From 1e857273da2b471caa42e56b59ee12613ed8f621 Mon Sep 17 00:00:00 2001 From: meep-eep Date: Sat, 28 Dec 2002 22:52:34 +0000 Subject: [PATCH] Updated git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@495 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 1 + sc2/TODO | 2 -- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 1281e89b5..bde0ba8c6 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ 0.2: +- Temporary files are deleted on exit. - SvdB - Font png's no longer need to have alpha channel, black background with white pixels is enough -Mika - Added PC version intro/ending font, from VileRancour diff --git a/sc2/TODO b/sc2/TODO index c130dd26f..bf2a57e0d 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -75,8 +75,6 @@ Glitches (don't crash the game, medium priority): Probably the negative shift for GET_STATE and SET_STATE - Some font characters are wrong, atleast in the planet scan screen when compared to 3DO -- Temp files don't get deleted if the game is exited in full game mode. - (and the temp dir doesn't get deleted if it's not empty) - From main menu, choose 'load game', then space, and space again and there will be no selection icon. - If you press a button, press another button, and then release the first,