From 21236ef142ad5812614d0bd52046b47d48d5c26c Mon Sep 17 00:00:00 2001 From: meep-eep Date: Fri, 8 Dec 2006 03:18:02 +0000 Subject: [PATCH] updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2587 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/src/sc2code/netplay/FILES | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/sc2/src/sc2code/netplay/FILES b/sc2/src/sc2code/netplay/FILES index a3687ca5f..7b93fd155 100644 --- a/sc2/src/sc2code/netplay/FILES +++ b/sc2/src/sc2code/netplay/FILES @@ -32,8 +32,9 @@ packetq.{c,h} Manages the packet queue. packetsenders.{c,h} Creates and sends/queues packets. In netplay/proto/: -confirm.{c,h} Functions for handing the 'confirmation' protocol. +npconfirm.{c,h} Functions for handing the 'confirmation' protocol. ready.{c,h} Functions for handling the 'ready' protocol. +reset.{c,h} Functions for handling the 'reset' protocol. @@ -42,6 +43,7 @@ ready.{c,h} Functions for handling the 'ready' protocol. TODO: Division: - files that interface with sockets and knows nothing of the game + (these are in libs/network) - files that know of sockets and the game but don't directly interface with either - files that interface with the game and know nothing of sockets