Use fltk 1.3's ability to draw rotated text

This removes a huge and quite obsolete kludge that worked with
X bitmap fonts only. Looks a lot nicer.
This commit is contained in:
Bill Spitzak
2014-11-26 18:20:35 -08:00
parent 11e88c7fc9
commit 3938480dc1
5 changed files with 9 additions and 587 deletions

View File

@ -3,7 +3,7 @@ SHELL=/bin/sh
PROGRAM = flwm
VERSION = 1.02
CXXFILES = main.C Frame.C Rotated.C Menu.C FrameWindow.C Desktop.C Hotkeys.C
CXXFILES = main.C Frame.C Menu.C FrameWindow.C Desktop.C Hotkeys.C
MANPAGE = 1
@ -80,6 +80,3 @@ OBJECTS_D = $(CXXFILES:.C=.do) $(CFILES:.c=.do)
$(PROGRAM_D) : $(OBJECTS_D)
$(CXX) $(LDFLAGS) -o $(PROGRAM_D) $(OBJECTS_D) $(LIBS)
rotated_test: Rotated.o rotated_test.C
$(CXX) $(CXXFLAGS) $(LDFLAGS) -o rotated_test rotated_test.C Rotated.o $(LIBS) $(LIBS)