diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 1277d0fc9..d760fe85c 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,5 @@ 0.2: +- Slider now moves in communications (OpenAL) - Fixed a DCQ bug where it wasn't freeing batches of graphics commands - > vs. >= bugfix on plangen.c, from PhracturedBlue - More appropriate names to ROSTER + 1 and ROSTER + 2, from slayne diff --git a/sc2/TODO b/sc2/TODO index d2b4b4fdd..f5a04481e 100644 --- a/sc2/TODO +++ b/sc2/TODO @@ -33,7 +33,6 @@ Glitches (don't crash the game, medium priority): complete battle (not just one fight). There's no permanent memory leak though. - OpenAL sound code problems: - - Some unimplemented functions (for oscilloscope and dialogue seeking) - Volume levels aren't maybe exactly as they should - Crashes if no audio device available - Circles of influence aren't shown the first time (after load?) a player