From 0e8e94bcd1fbbe2a7d37a296bdebdde18c6803ea Mon Sep 17 00:00:00 2001 From: mcmartin Date: Thu, 4 Sep 2003 21:32:06 +0000 Subject: [PATCH] RUs properly cleared in savegame display (#463, Paxtez, chmmravatar) git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1194 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 1 + sc2/src/sc2code/gameopt.c | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 78dba7f46..48d926c72 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ Changes towards version 0.3: +- RUs properly cleared in savegame display, from Paxtez, chmmravatar - Support for up to 50 savegames, from Paxtez - Action names are properly null-terminated, stops a crash for some bad keys.cfg types -Michael diff --git a/sc2/src/sc2code/gameopt.c b/sc2/src/sc2code/gameopt.c index 459bf2ccd..c3877e0f6 100644 --- a/sc2/src/sc2code/gameopt.c +++ b/sc2/src/sc2code/gameopt.c @@ -865,7 +865,7 @@ ShowSummary (SUMMARY_DESC *pSD) wsprintf (buf, "%lu", GLOBAL_SIS (ResUnits)); t.baseline.y = 102; - r.extent.width = 30; + r.extent.width = 76; r.extent.height = SHIP_NAME_HEIGHT; r.corner.x = t.baseline.x - (r.extent.width >> 1); r.corner.y = t.baseline.y - SHIP_NAME_HEIGHT + 1;