From 095c69948d389602379b5b9a5027ca567c43df3f Mon Sep 17 00:00:00 2001 From: avolkov Date: Wed, 4 May 2005 04:24:48 +0000 Subject: [PATCH] Cyborg speed clarification comments git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1709 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/src/sc2code/encount.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/sc2/src/sc2code/encount.c b/sc2/src/sc2code/encount.c index 9b66e4276..c75e3e754 100644 --- a/sc2/src/sc2code/encount.c +++ b/sc2/src/sc2code/encount.c @@ -756,11 +756,11 @@ EncounterBattle (void) cur_speed = (BYTE)(GLOBAL (glob_flags) & COMBAT_SPEED_MASK) >> COMBAT_SPEED_SHIFT; if (cur_speed == 1) - cur_speed = 0; + cur_speed = 0; /* normal speed */ else if (cur_speed == 2) - ++cur_speed; + ++cur_speed; /* 4x speed, 3 of 4 frames skipped */ else /* if (cur_speed == 3) */ - cur_speed = (BYTE)~0; + cur_speed = (BYTE)~0; /* maximum speed - no rendering */ nth_frame = MAKE_WORD (1, cur_speed); PlayerControl[0] = CYBORG_CONTROL | AWESOME_RATING; PlayerInput[0] = ComputerInput;