diff --git a/sc2/content/lbm/playmenu.60.png b/sc2/content/lbm/playmenu.60.png index 65bd7eae1..02ee7fcb2 100644 Binary files a/sc2/content/lbm/playmenu.60.png and b/sc2/content/lbm/playmenu.60.png differ diff --git a/sc2/content/lbm/playmenu.63.png b/sc2/content/lbm/playmenu.63.png index 158ebf587..91b0b0d08 100644 Binary files a/sc2/content/lbm/playmenu.63.png and b/sc2/content/lbm/playmenu.63.png differ diff --git a/sc2/src/sc2code/gameopt.c b/sc2/src/sc2code/gameopt.c index ae33c221e..02f322e42 100644 --- a/sc2/src/sc2code/gameopt.c +++ b/sc2/src/sc2code/gameopt.c @@ -669,9 +669,9 @@ ShowSummary (SUMMARY_DESC *pSD) s.frame = SetAbsFrameIndex (pLocMenuState->ModuleFrame, GetFrameCount (pLocMenuState->ModuleFrame) - 4); DrawStamp (&s); - r.corner.x = 1; + r.corner.x = 2; r.corner.y = 141; - r.extent.width = SIS_SCREEN_WIDTH - 1; + r.extent.width = SIS_SCREEN_WIDTH - 4; r.extent.height = 7; SetContextForeGroundColor (BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x14), 0x01)); DrawFilledRectangle (&r); @@ -799,9 +799,9 @@ ShowSummary (SUMMARY_DESC *pSD) SetContextForeGroundColor (BUILD_COLOR (MAKE_RGB15 (0x10, 0x00, 0x10), 0x01)); font_DrawText (&t); - r.corner.x = 1; + r.corner.x = 2; r.corner.y = 141; - r.extent.width = SIS_SCREEN_WIDTH - 1; + r.extent.width = SIS_SCREEN_WIDTH - 4; r.extent.height = 7; SetContextForeGroundColor (BUILD_COLOR (MAKE_RGB15 (0x00, 0x00, 0x14), 0x01)); DrawFilledRectangle (&r); @@ -848,7 +848,7 @@ ShowSummary (SUMMARY_DESC *pSD) t.CharCount = (COUNT)~0; font_DrawText (&t); t.align = ALIGN_CENTER; - t.baseline.x = SIS_SCREEN_WIDTH - 57 + 1 + (SIS_TITLE_WIDTH >> 1); + t.baseline.x = SIS_SCREEN_WIDTH - 57 - 3 + (SIS_TITLE_WIDTH >> 1); if (pSD->Activity == IN_STARBASE) wstrcpy (buf, GAME_STRING (STARBASE_STRING_BASE)); else if (pSD->Activity == IN_PLANET_ORBIT) @@ -1089,7 +1089,7 @@ ChangeGameSelection: UnbatchGraphics (); } - r.corner.x = 3 + (NewState * 21) + SUMMARY_X_OFFS; + r.corner.x = 4 + (NewState * 21) + SUMMARY_X_OFFS; r.corner.y = 176; r.extent.width = 18; r.extent.height = 18;