source File +# End Group +# Begin Group "ilwrath" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\ilwrath.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\ilwrath\restypes.h +# End Source File +# End Group +# Begin Group "lastbat" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\lastbat.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\lastbat\restypes.h +# End Source File +# End Group +# Begin Group "melnorme" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\melnorme.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\melnorme\restypes.h +# End Source File +# End Group +# Begin Group "mmrnmhrm" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\mmrnmhrm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mmrnmhrm\restypes.h +# End Source File +# End Group +# Begin Group "mycon" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\mycon.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\mycon\restypes.h +# End Source File +# End Group +# Begin Group "orz" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\orz\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\orz\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\orz\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\orz\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\orz\orz.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\orz\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\orz\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\orz\restypes.h +# End Source File +# End Group +# Begin Group "pkunk" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\pkunk.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\pkunk\restypes.h +# End Source File +# End Group +# Begin Group "probe" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\probe\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\probe\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\probe\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\probe\probe.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\probe\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\probe\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\probe\restypes.h +# End Source File +# End Group +# Begin Group "shofixti" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\shofixti\shofixti.c +# End Source File +# End Group +# Begin Group "sis_ship" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\sis_ship\sis_ship.c +# End Source File +# End Group +# Begin Group "slylandr" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\slylandr\slylandr.c +# End Source File +# End Group +# Begin Group "spathi" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\spathi\spathi.c +# End Source File +# End Group +# Begin Group "supox" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\supox\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\supox\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\supox\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\supox\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\supox\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\supox\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\supox\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\supox\supox.c +# End Source File +# End Group +# Begin Group "syreen" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\syreen\syreen.c +# End Source File +# End Group +# Begin Group "thradd" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\thradd\thradd.c +# End Source File +# End Group +# Begin Group "umgah" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\umgah\umgah.c +# End Source File +# End Group +# Begin Group "urquan" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\urquan\urquan.c +# End Source File +# End Group +# Begin Group "utwig" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\utwig\utwig.c +# End Source File +# End Group +# Begin Group "vux" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\vux\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\vux\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\vux\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\vux\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\vux\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\vux\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\vux\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\vux\vux.c +# End Source File +# End Group +# Begin Group "yehat" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\yehat\yehat.c +# End Source File +# End Group +# Begin Group "zoqfot" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\icode.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ships\zoqfot\zoqfot.c +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\ships\ship.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\sc2code\battle.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\battle.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\battlecontrols.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\battlecontrols.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\border.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\build.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\build.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\cleanup.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\clock.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\clock.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\cnctdlg.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\cnctdlg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\coderes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\collide.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\collide.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\colors.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\comm.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\commanim.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\commanim.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\commglue.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\commglue.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\confirm.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\cons_res.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\cons_res.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\controls.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\credits.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\credits.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\cyborg.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\demo.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\displist.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\displist.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\dummy.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\element.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\encount.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\encount.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\flash.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\flash.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\fmv.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\fmv.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\galaxy.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gameev.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gameev.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gameinp.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gameopt.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gameopt.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gamestr.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gendef.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\getchar.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\globdata.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\globdata.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\gravity.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\grpinfo.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\grpinfo.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\hyper.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\hyper.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ifontres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\igfxres.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\imusicre.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\init.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\init.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\intel.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\intel.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\intro.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ipdisp.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ipdisp.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ires_ind.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\istrtab.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\load.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\load.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\loadmele.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\loadmele.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\loadship.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\master.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\master.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\melee.