From 09ddaf8ab940afe2d8736e59855208418e4ab5fa Mon Sep 17 00:00:00 2001 From: Meep-Eep Date: Thu, 8 Oct 2009 20:03:22 +0000 Subject: [PATCH] Set player input first, in case it fails. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3205 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/src/sc2code/melee.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/sc2/src/sc2code/melee.c b/sc2/src/sc2code/melee.c index d6b3a9b5c..4d5bcf788 100644 --- a/sc2/src/sc2code/melee.c +++ b/sc2/src/sc2code/melee.c @@ -1732,14 +1732,14 @@ StartMelee (MELEE_STATE *pMS) do { + if (!SetPlayerInputAll ()) + break; LockMutex (GraphicsLock); BuildAndDrawShipList (pMS); UnlockMutex (GraphicsLock); WaitForSoundEnd (TFBSOUND_WAIT_ALL); - if (!SetPlayerInputAll ()) - break; load_gravity_well ((BYTE)((COUNT)TFB_Random () % NUMBER_OF_PLANET_TYPES)); Battle ();