forked from Alepha/Alepha
Blob based per-thread slab allocator
This permits "stateless" allocators which grab memory from a `thread_local Alepha::Blob` instance. Each allocation sticks a malloc cookie of type `std::shared_ptr< Alepha::Blob::StorageReservation >` just before the base of the allocation. The allocator object knows that it needs to `reinterpret_cast` the malloc cookie into a shared pointer and run its destructor. This causes the Blob's underlying reference counted allocation to be tied to the lifetime of the allocated memory. The intent is to permit cheap allocation in one thread and deallocation in another. Each deallocation should be a single atomic dereference operation. Each allocation should be (usually) a bit of pointer arithmetic and a single atomic increment operation. This, hopefully, eliminates significant thread contention for the global allocation mechanism between various threads in an intensive multithreaded situation where each processing thread thread may independently retire data objects allocated by a single source.
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@ -17,6 +17,8 @@ static_assert( __cplusplus > 2020'99 );
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#include "Buffer.h"
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// TODO: Put this into the `Alepha::Memory::` namespace.
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// TODO: Consider whether a "republish" into `Alepha::` namespace is a good idea.
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namespace Alepha::Hydrogen ::detail:: Blob_m
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{
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inline namespace exports
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@ -94,6 +96,9 @@ namespace Alepha::Hydrogen ::detail:: Blob_m
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public:
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~Blob() { reset(); }
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using StorageReservation= IndirectStorage;
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const StorageReservation &reservation() const { return storage; }
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auto
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swap_lens() noexcept
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{
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@ -218,7 +223,10 @@ namespace Alepha::Hydrogen ::detail:: Blob_m
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* inside a large single physical backing. This helps maintain zero-copy semantics.
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*
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* @param amount The amount of data to carve off.
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* @return A new `Blob` object referring to the same physical data, scoped to `amount` bytes.
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* @param alignment The size alignment that the new base should be at (the extra padding is
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* considered part of the resulting `Blob`).
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* @return A new `Blob` object referring to the same physical data, scoped to `amount` bytes (with
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* possible extra space, due to alignment).
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*/
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Blob
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carveHead( const std::size_t amount )
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