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\melee.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\menu.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\menustat.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\misc.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\nameref.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\oscill.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\oscill.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\outfit.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\pickmele.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\pickmele.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\pickship.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\pickship.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\plandata.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\process.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\process.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\races.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\resinst.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\respkg.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\restart.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\restart.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\restypes.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\save.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\save.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\settings.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\settings.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\setup.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\setup.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\setupmenu.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\setupmenu.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ship.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\ship.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\shipcont.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\shipstat.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\shipyard.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\sis.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\sis.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\sounds.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\sounds.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\starbase.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\starbase.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\starcon.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\starcon.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\starmap.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\state.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\state.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\status.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\status.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\tactrans.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\tactrans.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\trans.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\units.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\uqmdebug.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\uqmdebug.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\util.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\util.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\velocity.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\velocity.h +# End Source File +# Begin Source File + +SOURCE=..\sc2code\weapon.c +# End Source File +# Begin Source File + +SOURCE=..\sc2code\weapon.h +# End Source File +# End Group +# Begin Source File + +SOURCE=config.h +# End Source File +# Begin Source File + +SOURCE=..\endian_uqm.h +# End Source File +# Begin Source File + +SOURCE=..\options.c +# End Source File +# Begin Source File + +SOURCE=..\options.h +# End Source File +# Begin Source File + +SOURCE=..\port.c +# End Source File +# Begin Source File + +SOURCE=..\port.h +# End Source File +# Begin Source File + +SOURCE=..\starcon2.c +# End Source File +# Begin Source File + +SOURCE=..\types.h +# End Source File +# Begin Source File + +SOURCE=..\uqmversion.h +# End Source File +# End Group +# Begin Group "Doc" + +# PROP Default_Filter "" +# Begin Group "Devel" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\doc\devel\aniformat +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\checklist +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\debug +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\dialogs +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\files +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\fontres +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\generate +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\gfxlib +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\gfxres +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\gfxversions +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\glossary +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\graphicslock +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\input +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\musicres +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\pkgformat +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\planetrender +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\planetrotate +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\plugins +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\resources +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\script +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\sfx +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\strtab +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\threads +# End Source File +# Begin Source File + +SOURCE=..\..\doc\devel\timing +# End Source File +# End Group +# Begin Group "Users" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\doc\users\manual.txt +# End Source File +# Begin Source File + +SOURCE=..\..\doc\users\unixinstall +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\BUGS +# End Source File +# Begin Source File + +SOURCE=..\..\ChangeLog +# End Source File +# Begin Source File + +SOURCE=..\..\TODO +# End Source File +# End Group +# Begin Group "Resources" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE="..\res\kohr-ah1.ico" +# End Source File +# Begin Source File + +SOURCE=..\res\sis1.ico +# End Source File +# Begin Source File + +SOURCE=..\res\starcon2.ico +# End Source File +# Begin Source File + +SOURCE="..\res\ur-quan-icon-alpha.ico" +# End Source File +# Begin Source File + +SOURCE="..\res\ur-quan-icon-std.ico" +# End Source File +# Begin Source File + +SOURCE="..\res\ur-quan1.ico" +# End Source File +# Begin Source File + +SOURCE="..\res\ur-quan2.ico" +# End Source File +# Begin Source File + +SOURCE=..\res\UrQuanMasters.rc +# End Source File +# End Group +# End Target +# End Project diff --git a/sc2/build/msvc++/UrQuanMasters.dsw b/sc2/build/msvc++/UrQuanMasters.dsw new file mode 100644 index 000000000..7d42e803e --- /dev/null +++ b/sc2/build/msvc++/UrQuanMasters.dsw @@ -0,0 +1,29 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "UrQuanMasters"=".\UrQuanMasters.dsp" - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/sc2/build/msvc++/config.h b/sc2/build/msvc++/config.h new file mode 100644 index 000000000..660b8bc58 --- /dev/null +++ b/sc2/build/msvc++/config.h @@ -0,0 +1,61 @@ +/* This file contains some compile-time configuration options for MS Windows + * systems when building using MSVC. + * Change the values below if you want anything other than the defaults. + * For *nix systems, config_unix.h is used, which is generated by build.sh + * from src/config_unix.h.in. + * When building on MS Windows using build.sh (MinGW, Cygwin), + * config_win.h is generated from src/config_win.h.in. + */ + +#ifndef _CONFIG_H +#define _CONFIG_H + +/* Directory where the UQM game data is located */ +#define CONTENTDIR "../content/" + +/* Directory where game data will be stored */ +//#define USERDIR "../userdata/" +#define USERDIR "%APPDATA%/uqm/" + +/* Directory where config files will be stored */ +#define CONFIGDIR USERDIR + +/* Directory where supermelee teams will be stored */ +#define MELEEDIR "%UQM_CONFIG_DIR%/teams/" + +/* Directory where save games will be stored */ +#define SAVEDIR "%UQM_CONFIG_DIR%/save/" + +/* Define if words are stored with the most significant byte first */ +#undef WORDS_BIGENDIAN + +/* Defined if your system has readdir_r of its own */ +#undef HAVE_READDIR_R + +/* Defined if your system has setenv of its own */ +#undef HAVE_SETENV + +/* Defined if your system has strupr of its own */ +#define HAVE_STRUPR + +/* Defined if your system has strcasecmp of its own */ +#undef HAVE_STRCASECMP_UQM + // Not using "HAVE_STRCASECMP" as that conflicts with SDL. + +/* Defined if your system has stricmp of its own */ +#define HAVE_STRICMP + +/* Defined if your system has getopt_long */ +#undef HAVE_GETOPT_LONG + +/* Defined if your system has iswgraph of its own*/ +#define HAVE_ISWGRAPH + +/* Defined if your system has wchar_t of its own */ +#define HAVE_WCHAR_T + +/* Defined if your system has wint_t of its own */ +#define HAVE_WINT_T + +#endif /* _CONFIG_H */ +