From 09b5e56c8c3831ee2154fcec9660058bfcacd733 Mon Sep 17 00:00:00 2001 From: meep-eep Date: Wed, 18 Dec 2002 20:08:14 +0000 Subject: [PATCH] Some updates git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@439 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/BUGS | 7 +++++-- sc2/ChangeLog | 1 + sc2/TODO | 1 + 3 files changed, 7 insertions(+), 2 deletions(-) diff --git a/sc2/BUGS b/sc2/BUGS index aa970967a..135e335b1 100644 --- a/sc2/BUGS +++ b/sc2/BUGS @@ -108,7 +108,10 @@ The bugs reported but not yet verified: - "Got a segfault too, on cvs version compiled today (2002/12/05), when activating Sun Device over the Chmmr homeworld. Worked fine on 0.1 alpha." -- Unconfirmed report of lander cargo upgrade rendering as weapon upgrade - - In starmap, when any zone of influence is moving, the starmap cursor behaves badly (erases what it passes over). Leaving and returning to the starmap fixes it + +- sometimes on starmap the crosshair cursor step becomes too large (all arrow + keys released), so it is next to impossible to point it to a star, it keeps + overshooting all the time + diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 40d540af4..35eee690e 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ 0.2: +- Displaying correct lander images, from fOSSiL. - 3D planet now uses phong lighting, from PhracturedBlue - Put save data and temporary files in a seperate dir - SvdB - Fix OpenGL colors on big-endian CPUs, from Bryce McKinlay diff --git a/sc2/TODO b/sc2/TODO index 6e87b918d..75696e02a 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -90,6 +90,7 @@ Glitches (don't crash the game, medium priority): entries will be wrong. - Temp files don't get deleted if the game is exited in full game mode. (and the temp dir doesn't get deleted if it's not empty) +- autopilot does not work in Quasispace when you have no fuel. Implementation bugs (low priority): - Scaling code problems: